inherit
5160
0
493
dreman999
979
March 2017
dreman999
|
Post by dreman999 on Apr 14, 2017 3:02:14 GMT
It's sad to say that Spider with Technomancer has more engaging and intriguing dialogue, with less money, than BioWare. Sure it does....https://www.youtube.com/watch?v=jkTnvFTVzNg *roll eyes.
|
|
inherit
5160
0
493
dreman999
979
March 2017
dreman999
|
Post by dreman999 on Apr 14, 2017 3:11:59 GMT
The first ME1 was to establish the world, characters, the villains and who your character was, just like ME:A is doing. (Lets face it no-one played ME1 for its gameplay or graphics but for the story). And that's the difference, the story, ME1's was well written and the world was made to fit the story. In ME-A it appears to me, that the Open World was developed and then the developers thought "oh I guess we have to put something in it now" and filled it with a minimal storyline and a myriad of inconsequential side-quests and npcs. ME1 had lots of memorable moments: the Thorian, Liara/Matriarch Benezia, ranchi queen, Wrex confrontation, Sovereign conversation and Ashley/Kaidan decision to name a few. Even the minor NPC's were memorable e.g. Fisk, Dr Michel, Rana Thanoptis, Captain Kirrahe. In ME1 you knew your squadmates strengths and weaknesses more intimately as you dressed them in their armour, picked their weapons and decided on the peripherals they carried. Yes ME1 was an excellent platform for the establishment of a series. I don't see anything wrong with MEA story...Just it's start. MEA has plenty of memorable moments. the battle of Maridian, finding the kett ship and choosing between the salarian pathfinder or the krogan scouts, Meeting the Aragrians for the first time, Jaal confrontation with his rivil, Drack on his granddaughter and what it means to be a parent, seeing what the kett were doing to the people of the salarian ark, fighting an exalted krogan for the first time, going to the remnant city and finding the truth of Angaran, finishing Alec riders memories and finding out the truth behind the initiative, finding out the Kett are fighting among themselves and an entire empire backs them, saving the asari arc. The only time I rolled my eyes were the dialogue up to Aya, finding out about exaltation, and the dialogue of the archon in the list fight.
|
|
inherit
6642
0
812
setokaiba
561
Mar 30, 2017 17:08:54 GMT
March 2017
setokaiba
|
Post by setokaiba on Apr 14, 2017 3:17:03 GMT
All of this remind me of the debate about the original Star Wars trilogy vs Force Awaken.
|
|
inherit
ღ Voice of Reason
169
0
Sept 30, 2024 13:00:01 GMT
17,031
Element Zero
7,270
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 14, 2017 3:17:24 GMT
See I've played Witcher 1 and 2, and I bounced right off 3. Maybe I should give it another go. Probably should. It's a very good game. The thing about the TW3, though, is that it finally brings the novels' story back on track. Even if you've played TW and TW2, it's possible to feel a bit disconnected, I'd think, if you don't at least try to familiarize yourself with the novels. A ton of characters of whom you've only heard, rather than met, are returned to the limelight, as Geralt's memories return and his shared destiny unfolds. Yennefer, Ciri, Regis, Djikstra, and so on... These are all central characters in the novels, but have only been mentioned in the games, until TW3. A great many side characters from the novels also make an appearance. You can get by without reading the novels, but the greater your knowledge of them, the better the game will be. Geralt's crew is no less beloved than Shepard's crew, for those who know them. Getting to know them, though, requires some sort of effort to learn the novels' plot, at bare minimum. Not really knowing the Geralt-Ciri story would make TW3 fall a bit flat, I'd think. Their bond and shared destiny is the focal point of absolutely everything. As to the main topic of this thread, I understand and agree with the spirit of the OP. I actually feel that MEA is already as good as the OT, though. It's a very good starting point for continuing a franchise that Casey Hudson tried to burn and scatter to the winds. (He never had any intention of making more than a trilogy. The scorched earth ending of ME3 should make this abundantly clear. I appreciate his decade of hard work on ME, and his earlier work that I loved. I'm glad that BioWare moved forward with the IP, though.)
|
|
inherit
4599
0
Jun 17, 2017 16:49:17 GMT
3
iicrazytrainii
4
March 2017
iicrazytrainii
|
Post by iicrazytrainii on Apr 14, 2017 4:17:22 GMT
I've been a Bioware fan since the beginning. I've also loved every single mass effect, even 3 with the bad ending. After beating Andromeda, I'm left with an empty feeling. The dialog and pacing of the game doesn't even come close to the original 3. The writing is just not even on the same level. You see a glimmer of hope sometimes throughout the game but then they turn around and destroy it. The characters are forgettable, besides Drack and Vetra. The pacing is just awful. There are a couple choices but they don't even compare to the decisions you had to maken in the original trilogy.
And I'm just going to say it, I don't like Ryder one bit. The voice actors is amazing but the dialog and responses he has makes me cringe (again, writing). This was just a poorly done reboot, plain and simple.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4744
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 14, 2017 7:15:39 GMT
I can't rewrite all the stuff from another thread I started that basically covers this topic. Mainly, story is the issue. Link to thread because I'm too tired at 3 am even to copy paste any of it. bsn.boards.net/thread/8602/moments-andromeda
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
4744
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 14, 2017 7:40:05 GMT
MEA is indeed a first game - for what we expect to be a trilogy or maybe like DAI with an ongoing evolving story. So for that, some of the setting up of it can be more difficult. You have to lay a foundation before you can build and foundations aren't usually very enticing but they are necessary. However, that doesn't excuse the fact that this game could have benefited with much better writing for key things like the companions, like the story in general, like some dialogue, like the damn villain who was a cartoon throwaway. I mean the writing in general was weak, BUT many of the discoveries and mysteries are great in concept. How they resolve it remains to be seen whether it is done well. It reminds me a bit of that show LOST. It gained so many millions of viewers over the span of six years. It was genius at coming up with things that had you ask more questions. You would get an answer here or there but there were always more questions. And they would leave things unexplained for... mystery. Six years later when this show with an AMAZING pilot ended, it pissed off so many in its fan base that they literally cannot run it in reruns because people were that pissed off about wasting six years of their life on what they felt to be an inferior and lazy, lacking creativity ending. Sort of reminds me of how people felt about ME3's ending and why this game is so at risk right out of the gate with the writing already appearing to be subpar by comparison to MET original recipe.
They are setting up a story that has fantastic potential. It can evolve into a captivating series better than than the original if you ask me. But based on their choice for the villain, how poorly he was written and how little insight we gained into him and his race as a result - and also based on how they chose to present many questions but in a few of the answers create only more questions, I am reminded of the ME3 ending as well as the series LOST.
It is a writers job to lead people along, to draw them in and help readers/viewers (or gamers in this case) immerse in the world they create. Questions are a natural draw especially for the curious minded and while answering them too soon can cut short people's interest, not answering them or answering them in such a way that over time there are far more questions than answers and never enough answers forthcoming - that can be a disaster by design because people will imagine things and put ideas together and sometimes in a far more fascinating way than the writer ever conceived. And if those 'theories' become popular and the actual answers are not nearly as interesting (as was the case with LOST and probably the ME3 ending), your audience will feel betrayed or let down.
They are treading dangerously close to familiar waters. Big mysteries. Few answers. Of the few answers we got they lead to more questions. DLC really needs to delve into some of this and give us a fuller picture or more details (answers rather than more nuggets that leave us with only more questions yet again). With ME2 we had so many questions and we got more questions and not many answered. Because of this, for many, ME2 remains a sore point within the series. MEA series has a lot of potential. The set up regarding the many storylines and questions was great but very few of our questions were actually resolved in this game. DLC should answer more. We should feel like we have gained insight from the DLC and perhaps a few new questions. If they do not at least achieve this with the DLC to some degree, it might be early warning signs that they are not up to the task of telling a well written story that can be both compelling and eventually satisfying in its resolve.
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,840
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Apr 14, 2017 11:12:48 GMT
It's sad to say that Spider with Technomancer has more engaging and intriguing dialogue, with less money, than BioWare. Sure it does....https://www.youtube.com/watch?v=jkTnvFTVzNg *roll eyes. WTF is that supposed to tell me that has anything to do with what I said?
|
|
inherit
6559
0
Dec 28, 2019 15:25:34 GMT
202
leo3abp
250
Mar 29, 2017 18:28:45 GMT
March 2017
leo3abp
|
Post by leo3abp on Apr 14, 2017 12:12:58 GMT
First of all, if this is what considered a constructive feedback, then no wonder why most discussions go the way they go. Secondly, the argument about MEA being the first game, thus lacking supposed buildup and looking worse than trilogy is complete bollocks and has been rebuked numerous times. First of all, even ME1 was much more captivating than Andromeda with more believable and interesting characters and dialogues, among many other things. So you cant really use your argument there. Thirdly, even if viewed as stand-alone experience, ME 2 and 3 are still light years ahead more interesting and captivation that MEA will ever be, all things considered. Last but not least, ppl seriously need to stop trying to weasel Andromeda into better light by repeating that notwithstanding argument that MEA is supposedly a first game, because it is not. It had 3 previous game that did pretty much all the heavy stuff in establishing game setting, but at the same time moving to new galaxy provided developers with a huge margin of creative freedom and ability to insert new stuff into the game, luxury that original trilogy did not had. In other worlds - MEA devs "only" task was writing a new story and characters while having most assets already developed and established, and still they failed miserably even in this "luxurious" development environment. So pleas - please stop that mindless chanting about MEA being the first game and thus should be excused, because it is not. What it is is a very poor work of writing combined with unpolished technical part that got released in what essentially is a beta quality, at a price of a full AAA game. There is literally no excuse for that, so stop trying to excuse MEA with such nonsense Dude, no. Most people who say this miss a huge point. ME1 was never really well received. It's not a bad game but people in mass at the time found it boring to play and get through because of the game play. ME1 was just liked by the rpg ME1 compared to the other 2 games have the weakest character development with only Wrex as the real stand out. Garrus and Tali were interesting but not really was well loved then as they were now. it took the 3 games to be the stand out as they are now. liara had it even worse being she is notorious of being only interesting if romance. If not she is just a boring stalker(this coming for someone who really like Liara.) And let's not get started with Kaiden and Ashley. The guy has a point, most people who say it's not as great as the trilogy miss out the fact it took 3 games to do that. Hell, MEA character are more interesting then the ones in ME1. The stand out for the game was it's plot and story. Each main mission had a twist to it that changed everything to it's mission. And a great villain an Saren. MEA plot and story aren't bad but the villain finish badly and the Kett as threatening as they are, are just organic versions of the borg. With Me2 you missed another key thing, everyone one on the ship were colorful exotic characters even among their own races. these were assassins, vigilantes, mercs, and science projectsgone wrong. The cast of MEA are just normal people who are just trying to develop themselves and build new live. it's like comparing Apples to oranges. And with me3, it's the case of having a long history of characters. the are great because they were developed over 3 to 2 games. The cast of MEA is not bad, just not as colorful as ME2's. And out side of the start of the game and the truth of the kett and the Archon's end the story and plot is not bad. I suspect that if you bothered to read the whole post and not only capital letters in it, then you would not have missed a huge point where I said that each ME game of original trilogy measures better than Andromeda even on its own, and while cast of ME1 was less colourful and exotic than in ME2, it was still much better than bland and empty husks that come out as frustrated teens at the very best, in Andromeda. Hell, the whole game feels like some High School summer trip away from parents. So if is that type of character depth that appeals to you - good for you I guess, but the rest of us are used to higher standards BW provided in previous games. And again, as was said numerous times already, trying to compare MEA with OT by nitpicking and trying to put OT games in negative light does not make Andromeda less crappy game.
|
|
inherit
4578
0
5,014
griffith82
Hope for the best, plan for the worst
4,259
Mar 15, 2017 21:36:52 GMT
March 2017
griffith82
|
Post by griffith82 on Apr 14, 2017 12:42:29 GMT
Can the people who think ME 2 is so great please explain to me why they think that? It was fun. That's it. No in-depth analysis to be had. It was quite simply a game I thoroughly enjoyed from start to finish. It was also the first of the trilogy that I played. People kept telling me that ME1 was the best and as I seem to have a bit of an RPG reputation it was believed I would agree. I did not. ME1 is one of those games that did not age well. I played it first on the 360 then pc. It was great then but now... not so much. I still play for the story but only do a few side missions and rush through the gameplay. After ME2 came out the gameplay is soooo much better.
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,840
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Apr 14, 2017 12:45:06 GMT
Benezia is an odd one to mention, because it's generally regarded as one of the more unintentionally hilarious bits in the game due to how horribly corny the whole scene is. Do people really like the Thorian? The buildup was much better than what we ended up getting. Flinging the clones off of the levels with biotics was amusing, but the whole fully armed and fully clothed asari commandos popping out of a plant was really out of left field. I always love people like you. You'll be one of the first eaten when the zombie apocalypse hits. If you don't think that even five people can take you down even if you have a gun, you're wrong. Hell, three even. Maybe even two. Oh no, wait, I'm being subjective again, amirite?
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on Apr 14, 2017 12:50:05 GMT
Benezia is an odd one to mention, because it's generally regarded as one of the more unintentionally hilarious bits in the game due to how horribly corny the whole scene is. Do people really like the Thorian? The buildup was much better than what we ended up getting. Flinging the clones off of the levels with biotics was amusing, but the whole fully armed and fully clothed asari commandos popping out of a plant was really out of left field. I always love people like you. You'll be one of the first eaten when the zombie apocalypse hits. If you don't think that even five people can take you down even if you have a gun, you're wrong. Hell, three even. Maybe even two. Oh no, wait, I'm being subjective again, amirite? I've seen the light. Benezia would make poets weep, and Audrey II would shit itself standing (planting?) in awe of the commando factory plant.
|
|
cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
inherit
6438
0
Dec 15, 2021 17:52:40 GMT
2,396
cypherj
1,586
Mar 28, 2017 14:46:05 GMT
March 2017
cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by cypherj on Apr 14, 2017 12:56:35 GMT
You can always tell what's important in a game to people in threads like this. Even more so in threads where people rank the ME games. People who have ME1 first usually have ME2 last and vice versa. I rarely ever see someone have ME1 and ME2 as their favorite two games.
ME2 was last coming into Andromeda, and once I finish Andromeda and all the patches and DLC have been released it will probably remain there. I just never saw the hype.
|
|
inherit
4007
0
3,824
kotoreffect3
1,737
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kotoreffect3 on Apr 16, 2017 18:06:29 GMT
I don't get the whole "another citadel, another Normandy" complain. It's a space station and a space ship, it is almost impossible to find a space sci-fi game without these two things. How else would you want Ryder to travel between the systems, turning into a Kryptonian? I don't even care if the Tempest is essentially a Normandy rehash. Personally I think aesthetically it's a vast improvement over the original, and the internal layout is much nicer, especially the bridge. Rear Admiral Mikhailovich would agree with me. Lol It's still a stealthy scout ship and he hates those. I always wondered how the dummy became a Rear Admiral since pretty much every military values intelligence gathering, reconnaissance, and infiltration.
|
|
inherit
5160
0
493
dreman999
979
March 2017
dreman999
|
Post by dreman999 on Apr 16, 2017 20:13:02 GMT
With MEA everything great about happen in the later parts of the game. ME1-3 got your attention as early as possible. Added MEA glaxy map my be pretty but it's empty. they need some the quest on no hub world planet like Me1. Eos is way too emply and is the worst planet to start on while Kadarja is the best planet for how an open world planet with quest should be. And they need to get the player to the planet settlement with ease or a dirve to get there. most of the lore is there.
|
|