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Post by SofNascimento on Apr 16, 2017 22:03:58 GMT
What music?
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DoctorFox
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Post by DoctorFox on Apr 16, 2017 22:04:49 GMT
Definitely forgettable in ME:A. Not one single bar/club head decent music pumpin. Even the romance scenes didn't have that delicate music to let you know you were with someone special. The atmosphere was just plain flat due to the generic music in Andromeda.
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Civ
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Post by Civ on Apr 16, 2017 23:49:45 GMT
Maybe I play ME:A differently but I usually tone down any sound effects/dialog and amp up the music soundtrack. The sci-fi esque was great; specific areas such as clubs/capitals are less.
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Post by CrutchCricket on Apr 17, 2017 0:22:56 GMT
Mod note: This is now a mega-thread for discussing ME:A soundtrack. Please do not make additional threads about it, discuss it here. If it falls off the first page, find it (use search, browse pages, whatever). Two duplicate threads have already been merged. Additional threads will be locked.
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Post by Steelcan on Apr 17, 2017 1:31:19 GMT
the soundtrack needed more Halo OT not new Halo imo
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Post by Thalandor on Apr 17, 2017 1:35:44 GMT
Did they steal music or what? There is a multiplayer map where one of the good tunes from Gears of War tunes is clearly playing... And during the last story mission, I swear I was hearing some Star Wars.
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Post by dreman999 on Apr 17, 2017 2:34:54 GMT
the combat music is fantastic and the galaxy map is great. But everything else fads or is very light.
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General Aetius
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Good comedy is all about.......timing!
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by General Aetius on Apr 17, 2017 7:48:27 GMT
MEA music sucks. Bland, uninspired and completely forgettable. No-name composer is clearly not Wall/Hulick.
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Post by beantony on Apr 17, 2017 8:37:00 GMT
You can listen to the vortex bar music even from the Nexus' research room.. so yeah, the music is there.
Some of the battle music are decent, but somehow the game often forgot to play the music when the battle started.
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Post by Link"Guess"ski on Apr 17, 2017 9:14:58 GMT
As atmosphere backing it's very, very lacking too even. That annoying, grating background blurb in the Tempest, you know, the one there's also in the meme where Sara is awkward with Suvi? It sounds... well... grating! It's very Inquisition-y. I also remember in that game when you travere Exalted Plains there was this really annoying music that barely had anything to it but it was meant to be unnerving or something. It just became grating instead. It made the game feel nauseating.
That's the same kind of atmospheric music this game has. Nothing like the amazing stuff Jack Wall did in ME2 which had that whole Disc 2 with nothing but ambient pieces on. ME3 also did a great, economy-job with those reverse-sampled mixes of ME1/2 music on the Citadel and other places.
The most climactic music in this game made me laugh. It sounded like some kind of national anthem but all silly like rather than epic. The most "inspiring" music which is the music that plays during the speech in the beginning leading up to the title screen is bland, like your B-movie Hollywood fare. Too simple in composition and too safe in its chord progression.
Only thing that I can say positively is that the dynamics are mostly fine and it's well produced. that's about it.
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Post by mordivier on Apr 17, 2017 19:50:34 GMT
The music in Mass Effect: Andromeda doesn't really have a "soul" to it. Its generic and boring and takes too many elements from its predecessors to stand on its own.
Do you really think it comes close to any of these?
Hah. No way. The failing of MEA music is that each planet needed to have its own distinct music track. Each loyalty mission needed to have its own character track.
Music is atmosphere. Music is core. Music is background. Music is a language. It tells the story just as much as speaking to you through text on a screen...perhaps even more so and MEA failed hard at it.
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Heimdall
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: HeimdallX
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Post by Heimdall on Apr 17, 2017 19:54:40 GMT
I think the really telling part is just how unmemorable the music was.
Some of it was perfectly fine, I'm sure, but none of it sticks out in my head the way tracks from previous games did.
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Post by Link"Guess"ski on Apr 17, 2017 20:07:46 GMT
I think the lack of melodic arpeggios was telling in the fact that it was unmemorable. Think ME1 main theme, the Mass Effect Trilogy main theme, Galaxy Map themes etc. They all had thoose bleepy synthy bip-bip-bops and that's pretty much been replaced by a bunch of modern synth drops and piano chords in Andromeda. The melodies I also noticed are generic in how they move. I'm not actually too keen on my music theory but I think Jack Wall and Sam Hulick use more tonal harmony with colorful use of keys. I noticed in particular there is an overly safe use of fifth intervals like very, very basic functional harmony (like 3 chords where one is central, one is tense and back to the centre again).
Jack Wall's music is special because of how he plays with different time signatures and transposing chord progressions as well as those signature arpeggios and Sam Hulick is very reliant on simple chord swells, atmosphere pieces but he also has a lot of arpeggios and subversive transpositions and the other composers that scored MET also tend to relish in the areas of their chord progressions where they end sustain the tense notes. A lot of Andromeda is just the central chord swelling with synthy instruments for atmosphere and when it gets melodic it's just a bit of 3-4 chords going back and forth and it leans too heavily on the root note. It just ends up feeling stale. Ok-ish and sounds-passable-ish but not interesting either.
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Post by raikas on Apr 17, 2017 20:34:46 GMT
Another day, another thread about how old music is better. Doesn't matter what game you're talking about. The music was awesome. I'm really surprised by the number of people who answered "There was music?" and wondering if most of them aren't being disingenuous. I voted "There was music?" partially because it was a funny response, but mostly because the music just didn't stand out to me. The soundtrack in ME3 had a few standout bits, which I say not because old music is better (I didn't have that experience with ME1 or ME2), but because there were moments in there where I actually noticed the music and thought "I should download the soundtrack", which rarely happens for me in games (I noticed the tavern songs in DAI, but that's not really the same thing).
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Post by eisenhorn on Apr 17, 2017 21:01:52 GMT
Sad to admit, but the soundtrack was one of the things that sold me on the deluxe edition, but didn't want to listen to it until I'd played the game. Was disappointed to find out how unremarkable it was.
When you had music as iconic as the OT (And not Ubisoft "iconic", but the real thing) I just can't fathom how this one was allowed to go so... meh. There are tracks like the David Archer theme and An End Once And For All that I find emotionally stirring to just think about.
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Post by Link"Guess"ski on Apr 17, 2017 22:13:28 GMT
Just, to demonstrate what I mean with something that doesn't sound rambly, check out this theme and stop at 0:53 right when it's about to land. This piece sounds rather good but in my head I don't want it to land at 0:53. I want it to surprise me and lift the mood with a tonal shift like it just goes a little longer before it starts to rest again. I can't do it justice but I tried goofing around with midi anyway. onlinesequencer.net/457888
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sherlockholmes
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Post by sherlockholmes on Apr 18, 2017 11:51:54 GMT
Sad to admit, but the soundtrack was one of the things that sold me on the deluxe edition, but didn't want to listen to it until I'd played the game. Was disappointed to find out how unremarkable it was. When you had music as iconic as the OT (And not Ubisoft "iconic", but the real thing) I just can't fathom how this one was allowed to go so... meh. There are tracks like the David Archer theme and An End Once And For All that I find emotionally stirring to just think about. ahahahaah. I bought the deluxe for the soundtrack, the pet pyyack, and the armor buff. I ended up not even bothering to download the soundtrack. The pyyack just sits around my stateroom. (Maybe it plays a critical role later in the game. I'm only 70 hours in.) And I have so much armor that I don't even know which one I paid for. I want my 10 bucks back! Heh. But the point here is music. Everybody's taste is different, but the one objective thing I can safely say is that the soundscape definitely can add another dimension to the gaming experience. For me, and of course totally subjective, the soundscape for KOTOR I was fantastic. The one specific example from that game was the background music for Kashyyk (wookie world). Sometimes I replay that old game just to play that world, to hear its fully orchestrated otherworldly soundtrack. I'm just guessing, but given the cinematic connections with George Lucas, BWare had access to a top notch movie soundtrack composer with full orchestra.
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Post by traks on Apr 19, 2017 17:05:47 GMT
I think the music in MEA is pretty good. Going back to the - let's call it - ambient planetary music of ME1 was a good move in itself. The music on Voeld, Havarl, H-047c is fantastic and rivals the one on Noveria, which after Vigil is IMO the best music in ME1. "Jardaan" is also a pretty strong piece.
The problem of MEA's soundtrack though is, that it is way too far in the background (I had to put SFX sounds and dialogue down a lot to get the music at the sound level needed) and it also seems bugged. I'm on my second playthrough and after having a blast with the music on Voeld on the first one, now the main Voeld theme doesn't seem to play most of the time when it clearly did before. So instead of driving around in the Nomad with the cool music, it's often just silent now.
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Post by dark8sage on Apr 19, 2017 18:06:43 GMT
The soundtrack is fine. The problem is they barely used it/included it in parts of the game.
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ross42899
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by ross42899 on Apr 19, 2017 22:23:32 GMT
I like the MEA soundtrack. I think it's pretty nice. Don't get why many players seem to dislike it.
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Post by sil on Apr 20, 2017 16:25:58 GMT
I like the MEA soundtrack. I think it's pretty nice. Don't get why many players seem to dislike it. Most of us haven't heard it.
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fygee
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My oh Mai.
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Post by fygee on Apr 20, 2017 18:05:10 GMT
Anyone notice that one of the songs has a portion that sounds eerily similar to Hans Zimmer's two note Batman sting from the Nolan movies?
I need to track down which song it is, but its played in some of the more hectic parts of the last portion of the game. Everytime I heard it I couldn't help but blurt out "I'm Batman!".
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degs29
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Post by degs29 on Apr 20, 2017 18:08:57 GMT
I voted "ok", as in it was average for video games. As others have said, I likewise can't recall a single tune as I write this. That wasn't the case with the original trilogy. I can literally think of a dozen tunes from the OT right now.
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Post by eisenhorn on Apr 20, 2017 21:59:43 GMT
Quiet... Please, make it stop.
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Maeljin
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A passionate advocate for no-pants Fridays
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Post by Maeljin on Apr 25, 2017 18:41:25 GMT
To me, the utterly forgettable soundtrack is the biggest downside to this game. I'm on my third character (so obviously loving the game for other reasons a lot) and I still can't remember a single track from the game. It's just sad, given how many memorable tracks the OT and BW games in general have had. It didn't help that the tracks seemed to cut out if a fight drawed out.
After the first pt I've mostly just listened to the OT osts and/or industrial metal when I go into combat.
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