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Post by Link"Guess"ski on Apr 12, 2017 23:18:04 GMT
Finished last night (90 hours) with default Sara Ryder. If feels like the first Act of a longer story. There;s clearly more to come, and I'm very happy about that. Unfortunately, BW says story will be stand alone and not in Acts like the Trilogy. Unless the coming DLCs are of the size of Heart of Stones and Blood and Wine... We may never fully experience something like ME1-ME3 Witcher 1, 2 and 3 are all standalone too. They're only clear in so far as to say that there's no intended trilogy planned. They could easily abandon the Kett in Andromeda 2 after tackling them in a DLC in this game. I think the point is to say they're flexible and willing to change course in case people crave something different than what this game was. As much as MET wasn't planned out properly it was still planned and created to be a trilogy plot. Ryder being the pathfinder pretty much fulfills his journey in this game and a sequel can go anywhere with or without him whilist continuing the story about the Angara, the Scourge and Kett. If there's demand they'll go with Ryder for sure but it also depends on what EA wants and BioWare now that they have this messy game development to look back on.
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Post by projectpatdc on Apr 12, 2017 23:29:23 GMT
Atmosphere hmm? I'll need you to elaborate on that one. The environments are beautiful and artistic looking but it lacks that... tone or vibe ME1 had. That very cold, space-y feeling that made it special. Colintrarian Moriarty can explain it with this retrospective And who am I kidding? The music of course ME1 music is for sure superior in every aspect.
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Post by Link"Guess"ski on Apr 12, 2017 23:37:34 GMT
It's weird with this game because I can never tell what my biggest disappointment with it was. I think story is number one but music is definitely up there too. I still can't believe they went for this composer just because he had done a TV show, so I guess they thought that made it look better for marketing or whatever. Maybe Sam Hulick or the other had no time in their schedules? Maybe they're actually getting expensive due to their track record? It just sucks because even the best track such as "A better beginning" is just painfully average cinema stuff. I could've composed something similar
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Post by derrame on Apr 12, 2017 23:38:31 GMT
Really? is that your coparison? you already know that it's totally wrong 80% of ME1 is main missions with great side quests and 20 % are few fetch quests, so most of the game is good content 80% of MEA are boring exploration and boring fetch quests, and some main missions or loyalty missions the trilogy are games with great quality content and some few fetch quests MEA is a grouping of thousands of boring repetitive fetch quests an some story missions, it's entirely the opposite to ME Its not wrong. Ive recently played through ME1, all the missions 100%, and i can give you my look of them, thats totally honest, and not colored by nostalgia goggles. Main quests of ME1 are great. The sidemissions, the ones that Hackett gives you, or some people on the Citadel. Theyre a hit and miss, some are good or passable, others are not. Id say its 50/50, ther problem with them is that everyone of them takes you to a similar looking barren world in one of the 3 copypasted warehouse/mine/underground base locations or a starship. MEA at least has some more variable places. Also those "Loyalty missions" in ME1 are crap. They are just crap. Talis is the worst one, hunt geth on 5 different planets, it gets tedious so fast. Batarian DLC is decent, the Pinnacle station is pure shit. When you add the mineral collecting and all the other fetch quests, id say over half of the total of side quests in ME1 are not good or enjoyable. It certainly doesnt help that the game has this awful, clunky inventory and combat system, which has aged badly. Aside from the cerberus quests and the lunar base AI, for continuity, ill skip most of the sidequests whenever i do a ME1 run. Theyre just not that fun anymore. It takes 10 to 15 hours to complete the main story in MEA it takes at least 100 to 150 hours to complete the fetch quests that shows that most of the game is made of boring repetitive fetch quests
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Post by derrame on Apr 12, 2017 23:40:52 GMT
no, it really doesn't feel like a ME game few examples: boring, lifeless open world boring repetitive fetch quests no mass relays, no mass effects no space battles, no meaningful choices no attractive asari no badass turians no violent krogans almost no cutscnes of cinematics with actions , biotics or good combat the protagonists are kids bad facial animations no music or very few music or dull music enemy is not fierce or dangerous So to you ME1 wasn't an ME game based on this list? Please read the codex about what mass effect is used in, because its everywhere in Andromeda's technology. There was a big space battle. Did you actually play the game? The choices in this game are nothing but meaningful but just like the original series they will play out in the sequels. The fun part of this game is it was both big and small decisions which could play out in fun ways. I liked that our characters started young, and inexperienced and had to earn respect rather than starting out as space Jesus. There will be 2-3 DLC with the last one being a set up for a sequel. The sequel will likely take place 5-10 years later (again benefit of starting with a young character). You will see how the colonies have evolved and developed, see how your crew and companions have changed. At which point you will likely go explore other parts of Andromeda. You have the threat of the Khett, The Benefactor, the knowledge of the Reapers hanging out without the public being aware, a real chance for major tension between humans and the other initative races. All of it has been laid out beautifully. of course i completed the game how do you know that there will be a sequel set 5 10 years later? there is no word about another game yet
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Post by canuckgamer on Apr 13, 2017 3:17:42 GMT
Ya $60 bucks, not a couple hundred, not thousands, $60. Big fucking deal. You can spend $20 to go to a movie for maybe 2 hours of entertainment or $60 for 80 hours of entertainment. Its a game. Yet for some reason, for some people, they believe it entitles them to be total dicks and threaten producers and writers from the anonymity of the internet. But hey, fill your boots First and foremost I have not threatened anyone at Bioware. I may have used some unkindly words to describe them but I am NOT the type to threaten anyone. Second, you may feel like $60 dollars is no big deal but that is a matter of opinion. With that said why do you think you have any more right to express your opinion then I do about this game? Finally a question. Do you work for Bioware/EA or have a close friend or relative that does? You seem to be taking the criticism of a game really personally. Yep you caught me, your brilliant insight is earth shattering. HA ha ha ha
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Post by alanc9 on Apr 13, 2017 4:42:49 GMT
Main quests of ME1 are great. The sidemissions, the ones that Hackett gives you, or some people on the Citadel. Theyre a hit and miss, some are good or passable, others are not. Id say its 50/50, ther problem with them is that everyone of them takes you to a similar looking barren world in one of the 3 copypasted warehouse/mine/underground base locations or a starship. MEA at least has some more variable places. Also those "Loyalty missions" in ME1 are crap. They are just crap. Talis is the worst one, hunt geth on 5 different planets, it gets tedious so fast. Batarian DLC is decent, the Pinnacle station is pure shit. When you add the mineral collecting and all the other fetch quests, id say over half of the total of side quests in ME1 are not good or enjoyable. It certainly doesnt help that the game has this awful, clunky inventory and combat system, which has aged badly. Aside from the cerberus quests and the lunar base AI, for continuity, ill skip most of the sidequests whenever i do a ME1 run. Theyre just not that fun anymore. It takes 10 to 15 hours to complete the main story in MEA it takes at least 100 to 150 hours to complete the fetch quests that shows that most of the game is made of boring repetitive fetch quests Why would anyone complete all the fetch quests?
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Post by Doctor Fumbles on Apr 13, 2017 4:48:15 GMT
It takes 10 to 15 hours to complete the main story in MEA it takes at least 100 to 150 hours to complete the fetch quests that shows that most of the game is made of boring repetitive fetch quests Why would anyone complete all the fetch quests? OCD going for 100% completion.
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Post by KaiserShep on Apr 13, 2017 4:52:18 GMT
Its not wrong. Ive recently played through ME1, all the missions 100%, and i can give you my look of them, thats totally honest, and not colored by nostalgia goggles. Main quests of ME1 are great. The sidemissions, the ones that Hackett gives you, or some people on the Citadel. Theyre a hit and miss, some are good or passable, others are not. Id say its 50/50, ther problem with them is that everyone of them takes you to a similar looking barren world in one of the 3 copypasted warehouse/mine/underground base locations or a starship. MEA at least has some more variable places. Also those "Loyalty missions" in ME1 are crap. They are just crap. Talis is the worst one, hunt geth on 5 different planets, it gets tedious so fast. Batarian DLC is decent, the Pinnacle station is pure shit. When you add the mineral collecting and all the other fetch quests, id say over half of the total of side quests in ME1 are not good or enjoyable. It certainly doesnt help that the game has this awful, clunky inventory and combat system, which has aged badly. Aside from the cerberus quests and the lunar base AI, for continuity, ill skip most of the sidequests whenever i do a ME1 run. Theyre just not that fun anymore. It takes 10 to 15 hours to complete the main story in MEA it takes at least 100 to 150 hours to complete the fetch quests that shows that most of the game is made of boring repetitive fetch quests C'mon. Speed run numbers are always a considerably small percentage compared to the cumulative hours it takes to do a completionist playthrough. Tell me how long it takes to complete all missions/UNC's in ME1 and then pare it down to strictly the Race Against Time.
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Post by Deleted on Apr 13, 2017 6:39:56 GMT
If you are referring to their appearance, then sure. There are really only two faces for asari in MEA. Whether that was intentional or due to a lack of resources, I do not know. I was referring to their personality and overall uniqueness. I found most asari in the previous games to be generic and largely the same in terms of substance of character. Oh, Ok then, Yes I was referring to their appearence. As for the personality I think trilogy/MEA are both equal (PeeBee is very unique on her style I agree).
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Post by Deleted on Apr 13, 2017 6:47:49 GMT
Finished last night (90 hours) with default Sara Ryder. If feels like the first Act of a longer story. There;s clearly more to come, and I'm very happy about that. Unfortunately, BW says story will be stand alone and not in Acts like the Trilogy. Unless the coming DLCs are of the size of Heart of Stones and Blood and Wine... We may never fully experience something like ME1-ME3 Hum yes, they told it was a stand alone at first but did they not also told us to keep preciously our saves few months ago ? Because they will certainly do other MEA games and we will be able to import our choices/characters ? I'm sure I read something about this. Anyways, I think all depend of the sales. Edit :found it , december 12th www.pcgamer.com/mass-effect-andromedas-creative-director-says-you-should-probably-keep-your-saves/"Mass Effect: Andromeda won't necessarily be the start of a new trilogy, but it does signal the beginning of a new series. So said creative director Mac Walters during a lengthy video discussion with Game Informer, during which he suggested that players might want to hang onto their Andromeda saves once the game is over.
"I don't think it would hurt to keep them," Walters said. "Right now, to be honest, we are focused on this game, and as I've said to people before, we very much think of Andromeda as a series. What we do with that series is TBD at this point. I think right now, we know we don't want it to be a trilogy, in the sense of, we're planning this three-part story in three games. But that said, key elements like the Pathfinders, even the Ryders themselves, those are things that are going to make another appearance in the next game."
Wait and see !
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Post by zombiehead on Apr 13, 2017 7:04:39 GMT
no, it really doesn't feel like a ME game few examples: boring, lifeless open world boring repetitive fetch quests no mass relays, no mass effects no space battles, no meaningful choices no attractive asari no badass turians no violent krogans almost no cutscnes of cinematics with actions , biotics or good combat the protagonists are kids bad facial animations no music or very few music or dull music enemy is not fierce or dangerous 1. Did you play Mass Effect 1? 2. Every Mass Effect had "boring repetitive fetch quests." 3. You do realize that "Mass Effect" explains how most of the science works in the franchise? Relays are mentioned in the game. 4. Did you miss the final assault between the Kett forces and the Tempest and Remnant fleet? 5. Define "meaningful choices." We have a lot of choices that can have several consequences. DLC and the sequel may make those consequences more apparent. 6. Beauty is subjective. 7. Vetra is rather badass. Avitus Rix is not too bad either. 8. Does Drack and Morda ring a bell? 9. There are cutscenes everywhere... 10. Being a "kid" is a bad thing? They are in their early 20s. 11. Okay? Mass Effect has never had great facial animations. 12. There's plenty of music. It's just not as memorable (or used as much) as the OT soundtrack. 13. Did you play Insanity in ME1-3? MEA is by far the most challenging as those games were cakewalks. Be honest with me. Are you trolling at this point? Half your answers sound like a troll. Sorry but i have to agree, go replay ME:1 and see exactly those issues. Only when you imported your profile in ME:2 did the characters start to really stand out (or not, depending on what you did previously). Squad mates can drastically change (look at Ashley in ME:1 and compare her in ME:2 and ME:3), game has a very good foundation for the upcomming Andromeda 2 if you ask me, lots of tips here and there (just like ME:1 you were left with virtually no idea what the reapers are and only in ME:2 and ME:3 did it all come together, apply the same about the kett and remnant).
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Post by suikoden on Apr 13, 2017 7:27:26 GMT
Unfortunately, BW says story will be stand alone and not in Acts like the Trilogy. Unless the coming DLCs are of the size of Heart of Stones and Blood and Wine... We may never fully experience something like ME1-ME3 Hum yes, they told it was a stand alone at first but did they not also told us to keep preciously our saves few months ago ? Because they will certainly do other MEA games and we will be able to import our choices/characters ? I'm sure I read something about this. Anyways, I think all depend of the sales. Edit :found it , december 12th www.pcgamer.com/mass-effect-andromedas-creative-director-says-you-should-probably-keep-your-saves/"Mass Effect: Andromeda won't necessarily be the start of a new trilogy, but it does signal the beginning of a new series. So said creative director Mac Walters during a lengthy video discussion with Game Informer, during which he suggested that players might want to hang onto their Andromeda saves once the game is over.
"I don't think it would hurt to keep them," Walters said. "Right now, to be honest, we are focused on this game, and as I've said to people before, we very much think of Andromeda as a series. What we do with that series is TBD at this point. I think right now, we know we don't want it to be a trilogy, in the sense of, we're planning this three-part story in three games. But that said, key elements like the Pathfinders, even the Ryders themselves, those are things that are going to make another appearance in the next game."
Wait and see ! It'll be dependent on how Andromeda sells - that's all that means, whereas the trilogy, was always intended as a trilogy. I wouldn't be surprised if they started a new series that just focused on combat and got rid of everything that makes the game Mass Effect, because that's the only thing everyone largely agrees they succeeded with this time around.
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Post by KaiserShep on Apr 13, 2017 7:31:31 GMT
I'm fairly certain people said something similar after Mass Effect 3, since its combat was also one of the few things people largely agreed upon to be the best thing about that game. Yet here we are, with more story-based ME. All of this has happened before, and will happen again.
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Post by Deleted on Apr 13, 2017 8:13:21 GMT
It'll be dependent on how Andromeda sells - that's all that means, whereas the trilogy, was always intended as a trilogy. I wouldn't be surprised if they started a new series that just focused on combat and got rid of everything that makes the game Mass Effect, because that's the only thing everyone largely agrees they succeeded with this time around. And I think this is what they're actually doing with their new IP, "Dylan". I'm perfectly fine with it as long as they don't do those kind of things on a Mass effect game and totally kill what made the license great.
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Post by suikoden on Apr 13, 2017 8:25:57 GMT
It'll be dependent on how Andromeda sells - that's all that means, whereas the trilogy, was always intended as a trilogy. I wouldn't be surprised if they started a new series that just focused on combat and got rid of everything that makes the game Mass Effect, because that's the only thing everyone largely agrees they succeeded with this time around. And I think this is what they're actually doing with their new IP, "Dylan". I'm perfectly fine with it as long as they don't do those kind of things on a Mass effect game and totally kill what made the license great. Either way, I think ME will always be relegated to the B and C teams now that EA has Star Wars - could see them doing a new KOTOR at this point before ME, and then ME kind of becomes the red headed stepchild (no offense gingers).
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Post by zeypher on Apr 13, 2017 8:28:23 GMT
Well mass effect is kind of dead, right now what we have at best a poor facsimile of the series. Even the basic premises of a new soft reboot is squandered because everything from milky way is brought back.
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Post by Deleted on Apr 13, 2017 8:32:24 GMT
And I think this is what they're actually doing with their new IP, "Dylan". I'm perfectly fine with it as long as they don't do those kind of things on a Mass effect game and totally kill what made the license great. Either way, I think ME will always be relegated to the B and C teams now that EA has Star Wars - could see them doing a new KOTOR at this point before ME, and then ME kind of becomes the red headed stepchild (no offense gingers). And I truly hope you're wrong, ME deserves far better than that
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Post by unwanted on Apr 13, 2017 9:24:35 GMT
I would hope that EA makes a offer to the original Bioware team to come back and work on their own project totally unmolested by EA. Call then Originbio and then let the games commence.
They could recycle these present pretenders into office furniture.
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Post by bizantura on Apr 13, 2017 10:21:10 GMT
This game feels ME to me but complaints all over.
Next game I would want strong characters, not 90% softy do-gooders that do about anything but good. In this game "rational" has totally thrown out the door in favor of emotional acting.
Don't "castrate" the Krogan further. The genophage did that, keep true to the battlemasters lore, you are turning them into wussies without woodies.
As a woman I want a fleshed out romance with my own kind of the opposite sex and visual pleasures. Go fu... aliens yourselves. An "exclusive relatioship" with an alien culture that has several mothers but don't know their fathers and pop out children like popcorn? Seems a bang bang culture to me, it's insulting! Not to mention I can't reproduce and that culture is so dependent on companionship in the multitudes I can only end up heartbroken. Bit less pandering to a minority and apologizing to boot, Bioware must really hate woman to disrespect and disregard them like they do in this game!! Don't sell me that mono gendered Asari crap as acceptable replacement either.
Bring back meaningful heart wrenching decisions, this game hardly has any decisions and totaly meaningless/uninteresting ones to boot.
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Post by jf8350143 on Apr 13, 2017 17:23:46 GMT
Can we stop abusing the word "fetch quest" already?
Call the side quest boring, fine,that's your opinion. Calling every quest fetch quest just shows that you have no idea what the word means.
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Post by suikoden on Apr 13, 2017 18:52:36 GMT
Can we stop abusing the word "fetch quest" already? Call the side quest boring, fine,that's your opinion. Calling every quest fetch quest just shows that you have no idea what the word means. ...Go over there and scan quests? Kill this guy quests? My family needs you to ______ quests? Collect some shit for me quests? What's in common between all of those? The fetching. This game is a giant fetch quest. What's annoying is that they could have at least tried to put some effort into these - through short stories with cinematic cuts and resolutions that have an impact. But nope. Just some banter, XP, and the quest giver might change his pose when you're done.
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Post by alanc9 on Apr 13, 2017 18:56:51 GMT
As a woman I want a fleshed out romance with my own kind of the opposite sex and visual pleasures. Go fu... aliens yourselves. An "exclusive relatioship" with an alien culture that has several mothers but don't know their fathers and pop out children like popcorn? Seems a bang bang culture to me, it's insulting! Not to mention I can't reproduce with genetic material from my partner and that culture is so dependent on companionship in the multitudes I can only end up heartbroken. FTFY. Reproduction itself will work just fine.
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Post by decafhigh on Apr 13, 2017 19:04:52 GMT
Mac - "I don't think it would hurt to keep them," Walters said. "Right now, to be honest, we are focused on this game, and as I've said to people before, we very much think of Andromeda as a series. What we do with that series is TBD at this point. I think right now, we know we don't want it to be a trilogy, in the sense of, we're planning this three-part story in three games. But that said, key elements like the Pathfinders, even the Ryders themselves, those are things that are going to make another appearance in the next game."
So basically he is saying they are winging it. I can't say that exactly fills me with confidence. The OT going from 1 to 2 to 3 already felt like they were winging a lot of it (especially moving from 1 to 2). And the OT was supposed to be the 'planned' out one? Ugh, guess all we can do is hope for the best.
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Post by Deleted on Jun 22, 2017 0:05:48 GMT
Either way, I think ME will always be relegated to the B and C teams now that EA has Star Wars - could see them doing a new KOTOR at this point before ME, and then ME kind of becomes the red headed stepchild (no offense gingers). And I truly hope you're wrong, ME deserves far better than that Unfortunately, this is the likely reality as it is now. Expecting flying pigs when Mass Effect's franchise improves.
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