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Post by Deleted on Oct 17, 2018 18:11:23 GMT
I'm enjoying much of the side content. For sure, there is timed noticeboard content that can be largely ignored (kill 5 Spartans, sink 5 ships...) But some of the proper marked side quests are lovely. Having such a good time. Kassandra and her ship are lookin pretty spiffy there. 😃
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Post by Element Zero on Oct 17, 2018 18:40:19 GMT
So, according to all online sources I've been able to scour, I really did find everything the game had to offer. I missed no mounts, no Alpha ships, or anything else. I would be disappointed, but it put 140 hours into it, so I can't complain. 😂 I like the ship cosmetics a lot. There's pretty good variety, and generally a figurehead thematically appropriate for every sail. (We do need a Kerberos figurehead, though.) Horses are more than a bit lacking. After Origins' wonderful variety, I expected more. I had several each of dromedaries and horses that I liked a lot and used regularly. In Odyssey, we can't even buy a skin for each look that's already in the game! I would like that black and white horse, for example. I'd also like some fancier options. Demigods should be able to travel in style. I have some quibbles about the game, mainly excessively lengthy and out of place loading screens on PS4 Pro. More minor, I'd say that the cool cosmetic options shouldn't take so long to start appearing. Most of these are found in high-level areas to which low-level scrubs probably aren't traveling. So, I guess there should be better pacing in this regard. The game could definitely be shorter and more focused, but I can't think of a single thing I'd readily cut. Maybe forts and camps could be reduced in number and replaced with more variety? That would be great. I guess it's time for me to consider a more leisurely second PT, this time as Kassandra. I'd like to say I'll wait until after playing the Spider-Man expansion next week, but it won't happen. I can't just sit on this game for 5 days. I probably won't make it three hours from now. The good news is that I pretty much always enjoy second PTs better. I'll be much more efficient, shaving that playtime down considerably. I'll also notice a thousand little things that I missed in the more urgent drive to finish the first run.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Oct 18, 2018 9:57:41 GMT
Never stick around your kills. Or you will witness things like a guard discovering a body and saying stuff like "You were my best friend, wish I told you that when you were alive" or "You were taken so soon, I am going to miss you, brother". On a certain quest if you kill the target and linger around you will see his wife and child getting in the house, calling cheerfully for "Papa" and then screaming in horror.
I killed Mercenaries without harming their pets and I have seen dogs lie down near their master's body and whimper or bears sitting next to their dead master and guard him.
Also stealth shot a lioness and her Merc master went medieval and methodically slaughtered a whole village.
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Post by Andrew Waples on Oct 18, 2018 10:23:15 GMT
The best thing I did in the game so far: stealth Spartan kicked an Elite level 50 off of a cliff, took a photo of it in all its glory. You can see sparks and everything.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on Oct 18, 2018 16:51:32 GMT
Never stick around your kills. Or you will witness things like a guard discovering a body and saying stuff like "You were my best friend, wish I told you that when you were alive" or "You were taken so soon, I am going to miss you, brother". On a certain quest if you kill the target and linger around you will see his wife and child getting in the house, calling cheerfully for "Papa" and then screaming in horror. I killed Mercenaries without harming their pets and I have seen dogs lie down near their master's body and whimper or bears sitting next to their dead master and guard him. Also stealth shot a lioness and her Merc master went medieval and methodically slaughtered a whole village. I know people get bothered when the occasional AI inconsistencies work against them, but the depth and quality in general is amazing. This stuff makes the world seem so real. I actually hate that completing forts, camps and such requires killing. I generally only kill I have to do so. Now that this is more an RPG, that should be an option all the more. One I really enjoy is the confusion, denial and fear when we use Ring of Chaos. “That’s impossible!” “It must be a trick. It has to be!” “How did he did that!” “What was that!” And so on... Also, when using flaming weapons, burning enemies have lots to say. It’s pretty convincing. I look forward to just sailing and walking the world with my 100% completed Aleksios. I want to soak up all the little details of life that I missed while chasing the story. These games have so much depth and polishvto them in that regard. You could follow a single, random NPC for a day and see interesting things.
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Post by AnDromedary on Oct 18, 2018 16:58:47 GMT
Also stealth shot a lioness and her Merc master went medieval and methodically slaughtered a whole village. Dam, well, sounds like love in ancient Greece to me. I generally only kill I have to do so. Now that this is more an RPG, that should be an option all the more. What I like is that actual gameplay RPGing like this can have consequences. E.g. when you are supposed to interrogate the Oracle of Delphi in her home, Herodotus tells you to be subtle, i.e. sneak in, don't kill. Well, my Kassandra is a bit of a roguish kind of girl, so she didn't give a shit and assassinated a few of the guards. Later, when in the lair of the cult, you can find the Oracle. The cultists interrogate her because they found the bodies in front of her house and now they wonder who was there and what she might have told that person. Well, technically, it would have been even more impressive if she would have actually given you up and it would have impacted your bounty or something but still, I enjoyed that little detail. [/spoiler] Yea, though sometimes, fire causes quite a bit of hilarity as well. E.g. I used my torch to light a brassier in some tomb yesterday (you know, how you do when you stand near one for a second with a lit torch). Somehow, Kassandra managed to set herself on fire immediately and went like "shit shit shit!!!" But yea, in general, reactivity of the NPCs is pretty impressive. [/div]
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: Ajer17327
XBL Gamertag: Ajer17327
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Post by N7Pathfinder on Oct 18, 2018 16:58:50 GMT
Ubisoft's method for announcing the cancellation of a live event is pretty hilarious!
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Post by Andrew Waples on Oct 18, 2018 23:55:03 GMT
I love the civilians logic in this game: "they're is a women killing guards left and right! I have to help!" *The first thing they do is pick up a broom.*
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Post by colfoley on Oct 19, 2018 1:34:43 GMT
I completed a 100% Completionist run of AC Odyssey in 140+ hours. It was very long and a lot of fun. I can absolutely look back and see numerous points at which different decisions might’ve changed my story. I had expressed skepticism regarding the RP elements and the “superhero” style of gameplay. The RP added to the experience. I knew it could, and often wondered what such s game would be like. I lacked faith in their ability to write non-cheesy options. They did a pretty good job, and the cheese that is present seems humorous and intentional. The “superhero” protagonist was part of the story, so it worked. I do wonder what comes next for the series. If this game exceeds expectations, how do they follow it in terms of gameplay? We can’t play as a superhero every outing. As long as the game was, I look forward to playing it again. Aleksios was a great protagonist. He was perfect in the role. Now, I have Kassandra to look forward to enjoying. These VAs really seem to have killed it. Great work by both of them. I need a break after that crazy gaming marathon. I’ll probably pickup Spider-Man and play the expansion that just released. New stories, characters and suits! After that, I’m sure I’ll get back into AC Odyssey. Though I’m statistically 100%, got the Platinum Trophy, and a “Completionist” badge, I’m sure there’s stuff I missed. I’ll check to see if I’ve defeated all of the Alpha Ships, collected all of the goodies, etc... This game will be one I enjoy for years. The upcoming NG+ feature will be essential, as it can be intimidating to just pick up a 100 hour game, no matter how good. (I’m looking at you, DAI.) The great gameplay and strong characters should make this one a bit less daunting. Playing a Super Hero every outing seems to work for most game franchises. Glad to see you ended up liking it though and just hearing the words 'new game plus' always tends to make my mouth water and is a big part of replayibility for me. And also glad you enjoyed Alexios I have heard some people say that Kass was clearly the superior choice so if/ when I get it I was hesitant to start up as Alek...not so much now.
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Post by Element Zero on Oct 19, 2018 2:22:00 GMT
Never take the BSN seriously* when they say that the female VA is “clearly superior”. They always say that. It’s a BSN thing. I still can’t believe that people found Fryda’s performance even half as good as Tom’s in MEA. In Odyssey, both VA’s are excellent. It’s probably the game’s best feature.
(* I could probably end the sentence here.)
Origins is still the better game. It’s more focused, less bloated, and implements both its setting and its features better. I also prefer to play as a human, rather than a demigod. I can play other series for that. Odyssey has a ton of interesting things, but that’s a two-edged sword. Too much stuff and too many features stuffed into one game can compromise quality and execution. I’d said before that I didn’t know what I’d cut. That’s not really true anymore, since the answer is clear: the mercenary silliness could be cut; and its absence would likely improve the game. It added nothing to my experience, in retrospect. I spent the back half of the game paying off bounties to eliminate the nuisance.
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saandrig
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,704 Likes: 7,746
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Post by saandrig on Oct 19, 2018 6:47:52 GMT
But I liked collecting Mercs. Kinda like cards. "You live to serve me on my ship, you die to be replaced by something better, you I am not decided yet and will leave you paralyzed on the ground." It was annoying at first when you are an average Joe, but later it can be more fun. The system should be improved, not cut 😀 Something like the Nemesis system from the Mordor games would be cool. Or training Merc apprentices and having them rise through the ranks, roam the world and do other stuff. You know, more bloat 😁
Now, the system is more of an issue for Warrior types that go in weapons blazing from the front door, get a huge bounty for every open kill and then gotta deal with the cockroach Merc train. For stealthers it's not a problem at all, especially late game where being seen happens only if you allow it. Come to think of it, the Merc system is the thing which encourages the assassin approach in the Assassin Creed game.
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Post by Andrew Waples on Oct 19, 2018 8:56:46 GMT
Never stick around your kills. Or you will witness things like a guard discovering a body and saying stuff like "You were my best friend, wish I told you that when you were alive" or "You were taken so soon, I am going to miss you, brother". On a certain quest if you kill the target and linger around you will see his wife and child getting in the house, calling cheerfully for "Papa" and then screaming in horror. I killed Mercenaries without harming their pets and I have seen dogs lie down near their master's body and whimper or bears sitting next to their dead master and guard him. Also stealth shot a lioness and her Merc master went medieval and methodically slaughtered a whole village. I like that they put some humanity into the generic guards instead of them just being a bunch of pixels.
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Post by ShadowAngel on Oct 19, 2018 12:40:27 GMT
Never take the BSN seriously* when they say that the female VA is “clearly superior”. They always say that. It’s a BSN thing. I still can’t believe that people found Fryda’s performance even half as good as Tom’s in MEA. In Odyssey, both VA’s are excellent. It’s probably the game’s best feature. (* I could probably end the sentence here.) Origins is still the better game. It’s more focused, less bloated, and implements both its setting and its features better. I also prefer to play as a human, rather than a demigod. I can play other series for that. Odyssey has a ton of interesting things, but that’s a two-edged sword. Too much stuff and too many features stuffed into one game can compromise quality and execution. I’d said before that I didn’t know what I’d cut. That’s not really true anymore, since the answer is clear: the mercenary silliness could be cut; and its absence would likely improve the game. It added nothing to my experience, in retrospect. I spent the back half of the game paying off bounties to eliminate the nuisance. I mean outside of bsn, a lot of reviewers have been saying kassandra is the superior protagonist, hell I saw some say she is what carries the game entirely 🤷. I do wonder if those people are just saying that off one playthrough or if they've actually tried an alexios run as I don't think one would know without doing so. I'm doing kassandra but once I beat it I'm done with the game barring the expansions that come out, it's to big and repetitive for me to try an alexios run, it's a good game, but it's not that good to warrant extra playthroughs to me. Kassandra's alright, but I think even the protagonists put in some bad effort in their VA here and there. Essentially I'll never know who the better protagonist.
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Post by Andrew Waples on Oct 19, 2018 12:50:13 GMT
Never take the BSN seriously* when they say that the female VA is “clearly superior”. They always say that. It’s a BSN thing. I still can’t believe that people found Fryda’s performance even half as good as Tom’s in MEA. In Odyssey, both VA’s are excellent. It’s probably the game’s best feature. (* I could probably end the sentence here.) Origins is still the better game. It’s more focused, less bloated, and implements both its setting and its features better. I also prefer to play as a human, rather than a demigod. I can play other series for that. Odyssey has a ton of interesting things, but that’s a two-edged sword. Too much stuff and too many features stuffed into one game can compromise quality and execution. I’d said before that I didn’t know what I’d cut. That’s not really true anymore, since the answer is clear: the mercenary silliness could be cut; and its absence would likely improve the game. It added nothing to my experience, in retrospect. I spent the back half of the game paying off bounties to eliminate the nuisance. I mean outside of bsn, a lot of reviewers have been saying kassandra is the superior protagonist, hell I saw some say she is what carries the game entirely 🤷. I do wonder if those people are just saying that off one playthrough or if they've actually tried an alexios run as I don't think one would know without doing so. I'm doing kassandra but once I beat it I'm done with the game barring the expansions that come out, it's to big and repetitive for me to try an alexios run, it's a good game, but it's not that good to warrant extra playthroughs to me. Kassandra's alright, but I think even the protagonists put in some bad effort in their VA here and there. Essentially I'll never know who the better protagonist. I'm gonna wait till new game+ and all its dlc releases.
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Post by AnDromedary on Oct 19, 2018 15:10:56 GMT
Come to think of it, the Merc system is the thing which encourages the assassin approach in the Assassin Creed game. I think this is a good point. Your actions should have concequences and the bounty system provides that. You can't just go around and take everything in sight or kill indicirminately without bad things happening to you. It's part in the RPG mechanics in that sense. The alternative would be a reputation system, where yu make entire factions hostile to you over time but that might have been a bit overkill with all the NPCs around. Could have been interesting in combination with the war mechanic though. I kinda wish you'd actually take sides over time in the war if you involve yourself. You know, like fight a bunch of battles for Sparta and over time you'll get the reputation to be pro-Sparta and Athenians don't like you anymore. Stuff like that. In fact, the Peloponnesian Wars would have offered way more complexity for such a mechanic as there were over a hundred different city states, all with their own agenda. Breaking it down to Athens vs. Sparta made sense (due to the leagues) but having more individual cities that you can work for or against would also have been cool.
Maybe it wouldn't have worked with the story, I am not that far in yet, just talking in terms of game mechanics.
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Post by Kaidan Fan on Oct 19, 2018 18:42:33 GMT
I think I'm about 60ish % done. This game is massive. I've had a bit of a problem with it. In Origins I felt like I could focus but Odyssey has been a bit harder for me. Not knowing where to go, feeling overwhelmed, feeling lost. The story is very good. The map is just so massive I lose focus and don't know where to go to next and such. I'm just gonna put this out there and I'm sure it's the unpopular opinion and I don't really care: Alexios (Sexios) is amazing. I've not done a Kassandra pt yet, she's next, but all videos I've watched have been her and while she's good, I don't know that she can be Alexios good His acting is, to me, a thing to behold. You can hear the emotions in his voice, see it in his face and I love it. Honestly, I loved Bayek, but Alexios is even more love than Bayek I'm curious if anyone else has frame rate issues in the arena? I did the first fight in the arena the other day no problem. The second one was like watching a very super slow flip book with a page going by every couple of seconds. The fight took forever. It was grueling. I left because I didn't want to deal with that again and haven't been back I love reading this thread and seeing what you are all doing and how you all feel about stuff going on in the game. Thanks for this thread and your conversations Some non-spoilery pics: ETA OT: Male Ryder was superior to Female Ryder btw, I agree with EZ (which is s surprise to no one, I'm sure )
I wanted to add that I had to take on 5 mercenaries and a fort yesterday. WOO! what a time was had So much kiting, dodging and hiding
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Oct 19, 2018 19:05:43 GMT
I just started an Alexios run and am still getting used to him. Can't help going the more brutish way of handling quests. Also using every dialogue option to claim he is a god. Demanding respect. And all your valuables. People that played the game will get why I do this
I enjoyed Kassandra alot even if I also had to get used to her in the first few hours. I miss her now, but Alexios deserves a fair chance to shine. His acting is so Large Ham, I expect hilarious stuff down the road. Kass had such moments too, but she sorta acted them more sarcastic and they didn't feel as natural as Alexios. Kassandra definitely does the compassionate role better. Alexios gives the sense he is annoyed by everything that doesn't go his way. Or maybe it's the dialogue I am choosing It's funny, because that is exactly how I want him to be. Also I am planning he will be a Spartan fanboy. He fits the type so much.
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Post by Element Zero on Oct 20, 2018 4:27:01 GMT
ShadowAngel , I can’t get the quote feature to work on my phone. Sigh. I’ve read and heard some of the same stuff regarding Kassandra’s VA. This won’t be popular for me to say, but it’s always been from women reviewers that haven’t even played as Alexios. Hell, I don’t think they’ve even played more than 60% of the content with Kassandra, to be honest. I think it’s currently the popular thing to rally behind women in gaming. It’s undoubtedly a positive trend, but one that seems to color some reviews in my opinion. It feels to me even more prevalent among women critics. That’s why I take things like this with a big grain of salt. That said, Melissanthi Mahut really is amazing, and may very well be even more impressive in this game than Alexios’ Michael Antonakos. I’d give her an slight edge in the early game, where I’ve only just arrived in Phokis. There have been scenes in which each was better, in my opinion. I do feel like the character Alexios fits the lead better, but maybe my opinion will change in time. Both of the lead VAs seem like such cool people. It’s great that they came out of this game as good buddies. Ubi took a long time picking their actress for Kassandra, and they definitely picked well. She’s awesome! The VAs actually wrangled with the directors a bit in regard to proper pronunciation of Greek words and names. Sometimes the directors insisted on compromise simply for recognizability of names; but it sounds like the VAs often won out and got proper Greek into the game. I love this, since it’s a language with which I have nearly no familiarity, in terms of sound. Due to my background, I can recognize countless Greek words and roots, but know them mostly by their westernized pronunciations. It’s beautiful to hear them spoken in modern Greek. Melissanthi is a native speaker, and I love hearing the names come from her. Edit: I talked about VAs, and neglected gameplay. First, I am noticing a slight fatigue only hours into the new PT. I think it might be good to set it aside for a time. Spider-Man just received NG+ and will get its first expansion on Tuesday. It seems like a good time to step back into those shoes for a time. I also noticed something only late in my PT about which #JorRaptor posted a video today. I thought it was worth mentioning. Epic armor are actually better than Legendaries. With Legendaries, you get a single, fixed bonus on top of your three perks. With engraving, you can add 5 different legendary bonuses on top of your three perks. It’s sort of crazy, but cool. It means some Epics are actually worth having. Legendary Weapons are still king of the hill, in most cases.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by saandrig on Oct 20, 2018 8:52:59 GMT
Yeah, my "killer setup" is only epic armor pieces. I noticed that around level 30ish when I had enough Legendaries to make a comparison.
The two things Legendary armor has going for it are the uniformed look and the extra active Legendary chest engraving. The Demigod set is still probably the best Legendary you can get and closest to a minmaxed Epic setup.
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Post by SofaJockey on Oct 20, 2018 10:39:26 GMT
The two things Legendary armor has going for it are the uniformed look and the extra active Legendary chest engraving. Yep, and with the Amazon set I'm done collecting...
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Post by slimgrin727 on Oct 21, 2018 14:12:06 GMT
Encaustic style painting of Kassandra. Brilliant.
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Post by SofaJockey on Oct 21, 2018 15:21:44 GMT
Assembling a legendary crew is fun (including 2, er, lovers... *cough* *cough*)
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Post by Sifr on Oct 22, 2018 4:37:49 GMT
Assembling a legendary crew is fun (including 2, er, lovers... *cough* *cough*) *Must resist making obvious joke about Odyssey letting you "spend time on Lesbos"*
That's uh...a mighty fine crew you have there!
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Post by SofaJockey on Oct 22, 2018 6:57:29 GMT
That's uh...a mighty fine crew you have there! Olympic Athletes. Some sea air supplements the training...
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