mmoblitz
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: mmoblitz
PSN: NotPC
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Post by mmoblitz on Apr 26, 2017 15:14:24 GMT
Doesn't matter. Games make most of their money in the first month, specifically the first week. Mass Effect is a much stronger brand than Ghost Recon, and Wildlands had worse reviews than Andromeda did. Had MEA not had bad publicity, it would have been at the top of the list easily. I'm well aware of the usual sales pattern (and hence can't see Andromeda ever beating Wildlands' numbers), but Mass Effect being a 'much stronger' brand is very debatable IMO. Not in any way that translates to much stronger sales, at the very least. They're different genres, for one, with shooters traditionally selling much better than RPGs (Skyrim being an exception rather than the rule). With its current numbers, Andromeda is still the second best-selling ME game behind ME3. Even if there was no controversy on launch and the Metacritic score (to which you attribute some excessive importance IMO) was around 90, I just can't see how it would have 'crushed' a game like Wildlands as you claim. You would expect as much since there most likely more gamers in the market place now than there was when any of the original trilogy games launched. More people to draw from=greater chance at selling your game. What is telling is when a AAA game released 2017 doesn't sell as well as it predecessor from 2012. I'm willing to bet they made their money back and then some. Doubt though that they are pleased with sales. If they broke expectations and/or set any records, you can bet we would have heard about it.
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Post by KaiserShep on Apr 26, 2017 15:56:18 GMT
It's a fair bet that ME3 also had a massive draw from being the final chapter. After all, ME2 left us hanging at the end and people had to know how it all goes down.
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Matterthief
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Post by Matterthief on Apr 26, 2017 16:25:21 GMT
I'm well aware of the usual sales pattern (and hence can't see Andromeda ever beating Wildlands' numbers), but Mass Effect being a 'much stronger' brand is very debatable IMO. Not in any way that translates to much stronger sales, at the very least. They're different genres, for one, with shooters traditionally selling much better than RPGs (Skyrim being an exception rather than the rule). With its current numbers, Andromeda is still the second best-selling ME game behind ME3. Even if there was no controversy on launch and the Metacritic score (to which you attribute some excessive importance IMO) was around 90, I just can't see how it would have 'crushed' a game like Wildlands as you claim. You would expect as much since there most likely more gamers in the market place now than there was when any of the original trilogy games launched. More people to draw from=greater chance at selling your game. What is telling is when a AAA game released 2017 doesn't sell as well as it predecessor from 2012. I'm willing to bet they made their money back and then some. Doubt though that they are pleased with sales. If they broke expectations and/or set any records, you can bet we would have heard about it. That's a good point, but on the other hand ME3 was released 6+ years into its console generation compared to 3+ for Andromeda. Between that and the vastly increased PC requirements compared to the old Unreal Engine, I'm actually not so sure if the potential player base has increased. There's also the fact ME3 ended the trilogy and Shepard's story arc. I know it's hardly an apples-to-apples comparison, but the box office has known many franchises that dropped significantly after a very successful three movies. Surely there's a case to be made for games as well. As for sales, I wouldn't worry about Andromeda making its money back either. EA might be many things, but they're not stupid like Square Enix thinking the Tomb Raider reboot would sell 6 million in a month and then being oh so disappointed with 3 something. And of course TR still got a sequel, if anyone was seriously worried (or hopeful, as the case may be) there might not be another Mass Effect after Andromeda.
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Post by decafhigh on Apr 26, 2017 16:29:51 GMT
Just to knit-pick here, Steam isn't releasing sales data. Some publishers are releasing their Steam sales to NPD. Aha, I just figured STEAM did it for profit but I guess that would piss of the publishers. I stand corrected! Its all good, just wanted to point that out. That's why you won't see some games rank as high as they should, Bethesda Publishing for instance doesn't release their Steam numbers (i think) so NPD reports of games like Fallout or Dishonored won't have all their sales accounted for.
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Post by sdzald on Apr 26, 2017 16:29:51 GMT
Don't cry for Bioware/EA, they will make a ton of money off this game. Maybe not as much as if it had been a great game but. If there is anything EA is good at, it is knowing how to make money off us suckers.
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Post by Deleted on Apr 26, 2017 16:32:55 GMT
I'm well aware of the usual sales pattern (and hence can't see Andromeda ever beating Wildlands' numbers), but Mass Effect being a 'much stronger' brand is very debatable IMO. Not in any way that translates to much stronger sales, at the very least. They're different genres, for one, with shooters traditionally selling much better than RPGs (Skyrim being an exception rather than the rule). With its current numbers, Andromeda is still the second best-selling ME game behind ME3. Even if there was no controversy on launch and the Metacritic score (to which you attribute some excessive importance IMO) was around 90, I just can't see how it would have 'crushed' a game like Wildlands as you claim. You would expect as much since there most likely more gamers in the market place now than there was when any of the original trilogy games launched. More people to draw from=greater chance at selling your game. What is telling is when a AAA game released 2017 doesn't sell as well as it predecessor from 2012. I'm willing to bet they made their money back and then some. Doubt though that they are pleased with sales. If they broke expectations and/or set any records, you can bet we would have heard about it. There's also a lot more games vying for people's attention. The indie market offerings have grown substantially, as has the backlog of older releases that potential customers have yet to purchase and play.
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Post by Terminator Force on Apr 26, 2017 18:36:28 GMT
Don't cry for Bioware/EA, they will make a ton of money off this game. Maybe not as much as if it had been a great game but. If there is anything EA is good at, it is knowing how to make money off us suckers. Ain't it the truth. By the way, good post, fellow sucker.
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Post by samhain444 on Apr 26, 2017 23:05:01 GMT
Didn't read this anywhere so sorry if this has been repeated but mark your calendar for May 9th 2pm PST: finance.yahoo.com/news/ea-release-q4-full-fy17-201500725.htmlEA to Release 4th quarter, along with Full Fiscal Year Results, that will include 11 days worth of Mass Effect Andromeda sales info (March 21st - March 31st). May not be that detailed for MEA specifically as it will cover the entire year plus all of 4th Q but I believe MEA was counted on to provide a sales boost at the end of the fiscal year.
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Post by clips7 on Apr 27, 2017 5:23:43 GMT
Didn't read this anywhere so sorry if this has been repeated but mark your calendar for May 9th 2pm PST: finance.yahoo.com/news/ea-release-q4-full-fy17-201500725.htmlEA to Release 4th quarter, along with Full Fiscal Year Results, that will include 11 days worth of Mass Effect Andromeda sales info (March 21st - March 31st). May not be that detailed for MEA specifically as it will cover the entire year plus all of 4th Q but I believe MEA was counted on to provide a sales boost at the end of the fiscal year. Yeah...it's why I say at some point EA's hand might have been involved in releasing Andromeda prematurely when clearly it wasn't ready at launch. But they did delay it to the very last second so that it could make it to their fiscal year commitments. EA stated they would have delayed the game if it needed it, but alot was riding on Andromeda to buff it's financial quarter among other aspects. I don't have to tell you how slick EA had to be with wording things as well since you don't want stock holders to get nervous or to start pulling out money from your company if they feel you aren't going to meet your benchmark.....so idk...alot of folks are putting this on Bioware, as well as they should have since the game really should have been polished and ready to go, but i think the decision was that they knew folks would purchase this on day one (and also looked at the pre-order sales), and that they would do damage control with a patch.... Game is still a mixed bag for me, but i'am really liking the planet Kaedra? (spel)....it seems like the game is finally starting to take off a little bit ( at least i hope it is after 40 something hours.. )....at least here i'am enjoying the side missions and they seem a bit more interesting compared to Veold and Eos....
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Post by samhain444 on Apr 27, 2017 8:01:20 GMT
Didn't read this anywhere so sorry if this has been repeated but mark your calendar for May 9th 2pm PST: finance.yahoo.com/news/ea-release-q4-full-fy17-201500725.htmlEA to Release 4th quarter, along with Full Fiscal Year Results, that will include 11 days worth of Mass Effect Andromeda sales info (March 21st - March 31st). May not be that detailed for MEA specifically as it will cover the entire year plus all of 4th Q but I believe MEA was counted on to provide a sales boost at the end of the fiscal year. Yeah...it's why I say at some point EA's hand might have been involved in releasing Andromeda prematurely when clearly it wasn't ready at launch. But they did delay it to the very last second so that it could make it to their fiscal year commitments. EA stated they would have delayed the game if it needed it, but alot was riding on Andromeda to buff it's financial quarter among other aspects. I don't have to tell you how slick EA had to be with wording things as well since you don't want stock holders to get nervous or to start pulling out money from your company if they feel you aren't going to meet your benchmark.....so idk...alot of folks are putting this on Bioware, as well as they should have since the game really should have been polished and ready to go, but i think the decision was that they knew folks would purchase this on day one (and also looked at the pre-order sales), and that they would do damage control with a patch.... Game is still a mixed bag for me, but i'am really liking the planet Kaedra? (spel)....it seems like the game is finally starting to take off a little bit ( at least i hope it is after 40 something hours.. )....at least here i'am enjoying the side missions and they seem a bit more interesting compared to Veold and Eos.... I've said in some other posts how Sinclair Networks, a third party dev company based in Austria, had already been working on the patch prior to the March 21 release date so the issues were known to BioWare. I have a feeling this was more EA needing something solid released in their fiscal Q4 (Jan-Mar 17) than BioWare saying "F it, let's roll the dice. Per the notice I read, Sinclair had asked that the game be delayed until June but were told that wasn't an option so the Apr 6th patch we got was already bring worked on and the new stuff (Character Creator adjustments, addition Male romance options, etc) are being worked on now. Sinclair initially delivered a 5+ GB patch but BioWare cut it to 2 GB for Apr 6th and sent the rest back to Sinclair for adjustments that we'll likely see in the near future. By the way, Sinclair is not an unknown quantity either. They've been used by Ubisoft for DLC and is currently working with Rockstar games on Red Dead Redemption 2. Looking at EA's stock, it's been on an upward trend and most likely didn't want to lose the momentum going into Q1 so ME:A got released prematurely but playable and Sinclair and BioWare will be doing clean-up over the next few months.
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Post by clips7 on Apr 27, 2017 8:09:41 GMT
Yeah...it's why I say at some point EA's hand might have been involved in releasing Andromeda prematurely when clearly it wasn't ready at launch. But they did delay it to the very last second so that it could make it to their fiscal year commitments. EA stated they would have delayed the game if it needed it, but alot was riding on Andromeda to buff it's financial quarter among other aspects. I don't have to tell you how slick EA had to be with wording things as well since you don't want stock holders to get nervous or to start pulling out money from your company if they feel you aren't going to meet your benchmark.....so idk...alot of folks are putting this on Bioware, as well as they should have since the game really should have been polished and ready to go, but i think the decision was that they knew folks would purchase this on day one (and also looked at the pre-order sales), and that they would do damage control with a patch.... Game is still a mixed bag for me, but i'am really liking the planet Kaedra? (spel)....it seems like the game is finally starting to take off a little bit ( at least i hope it is after 40 something hours.. )....at least here i'am enjoying the side missions and they seem a bit more interesting compared to Veold and Eos.... I've said in some other posts how Sinclair Networks, a third party dev company based in Austria, had already been working on the patch prior to the March 21 release date so the issues were known to BioWare. I have a feeling this was more EA needing something solid released in their fiscal Q4 (Jan-Mar 17) than BioWare saying "F it, let's roll the dice. Per the notice I read, Sinclair had asked that the game be delayed until June but were told that wasn't an option so the Apr 6th patch we got was already bring worked on and the new stuff (Character Creator adjustments, addition Male romance options, etc) are being worked on now. Sinclair initially delivered a 5+ GB patch but BioWare cut it to 2 GB for Apr 6th and sent the rest back to Sinclair for adjustments that we'll likely see in the near future. By the way, Sinclair is not an unknown quantity either. They've been used by Ubisoft for DLC and is currently working with Rockstar games on Red Dead Redemption 2. Looking at EA's stock, it's been on an upward trend and most likely didn't want to lose the momentum going into Q1 so ME:A got released prematurely but playable and Sinclair and BioWare will be doing clean-up over the next few months. Yup....i completely agree with this.
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roseofquartz
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Post by roseofquartz on Apr 27, 2017 10:52:54 GMT
How the hell is GTA 5 still selling like crazy 3 1/2 years after it came out? I don't know, but I'm strongly guessing that the modding community like Fallout 4 and Skyrim keep the game fresh and in the player's hands. The conversation keeps going long after the development cycle because you can now do this with this mod or that mod. Word of mouth gets around and it still matters despite what others think. As someone who mods their game, I can indeed confirm this
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Post by Revan Reborn on Apr 27, 2017 21:33:07 GMT
Considering BioWare and EA seem to have expected the game to sell over three million copies within the first few days, and it didn't even sell 1.3 million in the first week, that should give you an idea of where it ranges from "flop" to "success." Again, I hardly believe this will be the end of the franchise. That being said, it's obvious the game is a financial disappointment at this point and BioWare is doing as much damage control as it can. BioWare will use the patches as well as DLC to try and correct the course of the ship. However, you only have one time to ship. BioWare blew it, so we'll see where that puts BioWare going forward. Its new IP will release next year, and a new Star Wars game is rumored to be in the works in Austin. Edmonton will probably move to Dragon Age 4 after the new IP is released, so a lot of things are in motion at all of BioWare's studios. I'm guessing your 1.3 millions are related to what you quoted about Zelda:BotW? That is figures for NA only though. EAs goal for MEA is all about worldwide. That's a fair point. North America (United States and Canada) is a major market for games. The United States, alone, spends more money on video games than any other country, besides China. Considering there's not even a localization of Mass Effect Andromeda in China, a majority of sales for the game will be in the United States. Again, I don't believe Mass Effect Andromeda is a flop. I just don't believe it's the huge success BioWare and EA were hoping it would be. Due to the necessity of having to release at the end of EA's fiscal year, the game was released unpolished. That reality and all the bad publicity really worked against the game's initial momentum, which is why the sales seem to be so underwhelming.
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Post by rpgmaster on Apr 29, 2017 22:57:07 GMT
In its opening week ME:A sold 960,000 copies on XB1 and PS4.
In its opening week ME3 sold 1.68 million on XB360 and PS4.
Substantial drop!
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Post by cypherj on Apr 29, 2017 23:04:53 GMT
It's probably safe to assume ME:A didn't open as well as ME:3. If it had we would have seen a release by now about how ME:A had the largest ever opening for a ME game. I think the three million copies in the first few days was a little too high of expectations.
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Post by SofNascimento on Apr 29, 2017 23:43:13 GMT
In its opening week ME:A sold 960,000 copies on XB1 and PS4. In its opening week ME3 sold 1.68 million on XB360 and PS4. Substantial drop! Wow, I didn't know MEA sold so badly. Not even a million between the consoles. Although if you add the PC sales it'll certainly reach that number.
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Post by erikson on Apr 29, 2017 23:46:21 GMT
In its opening week ME:A sold 960,000 copies on XB1 and PS4. In its opening week ME3 sold 1.68 million on XB360 and PS4. Substantial drop! Are these numbers across the board or just physical copies?
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Post by Seera1024 on Apr 30, 2017 3:00:14 GMT
In its opening week ME:A sold 960,000 copies on XB1 and PS4. In its opening week ME3 sold 1.68 million on XB360 and PS4. Substantial drop! Without the PC numbers that are known to include Origin sales, it's hard to say if the drop is just due to players not buying it. Maybe those 700K moved to PC gaming because they didn't go from the XB360 to the XB1? And to reiterate a question asked by someone else, do those numbers include digital sales? Because if not, the sales of physical copies have gone down over the years so that may be another factor in the drop in numbers. Without all of the numbers and variables, it's impossible to make an educated guess as to what the reason for the drop is.
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Post by Terminator Force on Apr 30, 2017 3:31:40 GMT
In its opening week ME:A sold 960,000 copies on XB1 and PS4. In its opening week ME3 sold 1.68 million on XB360 and PS4. Substantial drop! Without the PC numbers that are known to include Origin sales, it's hard to say if the drop is just due to players not buying it. Maybe those 700K moved to PC gaming because they didn't go from the XB360 to the XB1? And to reiterate a question asked by someone else, do those numbers include digital sales? Because if not, the sales of physical copies have gone down over the years so that may be another factor in the drop in numbers. Without all of the numbers and variables, it's impossible to make an educated guess as to what the reason for the drop is. Of course the physical copies sales have gone down quite a bit in recent years. Like 74% of gamers buy digital these days. So if you factor that into the sales, BioWare already made that 3 million between just X-Bone and PS4 if those numbers are just for physical releases.
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Post by Realguile on Apr 30, 2017 5:43:43 GMT
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Apr 30, 2017 6:59:07 GMT
In its opening week ME:A sold 960,000 copies on XB1 and PS4. In its opening week ME3 sold 1.68 million on XB360 and PS4. Substantial drop! Source? They make statements about digital PC sales and don't have EA or Origin as listed partners. I guess they are using the FUITA or DPFOA method.
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Post by samhain444 on Apr 30, 2017 7:29:42 GMT
Ok, so, maybe I'm missing something here but how can I site claim to have the sales figures of something they don't actually have access to (EA Origin)?
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Post by erikson on Apr 30, 2017 7:32:07 GMT
Ok, so, maybe I'm missing something here but how can I site claim to have the sales figures of something they don't actually have access to (EA Origin)? It's called "creating a consensus" just go with it.
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Post by samhain444 on Apr 30, 2017 7:38:20 GMT
Ok, so, maybe I'm missing something here but how can I site claim to have the sales figures of something they don't actually have access to (EA Origin)? It's called "creating a consensus" just go with it. Yeah, I get that that's the current narrative - "BioWare sucks, and they made me feel bad, so I want them do poorly and feel bad" - but I'm truly wondering if any site, beyond what EA will provide, can actually provide true digital sales numbers or will everything be speculation? Just seems like a lot of people are wasting their time on this - it either sells or it doesn't and what will happen will happen regardless of how some people feel about it.
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August 2016
terminatorforce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
TerminatorForce2
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Post by Terminator Force on Apr 30, 2017 14:02:12 GMT
It's called "creating a consensus" just go with it. Yeah, I get that that's the current narrative - "BioWare sucks, and they made me feel bad, so I want them do poorly and feel bad" - but I'm truly wondering if any site, beyond what EA will provide, can actually provide true digital sales numbers or will everything be speculation? Just seems like a lot of people are wasting their time on this - it either sells or it doesn't and what will happen will happen regardless of how some people feel about it. You're right I want them to do bad. Why would anyone want them to get away with this mess?
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