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Post by Doctor Fumbles on Apr 14, 2017 17:38:50 GMT
Shepard was shaped by my decisions, Ryder has one personality and I just choose with what emotion he/she will answer. Role playing wise it's weak. As a character Ryder is fine, but it's not what an RPG is about. JRPG says hi.
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Post by KaiserShep on Apr 14, 2017 17:42:25 GMT
This is a big reason why I prefer Ryder. That the character seems to come off as noticeably more intelligent makes the protagonist much more appealing to me. I also think that Ryder has better options for the endgame speech, but that's a separate matter (even Hawke gets better endgame dialogue so there's that).
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Post by KaiserShep on Apr 14, 2017 17:43:45 GMT
Ryder is a teenager... Shepard was a grownup.... ....which you wouldn't know from Shepard's lines. Shepard's prevalent tone suggests experience, but his lines often suggest an 80-IQ private. Meanwhile Ryder is inexperienced, and that shows in her prevalent tone and you can't opt out of it, but she's mentally more mature than her inexperience would suggest. Well, as long as you don't attempt to romance Suvi. Hah, yeah that initial dialogue is pretty goofy. Thankfully, it's only that one instance and it doesn't happen again, though Kallo has to live through more flirting on the bridge again in the post-campaign dialogue. Kallo: "Must I be here for this?" Ryder: "It's a rough life, buddy." Kallo: "Go….pathfind."
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Post by Melcara on Apr 14, 2017 17:45:59 GMT
"I don't think I was in school when they taught quantum... embezzelment... communism."
Yup, Ryder is simply dripping with wisdom and intelligence.
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Post by KaiserShep on Apr 14, 2017 17:50:45 GMT
"I don't think I was in school when they taught quantum... embezzelment... communism." Yup, Ryder is simply dripping with wisdom and intelligence. If I remember correctly, there's two options there when SAM mentions their QE connection, where you can choose "Quantum what?" or "That's useful". I didn't know the former had that response XD. If it was autodialogue, I would definitely have been bothered. It's why I don't really knock Shepard for the asari mating thing in ME1, because it's pretty clear from the paraphrase it's gon' be dumb.
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Post by Melcara on Apr 14, 2017 17:53:25 GMT
"I don't think I was in school when they taught quantum... embezzelment... communism." Yup, Ryder is simply dripping with wisdom and intelligence. If I remember correctly, there's two options there when SAM mentions their QE connection, where you can choose "Quantum what?" or "That's useful". I didn't know the former had that response XD There are two options. I picked the emotional one, just to see what would happen, and it made me facepalm.
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Post by cypherj on Apr 14, 2017 17:56:10 GMT
Ryder is a teenager... Shepard was a grownup.... Ryder is not a teenager, and if you're Sara Ryder you've been around and seen some combat. The Ryder's are what in their low 20s, 22-23?
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Post by Ieldra on Apr 14, 2017 17:57:47 GMT
People who prefer Shepard/paragon/renegade are typically people who enjoy playing the anti-hero in games. They see Ryder as too much of a "good guy" and that turns them off. Either that, or they're used to Shepard and crew after three games + DLC and don't like change. I don't think it has much to do with Ryder's/Shepard's intelligence. It has everything to do with intelligence. With *what* is said rather than how it is said. I actually don't like protagonists who're too much of a standard "good guy" and appreciate decisions that go against the standard heroic attitude. Ryder has those here and there, but Shepard makes them with more attitude. Again, I can see why you might prefer the latter but that prevailing attitude doesn't mean "stupid". Stupid, that happens, for instance, when Shepard is forced to ignore obvious aspects of a situation because they don't fit into the MET's binary morality, perhaps the most noticeable difference to Ryder. It's making nonsensical statements like post-Thessia because the writers were unable to anchor their drama in their fictional world. It's making statements that would fit a stupid grunt unavoidable like in ME3's prologue. It's making eminently sensible choices appear evil because they cost lives, and several things more.
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Post by Ieldra on Apr 14, 2017 17:59:23 GMT
"I don't think I was in school when they taught quantum... embezzelment... communism." Yup, Ryder is simply dripping with wisdom and intelligence. You can avoid that, however. You couldn't avoid Shepard's post-Thessia -100 IQ drop.
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Post by Ieldra on Apr 14, 2017 18:02:08 GMT
If I remember correctly, there's two options there when SAM mentions their QE connection, where you can choose "Quantum what?" or "That's useful". I didn't know the former had that response XD There are two options. I picked the emotional one, just to see what would happen, and it made me facepalm. Perhaps you should've paid attention to the paraphrase. Yes they're often crap, but the QE emotional one should've given you ample warning, even though the actual result was, perhaps, a little more ignorant than Ryder should've been, even in emotional mode.
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Post by Melcara on Apr 14, 2017 18:03:54 GMT
There are two options. I picked the emotional one, just to see what would happen, and it made me facepalm. Perhaps you should've paid attention to the paraphrase. Yes they're often crap, but the QE emotional one should've given you ample warning, even though the actual result was, perhaps, a little more ignorant than Ryder should've been, even in emotional mode. Bad writing is still bad writing, but yeah, definitely won't pick that one again
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Post by themikefest on Apr 14, 2017 18:19:46 GMT
What would Ryder do/say if he/she were in Shepard's shoes? What would Shepard do/say if she/he were in Ryder's shoe's?
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Post by cheeseandonion on Apr 14, 2017 18:24:13 GMT
It's less about the intelligence of Ryder and more about his personality. I just love his witty, impulsive behaviour with the constant quips. This is the exact reason why I hate him. Most of the shite he spouts sounds like it comes straight from some faffy fanfiction.
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Post by FluffyCannibal on Apr 14, 2017 18:44:24 GMT
Thanks for the info. Not that I have any idea what ties this stupid stuff to your conversation choice, in-world. I wonder, though: do your choices often influence autodialogue? Like in DA2? Yes. I did my first playthrough as a left-sided Scott and now I'm doing my second as right-sided Sara, and I've noticed subtle differences in the auto-dialogue. Sara's...less of a dumb jackass than her brother (although I love him for being a big dumb jackass)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Theonewomanarmy
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Post by OneWomanArmy on Apr 14, 2017 18:56:55 GMT
Ryder is a teenager... Shepard was a grownup.... ....which you wouldn't know from Shepard's lines. Shepard's prevalent tone suggests experience, but his lines often suggest an 80-IQ private. Meanwhile Ryder is inexperienced, and that shows in her prevalent tone and you can't opt out of it, but she's mentally more mature than her inexperience would suggest. Well, as long as you don't attempt to romance Suvi. Sweet Ieldra I disagree with you I felt that Ryder was very immature in her behavior while Shepard was more mature. The whole crew in mea felt very teenage like to me compared to the other Mass Effect games.
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Post by Bergmaniac on Apr 14, 2017 18:59:12 GMT
Shepard isn't the sharpest tool in the shed by any means, but she is a genius compared to Ryder who is a total dumbass 90% of the time.
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Post by Deleted on Apr 14, 2017 19:02:47 GMT
It's funny... people complain about the steady stream of ego-stroking and deference directed at the PC/player, and then when the writers back that down a few notches, other people complain that their character is dissed. The writers can't win. Shepard was a mid-level military officer, an N7, who had earned a reputation as the go-to person when you really need to get something done. She had the full faith and backing of the entire Alliance military (and allies) as well as galactic-wide authority conferred by the Council in her role as a Spectre. Even so, she was expected to obey orders from the military hierarchy (Hackett, Anderson) and did her share of yessiring and saluting. And let's not forget that neither the Alliance Parliament nor the Council exactly bowed at her feet and went along with her ideas - they denied the reapers until they couldn't deny them any more. She was so very special that TIM spent 4 billion credits to revive her corpse, and she took plenty of crap from a variety of sources about her stint working with Cerberus. Her journey was bookended by Udina grounding her and the Normandy in ME1, and starting out grounded and decommissioned in ME3. Ryder was a complete unknown - an unproven substitute for the Pathfinder they'd expected to be serving in that role. She was leading not a military organization, but a rag-tag group of misfits ala DA2's Hawke, any of whom could have bailed at any time. Cora and Liam were the only original members of the Pathfinder team who stuck around; the other survivors of their initial outing bailed. The only real authority she had was that conferred by the Nexus leadership, who had plenty of problems of their own. I wonder, though: do your choices often influence autodialogue? Like in DA2? It does at least in the context of the remainder of a particular interaction. Beyond that, I can't say. I wouldn't say so, I played an emotional/logical mix and many of the emotional lines come off as more hopeful, rather than outright emotional. Ryder sounds more optimistic and idealistic, like she really believes in the Initiative and that they will prevail in finding a home, or that it is worth not giving up hope on finding survivors, etc. I've been pleasantly surprised by some of the "emotional" dialogue choices. I've avoided them, expecting something along the lines of "I won't let fear compromise who I am", but they're usually pretty sensible with a serving of hopeful optimism and/or designed to be comforting in some way.
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Post by Bergmaniac on Apr 14, 2017 19:05:43 GMT
It's less about the intelligence of Ryder and more about his personality. I just love his witty, impulsive behavior with the constant quips. See, that's a big part of why I think Ryder is dumb. She constantly tries to be witty, even when you pick the non-casual options, but she completely fails at it most of the time IMO.
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Post by VanSinn on Apr 14, 2017 19:16:14 GMT
Yanno...
I've reloaded a few saves just to see the different responses. And I just don't get the "4 ways to say the same thing."
Quite often, the responses Ryder can give can vary quite drastically. OUTCOMES may not change too much, 'cept for a line or two here and there, but you can definitely shape Ryder more than people seem to think you can. You can be hopeful and optimistic, professional and almost reluctant, a Malcolm Reynolds type using quips and one-liners to try and walk your way through Andromeda...
I played a (mostly) emotional Sara Ryder with a decent amount of Logical responses, very rarely Casual or Professional (unless those were the only two options available)...and Scott so far I'm playing more Logical with some smart-ass Casual picks...and they feel pretty darned different as characters to me.
Not as huge of a difference as between Paragon or Renegade Shepard, but still different in quite a few important ways.
I certainly wouldn't argue against having more forceful options in any potential sequel, having a few "Hey, I'm the pathfinder, stop giving me shit" lines, even if your crew ignored it, wouldn't be a bad thing, but I'm not gonna complain about what we got. I think it worked quite well, and I'm liking it over the P/R dichotomy we had in the OT.
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Post by vonuber on Apr 14, 2017 19:17:11 GMT
See, that's a big part of why I think Ryder is dumb. She constantly tries to be witty, even when you pick the non-casual options, but she completely fails at it most of the time IMO. Trying to be witty shows an active brain. Shep was a bit of a dullard to be honest. The funniest thing she could do usually involved violence as the punchline.
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Post by Doctor Fumbles on Apr 14, 2017 19:19:06 GMT
See, that's a big part of why I think Ryder is dumb. She constantly tries to be witty, even when you pick the non-casual options, but she completely fails at it most of the time IMO. Trying to be witty shows an active brain. Shep was a bit of a dullard to be honest. The funniest thing she could do usually involved violence as the punchline. Even a failed witty response is better then no witty response. I give credit to people who try to be funny as opposed to dullards who have to have a serious face 24/7.
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Post by Melcara on Apr 14, 2017 19:36:59 GMT
See, that's a big part of why I think Ryder is dumb. She constantly tries to be witty, even when you pick the non-casual options, but she completely fails at it most of the time IMO. Trying to be witty shows an active brain. Shep was a bit of a dullard to be honest. The funniest thing she could do usually involved violence as the punchline. Constantly trying to be witty gets old really fast. Especially when the quips aren't that clever to begin with. Plus, it kind of ruins roleplaying for logical/professional Ryder, but that's a whole another issue entirely.
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Post by vonuber on Apr 14, 2017 19:43:37 GMT
Constantly trying to be witty gets old really fast. Especially when the quips aren't that clever to begin with. Plus, it kind of ruins roleplaying for logical/professional Ryder, but that's a whole another issue entirely. Well depends if you find it witty or not doesn't it? Humour is very subjective.
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Post by ayenari on Apr 14, 2017 19:58:51 GMT
Shepard was shaped by my decisions, Ryder has one personality and I just choose with what emotion he/she will answer. Role playing wise it's weak. As a character Ryder is fine, but it's not what an RPG is about. The last bioware game that allowed people to actually "shape" their player character was the Warden in DA:O. They haven't truly had that ever since they stopped with mute protagonists.
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Post by Melcara on Apr 14, 2017 20:01:26 GMT
Constantly trying to be witty gets old really fast. Especially when the quips aren't that clever to begin with. Plus, it kind of ruins roleplaying for logical/professional Ryder, but that's a whole another issue entirely. Well depends if you find it witty or not doesn't it? Humour is very subjective. True. It's just that I'd expect something different than "I'd like to eat lunch, not be lunch" from a highly intelligent person is all. But you're right, humor is indeed subjective ^^
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