FluffyCannibal
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: FluffyCannibal
XBL Gamertag: FluffyCannibal
PSN: FluffyCannibal
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Post by FluffyCannibal on May 2, 2017 14:10:43 GMT
I added a few above. I'm not going to trawl through saves looking for specific ones, especially after your "wishful thinking" comment. With respect, I'm sick to death of having to put up with stupid, snarky accusations like that just because I disagree with people. Gues you have not noticed the questionmark then. And the two examples you were talking about, never happened in my 2 games. So? It doesn't mean that they aren't there.
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Post by vonuber on May 2, 2017 14:12:49 GMT
Wrong. Both Shepard and Ryder should be who WE want to be. That's the meaning of a roleplay game. Give us a choice, this is all we wanted. You mean who you want to be? Everyone has different tastes. Also, haven't we already played the badass space marine? Do people just want more of the same but just with different targets?
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dm04
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Post by dm04 on May 2, 2017 14:22:16 GMT
So? It doesn't mean that they aren't there. True. ...and never said that. I do not need this to be spoon fed to me and I can find on my own, however, if such slight variances depend solely on the right option at the right time? As said, 2 games, one at the left side of the "tone spectrum" the other on the right and I got 2 same games out of it. The only difference: Lines delivered by Ryder did vary, but the response/outcome, almost always, the same. Whatever, gues I am too stubborn and stuck in my old ways to notice a 0.1° difference. To some it is enough.
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Post by Serza on May 2, 2017 14:25:27 GMT
I dunno, OP. How tough are YOU, personally?
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Post by Psychevore on May 2, 2017 14:27:52 GMT
Renegade was ridiculous.
A genocidal maniac with a thirst for murder, just for the sake of murder.
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Pyrceval78
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Burninating the thatched roof cottages.
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Post by Pyrceval78 on May 2, 2017 14:28:43 GMT
Renegade was ridiculous. A genocidal maniac with a thirst for murder, just for the sake of murder. That...kinda fits me though.
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Post by Psychevore on May 2, 2017 14:31:55 GMT
Renegade was ridiculous. A genocidal maniac with a thirst for murder, just for the sake of murder. That...kinda fits me though. That's really great and Bioware should totally add to option to play as one. Except this should lead to an automatic 'mission failure' screen followed by a cutscene where you're fired and incarcerated.
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peekaboo
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Post by peekaboo on May 2, 2017 14:32:43 GMT
FemShep 'Nuff said. (I do like the Ryder voice actors though)
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kino
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on May 2, 2017 14:35:39 GMT
No thanks. I'm not interested in playing Shepard 2.0. I've already played Shepard, three times. Ryder's story is more about becoming a Pathfinder, not already being a space hero.
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Post by cheeseandonion on May 2, 2017 14:42:13 GMT
Andromeda is for paragon lovers only. I usually played a full paragon shep, but even he seems like less of a ponce than the meanest Ryder I can come up with.
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peekaboo
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Post by peekaboo on May 2, 2017 14:42:17 GMT
No thanks. I'm not interested in playing Shepard 2.0. I've already played Shepard, three times. Ryder's story is more about becoming a Pathfinder, not already being a space hero. Shouldn't be Shepard, just more badass I think. I also appreciate the fact that Ryder can't be a natural leader yet (and shouldn't be), but more balls would be nice. Maybe even stupid youthful reckless balls.
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Post by re0503 on May 2, 2017 14:43:14 GMT
You found it hard to relate to him because he wasn't a ruthless professional? So are you saying you are a honorable, competent and professional hardass in real life? I personally found it easier to relate to Ryder, because I myself am inexperienced in combat and space exploration. I have experience in leading a team however, a small sales team to be exact, but the way Ryder is inexperienced as a leader and has at times a hard time getting his crew in line, made me remember how i was, when i started out. Shepard was a great character and the OT is still my favorite game series, but i like Ryder as well. I really hope we get more games with Ryder and they show him develop as a soldier, explorer and a leader. I would like to see how someone young and inexperienced becomes a grizzled pathfinder like Alec Ryder was. I hope that is the direction they have in mind for Ryder. YOu know, we do not play ROLEPLAYING games to be ourselves. You know "can not relate to Ryder" is maybe a poor choice of words, but I understood what OP meant, you, obviously, not? I disagree massively. I played Scott as Casual/Emotional and am now playing Sara as Logical/Professional and the more I play and the further I get along in the story, the more I'm noticing subtle differences in their auto dialogue, as well as in their dialogue options. I seriously wonder if people are underestimating the new system. Hm, wishfull thinking (you may tell me few examples via spoilers or private message)? Besides the fact Ryders grows up a bit by the end of the game to finaly fit in the too large shoes, there are no differences in the dialogue. The only thing that changes based on dialogue is Lexis codex psych profile about Ryder. My first playthough was emotional/casual, the second logical/profesional and no changes noticed. Also, frist playthrough casual towards Drack second profesional... he is still my best buddy. --- There are people out there we say, renegade is not possible in MEA, as we are no longer a SPectre with the license to kill (do whatever we like to do). So realy? Letting Drack drop Aroane is not renegade? SHooting Kalinda so Peebee saves the remtech is not renegade? Siding with the enemy of my enemy though we know the new ally is going to bite our ass pretty soon is what? And I do not need to be in full killmode and throw Addison out an airlock, telling her to shut the f.... up would be enough. What is she going to do hm? I have SAM and a lot of people who like and trust me, because I get shit done, not like her or Tann, noone would care if I would tell them to get lost. We? Who is this we? Are you speaking for everyone who has ever played roleplaying games? I like playing as myself, or more exactly making decisions that *I* would make and giving my character the same morality that i believe in. In addition, i have observed time and time again even in forums discussing Bioware games how players comment, that they just can't make this or that decision because it's too harsh or they always pick a renegade option with some character, because said character peeves them. All those moments are players making decisions based of their own personality. People play rpg's for different reasons, all of them are valid. And i did understand what OP meant, but i have also seen a lot of comments on these forums how someone can't relate to Ryder as they did to Shepard, because Ryder isn't a badass like Shepard was. I think it is important to think your opinions and critiques through before presenting them, it allows you to choose a wording that does not misrepresent what you really mean. OP and you like to play as a badass you are not in real life. Thats alright, because I also like to play as a badass, who i am also not in real life. However, in addition i enjoy a good character arc and seeing someone who starts out not exactly a badass, believably develop into one. I think and hope, that with Ryder we have a chance to experience that.
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Post by Deleted on May 2, 2017 14:48:46 GMT
I'll just say that I hope Ryder will become more mature and disenchanted in the next games. There is so much Nathan Drake one-liners I can take before getting annoyed. I hope he/she and the crew will get more mature in the next games. I wouldn't mind for them to slighly tone down the light-hearted feeling of this game. I don't mean that it should be uber-dark and super-gritty but I'd welcome more greyness.
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kino
N4
The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: kinom001
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The path up and down are one and the same.
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Post by kino on May 2, 2017 14:51:13 GMT
No thanks. I'm not interested in playing Shepard 2.0. I've already played Shepard, three times. Ryder's story is more about becoming a Pathfinder, not already being a space hero. Shouldn't be Shepard, just more badass I think. I also appreciate the fact that Ryder can't be a natural leader yet (and shouldn't be), but more balls would be nice. Maybe even stupid youthful reckless balls. Yet what everyone seems to want is another "I want to punch the reporter" character. Creating another character who can go all Renegade is just more of what came before. Ryder has the option to tell people to fuck off or even pop a cap in the enemies head. Both instances fit in the context of the story at that point. That's pretty badass for a character who inherited the role.
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Post by Light on May 2, 2017 14:51:22 GMT
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Post by luke on May 2, 2017 14:54:43 GMT
I prefer Ryder to Shepard, I found him/ her far more relatable. Though that could be because I'm just a bit younger than Ryder and a bit of a softy myself.
As Ryder will be an experienced and capable pathfinder in the next game the dialogue-choice system should be tweaked to allow for a renegade playstyle if that's how you want to play, although it should be an evolution of the tonal system instead of reverting back to the old paragon/ renegade method. Andromeda's tonal system is far better than the MET's paragon/ renegade system.
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dm04
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on May 2, 2017 15:06:00 GMT
We? Who is this we? Are you speaking for everyone who has ever played roleplaying games? I like playing as myself, or more exactly making decisions that *I* would make and giving my character the same morality that i believe in. In addition, i have observed time and time again even in forums discussing Bioware games how players comment, that they just can't make this or that decision because it's too harsh or they always pick a renegade option with some character, because said character peeves them. All those moments are players making decisions based of their own personality. People play rpg's for different reasons, all of them are valid. And i did understand what OP meant, but i have also seen a lot of comments on these forums how someone can't relate to Ryder as they did to Shepard, because Ryder isn't a badass like Shepard was. I think it is important to think your opinions and critiques through before presenting them, it allows you to choose a wording that does not misrepresent what you really mean. OP and you like to play as a badass you are not in real life. Thats alright, because I also like to play as a badass, who i am also not in real life. However, in addition i enjoy a good character arc and seeing someone who starts out not exactly a badass, believably develop into one. I think and hope, that with Ryder we have a chance to experience that. Not playing yourself (ourself, call it whatever you like) is the very definition of ROLEplaying, since then it would be called MESELFplaying (or whatever). However, playing a ROLE in a way how we (you, me) envision them is roleplaying. If this vision is based on your own personality, so be it, still, it is a different role and not you. From what I understand here on the forums, and elsewhere, the people seem not to have a problem with Ryder not being "badass" like Shepard, the problem is the lack of distinctive options. Right now I finaly got the time to play Tomb Raider and Rise of the Tomb Raider and MEA/Ryder kind of reminds me of that game... in TR, Lara has her own personality and we follow her, just making the preset actions, there is nothing we can change about her. Sames seems to be the case for Ryder, I can choose 4 different tone options, but in the end, I still feel like following someone elses character around, like Lara in TR. The differences for Ryder are, if any, way too subtle and not noticable. Example: look at Addison and the Three Sabers, profesional outcome: jailtime for Addison. No killing or renegade style punch in the face necessary.
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Post by Light on May 2, 2017 15:06:08 GMT
The tonal system is a better concept but the difference between an Emotional and a Professional response should be more than two words.
When your twins pod is damaged for example, despite the short responses being quite different to each other what Ryder actually says is almost identical in emotional content.
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piratesnugglecakes
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My oven mitt is too small.
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Post by piratesnugglecakes on May 2, 2017 15:11:33 GMT
I play games to get away from Real Life. I don't WANT to play myself. I have to take enough crap from people in the real world. I wish I could be more like Shepard. But that is of course unrealistic. Pretty much exactly this. Ryder has the same eat a pound of sh*t obsequious tone I have to adopt to keep my job while spending most of my f**king day translating dipsh*t to english. I don't want to feel that way when playing a video game. It's an RPG; I want to play as a tough space marine; or century old monster hunter. All the crap Ryder puts up with; stupid colony administrator; stupid companions running around bare ass for some odd reason; feels like a space version of animal house. Just takes me right out of the character every time he says something.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on May 2, 2017 15:22:27 GMT
Plays Ryder as a pansy - complains Ryder is a pansy. Go figure.
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Post by Sah291 on May 2, 2017 15:44:25 GMT
I don't think Ryder is a pansy, there's just no reason for Ryder to act like renegade Shepard does in this story. The stakes aren't as high, for one. Ryder is an explorer looking for allies and outposts to establish. The Kett are a nuisance sure, but there are few personal stakes to push Ryder to the edge. Alec dies, but it happens early and you move on. Your twin is in a coma, but they are otherwise safe for the time being. It's not really until the end game that we start to see Ryder being pushed to make tough decisions, like on the Salarian ark, or the extremes Ryder is willing to go to control the Remnant tech. But even much of that is foreshadowing of potentially darker places the character could go.
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Post by Hoge on May 2, 2017 15:49:07 GMT
Andromeda is for wet blankets only. Ryder reminds me un-hardended Alistair from DAO. Yeah, I miss my bad-ass Shep... remember Fist ? It was such a nice day after I put a bullet in his head. Fixed
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Post by Seera1024 on May 2, 2017 16:23:15 GMT
We? Who is this we? Are you speaking for everyone who has ever played roleplaying games? I like playing as myself, or more exactly making decisions that *I* would make and giving my character the same morality that i believe in. In addition, i have observed time and time again even in forums discussing Bioware games how players comment, that they just can't make this or that decision because it's too harsh or they always pick a renegade option with some character, because said character peeves them. All those moments are players making decisions based of their own personality. People play rpg's for different reasons, all of them are valid. And i did understand what OP meant, but i have also seen a lot of comments on these forums how someone can't relate to Ryder as they did to Shepard, because Ryder isn't a badass like Shepard was. I think it is important to think your opinions and critiques through before presenting them, it allows you to choose a wording that does not misrepresent what you really mean. OP and you like to play as a badass you are not in real life. Thats alright, because I also like to play as a badass, who i am also not in real life. However, in addition i enjoy a good character arc and seeing someone who starts out not exactly a badass, believably develop into one. I think and hope, that with Ryder we have a chance to experience that. Not playing yourself (ourself, call it whatever you like) is the very definition of ROLEplaying, since then it would be called MESELFplaying (or whatever). However, playing a ROLE in a way how we (you, me) envision them is roleplaying. If this vision is based on your own personality, so be it, still, it is a different role and not you. From what I understand here on the forums, and elsewhere, the people seem not to have a problem with Ryder not being "badass" like Shepard, the problem is the lack of distinctive options. Right now I finaly got the time to play Tomb Raider and Rise of the Tomb Raider and MEA/Ryder kind of reminds me of that game... in TR, Lara has her own personality and we follow her, just making the preset actions, there is nothing we can change about her. Sames seems to be the case for Ryder, I can choose 4 different tone options, but in the end, I still feel like following someone elses character around, like Lara in TR. The differences for Ryder are, if any, way too subtle and not noticable. Example: look at Addison and the Three Sabers, profesional outcome: jailtime for Addison. No killing or renegade style punch in the face necessary. I view it as roleplaying. Your roleplaying a situation in which someone with a personality and moral system like yourself is in the situation in the game. That's roleplaying. Might not be as in depth as having someone with different personalities or morals, but still roleplaying. I prefer doing self-insert for my first play through. It keeps me from spending forever on choices because I just choose what I would choose.
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Conquer Your Dreams
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Say that you love me
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Post by Conquer Your Dreams on May 2, 2017 17:14:27 GMT
Wrong. Both Shepard and Ryder should be who WE want to be. That's the meaning of a roleplay game. Give us a choice, this is all we wanted. You mean who you want to be? Everyone has different tastes. Also, haven't we already played the badass space marine? Do people just want more of the same but just with different targets? You don't understand ? You wanna be a good, funny boy to everyone ? That's absolutely fine. But what if i wanna be bit bad boy, very rude and unpredictable ? As i said before, 1-st playthrough good and nice Scott, 2-nd bad and rude Sara- that was my plan, but it's not working, as u can be only a paragon in here.
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Post by griffith82 on May 2, 2017 17:24:54 GMT
All I can comment on is the OT as I'm finishing my series run but as much as I love doing renegade from time to time, it was very over the top. From what I've seen here it is more toned down to realistic levels. Something that is rather refreshing.
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