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Post by Revan Reborn on Apr 12, 2017 18:44:49 GMT
7. Vetra is rather badass. Avitus Rix is not too bad either. Hum....................... yes and no. I mean, yes, Vetra is badass (but her sister very annoying), but Avitus or Kandros (you forget him) really lack of background even if they are good characters (I should certainly read the comics with Kandros but, sorry, I base what I write on the game only). I expect A LOT more from them on the next game. And well, about turians in MEA, that's it.... I don't remember any other important turians... O_o Also they missed an opportinity to create a really great mission with their missing ark .... We had so many serious badassery on the turian side in the trilogy *look at her own avatar* well, Nihlus for a start (and the guy lived only 30 minutes), Garrus obviously, Saren, Victus and his poor son, Pallin, Chellick, Sparatus ... I really feel a huge difference, and it's the same for the Asari, one of my friend (huge asari fan) told me he thinks they are just the shadow of themselves... Well, everybody may have different feelings about the game, that's true, I personally have mixed feelings about plenty of things, but I easily understand why so many people have troubles with this game. BTW, is it me or turians have a weird problem with their legs ? I watched images of the trilogy and turians stand straights usually, their legs are not curving like in MEA.... each time I see Kandros I have the feeling he will fall on the floor Never mentioned Sid being a badass. Didn't mention Kandros either, considering his role is rather inconsequential to the greater story. The first time you met Avitus on Havarl, he is holding off an entire swarm of Kett, more or less, by himself. I just find him to be an interesting character given his former Spectre status as well as his eventual rise to Pathfinder status, if you go that route. I think it's fair to point out you are comparing one game (MEA) to three other games (ME1, 2, and 3). Of course there aren't as many badass turians in MEA. Wait for MEA2 and MEA3. I disagree with regard to the asari. I found most of them in the original trilogy to be copy/paste characters. Virtually every single one would become a dancer in their youths and then, if lucky, go on to become a Matriarch. Other than a few standout characters (Liara, Aria, Samara), most asari were actually rather generic in my opinion. Peebee was a breath of fresh air because she was so un-asari-like. Lexi is also a great addition to MEA. I'd take those two over a majority of the asari in the last three games. I'd have to look at their legs. They're bird people, so it's possible BioWare is just making them more accurate from their initial conception? BioWare had to build all of the races from the ground up on Frostbite 3.
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Vehnan'abelasan
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
XBL Gamertag: MugiwaraBlair
PSN: MugiwaraBlair
Posts: 214 Likes: 243
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Post by Doominike on Apr 12, 2017 18:52:00 GMT
Hi there space peolpe i just completed MEa and wnder what is next? what do you think we will have? after story and mp dlc's? an entirely new game, like set in another galaxy or cluster or a sequel? or not sequel, but an independent adventure? this game did not satisfy me, i had low expectations, but still, this game does not feel "ME" enough the Kett are still out there, we must stop them somehow, right? what do you want? we have YET to have a salarian as a crew member in 10 damn years! What about Mordin ?
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Post by Deleted on Apr 12, 2017 19:02:22 GMT
we have YET to have a salarian as a crew member in 10 damn years! What about Mordin ? He was the science doctor guy. You could take him with you but he wasn't really meant to be a field operative. Funny thing though, he was still one of the best and funnest for many. I don't really think of him as 'crew' so much as him running the lab. Because of that I didn't take him on so many missions. I would love to have a former STG operative in our crew who ran all kinds of ops rather than be the guy behind the scenes. Our first intro to Mordin puts him in the lab looking for shields. I took him with me some but even on the final mission, it's made very clear that he's not the guy for that. He is basically your escort. Similarly, I would love to have a quarian like Reegar who has some tech skills but is like a soldier with a sniper rifle. Tali was a great character but I always felt she was better on the ship behind the scenes based on how well she worked with the drive on ME1 and some follow up stuff in ME2. I want to have a salarian that is meant to be out there with you, an infiltrator/operator STG guy and a quarian like Reegar whose skill is in the field rather than behind the scenes or who is clearly solid in both.
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Post by Link"Guess"ski on Apr 12, 2017 19:04:20 GMT
Either we continue where we left or they re-reboot it. I'd rather the former. Milky Way is a no-go unless they want more tears. It's a dead universe post-ME3. It could be a prequel but then people would be less excited I think.
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Post by Link"Guess"ski on Apr 12, 2017 19:12:11 GMT
no, it really doesn't feel like a ME game few examples: boring, lifeless open world boring repetitive fetch quests no mass relays, no mass effects no space battles, no meaningful choices no attractive asari no badass turians no violent krogans almost no cutscnes of cinematics with actions , biotics or good combat the protagonists are kids bad facial animations no music or very few music or dull music enemy is not fierce or dangerous I d like to adress couple of these, even tough ive critiqued this game too, and it is no doubt a dissapointing ME game, but only to be fair: boring, lifeless open world - like most of the worlds in ME1, but they are better than that, if only by not that much. H-047c is better than most of the ME1s worlds. If you mean the Nexus, Kadara port and all that, its subjective. Nexus is a poor man Citadel for me tbh, it doesn have half of the charm or the atmosphere of the original in ME1. Might be the lack of new aliens and the music tbh. boring repetitive fetch quests - like all the 50 galaxy map fetch quests of ME3, or all the prothean data disks, matriarchs writings, turian colony crests and medallions of league of one in ME1, or N7s of ME2. Feels like a ME game to me on this part. no mass relays, no mass effects - this is another galaxy, no reapers. And you see the Mass Effect in action every time you change the star system. no space battles - did you miss the remnant fleet space battle near the end? the protagonists are kids - yes they are more inexperienced and young, it was a design choice, they didnt want to go for another Shepard. whether you like em or hate em is subjective again. enemy is not fierce or dangerous - Theres no way after the reapers were introduced they can up them with the kett or any other aliens they came up with, so its only natural they will not feel up to par with the reapers. Kett are an interstellar empire, like the protheans, the reapers destroyed the galaxys civs many times over and controlled their whole paths of evolution. This is the problem when you play your big cards first in the story, the rest doesnt add up as much, when its time comes. You also know what the major problem with the reapers were: they were simply too strong and too huge. You needed a deus ex machina plot device to beat them, the kett can be beaten conventionally, what many fans of the original trilogy wanted we would do to the reapers, even if according to the lore it would have broken it into pieces. We can do this with the kett. no meaningful choices - now this is kind of a funny one, considering back at the trilogy, its true we got huge choices there, who lived, who died etc. But. Then you had choices like the rachni queen, the councillor Anderson and the collector base which in the end really amounted to nothing, or a couple of hundred war asset points. It was an illusion of choice, nothing more. However even in the end of MEA, you do see your allies that youve made(like the other pathfinders) and how youve progressed depends whether captain Dunn dies or lives, for instance, or if you get help from the krogans or the salarians in the meridian vault, there are some consequences there. But i agree, its not the virmire choice, or curing the genophage, making peace with the geth or even the suicide mission. It is however better than ending missions of ME3. I disagree about the "boring lifeless worlds" being remedied in this game compared to ME1. Yes, they're slightly more alive than the barren mess of ME1 but who the hell spent more than 20 minutes on each UNC in ME1 anyway? You'll spend up to 10 hours per area in this game and they're just kinda better but it's still just large empty time-wasting areas.
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Vehnan'abelasan
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
XBL Gamertag: MugiwaraBlair
PSN: MugiwaraBlair
Posts: 214 Likes: 243
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Post by Doominike on Apr 12, 2017 19:16:08 GMT
He was the science doctor guy. You could take him with you but he wasn't really meant to be a field operative. Funny thing though, he was still one of the best and funnest for many. I don't really think of him as 'crew' so much as him running the lab. Because of that I didn't take him on so many missions. I would love to have a former STG operative in our crew who ran all kinds of ops rather than be the guy behind the scenes. Our first intro to Mordin puts him in the lab looking for shields. I took him with me some but even on the final mission, it's made very clear that he's not the guy for that. He is basically your escort. Similarly, I would love to have a quarian like Reegar who has some tech skills but is like a soldier with a sniper rifle. Tali was a great character but I always felt she was better on the ship behind the scenes based on how well she worked with the drive on ME1 and some follow up stuff in ME2. I want to have a salarian that is meant to be out there with you, an infiltrator/operator STG guy and a quarian like Reegar whose skill is in the field rather than behind the scenes or who is clearly solid in both. Mordin was former STG
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Post by Deleted on Apr 12, 2017 19:22:13 GMT
Never mentioned Sid being a badass. Didn't mention Kandros either, considering his role is rather inconsequential to the greater story. The first time you meant Avitus on Havarl, he is holding off an entire swarm of Kett, more or less, by himself. I just find him to be an interesting character given his former Spectre status as well as his eventual rise to Pathfinder status, if you go that route. I think it's fair to point out you are comparing one game (MEA) to three other games (ME1, 2, and 3). Of course there aren't as many badass turians in MEA. Wait for MEA2 and MEA3. I disagree with regard to the asari. I found most of them in the original trilogy to be copy/paste characters. Virtually every single one would become a dancer in their youths and then, if lucky, go on to become a Matriarch. Other than a few standout characters (Liara, Aria, Samara), most asari were actually rather generic in my opinion. Peebee was a breath of fresh air because she was so un-asari-like. Lexi is also a great addition to MEA. I'd take those two over a majority of the asari in the last three games. I'd have to look at their legs. Their bird people, so it's possible BioWare is just making them more accurate from their initial conception? BioWare had to build all of the races from the ground up on Frostbite 3. Oh I'm waiting for MEA2 and 3 and more badass turians, you can count on that And for the asari, this is weird because I agree with my friend, I found them far more different from each others on the trilogy (Aria has certainly my fav design). Peebee is the only one with a very original face IMO, even Lexi (a character that I really like) has a simple and random design to me. Same for Keri or Veredia.... I really have troubles to distinguish them... Maybe it's just a question of taste and sensibility, I don't know.
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canuckgamer
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by canuckgamer on Apr 12, 2017 19:28:35 GMT
Great! Does that mean you will stop filling the threads with your bitching? Considering I have spent $60 bucks and over 50 hours in the game I think I have a right to speak my opinion. You of course have the right to ignore me, feel free to exercise that right Ya $60 bucks, not a couple hundred, not thousands, $60. Big fucking deal. You can spend $20 to go to a movie for maybe 2 hours of entertainment or $60 for 80 hours of entertainment. Its a game. Yet for some reason, for some people, they believe it entitles them to be total dicks and threaten producers and writers from the anonymity of the internet. But hey, fill your boots
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Post by Deleted on Apr 12, 2017 19:35:31 GMT
He was the science doctor guy. You could take him with you but he wasn't really meant to be a field operative. Funny thing though, he was still one of the best and funnest for many. I don't really think of him as 'crew' so much as him running the lab. Because of that I didn't take him on so many missions. I would love to have a former STG operative in our crew who ran all kinds of ops rather than be the guy behind the scenes. Our first intro to Mordin puts him in the lab looking for shields. I took him with me some but even on the final mission, it's made very clear that he's not the guy for that. He is basically your escort. Similarly, I would love to have a quarian like Reegar who has some tech skills but is like a soldier with a sniper rifle. Tali was a great character but I always felt she was better on the ship behind the scenes based on how well she worked with the drive on ME1 and some follow up stuff in ME2. I want to have a salarian that is meant to be out there with you, an infiltrator/operator STG guy and a quarian like Reegar whose skill is in the field rather than behind the scenes or who is clearly solid in both. Mordin was former STG IIRC he was more like a scientist than like Kirrahe. He made the distinction. Might just be the impression I got. It seems like he is referring to Kirrahe as military whereas he seems to not fall into that category. He was the science guy I though. He was running a clinic when you meet him. He was placed as the escort in the suicide mission. He was making shields for you and helping with science/research. He helps the female krogan as a doctor of sorts and resolves the genophage if you let him. None of that is an a true infiltrator, operator type but as a scientist. You could also argue we have Kallo but Kallo is clearly not a crew mate. They could hand him a gun but he is a pilot. What I want is an STG who is a combat, military, spy type. Mordin gives us one side of it. I want the other side of it, the kirrahe/Reake type.
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N2
Vehnan'abelasan
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
XBL Gamertag: MugiwaraBlair
PSN: MugiwaraBlair
Posts: 214 Likes: 243
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Vehnan'abelasan
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April 2017
doominike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
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Post by Doominike on Apr 12, 2017 19:41:53 GMT
I'm not opposed to a badass salarian squadmate, was just saying we've had one before.
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Post by Zemgus on Apr 12, 2017 20:02:17 GMT
What I would like:
- a new protagonist - mostly new characters - a time jump - bring back paragon/renegade (or just make the dialogue options better really) - a new & more original story and themes, I want the fresh start that was promised, MEA tried too hard to be another Mass Effect game, in my opinion, to the point where everything just started to feel like a copy and like BW was afraid to change the formula of the old trilogy to try something new instead (then what was the point of a new protagonist or a new Galaxy for that matter?) - I wish the overall tone was darker like it was in the original trilogy - better CC and customization options
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Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Revan Reborn on Apr 12, 2017 20:22:41 GMT
Never mentioned Sid being a badass. Didn't mention Kandros either, considering his role is rather inconsequential to the greater story. The first time you meant Avitus on Havarl, he is holding off an entire swarm of Kett, more or less, by himself. I just find him to be an interesting character given his former Spectre status as well as his eventual rise to Pathfinder status, if you go that route. I think it's fair to point out you are comparing one game (MEA) to three other games (ME1, 2, and 3). Of course there aren't as many badass turians in MEA. Wait for MEA2 and MEA3. I disagree with regard to the asari. I found most of them in the original trilogy to be copy/paste characters. Virtually every single one would become a dancer in their youths and then, if lucky, go on to become a Matriarch. Other than a few standout characters (Liara, Aria, Samara), most asari were actually rather generic in my opinion. Peebee was a breath of fresh air because she was so un-asari-like. Lexi is also a great addition to MEA. I'd take those two over a majority of the asari in the last three games. I'd have to look at their legs. Their bird people, so it's possible BioWare is just making them more accurate from their initial conception? BioWare had to build all of the races from the ground up on Frostbite 3. Oh I'm waiting for MEA2 and 3 and more badass turians, you can count on that And for the asari, this is weird because I agree with my friend, I found them far more different from each others on the trilogy (Aria has certainly my fav design). Peebee is the only one with a very original face IMO, even Lexi (a character that I really like) has a simple and random design to me. Same for Keri or Veredia.... I really have troubles to distinguish them... Maybe it's just a question of taste and sensibility, I don't know. If you are referring to their appearance, then sure. There are really only two faces for asari in MEA. Whether that was intentional or due to a lack of resources, I do not know. I was referring to their personality and overall uniqueness. I found most asari in the previous games to be generic and largely the same in terms of substance of character.
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Post by kotoreffect3 on Apr 12, 2017 20:28:19 GMT
Expand the game out of Helius so it actually feels like we are in the Andromeda galaxy. MEA could have been named Mass Effect Helius (not as marketable I know). Allow for some time to pass so that the initiative can actually get a civilization established. Maybe a generation or two. Also find a way to get the Milky Way back into the series. It has been centuries so the ME 3 endings can have less impact now. Or even pick a canon ending for all I care. Just find a way to bridge the two galaxies whether it be a technology we find or a relay highway is established.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by sdzald on Apr 12, 2017 20:51:32 GMT
Considering I have spent $60 bucks and over 50 hours in the game I think I have a right to speak my opinion. You of course have the right to ignore me, feel free to exercise that right Ya $60 bucks, not a couple hundred, not thousands, $60. Big fucking deal. You can spend $20 to go to a movie for maybe 2 hours of entertainment or $60 for 80 hours of entertainment. Its a game. Yet for some reason, for some people, they believe it entitles them to be total dicks and threaten producers and writers from the anonymity of the internet. But hey, fill your boots First and foremost I have not threatened anyone at Bioware. I may have used some unkindly words to describe them but I am NOT the type to threaten anyone. Second, you may feel like $60 dollars is no big deal but that is a matter of opinion. With that said why do you think you have any more right to express your opinion then I do about this game? Finally a question. Do you work for Bioware/EA or have a close friend or relative that does? You seem to be taking the criticism of a game really personally.
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Post by armass81 on Apr 12, 2017 21:03:32 GMT
I d like to adress couple of these, even tough ive critiqued this game too, and it is no doubt a dissapointing ME game, but only to be fair: boring, lifeless open world - like most of the worlds in ME1, but they are better than that, if only by not that much. H-047c is better than most of the ME1s worlds. If you mean the Nexus, Kadara port and all that, its subjective. Nexus is a poor man Citadel for me tbh, it doesn have half of the charm or the atmosphere of the original in ME1. Might be the lack of new aliens and the music tbh. boring repetitive fetch quests - like all the 50 galaxy map fetch quests of ME3, or all the prothean data disks, matriarchs writings, turian colony crests and medallions of league of one in ME1, or N7s of ME2. Feels like a ME game to me on this part. no mass relays, no mass effects - this is another galaxy, no reapers. And you see the Mass Effect in action every time you change the star system. no space battles - did you miss the remnant fleet space battle near the end? the protagonists are kids - yes they are more inexperienced and young, it was a design choice, they didnt want to go for another Shepard. whether you like em or hate em is subjective again. enemy is not fierce or dangerous - Theres no way after the reapers were introduced they can up them with the kett or any other aliens they came up with, so its only natural they will not feel up to par with the reapers. Kett are an interstellar empire, like the protheans, the reapers destroyed the galaxys civs many times over and controlled their whole paths of evolution. This is the problem when you play your big cards first in the story, the rest doesnt add up as much, when its time comes. You also know what the major problem with the reapers were: they were simply too strong and too huge. You needed a deus ex machina plot device to beat them, the kett can be beaten conventionally, what many fans of the original trilogy wanted we would do to the reapers, even if according to the lore it would have broken it into pieces. We can do this with the kett. no meaningful choices - now this is kind of a funny one, considering back at the trilogy, its true we got huge choices there, who lived, who died etc. But. Then you had choices like the rachni queen, the councillor Anderson and the collector base which in the end really amounted to nothing, or a couple of hundred war asset points. It was an illusion of choice, nothing more. However even in the end of MEA, you do see your allies that youve made(like the other pathfinders) and how youve progressed depends whether captain Dunn dies or lives, for instance, or if you get help from the krogans or the salarians in the meridian vault, there are some consequences there. But i agree, its not the virmire choice, or curing the genophage, making peace with the geth or even the suicide mission. It is however better than ending missions of ME3. I disagree about the "boring lifeless worlds" being remedied in this game compared to ME1. Yes, they're slightly more alive than the barren mess of ME1 but who the hell spent more than 20 minutes on each UNC in ME1 anyway? You'll spend up to 10 hours per area in this game and they're just kinda better but it's still just large empty time-wasting areas. Didnt say they were much better, but they are better. I agree tough theyre still mostly empty. But at least theres more structures, and life, and trees and water.
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Post by projectpatdc on Apr 12, 2017 21:11:32 GMT
OP, I understand some of your criticisms, I think, but I can't help but feel we played a very different game.
Did you enjoy Mass Effect 1 or play That game? MEA is basically a better version (IMO) of ME1
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Post by armass81 on Apr 12, 2017 21:18:10 GMT
Its a version but i wouldnt dare call it better, except on a combat where it clearly thriumphs.
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Post by Link"Guess"ski on Apr 12, 2017 21:39:18 GMT
OP, I understand some of your criticisms, I think, but I can't help but feel we played a very different game. Did you enjoy Mass Effect 1 or play That game? MEA is basically a better version (IMO) of ME1 Jesus christ. More like ME1 without the subtlety, the atmosphere or the personality.
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Post by decafhigh on Apr 12, 2017 21:46:07 GMT
Either we continue where we left or they re-reboot it. I'd rather the former. Milky Way is a no-go unless they want more tears. It's a dead universe post-ME3. It could be a prequel but then people would be less excited I think. I'd be pretty excited to play a pre-ME2 Jack trilogy. :amirite: That aside, I agree. Post ME3 is pretty much impossible to set any more games in regardless of which ending they would choose to run with. They either stick to Andromeda for now or they would probably need to do a Tomb Raider 2013 style reboot of the entire franchise.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by lavigne on Apr 12, 2017 21:47:04 GMT
Finished last night (90 hours) with default Sara Ryder. If feels like the first Act of a longer story. There;s clearly more to come, and I'm very happy about that. Same. I really like Sara. I like the characters. I like the story. There's definitely room for improvement, but better to polish what's already there than go completely back to the drawing board.
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Post by projectpatdc on Apr 12, 2017 22:32:50 GMT
OP, I understand some of your criticisms, I think, but I can't help but feel we played a very different game. Did you enjoy Mass Effect 1 or play That game? MEA is basically a better version (IMO) of ME1 Jesus christ. More like ME1 without the subtlety, the atmosphere or the personality. Yeah it needed a new tone and atmosphere. Whether it was good or not is subjective. But the mechanics were more on par And did you miss the IMO?
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Post by ShadowAngel on Apr 12, 2017 22:50:53 GMT
OP, I understand some of your criticisms, I think, but I can't help but feel we played a very different game. Did you enjoy Mass Effect 1 or play That game? MEA is basically a better version (IMO) of ME1 Jesus christ. More like ME1 without the subtlety, the atmosphere or the personality. Atmosphere hmm? I'll need you to elaborate on that one.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by Eterna on Apr 12, 2017 22:55:18 GMT
Jesus christ. More like ME1 without the subtlety, the atmosphere or the personality. Atmosphere hmm? I'll need you to elaborate on that one. He must be talking about this:
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Post by Link"Guess"ski on Apr 12, 2017 23:04:22 GMT
Jesus christ. More like ME1 without the subtlety, the atmosphere or the personality. Atmosphere hmm? I'll need you to elaborate on that one. The environments are beautiful and artistic looking but it lacks that... tone or vibe ME1 had. That very cold, space-y feeling that made it special. Colintrarian Moriarty can explain it with this retrospective And who am I kidding? The music of course
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Post by parnashwind on Apr 12, 2017 23:14:43 GMT
Finished last night (90 hours) with default Sara Ryder. If feels like the first Act of a longer story. There;s clearly more to come, and I'm very happy about that. Unfortunately, BW says story will be stand alone and not in Acts like the Trilogy. Unless the coming DLCs are of the size of Heart of Stones and Blood and Wine... We may never fully experience something like ME1-ME3
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