zeratul12
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Post by zeratul12 on Apr 13, 2017 9:25:15 GMT
Note this is constructive feedback. Yeah rare to see I know.
ME:A wasn't ever going to be good as the Original Trilogy....because it doesn't have any build up.
Just like if you started with 2 or 3 you wouldn't have the same attachments to any of the characters since you dont know who they are or how they would know Shepard thus lessening the impact of the game. The OT should only be played in order otherwise you will be blind to many important events and characters.
The first ME1 was to establish the world, characters, the villains and who your character was, just like ME:A is doing. (Lets face it no-one played ME1 for its gameplay or graphics but for the story).
This is how I felt when I played the Witcher 3. See I have never played the previous installments and always felt like I was missing something. Like I didn't really care for most of the characters because I didn't know their stories or their relationships with Gerault.
In short, give ME:A a chance in the second game and then judge it for everything it is worth.
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Post by kotoreffect3 on Apr 13, 2017 9:35:01 GMT
A fair point I still like MEA and it's sequels can help contextualize it. Still prefer the linearity and pacing of 2 and 3 though.
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Post by neoiceman on Apr 13, 2017 9:47:39 GMT
Note this is constructive feedback. Yeah rare to see I know. ME:A wasn't ever going to be good as the Original Trilogy....because it doesn't have any build up. Just like if you started with 2 or 3 you wouldn't have the same attachments to any of the characters since you dont know who they are or how they would know Shepard thus lessening the impact of the game. The OT should only be played in order otherwise you will be blind to many important events and characters. The first ME1 was to establish the world, characters, the villains and who your character was, just like ME:A is doing. (Lets face it no-one played ME1 for its gameplay or graphics but for the story). This is how I felt when I played the Witcher 3. See I have never played the previous installments and always felt like I was missing something. Like I didn't really care for most of the characters because I didn't know their stories or their relationships with Gerault. In short, give ME:A a chance in the second game and then judge it for everything it is worth. You mean except the big Plotholes 2 and 3 had and having? I dont get it while poeple bringing 2 as the Hailsbringer for the ME Universe, that game had so many flaws and plotholes. The first Series has not really turning points, Anderson was from the first point on likebel and never dissapoint in this point, Udina was from the first meeting an Asshole and proved the point at last. In ME:A Tann was for me an Asshole at the first meetings but more and more i understand his points and he is not my friend but has my respect to do it like he thinks it was the best and many others go thru an change in this game for me.
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Post by Revan Reborn on Apr 13, 2017 9:52:01 GMT
Note this is constructive feedback. Yeah rare to see I know. ME:A wasn't ever going to be good as the Original Trilogy....because it doesn't have any build up. Just like if you started with 2 or 3 you wouldn't have the same attachments to any of the characters since you dont know who they are or how they would know Shepard thus lessening the impact of the game. The OT should only be played in order otherwise you will be blind to many important events and characters. The first ME1 was to establish the world, characters, the villains and who your character was, just like ME:A is doing. (Lets face it no-one played ME1 for its gameplay or graphics but for the story). This is how I felt when I played the Witcher 3. See I have never played the previous installments and always felt like I was missing something. Like I didn't really care for most of the characters because I didn't know their stories or their relationships with Gerault. In short, give ME:A a chance in the second game and then judge it for everything it is worth. Agreed. I've been saying all along that comparing MEA to the original trilogy (in particular ME2 and ME3) is silly. This game was meant to establish a new foundation for BioWare to build on. Anyone who didn't understand that was going to be disappointed regardless of what BioWare did. I also agree with regard to your impressions of The Witcher 3. I'm a PC gamer, so I started with TW1 years ago and played TW2 when it released in 2011. My appreciation for TW3 is so much higher than anyone who played it on consoles because I played the previous games and had those experiences. Without that prior knowledge, TW3 is still good, but it's not nearly as personal or enjoyable without those attachments. It's very much the same way that ME3 isn't really enjoyable unless you played ME1 and ME2 as well.
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Post by Ocelot on Apr 13, 2017 9:53:16 GMT
Can the people who think ME 2 is so great please explain to me why they think that?
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Post by vonuber on Apr 13, 2017 9:57:50 GMT
See I've played Witcher 1 and 2, and I bounced right off 3. Maybe I should give it another go.
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Post by kumazan on Apr 13, 2017 10:01:30 GMT
Can the people who think ME 2 is so great please explain to me why they think that? ME2 is a decent game elevated to greatness by character content and the Suicide Mission. It's also, in my opinon, to blame for many of the problems ME has had ever since. The love/hate relationship I have with those facts is an essential part of my fanboyism of the ME series.
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Post by cszoltan on Apr 13, 2017 10:05:08 GMT
Can the people who think ME 2 is so great please explain to me why they think that? I don't get it either, for me it's still the weakest ME game to date.
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Post by neoiceman on Apr 13, 2017 10:12:42 GMT
Can the people who think ME 2 is so great please explain to me why they think that? ME2 is a decent game elevated to greatness by character content and the Suicide Mission. It's also, in my opinon, to blame for many of the problems ME has had ever since. The love/hate relationship I have with those facts is an essential part of my fanboyism of the ME series. Wow just wow. ME2 missing so many things like Customisation, a Story with missing parts an dloopholes everywhere, Charakters missing so many things in their storys, the Suicide Mission was an Idiot thing with this Endbossfighting.
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Post by Ahriman on Apr 13, 2017 10:12:51 GMT
They tried to make a game from Citadel DLC, but forgot that Citadel had three games of build-up. I just cringe from this Movie Night. Who are you people? I barely know you, why are we pretending to be family already? But judging by people's reaction it worked for the most, so devs probably did it right.
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Post by kumazan on Apr 13, 2017 10:17:58 GMT
ME2 is a decent game elevated to greatness by character content and the Suicide Mission. It's also, in my opinon, to blame for many of the problems ME has had ever since. The love/hate relationship I have with those facts is an essential part of my fanboyism of the ME series. Wow just wow. ME2 missing so many things like Customisation, a Story with missing parts an dloopholes everywhere, Charakters missing so many things in their storys, the Suicide Mission was an Idiot thing with this Endbossfighting. Yup, the bossfight is the worst part of the Suicide Mission, by very far. I even preferred Saren's meh fight and the no boss fight of 3. And the story didn't miss parts, the story missed, well, a story. The whole of it. I disagree on the characters though, ME2 gave us the best cast of the ME series, and of the BioWare games I've played to date.
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Post by leo3abp on Apr 13, 2017 10:35:20 GMT
First of all, if this is what considered a constructive feedback, then no wonder why most discussions go the way they go.
Secondly, the argument about MEA being the first game, thus lacking supposed buildup and looking worse than trilogy is complete bollocks and has been rebuked numerous times. First of all, even ME1 was much more captivating than Andromeda with more believable and interesting characters and dialogues, among many other things. So you cant really use your argument there. Thirdly, even if viewed as stand-alone experience, ME 2 and 3 are still light years ahead more interesting and captivation that MEA will ever be, all things considered. Last but not least, ppl seriously need to stop trying to weasel Andromeda into better light by repeating that notwithstanding argument that MEA is supposedly a first game, because it is not. It had 3 previous game that did pretty much all the heavy stuff in establishing game setting, but at the same time moving to new galaxy provided developers with a huge margin of creative freedom and ability to insert new stuff into the game, luxury that original trilogy did not had. In other worlds - MEA devs "only" task was writing a new story and characters while having most assets already developed and established, and still they failed miserably even in this "luxurious" development environment. So pleas - please stop that mindless chanting about MEA being the first game and thus should be excused, because it is not. What it is is a very poor work of writing combined with unpolished technical part that got released in what essentially is a beta quality, at a price of a full AAA game. There is literally no excuse for that, so stop trying to excuse MEA with such nonsense
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Post by vonuber on Apr 13, 2017 10:35:48 GMT
Can the people who think ME 2 is so great please explain to me why they think that? - the individual character stories including the missions - the overall design aesthetic of architecture and the use of colour - some of the interrupts are just plain amusing - the music was good - LotSB is brilliant - a good control of dialogue options That's balanced out by: - rubbish main story - rubbish upgrade and inventory system - the start of fucking planet scanning - railroading of working for cerberus - human terminator - the paragon / renegade system is bollocks in implementation
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Post by demonicdivas on Apr 13, 2017 10:40:14 GMT
Can the people who think ME 2 is so great please explain to me why they think that? I can't. I don't think ME2 is all that. 1 and 3 were much better. In 2 I got fed up just recruiting people all the time.
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Post by danielhungary on Apr 13, 2017 10:50:01 GMT
Mass Effect 1+2 got overall way better story, better writing. But ME2 got way short and linear missions which i very dislike in that game, and there is 0 flexibility in the power/skill system, weapons.
Mass Effect 3 however is not a better game as Mass Effect Andromeda including the From Ashes, Leviathan, Omega and The Citadel DLC's as well. That is because the missions are short and linear with almost uninspired boss fights.
This is of course my perspective.
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Post by Oswin on Apr 13, 2017 10:53:48 GMT
Can the people who think ME 2 is so great please explain to me why they think that? It was fun. That's it. No in-depth analysis to be had. It was quite simply a game I thoroughly enjoyed from start to finish. It was also the first of the trilogy that I played. People kept telling me that ME1 was the best and as I seem to have a bit of an RPG reputation it was believed I would agree. I did not.
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Post by Bergmaniac on Apr 13, 2017 10:53:54 GMT
I don't get why people keep saying this. There are numerous games which are way better in terms of story and characters than MEA while not being sequels. ME1 being one of the obvious example.
Second, MEA uses a lot of the worldbuilding established in the original trilogy.
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Post by demonicdivas on Apr 13, 2017 10:58:09 GMT
It's a challenge to separate MET and MEA but it's the only way MEA will stand alone on its own feet. I'm a bit in both camps - the writing is awful in many places and the majority characters are forgettable. The technical issues should not have been released with a game and given DAI was 2014 with beautiful animations, there's no excuse for how shoddy our characters look.
On the story side, however, I love it as I feel like I'm in my very own Civilization game, world building, making stuff viable, helping colonists, organising strike teams etc. The Kett freak me the fuck out with their ability to manipulate genes so much and we haven't even begun to find out about the Remnant. Two very interesting new species. I'm intrigued to see what happens with Exiles v Nexus and whether they can ever successfully establish a Council or whether some other form of power structure emerges with the angarans as well. I mean, that current lot are so ill equipped to have any kind of galactic power so I wonder what will happen.
It's so different to MET I cannot compare it, and nor do I think it appropriate because they are so far apart. I know that I'm really enjoying the overarching story and that with some fine tuning and improved writing it will be brilliant. It's only just the start, there's so much more to go.
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Post by zeratul12 on Apr 13, 2017 11:22:18 GMT
First of all, if this is what considered a constructive feedback, then no wonder why most discussions go the way they go. Secondly, the argument about MEA being the first game, thus lacking supposed buildup and looking worse than trilogy is complete bollocks and has been rebuked numerous times. First of all, even ME1 was much more captivating than Andromeda with more believable and interesting characters and dialogues, among many other things. So you cant really use your argument there. Thirdly, even if viewed as stand-alone experience, ME 2 and 3 are still light years ahead more interesting and captivation that MEA will ever be, all things considered. Last but not least, ppl seriously need to stop trying to weasel Andromeda into better light by repeating that notwithstanding argument that MEA is supposedly a first game, because it is not. It had 3 previous game that did pretty much all the heavy stuff in establishing game setting, but at the same time moving to new galaxy provided developers with a huge margin of creative freedom and ability to insert new stuff into the game, luxury that original trilogy did not had. In other worlds - MEA devs "only" task was writing a new story and characters while having most assets already developed and established, and still they failed miserably even in this "luxurious" development environment. So pleas - please stop that mindless chanting about MEA being the first game and thus should be excused, because it is not. What it is is a very poor work of writing combined with unpolished technical part that got released in what essentially is a beta quality, at a price of a full AAA game. There is literally no excuse for that, so stop trying to excuse MEA with such nonsense 1. Matter of opinion 2. Oh really? I can think of several thing that would not have mattered as much without any build up: - The Geth; without playing 2 you would be far less likely to bother saving them, or the Quarians for that matter. - Curing the Genophage: Without 1 and 2 you would be more inclined to screw them over. - Stopping/killing Mordin; Why would you keep him alive if you don't have any history with the guy? - The final goodbyes over the intercom with past team mates who are still alive in 3: ^ - Meeting past characters: It would be like meeting people who you have forgotten and are just like "oh hey its you....." - Talking about past events from the franchise: Its like when you get drunk and don't remember anything "Wait I did WHAT!?" I could go on and on but Ill leave it at this. 3. There is no way to objectively make an opinion on any medias story so lets just drop this one 4. Its a new galaxy the only assets they used are previous character models, a handful of weapon designs and the N7 armour everything else has been built from the ground up. I believe EA is to blame for the rushed release of this game so yeah I do cut them slack since the publisher hound them to get games out faster and faster. Bioware had to make a RPG in 3 years with a new studio at the helm. Take away some technical issues and the game is great, not 10/10 but still very enjoyable.
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Post by Deleted on Apr 13, 2017 11:52:32 GMT
The only reason is goddamn open world. Please Bioware open areas somewhat worked in DAI but no more I'm begging you
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Post by cypherj on Apr 13, 2017 11:54:10 GMT
I'll just post what I did in another thread.
You traveled 600 years to an entirely new system, they could have done whatever they wanted. But no, they made a new citadel, I'm sorry Nexus. The made a new Normandy, I'm sorry Tempest. Settlements had already been started, first contacts had already been made, you didn't really get to Pathfind anything, discover anything, see things for the first time. Planets aside from one had normal skies.
Only two new races, one of which the enemy. The Kett weren't from the Helius cluster, so they had an out to have more than one new race in the game.
An ancient tech that only the protagonist can decipher, Asari expert on said tech. Bioware is the one who made all of this so familiar that not much of it was new to anyone. They removed the discovery themselves, and they should shoulder the blame, not get an pass because the game didn't have the same first time feel and introduction as ME1.
They had total leeway to make what could have pretty much been a new IP, but they played it safe and they're paying for it. And by the sound of things, next game or in DLC, they're going to start bringing other familiar Milky Way races to the game. If they wanted to break from the original trilogy, they should have broken from the original trilogy.
Edit: And I also don't see the love for ME2.
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Post by myalzalean on Apr 13, 2017 12:01:17 GMT
Can the people who think ME 2 is so great please explain to me why they think that? Overall I think the squad mates and game play made ME2 one of the best games of the franchise for me. I really enjoyed having characters like Grunt, Mordin, Thane, Jack, Zaeed, and Kasumi in my squad as opposed to most of the options available in either ME1 or ME3. In ME1 I would NEVER take Garrus anywhere because I didn't like the whole whiny c-sec routine and how he would always get himself perished. In ME2 they turned him into Batman and made him somewhat tolerable to keep around. ME2 introduced the class specific powers Charge, Tactical Cloak, Combat Drone, Adrenaline Rush, and Tech Armor. Charge and Tactical Cloak redefined the Vanguard and Infiltrator classes respectively. Engineer was pretty much a forgotten class in ME1 because you could play an Infiltrator and pretty much be an Engineer with Immunity. The combination of drone, incinerate, and cryo blast added to overload made engineers viable for a change. So yeah, the combination of squad mates I really liked and how much I believe ME2 improved combat and game play over ME1 is why it is high on my list.
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Post by Fogg on Apr 13, 2017 12:04:07 GMT
Open world ('bigger is better') vs well crafted levels is - I think - the biggest difference between ME2/3 and MEA
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Post by SofNascimento on Apr 13, 2017 12:17:55 GMT
No.
MEA is worse than ME1, ME2 and ME3 individually. And much worse.
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Post by neoiceman on Apr 13, 2017 13:02:26 GMT
Wow just wow. ME2 missing so many things like Customisation, a Story with missing parts an dloopholes everywhere, Charakters missing so many things in their storys, the Suicide Mission was an Idiot thing with this Endbossfighting. Yup, the bossfight is the worst part of the Suicide Mission, by very far. I even preferred Saren's meh fight and the no boss fight of 3. And the story didn't miss parts, the story missed, well, a story. The whole of it. I disagree on the characters though, ME2 gave us the best cast of the ME series, and of the BioWare games I've played to date. Ok on an Action Adventure scale the game is really good and thats the point the game is an RPG and for that ME2 was much worse than any other game. Tomb Raider has more RPG elements and an more Open World than the ME2 tunnelshooter. ME2 is not bad, but it is not really an RPG if other Genres have more RPG elements. Story: ME2 not really has an Story and that little bit it has is not really good. ME:A Story has some holes but all around it is well written and performed. Skilltree and Customization: ME2 rudimentary Skillsystem without an deepth and Equip Customisation is fucked up and not really in game. ME:A Skillsystem is great, many things to skill but only 3 skills active sucks hard, Equip Customisation is fine not really superior but more worked on than every other ME game. Characters: ME2 most Characters are hollow and irrational, like Jack or Joker. I mean hey got an loveydovey with Ashley and Liara in ME1 but why should i tell them that i am alive and kicking in the first place if some other girls waiting to be fucked o_O that whole system is so bad i laughted very hard the first time i thinked about that. ME:A Character are not the best ever seen in RPGs but most of them are really good worked on and you can feel with them. Quest: ME2 has some nice Quest but they allways have the same ending and it makes not really a differ if you make them or not, except the loyality missions. ME:A has much Quest and not all of them are good designed, but many have different endings, it matters how you play and make them. Levels: ME2 is an pure, well designed, tunnelshooter like Doom but Doom has more decisions to make. ME:A has some huge open Worlds, sometimes to huge, but it is your decision if you would to explore all, and some little Storylevels but all very good designed. Endfight: ME2 fucked up ME:A fucked up
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