correctamundo
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Post by correctamundo on May 3, 2017 9:13:26 GMT
Those choices are there. If YOU didn't take them it is on YOU not the game. What choice and where? I can choose not to hire Peebee, but for what reason, becasue I have a glass orb and can see in the future what she does with the pod? I can choose not to help her with her mission, because what, I have a glass orb and can see what she will do in 5min with the pod? Lets rate "personal attitude" -10 (very mad) to +10 (very friendly)... during the drop Ryder is rather friendly towards Peebee, so +1 here, after the landing we have to choice to be mad, -8 here, during the mission we are friendly with Peebee again, +3, and after the mission we are way too friendly +7. The only thing we can do to punish her, is to shoot at Kalinda, which is not an option for a "good hearted" Ryder. So what choices are you talking about? The choices to be forceful. To say no. To say "go ahead, make my day" and so on. The game offers them to you. So you can't kick Peebs of the ship. But if that is what all this is about then even the deified Shep is a softy. I mean why couldn't Shep put a bullet between Mirandas eyes when she admitted to wanting to put a control chip in Sheps head. Shep was totally a softie.
And for the nonsense up there about throwing Tann out of the airlock/off the Nexus. <insert Cersei rolleyes gif here>
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Post by Fen'Harel Faceman on May 3, 2017 9:17:18 GMT
Perhaps it can all be boiled down to feeling restricted in Ryder's dialogue choices. I never felt that way in ME1-3. As Ryder - since it was my first play-through (while having the tone symbols disabled), I chose the options, which I would have chosen in RL. In most cases, I was only given two choices. In most cases, I could see little difference between them. And in too many cases, neither choice came close to reflecting what I would have wished to have said. Reading the posts from people who have played Andromeda twice, they say that choosing option B made no difference to the characters development. This tells me there is little replay-value, compared to the Trilogy. I like exploring, but I have little interest in hack'n'slash. I've enjoyed the Mass Effect trilogy for it's role-playing and character interaction. Plus all the many magic moments. For example Samantha Traynor's sonic toothbrush manages to elicit a chuckle every-time she pulls it out. It's the little things.... I can honestly say that I missed such moments in Andromeda. It's not a bad game, as some I have attempted to play. It's just - mundane. And the first Bioware game I regretted paying full price for. I'll be crucified for this - but I even enjoyed Dragon Age 2 more than Andromeda.......... Just hoping that Bioware is taking note. Andromeda can still be great. I'd hate to see the Mass Effect series come to a miserable end. Then again - all good things must end eventually. Actually - the whole issue can be simplified further: I miss Shepard - despite numerous play-throughs, I am not bored with him/her. Once I finished Andromeda, I'd had enough of Ryder already. I have no desire to see what happens to him next. It wouldn't bother me at all, if he was dropped from MEA2 I miss Shepard. Says it all.......... Yes, you've repeatedly made your point. So now...
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Post by erikson on May 3, 2017 9:18:24 GMT
I have raised this issue before elsewhere, can you construct a character that will allow both of us the choices we want, you to be the tough hardass you want to play as, and for me to be the adorkable nerd I want to play as? Can you see those both being encapsulated in a single character? Could you see my preferences coming from a Shepard like character, or your's coming from a character like Ryder is now? Hm, an adorkable nerd is never going to be the CO of a ship and commander of a squad. Thats some wishful thinking, wonder if BW made that intentionaly to give people a vision such a thing could realy exist. Then, like I said before, this conversation has no purpouse other than to go round and round endlessly. I have no idea what BW's intentions were. I play these games to experience a character and a story, I have no personal asperations to lead a crew or command a squad in real life. That is true of me now, and it has been so the last three times I played the trilogy.
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Post by Conquer Your Dreams on May 3, 2017 9:20:40 GMT
Love when it get's so personal. So why my avatar is Londo Mollari ?...
I didn't say anything about killing Tann. Just kick his ass out. You are talking about him, like he was some kind of beloved leader... no, he's not. It's just another Kim-Jong Un. He got blood on his hands, many people died because of him, many people are starving on Kadara and other places because of him, he is corrupted, he is playing his games and he is thinking that he is so important... no, he's not. Lot of guards defending him ? Are you kidding me ? No one will stand on his side. Kandros will even help me to get this guy out from the Nexus. Triumvirate - Kesh, Addison and Kandros will work much better for Nexus, and for all the races. The can at least agree on something.
Ok fine kick him out...no one will do that, you know why? Because they haven't done it. No one lifted a finger to stop him or remove him from power, for fourteen months they have just been sitting there, doing nothing. Why? Because Tann is their political leader. They may not like him, how many of us IRL like our political leaders? But for the moment anyways they are stuck with him. And in this situation if Ryder were to act, however Ryder would act to remove Tann from power, they'd be laughed at, and then they would be exiled because no one would back them. You know why they didn't react ? Because they didn't know what to do, because everything go wrong, because they lost their leaders. They been waiting for Ark's, for Pathfinders, for someone who will show them the way. Tann just take advantage of this and he make false promises to Krogan, after mutiny finished he lied again... well, you know the story. But now there is a Pathfinder. I am not saying that he should start to make cleaning minute after he arrived, but after establish the first colony in EOS, people start to trust him. Even Addison see that now there is a hope, cause there is a right person on the right place. From that moment it depends on him. Cause it's about people lives, cause there are Kett, cause there are a lot of problems which need to be resolved. So from now on Tann should cooperate, or be replaced. It's simple as that. I don't understand where you see the problem.
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Post by erikson on May 3, 2017 9:24:57 GMT
Perhaps it can all be boiled down to feeling restricted in Ryder's dialogue choices. I never felt that way in ME1-3. As Ryder - since it was my first play-through (while having the tone symbols disabled), I chose the options, which I would have chosen in RL. In most cases, I was only given two choices. In most cases, I could see little difference between them. And in too many cases, neither choice came close to reflecting what I would have wished to have said. Reading the posts from people who have played Andromeda twice, they say that choosing option B made no difference to the characters development. This tells me there is little replay-value, compared to the Trilogy. I like exploring, but I have little interest in hack'n'slash. I've enjoyed the Mass Effect trilogy for it's role-playing and character interaction. Plus all the many magic moments. For example Samantha Traynor's sonic toothbrush manages to elicit a chuckle every-time she pulls it out. It's the little things.... I can honestly say that I missed such moments in Andromeda. It's not a bad game, as some I have attempted to play. It's just - mundane. And the first Bioware game I regretted paying full price for. I'll be crucified for this - but I even enjoyed Dragon Age 2 more than Andromeda.......... Just hoping that Bioware is taking note. Andromeda can still be great. I'd hate to see the Mass Effect series come to a miserable end. Then again - all good things must end eventually. Actually - the whole issue can be simplified further: I miss Shepard - despite numerous play-throughs, I am not bored with him/her. Once I finished Andromeda, I'd had enough of Ryder already. I have no desire to see what happens to him next. It wouldn't bother me at all, if he was dropped from MEA2 I miss Shepard. Says it all.......... That story is over, and is not comming back. Andromeda is a new narrative with new protagonists. If all you want to do is play more Shepard stories then I would suggest that you regard this game and any potential sequels as an utterly unrelated new franchise and move on in your gaming.
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Post by vonuber on May 3, 2017 9:28:05 GMT
Actually - the whole issue can be simplified further: I miss Shepard - despite numerous play-throughs, I am not bored with him/her. Once I finished Andromeda, I'd had enough of Ryder already. I have no desire to see what happens to him next. It wouldn't bother me at all, if he was dropped from MEA2 I miss Shepard. Says it all.......... And this neatly sums up why Andromeda was never going to be good enough for anyone. Seriously, it's 5 years since ME3 isn't it time to move on and let it go and allow bioware to try something new? The OT still exist to be played if you miss it that much.
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Post by dm04 on May 3, 2017 9:55:56 GMT
Hm, an adorkable nerd is never going to be the CO of a ship and commander of a squad. Thats some wishful thinking, wonder if BW made that intentionaly to give people a vision such a thing could realy exist. Then, like I said before, this conversation has no purpouse other than to go round and round endlessly. I have no idea what BW's intentions were. I play these games to experience a character and a story, I have no personal asperations to lead a crew or command a squad in real life. That is true of me now, and it has been so the last three times I played the trilogy. Me neither, fortunately (or unfortunately) I know what it takes to be one. Ryder is a believable good character, however an unbelievable leader, and unfortunately he is one. I gues, to me, this boils down to be an immersion breaking point.
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Post by Deleted on May 3, 2017 10:18:25 GMT
On the other hand, allowing the team to get away with doing end-runs behind your back should also have consequences. Perhaps you didn't notice - most members of the team were involved in other projects/tasks. As the Pathfinder, Ryder takes charge of Pathfinder missions, but the crew is pretty busy pursuing their own goals. This isn't a military organization where these people are owned 24x7. Some of them don't even get paid - they're pretty much volunteers. Funny you should mention that. During the course of the game, Ryder managed to win the trust and respect of the (rightfully) very wary angarans. Nope. The other Pathfinders - who were rescued by Ryder - teamed up to support Ryder's bid to take Meridian, in defiance of a direct order from Tann. Ryder had the only Tempest - I'm guessing the other Pathfinders got shuttles. No, but then they never could. Organizations always have far more ideas than they could ever possibly bring to fruition. Actually - the whole issue can be simplified further: I miss Shepard - despite numerous play-throughs, I am not bored with him/her. It's good that you finally admitted that. Ryder is an entirely different character, in a different role, with different responsibilities, in a different galaxy. You can talk about wanting more choices, but BioWare made sure that all of the available options were appropriate for someone in Ryder's position.
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Post by mofojokers on May 3, 2017 10:25:03 GMT
This thread has been the most interesting one on here. Of course in the long run it probably means little especially since Bioware will never see it. But it's very interesting to see all the different sides of the debate.
Gonna throw a reviewer in here as well who has the most interesting things to say about MEA including this. Incase anyone has not seen this video already. Also its very long and very well done.
😆
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Post by friffy on May 3, 2017 10:32:32 GMT
Then, like I said before, this conversation has no purpouse other than to go round and round endlessly. I have no idea what BW's intentions were. I play these games to experience a character and a story, I have no personal asperations to lead a crew or command a squad in real life. That is true of me now, and it has been so the last three times I played the trilogy. Me neither, fortunately (or unfortunately) I know what it takes to be one. Ryder is a believable good character, however an unbelievable leader, and unfortunately he is one. I gues, to me, this boils down to be an immersion breaking point. So if you know what it takes to be one you probably could agree... it's easy to become leader but it takes time to be a good leader. This is a group of "kids". Some "elder" pointed a finger on one of them and said "this is your leader now. Do as he/she says". LOL These "I haven't said dismist..." scenes in the meeting room nails is so perfectly. I don't know, maybe it's just me, maybe I'm too old, maybe I have worked for too long in teams with "kids", have been responsible for kids (being "leader" and having "trainees", being "parent"), maybe I have too much "kids" around me... but I can so easily recognize my Andromeda crew in RL kids and that is what makes it so funny and interesting for me. This are KIDS, no leaders, Ryder needs to learn being one. But as Vonuber said so perfectly: This isn't about not being Mass Effect, this is about not being Shepard. People don't want something new, it has to be a Shepard clone.
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Post by Conquer Your Dreams on May 3, 2017 10:44:59 GMT
No one wants Shepard clone, all we want is more freedom with our choices. Even children are not limited to say YES and yes only, even in many different ways, as we are in here.
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correctamundo
N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
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Post by correctamundo on May 3, 2017 10:46:26 GMT
Me neither, fortunately (or unfortunately) I know what it takes to be one. Ryder is a believable good character, however an unbelievable leader, and unfortunately he is one. I gues, to me, this boils down to be an immersion breaking point. So if you know what it takes to be one you probably could agree... it's easy to become leader but it takes time to be a good leader. This is a group of "kids". Some "elder" pointed a finger on one of them and said "this is your leader now. Do as he/she says". LOL These "I haven't said dismist..." scenes in the meeting room nails is so perfectly. I don't know, maybe it's just me, maybe I'm too old, maybe I have worked for too long in teams with "kids", have been responsible for kids (being "leader" and having "trainees", being "parent"), maybe I have too much "kids" around me... but I can so easily recognize my Andromeda crew in RL kids and that is what makes it so funny and interesting for me. This are KIDS, no leaders, Ryder needs to learn being one. But as Vonuber said so perfectly: This isn't about not being Mass Effect, this is about not being Shepard. People don't want something new, it has to be a Shepard clone. I wouldn't say kids but more young adults. Excepting Drack of course. Cora most likely has the formal training but Ryder has the SAM. Anyway being a capable leader is not about how many persons you jettison out of the airlock. That is just proof of failed leadership.
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Post by Deleted on May 3, 2017 10:59:53 GMT
I wouldn't say kids but more young adults. Excepting Drack of course. Cora most likely has the formal training but Ryder has the SAM. Anyway being a capable leader is not about how many persons you jettison out of the airlock. That is just proof of failed leadership. I'm still trying to figure out what Pathfinder training would involve. We know young Ryder is a capable recon specialist. They have SAM to evaluate atmosphere, biosphere, geological conditions, etc. They obviously need to be combat proficient but also well-versed in first contact protocol. Alec invented the role, and presumably trained the other Pathfinders and their teams.
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Post by themikefest on May 3, 2017 11:28:20 GMT
Not even that. Where was Shephard's option to murder the Citadel council? It was there. My Shepard has no problem letting them die. But then again I blame the commander of the destiny for putting the destiny and council in harms way
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dm04
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Post by dm04 on May 3, 2017 11:29:04 GMT
Me neither, fortunately (or unfortunately) I know what it takes to be one. Ryder is a believable good character, however an unbelievable leader, and unfortunately he is one. I gues, to me, this boils down to be an immersion breaking point. So if you know what it takes to be one you probably could agree... it's easy to become leader but it takes time to be a good leader. This is a group of "kids". Some "elder" pointed a finger on one of them and said "this is your leader now. Do as he/she says". LOL These "I haven't said dismist..." scenes in the meeting room nails is so perfectly. I don't know, maybe it's just me, maybe I'm too old, maybe I have worked for too long in teams with "kids", have been responsible for kids (being "leader" and having "trainees", being "parent"), maybe I have too much "kids" around me... but I can so easily recognize my Andromeda crew in RL kids and that is what makes it so funny and interesting for me. This are KIDS, no leaders, Ryder needs to learn being one. But as Vonuber said so perfectly: This isn't about not being Mass Effect, this is about not being Shepard. People don't want something new, it has to be a Shepard clone. Yes it is easy to become a leader and it is hard(er) to become a good leader, Ryder howevers makes no attempts to become a good leader. Your kid analogy and the meeting room scene are good, unfortunately, none of them is a kid anymore. Cora is a soldier, she may hold a grudge for being skipped over, but you dont need "sympathy" and "understanding" to stay disciplined. Liam.. while not such a "to the core" soldier like Cora, also knows discipline and chain of command. Drack... is old enough to know undermining authority like this is conterproductive. Jaal... same, is a soldier, walking off like this to Evfra? Ouch, so he knows better. The only person who would just walk away from the meeting is Peebee. So, yes you nailed it with the kids, and I see that too, but I do not see any kids there. As to this Shepard stuff... I said it a thousand times already, I do not need Shepard back, most do not need Shepard back, but we need someone believable. When MEA started on Habitat 7, everything was fine, this whole "bro" relationship we had all over the place between Ryder and Liam? WOrks, because although Ryder is the child of the big boss, Ryder is still just another "grunt". But later? I do not mind Ryder to start like a kid, but Ryder is a kid by the end of the game. I need a player character who grows in order to fit and match the role of a pathfinder, how it is depicted by the game.
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Post by friffy on May 3, 2017 11:34:06 GMT
No one wants Shepard clone, all we want is more freedom with our choices. Even children are not limited to say YES and yes only, even in many different ways, as we are in here. Perhabs you want no clone, but I'm not certain if others share your opinion. And if you mean by freedom of choices that we should have some more "less friendly" answers then yes. I want them, too. See, we can agree. Freedom of choices because of being an angel or asshole? Well... I agree. I want to hit Adisson in her tired face as much as I liked to hit Miranda in her genetically enhanced face. So much for your control chip, babe... I would love to throw Peebee out of the airlock as I did with Jacob, Zaeed and Miranda. I would love to tell Tann "fu.. you" like I could to TIM at the very first moment I met him. And beliefe me, Shep kills Kai Leng all the time on Thessia... So I would say I am ok with no freedom of choices anymore because in the OT this freedom of choice never was my freedom of choice although it obviously was ok for others. So I can't miss somethin I wasn't happy with. There are no real choices in Mass Effect. The story is the same, the path is the same. The outcome is always the same - you'll get your ME3 ending. I guess I can live with the fact that this is about a civil society (oh how I would love to give my taxman a "renegate" interrupt...) and not a military.
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Post by pessimistpanda on May 3, 2017 11:39:31 GMT
I have a REALLY hard time believing people find Shepard "relatable".
"OMG, he kicked a security guard through a window! I do that all the time! Shepard is my spirit animal!"
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Conquer Your Dreams
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Post by Conquer Your Dreams on May 3, 2017 11:54:01 GMT
No one wants Shepard clone, all we want is more freedom with our choices. Even children are not limited to say YES and yes only, even in many different ways, as we are in here. Perhabs you want no clone, but I'm not certain if others share your opinion. And if you mean by freedom of choices that we should have some more "less friendly" answers then yes. I want them, too. See, we can agree. Freedom of choices because of being an angel or asshole? Well... I agree. I want to hit Adisson in her tired face as much as I liked to hit Miranda in her genetically enhanced face. So much for your control chip, babe... I would love to throw Peebee out of the airlock as I did with Jacob, Zaeed and Miranda. I would love to tell Tann "fu.. you" like I could to TIM at the very first moment I met him. And beliefe me, Shep kills Kai Leng all the time on Thessia... So I would say I am ok with no freedom of choices anymore because in the OT this freedom of choice never was my freedom of choice although it obviously was ok for others. So I can't miss somethin I wasn't happy with. There are no real choices in Mass Effect. The story is the same, the path is the same. The outcome is always the same - you'll get your ME3 ending. I guess I can live with the fact that this is about a civil society (oh how I would love to give my taxman a "renegate" interrupt...) and not a military. Slightly disagree. There are real choices in ME. Small ones - You can kill Wrex, you can decide between Ash or Kaidan, you can kill Council,you can let your companions die just by not doing their loyalty quests in ME2/easiest way to get rid of Liam, but again no possible/ - Big ones - you can save the whole race - Krogans - or you can let them die. ME3 ending ? There is still life after Starchild - after Shep will make his choice - and it depends on you who will be still there - Geth, Quarians, Batarians, Rachni- or maybe none of them. Many choices my friend. Civil society ? Agree. But Pathinder is a military. Alec, all other pathfinders. They did whatever was necessary. Many people strongly disagree with me about kicking off Tann from Nexus, because of who he is and what he did - but at the same time many of them easily forgive Asari Pathfinder making her choice. It's always about saving lives. If I have to sacrifice one to save many, I will do that. That's Pathfinder role.
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Post by BrickSev on May 3, 2017 12:01:42 GMT
I played Shepard as Paragon with several Renegade choice/interrupts when "needed". BasicallyI was kind and helpful with the good people but swift in treating bad guys like they deserve. He really looked a super cool badass. However in defense of Ryder he can have some badass moments like when dealing with Kett Cardinal on Voeld.
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Post by dreman999 on May 3, 2017 12:18:00 GMT
Ryder can still remain the same "silly" person if you choose to play them like that. Choose ? You really forgot in how many different ways you could answer in previous instalments ? In MAE the only thing I can "choose" is the way how I will agree to be a good boy for everyone around; it doesn't matter I will be professional or sarcastic, it's still saying YES. What if I would like to say NO ? can shepard say no to a quest? Added Ryder can say no to quest.
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tjmitchem
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Games: Mass Effect Trilogy, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
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Post by tjmitchem on May 3, 2017 12:34:59 GMT
However in defense of Ryder he can have some badass moments like when dealing with Kett Cardinal on Voeld. Because of Ryder, Arrone got to take up skydiving in Drack's loyalty mission. He just didn't have a parachute.
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Post by brad2240 on May 3, 2017 13:14:29 GMT
Be a good boy? You still can yell at Tann or Liam or Peebee in the game. If you're talking about rejecting quests, then you can choose "I may do it later." or an option similar to that. Are you kidding me ? You are calling "yelling" on Tann a choice ??? You know what will be a choice ? If as a Pathfinder I will kick him off from the Nexus to Kadara /light version/ or put the bullet is his head /hard version/ for playing his games, cause I am tired with him. There is no choice in here. Yelling on Tann doesn't change anything. Nothing really do. It's just another silly talk which is going nowhere. Not even that. Where was Shephard's option to murder the Citadel council? Authority ?
Hahaha. People's life's are on stake, and you are talking about authority ? Did Shep have authority to kill the Council ? No. But he did it, to save people lives. Same with Tann - if he doesn't want to help, Ryder should put him in the next shuttle to Kadara. I don't believe anyone on Nexus will disagree. You don't wanna cooperate ?
Having demands ? Get the f out !
It is posts like these that destroy every good argument the "more Renegade" crowd has ever made.
It also highlights why some might see that crowd as a bunch of psychopaths who want to be murderous assholes just because they can.
It displays a complete lack of understanding of the situations and context of MEA, as well as the role and authority of a Pathfinder. Simultaneously, it shows that you don't understand what happened at the end of ME1 or why the events you're trying to compare can't be compared at all.
That's quite an accomplishment for just two posts. So.. good job?
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Post by brad2240 on May 3, 2017 13:28:46 GMT
As to these "airlock" comments going around, let me play devil's advocate for a minute.
In SWTOR, playing the Sith Warrior, there is a point in the story where a companion betrays you. Actually betrays you to your enemy. And I can't kill him. Let me emphasize that: as a Sith I can't kill somebody that double-crossed me. Makes no sense, right?
I read on the SWTOR forum that in early or beta versions of the game (well before I was playing) you could, in fact, kill that companion. But players complained when they no longer had access to that character.
I repeat: Players killed a character and then complained because that character was gone.
Before you lament BW not letting you kill off your squadmates at will, try to remember that this is the level of player they have to satisfy.
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Post by friffy on May 3, 2017 13:56:52 GMT
Perhabs you want no clone, but I'm not certain if others share your opinion. And if you mean by freedom of choices that we should have some more "less friendly" answers then yes. I want them, too. See, we can agree. Freedom of choices because of being an angel or asshole? Well... I agree. I want to hit Adisson in her tired face as much as I liked to hit Miranda in her genetically enhanced face. So much for your control chip, babe... I would love to throw Peebee out of the airlock as I did with Jacob, Zaeed and Miranda. I would love to tell Tann "fu.. you" like I could to TIM at the very first moment I met him. And beliefe me, Shep kills Kai Leng all the time on Thessia... So I would say I am ok with no freedom of choices anymore because in the OT this freedom of choice never was my freedom of choice although it obviously was ok for others. So I can't miss somethin I wasn't happy with. There are no real choices in Mass Effect. The story is the same, the path is the same. The outcome is always the same - you'll get your ME3 ending. I guess I can live with the fact that this is about a civil society (oh how I would love to give my taxman a "renegate" interrupt...) and not a military. Slightly disagree. There are real choices in ME. Small ones - You can kill Wrex, you can decide between Ash or Kaidan, you can kill Council,you can let your companions die just by not doing their loyalty quests in ME2/easiest way to get rid of Liam, but again no possible/ - Big ones - you can save the whole race - Krogans - or you can let them die. ME3 ending ? There is still life after Starchild - after Shep will make his choice - and it depends on you who will be still there - Geth, Quarians, Batarians, Rachni- or maybe none of them. Many choices my friend. Civil society ? Agree. But Pathinder is a military. Alec, all other pathfinders. They did whatever was necessary. Many people strongly disagree with me about kicking off Tann from Nexus, because of who he is and what he did - but at the same time many of them easily forgive Asari Pathfinder making her choice. It's always about saving lives. If I have to sacrifice one to save many, I will do that. That's Pathfinder role. Slightly disagree: You can decide between Ash and Kaidan? No - you HAVE to. You HAVE to decide wether or not to kill the council. Loyalty mission or not in ME2 to kill them at the end of the story doesn't help me to love my forced alliance with Cerberus, Jacob and Miranda any better. I have no choice to say no and handle the collectors with my alliance buddies. This would be my "freedom of choice". Also all that choices - it's three games to one. If I let the rachni go in ME1 has no imidiate impact at all - in both cases the counsil yells at me (and I can't shoot them...). It's the same "meaningful" choice as with "Sleeping dragons" for example. It may just sound a bit more meaningful. Batarians gone without any choice at all. Geth or Quarians? Both? Doesn't matter at all after Starbrat offers my the endings. Shallow choices my friend - but they do look nice at first. Pathfinder is military? No. It just happens that some of them are ex-military. Two, to be exaclty. The human and the turian. And well, even our good old Alec was more of a scientist than military if you want to be correct. The N7 thing was just some kind of funny fanservice. Asari was a diplomat/matriarch, Salarian a politician/dalatrass. So to me the role of a Pathfinder is more of exploration and finding vialble places for settlements. Not fighting against an aggressive race like the kett - but now they have to. For you the role of a Pathfinder is fighting and a bit of exploring if you find the time, at least that's my impression. Sorry if I got that wrong. So let's just agree that we disagree, that I like the game and you don't.
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Post by mofojokers on May 3, 2017 14:03:05 GMT
As to these "airlock" comments going around, let me play devil's advocate for a minute. In SWTOR, playing the Sith Warrior, there is a point in the story where a companion betrays you. Actually betrays you to your enemy. And I can't kill him. Let me emphasize that: as a Sith I can't kill somebody that double-crossed me. Makes no sense, right? I read on the SWTOR forum that in early or beta versions of the game (well before I was playing) you could, in fact, kill that companion. But players complained when they no longer had access to that character. I repeat: Players killed a character and then complained because that character was gone.Before you lament BW not letting you kill off your squadmates at will, try to remember that this is the level of player they have to satisfy. DAI did it very well with getting rid of them another Bioware game. Mind you DAI had its own other problems as well. I remember that very well and he did betray you to that fat prick. Taking away our choice to remove him was very silly. But that was more the MMO fans sparking up than the rpg lovers. But we rarely played the game for the online side and more for the stories and singleplayer side. Single player games especially need to give the choice to players and not make it themselves. Especially in a game that heavily marketed itself on deep and meaningful decisions. I feel like it took a step backwards from DAI while trying to sidestep things from it like the open world and filler content. Everything about MEA feels like DAI in a ME skin just worse in every way. 😕
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