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Post by Deleted on Apr 17, 2017 0:04:22 GMT
40 million dollars is actually a small budget for a triple A title. Dead Space 3 costed like 80 million dollars. GTAV costed over 100 million. Witcher 3 also cost over 80 million. The question is, why did Andromeda have such a small budget? Assuming that $40 million is accurate and includes marketing costs... It is apparently in line with ME3's budget, though with inflation factored in ME:A would be made with a slightly smaller budget. EA may not have wanted to invest more than they did on previous Mass Effect games. Bioware Montreal was an untested studio that had yet to helm a full game. That might have contributed EA being tight with the purse strings. ME3 had that whole ending controversy and Bioware and the series reputation has been somewhat tarnished ever since. Maybe it was thought that might impact sales? Large corporations do tend to be risk averse. Despite being popular games with a passionate fanbase, none of the prior Mass Effect games was a massive hit. None ever came close to matching the sales numbers of Skyrim or The Witcher 3. If this game was expected to sell between 3 and 4 million copies (in line with ME2 & ME3) it might have contributed to EA being conservative with the game's budget. A publisher probably isn't going to invest $80 million or more on a game unless they're expecting it to pull in TW3 numbers. The Witcher 3 moved at least three times as many copies as Mass Effect 3. /speculation
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Post by Deleted on Apr 17, 2017 0:08:32 GMT
Oh, if it were a BioWARE's game, it would have been "atrociously bad combat, that is awful, and it's better to spend your time watching seniors' ping-pong match..." etc, etc, etc. That Polish Game can't do no wrong, obviously. You just have to get used to the way they do things, and change your attitude. By whatever reason the same courtesy is not extended to BioWARE. One review gave the game 1/10 because they hate the gay and female romances. That's all you need to know about gamers reviewing MEA. Meanwhile Witcher has bad combat, a blind protagonist and was as buggy as a Bethesda game on PlayStation but it's considered one of the greatest games ever. Yes, I know. And Obsidian has never in their entire career delivered a game that was playable out of the box, beginning to end, dropped support for their games, etc, ad they are still the best ever game company, and it was never their fault. We can guess whatever we want about what went in that Montreal studio, but in the end of the day, BioWARE released a playable game, with tons of high quality content, that does not have systemic game-breaking bugs, and have one of the most logical, well delivered story-lines that they have ever delivered, in a world that is more than just a quick wallpaper. The Andromeda is a solid game, and the mere fact that something this good and solid as that is just not good enough for Bio, it has to bring rapture, and ignite the personal emotional cataclysm in each and every player, transcending every boundary in a titanic fit of otherworldly excitement... should really flatter Bio. The problem is not with Andromeda. It's with that expectation. Andromeda is a video-game. A well-designed, and decently executed game that covers a lot of ground. No more, but no less.
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Post by Deleted on Apr 17, 2017 0:11:42 GMT
Oh, if it were a BioWARE's game, it would have been "atrociously bad combat, that is awful, and it's better to spend your time watching seniors' ping-pong match..." etc, etc, etc. That Polish Game can't do no wrong, obviously. You just have to get used to the way they do things, and change your attitude. By whatever reason the same courtesy is not extended to BioWARE. It is from me, but you are correct most do not. I know, I just badly wish the same sort of measured responses where offered in discussion of bio games. I mean, maybe it's the same on the TW3 forums, I dunno. At any rate, TW3 is targeting a differnt and a smaller slice of the audience, so folks like me simply do not pick it up, because we know in advance that it's just not our game :) Bio tries to cover a lot more ground than TW3 does.
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Post by griffith82 on Apr 17, 2017 0:11:44 GMT
One review gave the game 1/10 because they hate the gay and female romances. That's all you need to know about gamers reviewing MEA. Meanwhile Witcher has bad combat, a blind protagonist and was as buggy as a Bethesda game on PlayStation but it's considered one of the greatest games ever. Yes, I know. And Obsidian has never in their entire career delivered a game that was playable out of the box, beginning to end, dropped support for their games, etc, ad they are still the best ever game company, and it was never their fault. We can guess whatever we want about what went in that Montreal studio, but in the end of the day, BioWARE released a playable game, with tons of high quality content, that does not have systemic game-breaking bugs, and have one of the most logical, well delivered story-lines that they have ever delivered, in a world that is more than just a quick wallpaper. The Andromeda is a solid game, and the mere fact that something this good and solid as that is just not good enough for Bio, it has to bring rapture, and ignite the personal emotional cataclysm in each and every player, transcending every boundary in a titanic fit of otherworldly excitement. The problem is not with Andromeda. It's with that expectation. Andromeda is a video-game. A well-designed, and decently executed game that covers a lot of ground. No more, but no less. As per Obsidian the only time it wasn't their fault was KOTOR 2. Lucasarts pushed them to release when it wasn't ready.
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Post by Deleted on Apr 17, 2017 0:16:10 GMT
Yes, I know. And Obsidian has never in their entire career delivered a game that was playable out of the box, beginning to end, dropped support for their games, etc, ad they are still the best ever game company, and it was never their fault. We can guess whatever we want about what went in that Montreal studio, but in the end of the day, BioWARE released a playable game, with tons of high quality content, that does not have systemic game-breaking bugs, and have one of the most logical, well delivered story-lines that they have ever delivered, in a world that is more than just a quick wallpaper. The Andromeda is a solid game, and the mere fact that something this good and solid as that is just not good enough for Bio, it has to bring rapture, and ignite the personal emotional cataclysm in each and every player, transcending every boundary in a titanic fit of otherworldly excitement. The problem is not with Andromeda. It's with that expectation. Andromeda is a video-game. A well-designed, and decently executed game that covers a lot of ground. No more, but no less. As per Obsidian the only time it wasn't their fault was KOTOR 2. Lucasarts pushed them to release when it wasn't ready. That's what they say. If they are unable to deliver a quality product on the contract within the deadlines because they did not scale back in time, it's not exactly to their credit as a developer. We have no idea what strain Bio Montreal was under, but we are playing a product that is by far more finished and polished than KOTOR2 at release. And, yeah, my rants are done. It's pointless. <3 Bio. <3 Andromeda.
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Post by therevanchist25 on Apr 17, 2017 0:22:47 GMT
Yes, I know. And Obsidian has never in their entire career delivered a game that was playable out of the box, beginning to end, dropped support for their games, etc, ad they are still the best ever game company, and it was never their fault. We can guess whatever we want about what went in that Montreal studio, but in the end of the day, BioWARE released a playable game, with tons of high quality content, that does not have systemic game-breaking bugs, and have one of the most logical, well delivered story-lines that they have ever delivered, in a world that is more than just a quick wallpaper. The Andromeda is a solid game, and the mere fact that something this good and solid as that is just not good enough for Bio, it has to bring rapture, and ignite the personal emotional cataclysm in each and every player, transcending every boundary in a titanic fit of otherworldly excitement. The problem is not with Andromeda. It's with that expectation. Andromeda is a video-game. A well-designed, and decently executed game that covers a lot of ground. No more, but no less. As per Obsidian the only time it wasn't their fault was KOTOR 2. Lucasarts pushed them to release when it wasn't ready. I would argue that greatly. KOTOR 2 was their fault, because they did what Obsidian always does. They dreamed too big. If they had simply decided to wrap up the plot, rather than try to push that god awful Droid Planet into the game, they would have likely had time to finish.
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Post by ShadowAngel on Apr 17, 2017 0:24:09 GMT
40 million dollars is actually a small budget for a triple A title. Dead Space 3 costed like 80 million dollars. GTAV costed over 100 million. Witcher 3 also cost over 80 million. The question is, why did Andromeda have such a small budget? Assuming that $40 million is accurate and includes marketing costs... It is apparently in line with ME3's budget, though with inflation factored in ME:A would be made with a slightly smaller budget. EA may not have wanted to invest more than they did on previous Mass Effect games. Bioware Montreal was an untested studio that had yet to helm a full game. That might have contributed EA being tight with the purse strings. ME3 had that whole ending controversy and Bioware and the series reputation has been somewhat tarnished ever since. Maybe it was thought that might impact sales? Large corporations do tend to be risk averse. Despite being popular games with a passionate fanbase, none of the prior Mass Effect games was a massive hit. None ever came close to matching the sales numbers of Skyrim or The Witcher 3. If this game was expected to sell between 3 and 4 million copies (in line with ME2 & ME3) it might have contributed to EA being conservative with the game's budget. A publisher probably isn't going to invest $80 million or more on a game unless they're expecting it to pull in TW3 numbers. The Witcher 3 moved at least three times as many copies as Mass Effect 3. /speculation Your last paragraph is exactly my point when it comes to a games budget. Only games that are expecting to pull in a ton of sales will be given the luxury of a large budget as if they are given said budget but underachieve they lose out. If one goes through biowares history on game budgets they'll see bioware games in general tend to be between 20-40 million which is more than enough for their goals. GTA, first person shooters in general, and a few exceptions between RPGs (mainly Bethesda games) are given the luxury of a large budget because they're considered top of the market. Personally I'd wonder how well Mobas would sell if they weren't F2P but doubt we'll see many ever try since they're able to get so many players pulled in by it being F2P and it helps them on their MicroTs since people aren't having to pay $60 up front. As you said, mass effect has never been a top hit when it comes to sales or making money,it'd be naive of them to give up more for a larger budget without the guarantee of more sales happening, which is a very questionable thing because of the ME3 controversy, DA:I and now MEA being so mixed on their direction I'd doubt EA would feel comfortable giving bioware a bigger budget. Bioware does enough to get by, but they've never been top of the world commercially regardless how well received it is by their own fanbase. Mid bet Andromeda has the budget that the previous trilogy had, I wouldn't be suprised if it were higher but I wouldn't count on it being to much higher. personally I still don't think budget is an issue as the OT did just fine not having as much as most games out there had, it comes down to talent making do with what they're given and I've always preferred the lower budget games compared to the ones that pour millions upon millions into theirs yet don't appeal to me.
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Post by Link"Guess"ski on Apr 17, 2017 0:25:40 GMT
They spent it on blowing the scope of prodution out of proportions with an overlong game and oversized maps. I hope they get to make another 40 million dollar game again in this series but with condensed scope of content and better attention to detail.
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Post by The Biotic Trebuchet on Apr 17, 2017 0:27:54 GMT
Yep, Cora's arse and blue boobies.
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Post by timebean on Apr 17, 2017 0:34:55 GMT
See, that's interesting. My first time was a logical/professional "explore every nook and cranny" 98% playthrough, I did not have much fun...at all. It was tedious as hell to me. Now for my 2nd, I am playing casual/emotional, which has funnier lines, and only focusing on main story and loyalty. And I am enjoying it much more this time around because it feels more balanced. I think it was the time rather then the story balance that was way out of wack for me. All those fetch quests felt like work. In a weird way the shards in DAI were more successful to get us to go all over the game board, because it felt like you were working towards something with all the running about (ie, to unlock that final door and solve a mystery). Then, on subsequent playthroughs, you never need do it again. IN this game, the fetching and random crap is just...there feels like there is way more of it than core gameplay. Everyone is different, I reckon! Also...I have no idea how much money it takes to make a game, nor what it goes to in the game. I imagine people and their slaries and their health insurance and all that are alot of it. Oh wait...Canadians don't have to buy health insurance! But the 98% completionism against your better judgment is not enjoying the game at your own pace. It is deliberately trying to do every mission, and a lot of those missions are a sprinkle of stuff to be done at whim. The ideal PT are the main missions, the companions stuff & Ryder's personal story, the planetray missions with the Vaults, and whatever sidequests that strike your fancy and are enjoyable. That's how I played it, and that's how I think the game is the best, and the main achievement of the game that it provides you with content to do it. It's very well balanced at the start, it will take you to all planets, and it has a very logical flow, and which lead to follow where. It's not like Inquisition, where you have to look it up on the internet that you can skip 6/10 areas, and it's fine. There is nothing interesting there anyway. It's not like DA2, which will make you run around in circles around the same neighborhood, hoping that you love Hawke enough to just get another story about Hawke It's not like ME2, when after diligently recruiting a gigantic team and getting to know them, you will do one mission where you send them on submissions. It's not like in ME3, where you'd sit through Shepard's Fade to Gray Dreams and follow the story through the checkpoints to the Mother of All Checkpoints. It has it all, and nothing to an overwhelming degree. Well, at least I am guessing that for a true devotee of the OW, the sidemissions are about just as fairly light compared to something like Inquisition as the romantic component is light compared to the romances of the Origins' magnitude. Each component is sufficient, but NOT over the top overwhelming everything ELSE. All good points. I will say, however, that on that first play through, I found it hard to tell what was important versus what was not. For example, I found some cool stuff here and there doing random tasks, so I felt like I needed to do them all to get the complete story. When I met the first architect on Eos, I was so shock cause it was part of what seemed like a random task. So I felt compelled to do every little thing. Definitely having more fun this time round, taking it at a more relaxed pace and doing only what helps me stay engaged in the story/characters. I thought the pacing in ME2 and ME3 was great. I was never really bored in those games (and unlike many, I liked the dream sequences in ME3 cause I love angsty fluff! ). Agree totally about DAI and DA2. Some of those areas (like the Hidden Wastes) seemed like cheaper DLC to me.
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Post by Deleted on Apr 17, 2017 0:43:30 GMT
But the 98% completionism against your better judgment is not enjoying the game at your own pace. It is deliberately trying to do every mission, and a lot of those missions are a sprinkle of stuff to be done at whim. The ideal PT are the main missions, the companions stuff & Ryder's personal story, the planetray missions with the Vaults, and whatever sidequests that strike your fancy and are enjoyable. That's how I played it, and that's how I think the game is the best, and the main achievement of the game that it provides you with content to do it. It's very well balanced at the start, it will take you to all planets, and it has a very logical flow, and which lead to follow where. It's not like Inquisition, where you have to look it up on the internet that you can skip 6/10 areas, and it's fine. There is nothing interesting there anyway. It's not like DA2, which will make you run around in circles around the same neighborhood, hoping that you love Hawke enough to just get another story about Hawke It's not like ME2, when after diligently recruiting a gigantic team and getting to know them, you will do one mission where you send them on submissions. It's not like in ME3, where you'd sit through Shepard's Fade to Gray Dreams and follow the story through the checkpoints to the Mother of All Checkpoints. It has it all, and nothing to an overwhelming degree. Well, at least I am guessing that for a true devotee of the OW, the sidemissions are about just as fairly light compared to something like Inquisition as the romantic component is light compared to the romances of the Origins' magnitude. Each component is sufficient, but NOT over the top overwhelming everything ELSE. All good points. I will say, however, that on that first play through, I found it hard to tell what was important versus what was not. For example, I found some cool stuff here and there doing random tasks, so I felt like I needed to do them all to get the complete story. When I met the first architect on Eos, I was so shock cause it was part of what seemed like a random task. So I felt compelled to do every little thing. Definitely having more fun this time round, taking it at a more relaxed pace and doing only what helps me stay engaged in the story/characters. I thought the pacing in ME2 and ME3 was great. I was never really bored in those games (and unlike many, I liked the dream sequences in ME3 cause I love angsty fluff! :lol: ). Agree totally about DAI and DA2. Some of those areas (like the Hidden Wastes) seemed like cheaper DLC to me. I did not mind the pacing in ME2 and ME3. In ME2, I minded the abrupt ending after recruiting the team, and the size of the team. It was a cool team, but I did not really get to adventure with them. In both of these games I minded that we did not get to see the neighborhood. Even out of the four Council races we only got to visit the home worlds for... actually, we got to visit a couple of tiny corners under heavy bombardment. I mean, what's Palaven look like? What's the name of Salarian homeworld even? Do Asari exclusively construct temples? The closest we've come t exploring Khar'shan is buying an Eel on Citadel... In Andromeda, we are finally exploring the Angaran world. But the main story is just as cohesive and long as the one in ME1 and ME3. Anyway, did not I say something about stopping to rant? I should.
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Post by griffith82 on Apr 17, 2017 1:02:31 GMT
As per Obsidian the only time it wasn't their fault was KOTOR 2. Lucasarts pushed them to release when it wasn't ready. I would argue that greatly. KOTOR 2 was their fault, because they did what Obsidian always does. They dreamed too big. If they had simply decided to wrap up the plot, rather than try to push that god awful Droid Planet into the game, they would have likely had time to finish. Possibly but that planet is fun imo.
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Post by Giant Ambush Beetle on Apr 17, 2017 1:07:38 GMT
Marketing. It's always marketing. Even the marketing was very minimalistic compared to ME 1, 2 & 3. And other AAA games.
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Post by zipzap2000 on Apr 17, 2017 1:10:18 GMT
Dev holidays and lobster lunches.
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Post by ihatebadgames02 on Apr 17, 2017 1:24:51 GMT
You think biological Reapers grow on trees?
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Post by suikoden on Apr 17, 2017 1:32:07 GMT
That is why he's here... to troll. That's a question that always puzzles me when I read posts about how great Witcher and how terribly bad Andromeda is. If it would be me, I wouldn't want to to talk about a game as bad as Andromeda, I would toss it right away in my (virtual) trash can. I would try to forget about it - shit game, move on. And of course I would play my great witcher game all day long or hang up in a witcher forum with all the other witcher fans and discuss how great witcher is instead of wasting my time in a BW forum with so much fools who believe a shit game like Andromeda is fun to play. My best guess? Witcher actually seems to be so extremely boring that hanging around in a BW forum is much more entertaining than playing this "larger than life" game. Maybe... it's because I'm a huge fan of the series, and won't just merely accept mediocrity? Next game needs to be a lot better - it won't be as long as there are shills like you that just eat up Bioware's half-assed efforts, saying "feed me more" Without the backlash, Bioware will follow the $$$ and release the same crap quality in Andromeda 2.
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Post by Steelcan on Apr 17, 2017 1:32:46 GMT
do we know if that 40 million price tag included marketing costs?
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Post by suikoden on Apr 17, 2017 1:40:42 GMT
do we know if that 40 million price tag included marketing costs? We don't know, but I doubt it does - as EA is on the record as saying "EA executive Rich Hilleman indicated in a speech that his company now typically spends two or three times as much on marketing and advertising as it does on developing a game." So that would mean they'd have spent like $10m on Andromeda, which is ludicrous... They probably spent around $100m on Andromeda after marketing.
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Post by friffy on Apr 17, 2017 11:52:21 GMT
That's a question that always puzzles me when I read posts about how great Witcher and how terribly bad Andromeda is. If it would be me, I wouldn't want to to talk about a game as bad as Andromeda, I would toss it right away in my (virtual) trash can. I would try to forget about it - shit game, move on. And of course I would play my great witcher game all day long or hang up in a witcher forum with all the other witcher fans and discuss how great witcher is instead of wasting my time in a BW forum with so much fools who believe a shit game like Andromeda is fun to play. My best guess? Witcher actually seems to be so extremely boring that hanging around in a BW forum is much more entertaining than playing this "larger than life" game. Maybe... it's because I'm a huge fan of the series, and won't just merely accept mediocrity? Next game needs to be a lot better - it won't be as long as there are shills like you that just eat up Bioware's half-assed efforts, saying "feed me more" Without the backlash, Bioware will follow the $$$ and release the same crap quality in Andromeda 2. LOL You made my day. I have a - you would call it shill or BW-drone - in my family and we often have hard fights about the quality of BW, very hard fights. If I would show your comment to this person... ROFLOL, that's what this person would do. Difference between you and me - and I think of myself as no lesser "huge" fan of Shepard as you pretend to be - I don't cry around and compare a company to another, a game to another because I coulnd't care less about this witcher hype (that is obviously just based on Witcher 3. Who even cares to talk about 1 or 2?) I want a good BW game with good BW stories and qualities - nothing more, nothing less. But I would also prefer every mediocre BW game over ten of "perfect" Witcher3 games. I don't want BW to be like CDPR because some people want their Witcher in Space. I am no CDPR shill that praises their full-assed efforts to please people like you. And I don't want BW to probably listen to people like you (heaven beware us...) who cry out lout "feed me more of this shit". My expectations of what a game should look like or how a game should entertain me obviously differs from yours - thankfully. I don't think of Andromeda as "crap" or mediocre. Of course there is a lot that needs improvement but I don't bitch around because I never wanted a "Shepard 2.0" (and I will never understand how people can idolize Shep and the OT so much) or - and that would be even worse - a "Space-Wixer". My advice for people like you: Since you're so convinced that CDPR is a company that "listens" to you and BW is just a company that gets worse with every new game, you should stick around at their forum to praise and ask them for a game in space. A universe they have to create instead of copying it from a book series (and even that poorly done...). With all the features you so much like to see - whatever that might be. I'm certain if you put the same amount of time and effort into it as you do here CDPR certainly will listen to you.
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Post by Psychevore on Apr 17, 2017 12:10:25 GMT
That's a question that always puzzles me when I read posts about how great Witcher and how terribly bad Andromeda is. If it would be me, I wouldn't want to to talk about a game as bad as Andromeda, I would toss it right away in my (virtual) trash can. I would try to forget about it - shit game, move on. And of course I would play my great witcher game all day long or hang up in a witcher forum with all the other witcher fans and discuss how great witcher is instead of wasting my time in a BW forum with so much fools who believe a shit game like Andromeda is fun to play. My best guess? Witcher actually seems to be so extremely boring that hanging around in a BW forum is much more entertaining than playing this "larger than life" game. Maybe... it's because I'm a huge fan of the series, and won't just merely accept mediocrity? Next game needs to be a lot better - it won't be as long as there are shills like you that just eat up Bioware's half-assed efforts, saying "feed me more" Without the backlash, Bioware will follow the $$$ and release the same crap quality in Andromeda 2. 'I'm a huge fan of the series' 'shills like you' Sounds an awful lot like 'because I love my country' 'cucks like you'.
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March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Apr 17, 2017 12:17:34 GMT
Maybe... it's because I'm a huge fan of the series, and won't just merely accept mediocrity? Next game needs to be a lot better - it won't be as long as there are shills like you that just eat up Bioware's half-assed efforts, saying "feed me more" Without the backlash, Bioware will follow the $$$ and release the same crap quality in Andromeda 2. LOL You made my day. I have a - you would call it shill or BW-drone - in my family and we often have hard fights about the quality of BW, very hard fights. If I would show your comment to this person... ROFLOL, that's what this person would do. Difference between you and me - and I think of myself as no lesser "huge" fan of Shepard as you pretend to be - I don't cry around and compare a company to another, a game to another because I coulnd't care less about this witcher hype (that is obviously just based on Witcher 3. Who even cares to talk about 1 or 2?) I want a good BW game with good BW stories and qualities - nothing more, nothing less. But I would also prefer every mediocre BW game over ten of "perfect" Witcher3 games. I don't want BW to be like CDPR because some people want their Witcher in Space. I am no CDPR shill that praises their full-assed efforts to please people like you. And I don't want BW to probably listen to people like you (heaven beware us...) who cry out lout "feed me more of this shit". My expectations of what a game should look like or how a game should entertain me obviously differs from yours - thankfully. I don't think of Andromeda as "crap" or mediocre. Of course there is a lot that needs improvement but I don't bitch around because I never wanted a "Shepard 2.0" (and I will never understand how people can idolize Shep and the OT so much) or - and that would be even worse - a "Space-Wixer". My advice for people like you: Since you're so convinced that CDPR is a company that "listens" to you and BW is just a company that gets worse with every new game, you should stick around at their forum to praise and ask them for a game in space. A universe they have to create instead of copying it from a book series (and even that poorly done...). With all the features you so much like to see - whatever that might be. I'm certain if you put the same amount of time and effort into it as you do here CDPR certainly will listen to you. Don't waste your breath on people like this. They refuse to acknowledge the game as anything greater than a festering shit stain in the bowl of a toilet, infested with fly larva. The same people have been saying how shitty Bioware games are every single release for years now, yet they keep buying them. They think backlash will fix the problem? Yea right, obviously the ME3 backlash worked out great considering how shitty they think this game is. Screaming from the rooftops how dumb everyone else besides themselves are will accomplish nothing. Maybe one day people like this will realize that, and actually learn that their belief in their righteous indignation does not make them more correct, or more intelligent than people with different opinions.
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Warning Points: 1
3116
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Aug 28, 2024 23:38:02 GMT
8,041
vonuber
2,580
January 2017
vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by vonuber on Apr 17, 2017 12:20:45 GMT
So... what you're saying, is that it's okay to say TW3 had a budget of $80m when it only had a budget of $32m? No, that's not what I am saying is it. Anyway, why are you here and not playing the witcher 3? Wouldn't that be a better use of your time?
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Sharable Horizon
N3
Lvl 31 Rogue God Emperor
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
Posts: 600 Likes: 1,969
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2222
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1,969
Sharable Horizon
Lvl 31 Rogue God Emperor
600
December 2016
sharablehorizon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem
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Post by Sharable Horizon on Apr 17, 2017 12:23:10 GMT
That's a question that always puzzles me when I read posts about how great Witcher and how terribly bad Andromeda is. If it would be me, I wouldn't want to to talk about a game as bad as Andromeda, I would toss it right away in my (virtual) trash can. I would try to forget about it - shit game, move on. And of course I would play my great witcher game all day long or hang up in a witcher forum with all the other witcher fans and discuss how great witcher is instead of wasting my time in a BW forum with so much fools who believe a shit game like Andromeda is fun to play. My best guess? Witcher actually seems to be so extremely boring that hanging around in a BW forum is much more entertaining than playing this "larger than life" game. Maybe... it's because I'm a huge fan of the series, and won't just merely accept mediocrity? Next game needs to be a lot better - it won't be as long as there are shills like you that just eat up Bioware's half-assed efforts, saying "feed me more" Without the backlash, Bioware will follow the $$$ and release the same crap quality in Andromeda 2. Awww! It's almost adorable watching you run around screaming "BIOVAR SHILLZ!!!1!" at every post that disagrees with you. Keep trying little guy - one day you'll make a valid point! In the mean time, here's a little picture to cut out and stick to your monitor. Take a look at it the next time you feel one of your inane rants coming on:
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FeralEwok
N3
Yub Nub
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 494 Likes: 1,374
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4296
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Nov 17, 2017 12:02:30 GMT
1,374
FeralEwok
Yub Nub
494
Mar 10, 2017 12:40:48 GMT
March 2017
feralewok
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on Apr 17, 2017 12:37:05 GMT
They didn't want to cut the straw budget.
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3,640
zipzap2000
Zip has left the building.
2,263
August 2016
zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Apr 17, 2017 12:40:57 GMT
Drugs, booze, and hookers. *Stamps form* Breeding request, accepted!
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