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Post by zeypher on Apr 13, 2017 14:31:48 GMT
My biggest axe to grind is the combat/UI. i utterly hate the moronic 3x4 system and just want my 8 skill slots back. This single thing alone tarnishes the MEA for me as using powers is a bloody chore.
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Post by leo3abp on Apr 13, 2017 14:32:20 GMT
On the other hand,all people that sing praises to MEA do are refusing to acknowledge obvious MEA drawbacks, weaseling excuses for it, and as of recent popular trend - talk OT down in attempt to make MEA not look so bad when comparing it with any single game of original trilogy. That's not true though is it. Plenty of people (myself included) point out issues in the game and what could be done better (and is some cases should have been done better). Liking the games does not mean you are blind to its flaws- however what other a trend is people saying the trilogy so better than it was and ignoring the faults within that. A valid criticism of ME:A is that uses to much of the milkyway species and plays it safe with both the plot and the design. However you can bet your life if they hadn't they would be criticised for abandoning all the elements that made up the original games. Nobody is ignoring faults within OT. The fact is that OT (whether as a whole, or on individual game basis) with all its flaws is still better than Andromeda, simple as that. Because OT had all the typical things that made BW games strong, enjoyable and captivating, at least for fans of BW games, but Andromeda doesn't. If it was developed by some noname studios, and had no Mass Effect name in it, then it would be fair to say that series might be up for a good start if developers will improve this and that in future installments. But as of now, if EA/BW decided to cash in on a famous name, then they must be held accountable for not meeting expectations that were set by previous games, both in ME franchise and BW games in general. In other words, when you go to buy a Ferrari, it is only fair to expect that you will get a cool supercar, and not a moms SUV. In that context OT was a Ferrari. Yes, it was somewhat old and had scratches, loud exhaust, some occasional engine problems, and guzzled gas like there is no tomorrow, but it still was a Ferrari. Andromeda is a Volkswagen SUV which might be ecological, economical and brand new, but it was not a Ferrari that fans were reasonably expecting.
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Post by derrame on Apr 13, 2017 14:35:20 GMT
No, MEa is no establishing anything, the species are the same, there are only two nwe species, nothing big the only thing is establishing is the open world and thousands of boring fetch quests turians , humans, asari, krogans, space ships, space exploration, dialog wheel, everything existed already genophage, salarians, etc
and it doesn't make sense to play a game with a "3" if youi ddn't play the preious 2 games , like witcher 3
if you only played ME3 you did not care abut the characters either, it's obvious genius
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Post by goishen on Apr 13, 2017 14:36:17 GMT
It's sad to say that Spider with Technomancer has more engaging and intriguing dialogue, with less money, than BioWare.
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Post by empirex on Apr 13, 2017 14:37:37 GMT
He hasn't? On this thread, he is disagreeing with the false assumption that people are somehow deluding themselves for liking Andromeda more or a race on "who can keep up the same line of bullshit the longest, only there will be no one here to congratulate you the winner" or that "I'm living in a bubble." Some people liked Andromeda better than Mass Effect 3 or 2 or 1. My friend enjoys Fallout 4 more than New Vegas. He loves the crafting and characters. I argue that the writing of New Vegas is fucking superior and has way more role-playing despite some flaws. I don't think him as delusional. He simply likes and appreciate elements that I don't look for in a video game and vice versa. Right, and how many people that liked FO pre-4 would you get today to argue with him? My best answer would be a couple, but nothing long term. This game, the second best reviews I've seen are, "The game is meh. Not great, not bad. Just meh." The same with this game. The "haters" will move on. Only leaving you handful of defenders. I'm not sure what you are asking. Are you saying that haters moved on and only true fans of the game will remain? What does this have to do with my disagreement that people playing this game are in a bubble? Can you rephrase?
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Post by zeratul12 on Apr 13, 2017 14:39:00 GMT
Out of the 249 people who voted in a poll on these forums ranking the mass effect games only 27.31% (68 votes) ranked it as the worst game in the franchise. 16.47% (41 votes) ranked it as the best of the four and a leading 37.35% (93 votes) ranked it as the second best. Out of the 249 people who voted on the poll over half (134 votes) voted MEA as their first or second favorite game out of the franchise (I voted MEA as my 2nd favorite) So does that make over half of us Bioware fangirls/fanboys/apologists or is the less than one third just hating on the game?I mean if I'm supposed to live and die by the reviews and take other people's negative opinion of the game as gospel then this poll must mean something, right? Oh, and this poll was pretty much voted on BEFORE patch 1.05 Yes, apparently it does, especially after you decided to brand everyone who got dissapointed with MEA, and for good reason by the way, as haters. People that criticize the game usually do it in construtive matter, clearly pointing out whats wrong with Andromeda in the context of ME franchise and BW rpgs in general, pointing out that MEA lost all things that made virtually all BW games strong, while failing to introduce something to make up for it (and honestly, this isnt really a good way to do things either, because of expectations. If one buys BW game, it is fair to assume that it will be a descent RPG or Action-RPG with very interesting characters and well written dialogues, something that BW always did. If one wants a mindless shooter, then he would not search it in Bioware game in the first place. That is double-true in the context of established franchises). On the other hand,all people that sing praises to MEA do are refusing to acknowledge obvious MEA drawbacks, weaseling excuses for it, and as of recent popular trend - talk OT down in attempt to make MEA not look so bad when comparing it with any single game of original trilogy. In other words, I am sorry to disappoint you but that poll of yours does not in any way proves that Andromeda is a good game, only that there is higher concentration of fanboys that voted on it. No game is ever perfect you must be willing to overlook said flaws to enjoy a game. The problem is OT hyper-fanboys refuse anything that isn't gold plated perfection from the developers, thats just not realistic. and just to prove a point ME OT Flaws: - ME1 has terrible but serviceable gameplay and awkward animation at times with some scenes being very stilted - Sheperd looks very creepy whenever he/she smiles - ME 1 several crew members didn't become interesting until much later in the series - ME 2 dragged on the recruitment process with 2 of them being DLC only - ME 3 had an ending that divided the community - ME 3 also had a DLC locked character who played a very important role ME A flaws: - Awkward animation on human and asari characters - New galaxy and there are only 3 new races so far (Jardaan, Angrara and Kett) - Some of the Tempest crew come off as a bit dull I know there are flaws with both the OT and A but I am willing to look them over.
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Post by goishen on Apr 13, 2017 14:40:19 GMT
Because people are living in a bubble. Look, I get why some people hate XCOM : UFO Defense (1994). I still think it's the best game out there. But I get it. If you don't get why some people dislike this game, you are living in a bubble.
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Post by Deleted on Apr 13, 2017 14:43:10 GMT
Yes, apparently it does, especially after you decided to brand everyone who got dissapointed with MEA, and for good reason by the way, as haters. People that criticize the game usually do it in construtive matter, clearly pointing out whats wrong with Andromeda in the context of ME franchise and BW rpgs in general, pointing out that MEA lost all things that made virtually all BW games strong, while failing to introduce something to make up for it (and honestly, this isnt really a good way to do things either, because of expectations. If one buys BW game, it is fair to assume that it will be a descent RPG or Action-RPG with very interesting characters and well written dialogues, something that BW always did. If one wants a mindless shooter, then he would not search it in Bioware game in the first place. That is double-true in the context of established franchises). On the other hand,all people that sing praises to MEA do are refusing to acknowledge obvious MEA drawbacks, weaseling excuses for it, and as of recent popular trend - talk OT down in attempt to make MEA not look so bad when comparing it with any single game of original trilogy. In other words, I am sorry to disappoint you but that poll of yours does not in any way proves that Andromeda is a good game, only that there is higher concentration of fanboys. Well to be honest I didn't call you a hater I was just commenting on how you seem to be hating on the game. Also, in the post I quoted you were the one who, once again used, the label fanboy. I never once said the poll proves it is a good game, it just indicates that most people who voted in the poll do not consider MEA to be the worst game in the franchise, which is contrary to your opinion. If you go back and take a look at the wording you use: garbage, soulless, talent-less, train wreck of a game, and compare it to how people who like the game describe it: good, fun, enjoyable, and yes even flawed, I think you will see a very stark contrast. It is not like people who enjoy the game are saying it is by far the best game ever and redefines the mass effect franchise. No one is claiming Bioware is staffed with magical writing unicorns that shits skittles, piss rainbows, and can do no wrong. It just seems that our level of praise for the game is not in proportion with your level of negativity. Many of us who enjoy the game even talk about things we don't like and would like to see improved, but you seem incapable of at least giving us that much credit. Great post! I think i will need to bookmark it because it is right on the money.
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Post by empirex on Apr 13, 2017 14:46:11 GMT
Because people are living in a bubble. Look, I get why some people hate XCOM : UFO Defense (1994). I still think it's the best game out there. But I get it. If you don't get why some people dislike this game, you are living in a bubble. Gotcha. Beyond some extremes of any fanbase, can you show me posts that have people consistently think the game is a 10/10 and are arguing the game is without flaws? So far, I just see everyone jumping on the whole "he's a fanboy" whenever someone simply defends the game (which I get).
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Post by goishen on Apr 13, 2017 14:51:56 GMT
Meh, you've got people arguing that this game should be a 9/10 and on the lower end an 8/10. Look, it doesn't matter what you think you get with a matter of fanbois. That's simply trash talking.
What does matter that you get is the problems in the game. But even that doesn't really matter. All it'll take is time. Time will crack the devoted playerbase even further than it is now. How? Well, new problems will arise (that I haven't even thought of) and some people won't have a quick and easy answer for.
That's fine if you don't believe me. Just wait, it'll happen.
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Post by leo3abp on Apr 13, 2017 14:53:02 GMT
Yes, apparently it does, especially after you decided to brand everyone who got dissapointed with MEA, and for good reason by the way, as haters. People that criticize the game usually do it in construtive matter, clearly pointing out whats wrong with Andromeda in the context of ME franchise and BW rpgs in general, pointing out that MEA lost all things that made virtually all BW games strong, while failing to introduce something to make up for it (and honestly, this isnt really a good way to do things either, because of expectations. If one buys BW game, it is fair to assume that it will be a descent RPG or Action-RPG with very interesting characters and well written dialogues, something that BW always did. If one wants a mindless shooter, then he would not search it in Bioware game in the first place. That is double-true in the context of established franchises). On the other hand,all people that sing praises to MEA do are refusing to acknowledge obvious MEA drawbacks, weaseling excuses for it, and as of recent popular trend - talk OT down in attempt to make MEA not look so bad when comparing it with any single game of original trilogy. In other words, I am sorry to disappoint you but that poll of yours does not in any way proves that Andromeda is a good game, only that there is higher concentration of fanboys that voted on it. No game is ever perfect you must be willing to overlook said flaws to enjoy a game. The problem is OT hyper-fanboys refuse anything that isn't gold plated perfection from the developers, thats just not realistic. and just to prove a point ME OT Flaws: - ME1 has terrible but serviceable gameplay and awkward animation at times with some scenes being very stilted - Sheperd looks very creepy whenever he/she smiles - ME 1 several crew members didn't become interesting until much later in the series - ME 2 dragged on the recruitment process with 2 of them being DLC only - ME 3 had an ending that divided the community - ME 3 also had a DLC locked character who played a very important role ME A flaws: - Awkward animation on human and asari characters - New galaxy and there are only 3 new races so far (Jardaan, Angrara and Kett) - Some of the Tempest crew come off as a bit dull I know there are flaws with both the OT and A but I am willing to look them over. In your evaluation you clearly missing the point that not all flaws are equal, which makes your comparison worthless. For example interesting characters are much-much more important for BW game than, lets say animation. So in that context, dull tempest crew still outweighs literally all flaws you mentioned for OT. Also, as I and many other said previously, trying to point out OT flaws does not make MEA a better game, so you really should stop trying to belittle OT. As for the gold plated perfection being unrealistic - somehow it was prior to Andromeda, at least in a sense that all BW games carried what made them strong, thus gold plated perfection by BW-games standard (which are characters and dialogues). Andromeda does not have it, so the question rises - what makes it so special that it should get a slack and special treatment? And before you mention a new studio (another common excuse from apologists) - thats not a consumers concern of who makes what and what experience they have. What matters is a quality of end product, especially when that product is one of a long series of products that always had very high standards of certain aspects in them.
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Post by chugster on Apr 13, 2017 15:29:19 GMT
Yes, apparently it does, especially after you decided to brand everyone who got dissapointed with MEA, and for good reason by the way, as haters. This would make you seem honest if you and your ilk didnt label everyone who likes MEA as a rabid fanboi. Its this fanatical approach to each side of this argument that ends up in flame wars and verbal suicide vests. If you dont like the game your a hater, if you do your a fanboi....fucking retarded!!!! Shades of grey people...shades of motherfucking grey.....
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Post by vonuber on Apr 13, 2017 15:47:46 GMT
Shades of grey people...shades of motherfucking grey..... 50?
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Post by ShadowAngel on Apr 13, 2017 15:51:32 GMT
The sequal to Andromeda won't just make it a better game. I see various issues with the plot, things that could've been expanded on, things that go vs the lore and contradict mass effect(not new to the franchise however), etc etc. having a better setup crafting system or UI in the next game doesn't change the fact that Andromedas setup is still a disorganized mess as well. The sequal will dictate how good that game itself is, it will not just make Andromeda better just as ME2 didn't make ME1 better, in fact I see ME2 and 3 as inferior to the first, they were more of an action shooter than an actual RPG game to me (and I still put in thousands of hours into it).
@everyone in general: stop with the stupid "fanboy"/"hater" rift. Everyone's pro mass effect in the end, we all have different preferences and a different ideas on what the series direction is. If andromeda isn't a bad game to me I'm going to give you the finger if you attempt to tell me otherwise, I don't harp on people for disliking or liking (insert game name), so why should you? Questioning/debating why someone likes or dislikes is fine, but to tell people they're lieing to themselves or they ignore the "truth" that the game is bad just makes you lose credibility plus it makes me question why people even bother responding to that, I generally don't and just ignore it all together. It works the other way around as well when someone says "you don't give enough credit" or "you're hating just to hate".
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Post by chugster on Apr 13, 2017 15:54:34 GMT
Shades of grey people...shades of motherfucking grey..... 50? Only if you bring your Sara along
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Post by myalzalean on Apr 13, 2017 16:05:04 GMT
Questioning/debating why someone likes or dislikes is fine, but to tell people they're lieing to themselves or they ignore the "truth" that the game is bad just makes you lose credibility plus it makes me question why people even bother responding to that Why do I respond? It is part of the debate process. I'm at work and can't be in the game so at least I can entertain myself by talking about the game during breaks. It is good practice for arguing with my wife who is much more emotional and less rational than I am.
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Post by Deleted on Apr 13, 2017 16:06:19 GMT
The sequal to Andromeda won't just make it a better game. I see various issues with the plot, things that could've been expanded on, things that go vs the lore and contradict mass effect(not new to the franchise however), etc etc. having a better setup crafting system or UI in the next game doesn't change the fact that Andromedas setup is still a disorganized mess as well. The sequal will dictate how good that game itself is, it will not just make Andromeda better just as ME2 didn't make ME1 better, in fact I see ME2 and 3 as inferior to the first, they were more of an action shooter than an actual RPG game to me (and I still put in thousands of hours into it). @everyone in general: stop with the stupid "fanboy"/"hater" rift. Everyone's pro mass effect in the end, we all have different preferences and a different ideas on what the series direction is. If andromeda isn't a bad game to me I'm going to give you the finger if you attempt to tell me otherwise, I don't harp on people for disliking or liking (insert game name), so why should you? Questioning/debating why someone likes or dislikes is fine, but to tell people they're lieing to themselves or they ignore the "truth" that the game is bad just makes you lose credibility plus it makes me question why people even bother responding to that, I generally don't and just ignore it all together. It works the other way around as well when someone says "you don't give enough credit" or "you're hating just to hate". I try to follow the rule of two back and forth on the Internet, concluding with as clear statement as possible, rather than leave a thesis without a responce. Internet tends to favor negativity in general, and after a while it gets tiring. So, one does need breaks.
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Post by bakgrind on Apr 13, 2017 16:10:03 GMT
Can the people who think ME 2 is so great please explain to me why they think that? I found ME 2 to be a really good game mainly because of of some of the really good characters and squad mates you pick up along the way. And of course the the big payoff by having that feel good moment at the end. But, having said that I still view it more as a stand alone game in the series than a true sequel to ME. I just felt that it didn't really go forward as a sequel to the first game since it kind of went sideways in the series.
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Post by KaiserShep on Apr 13, 2017 16:15:24 GMT
That's not true though is it. Plenty of people (myself included) point out issues in the game and what could be done better (and is some cases should have been done better). Liking the games does not mean you are blind to its flaws- however what other a trend is people saying the trilogy so better than it was and ignoring the faults within that. A valid criticism of ME:A is that uses to much of the milkyway species and plays it safe with both the plot and the design. However you can bet your life if they hadn't they would be criticised for abandoning all the elements that made up the original games. Nobody is ignoring faults within OT. The fact is that OT (whether as a whole, or on individual game basis) with all its flaws is still better than Andromeda, simple as that. Because OT had all the typical things that made BW games strong, enjoyable and captivating, at least for fans of BW games, but Andromeda doesn't. If it was developed by some noname studios, and had no Mass Effect name in it, then it would be fair to say that series might be up for a good start if developers will improve this and that in future installments. But as of now, if EA/BW decided to cash in on a famous name, then they must be held accountable for not meeting expectations that were set by previous games, both in ME franchise and BW games in general. In other words, when you go to buy a Ferrari, it is only fair to expect that you will get a cool supercar, and not a moms SUV. In that context OT was a Ferrari. Yes, it was somewhat old and had scratches, loud exhaust, some occasional engine problems, and guzzled gas like there is no tomorrow, but it still was a Ferrari. Andromeda is a Volkswagen SUV which might be ecological, economical and brand new, but it was not a Ferrari that fans were reasonably expecting. I dunno if I'd compare the OT to a Ferrari. At least the games won't catch fire. In seriousness though, there's no way I could go along with the idea that the games individually are all better than this one as a matter of fact, critical consensus be damned. Like, 2009's Star Trek, has a 90+% score on the tomatometer, yet I think it's supremely hot garbage that makes no sense if you actually think about what's happening. But such is life I guess.
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Post by empirex on Apr 13, 2017 16:21:39 GMT
Meh, you've got people arguing that this game should be a 9/10 and on the lower end an 8/10. Look, it doesn't matter what you think you get with a matter of fanbois. That's simply trash talking. What does matter that you get is the problems in the game. But even that doesn't really matter. All it'll take is time. Time will crack the devoted playerbase even further than it is now. How? Well, new problems will arise (that I haven't even thought of) and some people won't have a quick and easy answer for. That's fine if you don't believe me. Just wait, it'll happen. Once again, I'm not arguing the quality of the game. I disagreed with the assumption that a negative/mixed opinion is the sole true opinion for this game (EVEN if it's the majority) and anyone who disagrees is somehow in a bubble.
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Post by Subtle on Apr 13, 2017 19:03:19 GMT
The first ME1 was to establish the world, characters, the villains and who your character was, just like ME:A is doing. (Lets face it no-one played ME1 for its gameplay or graphics but for the story). And that's the difference, the story, ME1's was well written and the world was made to fit the story. In ME-A it appears to me, that the Open World was developed and then the developers thought "oh I guess we have to put something in it now" and filled it with a minimal storyline and a myriad of inconsequential side-quests and npcs. ME1 had lots of memorable moments: the Thorian, Liara/Matriarch Benezia, ranchi queen, Wrex confrontation, Sovereign conversation and Ashley/Kaidan decision to name a few. Even the minor NPC's were memorable e.g. Fisk, Dr Michel, Rana Thanoptis, Captain Kirrahe. In ME1 you knew your squadmates strengths and weaknesses more intimately as you dressed them in their armour, picked their weapons and decided on the peripherals they carried. Yes ME1 was an excellent platform for the establishment of a series.
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Post by Deleted on Apr 13, 2017 19:46:37 GMT
I'll just post what I did in another thread. You traveled 600 years to an entirely new system, they could have done whatever they wanted. Well, that's the rub. People had some very specific expectations, and BioWare was damned if they do and damned if they don't. In fact, I'd suggest that a fair amount of the backlash is directly due to various expectations being unmet. That's why we see so many comparisons of MEA with the trilogy. The Ai needed a base of some sort, and Ryder needs a ship. A story needs conflict and combat needs a variety of enemy types. One of the complaints I've seen about combat is that there aren't enough enemy types. With the golden worlds not panning out and the arks missing, survival was at stake, which tends to drive revolts and power plays - thus the Nexus Uprising. I suppose that could have happened once Ryder arrived, but I don't know that that would have made for a better story. Also, building in an exiles versus Nexus conflict provides more role-playing opportunities for Ryder. And the natives already have an opinion of the newcomers, based on their experiences with the exiles. ME1 introduced us to the various species primarily via walking (or stationary in the case of Avina) codex entries. The Citadel races were already well-established; humans were relative newcomers, but still already integrated. MEA gives us a much more in-depth process of getting to know the angara and earning their trust. Unlike the geth, we start out with precious little knowledge of the kett, and learning about them is a huge part of the journey. I view it as a reboot of sorts. It has (most of) TMW races, combat mechanics derived directly from MET, etc. Some of TMW species are a bit... different. Everyone is away from their home planet and culture, the individuals who signed up for the Ai are somewhat unique, and instead of a lot of inter-species conflict between the milkies, it's the milkies versus Heleus antagonists. It will be interesting to see how the various milkies shape their cultures over time. Agreed.
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Post by suikoden on Apr 13, 2017 19:56:32 GMT
It's been posted before, but this is why the game sucks:
"Actually, I think one of the things I started to even realize over the course of the trilogy, and 2 is probably one of the points where I went, "Oh, yeah. This is what we need to be doing," is that a lot of times people call BioWare a story company or story-based video games, and it's true. I mean, story is important to us, but where I was at with writing was it really just, again, it doesn't matter if you don't care about the characters, and I kept pushing us to be more character-focused and less story-focused."
TLDR: They put zero effort into the story. Who cares about the characters of the story is cookie cutter crap.
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cypherj
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Apr 13, 2017 20:02:44 GMT
I'll just post what I did in another thread. You traveled 600 years to an entirely new system, they could have done whatever they wanted. Well, that's the rub. People had some very specific expectations, and BioWare was damned if they do and damned if they don't. In fact, I'd suggest that a fair amount of the backlash is directly due to various expectations being unmet. That's why we see so many comparisons of MEA with the trilogy. The Ai needed a base of some sort, and Ryder needs a ship. A story needs conflict and combat needs a variety of enemy types. One of the complaints I've seen about combat is that there aren't enough enemy types. With the golden worlds not panning out and the arks missing, survival was at stake, which tends to drive revolts and power plays - thus the Nexus Uprising. I suppose that could have happened once Ryder arrived, but I don't know that that would have made for a better story. Also, building in an exiles versus Nexus conflict provides more role-playing opportunities for Ryder. And the natives already have an opinion of the newcomers, based on their experiences with the exiles. ME1 introduced us to the various species primarily via walking (or stationary in the case of Avina) codex entries. The Citadel races were already well-established; humans were relative newcomers, but still already integrated. MEA gives us a much more in-depth process of getting to know the angara and earning their trust. Unlike the geth, we start out with precious little knowledge of the kett, and learning about them is a huge part of the journey. I view it as a reboot of sorts. It has (most of) TMW races, combat mechanics derived directly from MET, etc. Some of TMW species are a bit... different. Everyone is away from their home planet and culture, the individuals who signed up for the Ai are somewhat unique, and instead of a lot of inter-species conflict between the milkies, it's the milkies versus Heleus antagonists. It will be interesting to see how the various milkies shape their cultures over time. Agreed. I didn't have any expectations coming in, just that it would be a new world, because that's what the developers said. I definitely did not expect a mysterious race that left tech behind, a protagonist who is only one who can decipher the tech, and an Asari being the expert on said tech. Then a Citadel version two, and a Normandy version two. Two human squadmates (M & F), a Turian who works for the Alliance/Initiative, a unaffiliated Asari who is studying the tech, and a Krogan you pick up at random. Why go 600 years to recycle parts of the same story you told in ME1, and then not expect people to compare it to the Original Trilogy. I don't see the logic in this at all.
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Post by Deleted on Apr 13, 2017 20:19:08 GMT
The first ME1 was to establish the world, characters, the villains and who your character was, just like ME:A is doing. (Lets face it no-one played ME1 for its gameplay or graphics but for the story). And that's the difference, the story, ME1's was well written and the world was made to fit the story. In ME-A it appears to me, that the Open World was developed and then the developers thought "oh I guess we have to put something in it now" and filled it with a minimal storyline and a myriad of inconsequential side-quests and npcs. ME1 had lots of memorable moments: the Thorian, Liara/Matriarch Benezia, ranchi queen, Wrex confrontation, Sovereign conversation and Ashley/Kaidan decision to name a few. Even the minor NPC's were memorable e.g. Fisk, Dr Michel, Rana Thanoptis, Captain Kirrahe. In ME1 you knew your squadmates strengths and weaknesses more intimately as you dressed them in their armour, picked their weapons and decided on the peripherals they carried. Yes ME1 was an excellent platform for the establishment of a series. Eh, from what I remember from ME1, that's pretty much it. For me they were really comparable, save for that ME:A had larger setting for each of the planetary stories. I particularly liked Kadara and the Havarl. Climbing the Tower in Havarl, trying to reach the Angara Sages there and then talking to them must have been one of the best videogaming experiences as far as the quests were concerned. And, Kadara story was great, and I still feel bad that the darned Asari tricked me, and feel like apologizing to the good doctor. I am also looking forward to letting Reyes' ruse to go ahead. Jaal's confrontation with Akksul was as dramatic for me as Liara's with Benezia. Raeke and Avitus Rix are as cool as Kirrahe. For minor characters, I loved that Angara couple bantering on Voeld, the Angara that thought that the plants are wild and dangers on Havarl, and OMG, those pot growers on Kadara... on a more serious note, the quest with Angara filters on Kadara was neat, and that cool guy on Eos who pointed me out to the Kett's base, that lonely bounty hunter... remember him? So cool. The sidequest with the Salarian conspiracy kept me second guessing who is double-crossing whom after my Kadara' drug fiasco.... About the only thing where Andromeda did not have equal emotional scene was Kaiden vs Ashley, and it's not because the choice was not ther e(it was Raeka vs Krogan), but because the death scene was not handled as well as they did in ME1. Then again, relationship with Dad and Brother had no parallels in ME1 at all. That provided a very interesting emotional focus, and actually was done with way more sensitivity imo than in DA, and led me to care for Dad and Brother, and I have neither Dad nor Brother in real life, so I have no real life experiences to draw upon. In terms of forming friendships, Andromeda is better imo, because tbh, in ME1 the characters were so lightly sketched. Liara fainted when she saw Shepard. Tali recited the lore. Garrus... did he even have dialogues? Kaiden said he was a biotic and had headaches. Ashley had a grandpa, sisters and a Christian. In Andromeda, the excahnges between the characters are by far more natural, not to menton numerous, they happen around the ship, on the planet, as dialogues and messages. Some characters, like Liam are more challenging to come to like (like Ashley was) and some are easy (Vetra and Tali). Really, if you do the whole line by line comparison... Look, it doe snot to invalidate something in you liking ME1. I liked it too... It's just to say that Andromeda is a good girl too. I've replayed ME1 twice, and no, can't do any more. I am starting the second run of Andromeda, and I will see how much I would want to replay it :)
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