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Post by Deleted on May 3, 2017 4:23:42 GMT
Like someone said, Shepard couldn't kick anyone out. no but they could leave Zaeed to burn to death. True enough - that stunt he pulled did millions in property damage and threatened a lot of lives. I still believe that Jack would be helping herself to Cerberus data, whether Shepard allowed it or not. She also talked about going pirate, and even threatened to steal the ship. Grunt was pretty dangerous to have around - even after the rite, some of his conversations were pretty scary. Shepard had an AI squadmate, too.
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Post by frank on May 3, 2017 4:27:11 GMT
While everyone is getting steamed up - perhaps a better example: In ME2 (I believe), here was a Quarian wrongly being accused of theft by a Volus. After sorting the matter out, both the Volus and the attendant C-sec officer, still gave the Quarian shit, instead of apologising. Shepard had the option of letting it pass. Or ripping in to them. I've played it both ways. I must say, that showering C-sec and Volus with harsh language, was very satisfying. Having finished Andromeda, not once did my Ryder show this kind of forcefulness. Everyone just keeps giving him lip, and he takes it. All I am asking for, is that in MEA2, this kind of choice be re-instated. If people wish to play their Ryder as mild-mannered Clark Kent, they should be able to. If they would rather be able to grab some obnoxious character by the scruff occasionally, and give them a piece of his/her mind, that too should be an option. Choice - that's all I ask. dude...that was a paragon option. even Ryder would of had an option like that. It's not about being a Paragon or Renegade. It's about having more distinctive choices. Otherwise, every time you play the game, it feels the same.
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Post by frank on May 3, 2017 4:30:17 GMT
no but they could leave Zaeed to burn to death. True enough - that stunt he pulled did millions in property damage and threatened a lot of lives. I still believe that Jack would be helping herself to Cerberus data, whether Shepard allowed it or not. She also talked about going pirate, and even threatened to steal the ship. Grunt was pretty dangerous to have around - even after the rite, some of his conversations were pretty scary. Shepard had an AI squadmate, too. WHAT!?! Grunt? Scary? The big boob is ADORABLE! Him and my Shepards got along like a house on fire! Probably the only character, I would have liked to have as my friend in Real LIfe, - more than Grunt - would have been Garrus.
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Post by Deleted on May 3, 2017 4:33:32 GMT
True enough - that stunt he pulled did millions in property damage and threatened a lot of lives. I still believe that Jack would be helping herself to Cerberus data, whether Shepard allowed it or not. She also talked about going pirate, and even threatened to steal the ship. Grunt was pretty dangerous to have around - even after the rite, some of his conversations were pretty scary. Shepard had an AI squadmate, too. WHAT!?! Grunt? Scary? The big boob is ADORABLE! Him and my Shepards got along like a house on fire! Probably the only character, I would have liked to have as my friend in Real LIfe, - more than Grunt - would have been Garrus. I quite like my bouncing baby krogan. That doesn't change the fact that most of his conversations were about grisly ways to kill people and other various forms of violence.
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Post by dreman999 on May 3, 2017 4:38:54 GMT
dude...that was a paragon option. even Ryder would of had an option like that. It's not about being a Paragon or Renegade. It's about having more distinctive choices. Otherwise, every time you play the game, it feels the same. but you do have more distinctive choices...you just can't go full renegade.
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Post by KaiserShep on May 3, 2017 4:43:47 GMT
no but they could leave Zaeed to burn to death. True enough - that stunt he pulled did millions in property damage and threatened a lot of lives. I still believe that Jack would be helping herself to Cerberus data, whether Shepard allowed it or not. She also talked about going pirate, and even threatened to steal the ship. Grunt was pretty dangerous to have around - even after the rite, some of his conversations were pretty scary. Shepard had an AI squadmate, too. Unless EDI actively blocks access to unauthorized personnel. I doubt Jack could brute force her way into that. I was a little surprised that Jack was an obligatory keeper on the ship though, especially since the endgame is not so rigid as to require exactly one specific squad member to successfully fulfill a role in the suicide mission. At least Grunt can just stay locked up in the tank, but I'd sooner let the reapers win before I do that
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Post by frank on May 3, 2017 4:51:59 GMT
WHAT!?! Grunt? Scary? The big boob is ADORABLE! Him and my Shepards got along like a house on fire! Probably the only character, I would have liked to have as my friend in Real LIfe, - more than Grunt - would have been Garrus. I quite like my bouncing baby krogan. That doesn't change the fact that most of his conversations were about grisly ways to kill people and other various forms of violence. Here too - while it's not one of my two major peeves - Andromeda fell flat. The Team-members are nothing special. Cora - annoyed me early on - grew to tolerate her later - never really warmed up to her. Liam - Rubbed me the wrong way right from the start - disowned him after his stunt - don't want to see him in MEA2. Peebee - likeable - but disowned her after her stunt. Vetra - likeable - but lacking charisma - just ok. Drack - the best of the lot - actually preferred him to Wrex. Jaal - meh - tolerable - nothing more. Suvi & Kallo were actually more interesting than the team-members. Lexi - meh. Gil - didn't like him Sam - made me miss EDI By the time, I finished the game, I hadn't really warmed up to most of them. The ME1-3 characters became like family to me. I anguished over every loss. and missed them at the end of every game. Ryder's gang - including himself - just lack the Charisma which made the likes of Garrus, Tali, Grunt, Mordin, Joker, Ken & Gaby - even Samantha Traynor - so entertaining to interact with.
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Post by derrame on May 3, 2017 5:09:06 GMT
shepard is badass, hardened, ryder is a kid, soft, very soft
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Post by smilesja on May 3, 2017 5:32:01 GMT
I quite like my bouncing baby krogan. That doesn't change the fact that most of his conversations were about grisly ways to kill people and other various forms of violence. Here too - while it's not one of my two major peeves - Andromeda fell flat. The Team-members are nothing special. Cora - annoyed me early on - grew to tolerate her later - never really warmed up to her. Liam - Rubbed me the wrong way right from the start - disowned him after his stunt - don't want to see him in MEA2. Peebee - likeable - but disowned her after her stunt. Vetra - likeable - but lacking charisma - just ok. Drack - the best of the lot - actually preferred him to Wrex. Jaal - meh - tolerable - nothing more. Suvi & Kallo were actually more interesting than the team-members. Lexi - meh. Gil - didn't like him Sam - made me miss EDI By the time, I finished the game, I hadn't really warmed up to most of them. The ME1-3 characters became like family to me. I anguished over every loss. and missed them at the end of every game. Ryder's gang - including himself - just lack the Charisma which made the likes of Garrus, Tali, Grunt, Mordin, Joker, Ken & Gaby - even Samantha Traynor - so entertaining to interact with. I didn't find Garrus, Tali or even Wrex particularly interesting in ME 1. To me they only got good in ME 2 and ME 3.
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Post by KaiserShep on May 3, 2017 6:04:57 GMT
Revisiting ME1 reminds me just how shallow the companion system is there. They barely interact with one another and a couple of them have conversations more like a history lesson rather than talking to you like a regular person. I preferred Shepard over the Warden, but the DA:O companions were much more fun, because they acknowledged each other all the time and were more reactive to your decisions and choice of words.
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Post by Conquer Your Dreams on May 3, 2017 6:19:25 GMT
Every companion should have an option to be hardened. Like Alistair and Leliana in DAO because of happens to them, like Carver and Bethany in DA2 after they become Wardens - people are changing, cause life sometimes is a b... and to survive we need to do things, which we will never do in normal conditions. Ryder should learn that lesson too - because of what happen to him, because of his father death, because of responsibility he has and because new galaxy around him doesn't want to cooperate, and people - who suppose to help him - are mostly looking only after themselves. Everything in Andromeda is changing - our companions, our enemies, our allies - even planets are changing, but Ryder still remain the same silly boy, till the very end. That's why I prefer much more my Warden, my Hawke, my Inquisitor and my Shepard - cause I never felt so limited with them as I am with Ryder.
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Post by Deleted on May 3, 2017 6:50:48 GMT
True enough - that stunt he pulled did millions in property damage and threatened a lot of lives. I still believe that Jack would be helping herself to Cerberus data, whether Shepard allowed it or not. She also talked about going pirate, and even threatened to steal the ship. Grunt was pretty dangerous to have around - even after the rite, some of his conversations were pretty scary. Shepard had an AI squadmate, too. Unless EDI actively blocks access to unauthorized personnel. I doubt Jack could brute force her way into that. I was a little surprised that Jack was an obligatory keeper on the ship though, especially since the endgame is not so rigid as to require exactly one specific squad member to successfully fulfill a role in the suicide mission. At least Grunt can just stay locked up in the tank, but I'd sooner let the reapers win before I do that Well - if Shepard chooses not to allow Jack access to the data, she somehow helps herself. The bigger surprise for me on that mission was that Shepard went ahead and released all of the prisoners - that's the sort of thing I would have expected to be a choice. I like Grunt - but he did kinda-sorta try to tear the ship apart there for awhile. And ruin Shepard's lunch.
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Post by correctamundo on May 3, 2017 7:04:20 GMT
At the end of the day Shepard was a war hero and N7 to begin with. No growth, just that. Whether you play him as a paragon or renegade the character rarely changes. Yet, that is not to say that I don't love the Shepard story. I do. Yet I don't want to play Shepard again. For me his story is done. Ryder does have options in his dialog. Quite a few, as matter of fact. He can turn down assignments and make choices that impact the game. He isn't supposed to be Shepard, that's the point of the story of the Pathfinder. Whether or not he/she is considered "vanilla" is simply opinion. To me the character(s) have quite a bit of depth to them. Wait a sec. I had 6 shepards and they are all different and their own points of growth. Their just needs a point of a story that they can be individualizes. like my second Shepard who found her limit of being a renegade back in me1 with the I remember me quest, or my 3rd shepard who's a paragon finally getting jaded and gaining a mean strake after the council abandoned her and kaiden broke up with her or my most renegade shepard finding out Okeer's point about being ignored being the biggest insult at the start of me3 and finding that he and his guns were pointless on their own in stopping the reapers. But can you play Shep as a dorkt science nerd? no but they could leave Zaeed to burn to death. While everyone is getting steamed up - perhaps a better example: In ME2 (I believe), here was a Quarian wrongly being accused of theft by a Volus. After sorting the matter out, both the Volus and the attendant C-sec officer, still gave the Quarian shit, instead of apologising. Shepard had the option of letting it pass. Or ripping in to them. I've played it both ways. I must say, that showering C-sec and Volus with harsh language, was very satisfying. Having finished Andromeda, not once did my Ryder show this kind of forcefulness. Everyone just keeps giving him lip, and he takes it. All I am asking for, is that in MEA2, this kind of choice be re-instated. If people wish to play their Ryder as mild-mannered Clark Kent, they should be able to. If they would rather be able to grab some obnoxious character by the scruff occasionally, and give them a piece of his/her mind, that too should be an option. Choice - that's all I ask. Those choices are there. If YOU didn't take them it is on YOU not the game.
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Post by erikson on May 3, 2017 7:10:48 GMT
shepard is badass, hardened, ryder is a kid, soft, very soft But, if that is what you want to play as...
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Post by smilesja on May 3, 2017 7:11:55 GMT
Every companion should have an option to be hardened. Like Alistair and Leliana in DAO because of happens to them, like Carver and Bethany in DA2 after they become Wardens - people are changing, cause life sometimes is a b... and to survive we need to do things, which we will never do in normal conditions. Ryder should learn that lesson too - because of what happen to him, because of his father death, because of responsibility he has and because new galaxy around him doesn't want to cooperate, and people - who suppose to help him - are mostly looking only after themselves. Everything in Andromeda is changing - our companions, our enemies, our allies - even planets are changing, but Ryder still remain the same silly boy, till the very end. That's why I prefer much more my Warden, my Hawke, my Inquisitor and my Shepard - cause I never felt so limited with them as I am with Ryder. Ryder can still remain the same "silly" person if you choose to play them like that.
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Post by erikson on May 3, 2017 7:16:16 GMT
dude...that was a paragon option. even Ryder would of had an option like that. It's not about being a Paragon or Renegade. It's about having more distinctive choices. Otherwise, every time you play the game, it feels the same. I have raised this issue before elsewhere, can you construct a character that will allow both of us the choices we want, you to be the tough hardass you want to play as, and for me to be the adorkable nerd I want to play as? Can you see those both being encapsulated in a single character? Could you see my preferences coming from a Shepard like character, or your's coming from a character like Ryder is now?
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Post by erikson on May 3, 2017 7:20:20 GMT
Every companion should have an option to be hardened. Like Alistair and Leliana in DAO because of happens to them, like Carver and Bethany in DA2 after they become Wardens - people are changing, cause life sometimes is a b... and to survive we need to do things, which we will never do in normal conditions. Ryder should learn that lesson too - because of what happen to him, because of his father death, because of responsibility he has and because new galaxy around him doesn't want to cooperate, and people - who suppose to help him - are mostly looking only after themselves. Everything in Andromeda is changing - our companions, our enemies, our allies - even planets are changing, but Ryder still remain the same silly boy, till the very end. That's why I prefer much more my Warden, my Hawke, my Inquisitor and my Shepard - cause I never felt so limited with them as I am with Ryder. You do realize that what you want is limiting in itself right? None of those characters allow you to play the way Ryder plays. A Ryder character with more choices would itself never amount to Commander Shepard as you invision him. What people want out of there protagonist seem to me to be too different to adequatley acount for in a single character.
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Post by Conquer Your Dreams on May 3, 2017 7:22:18 GMT
Every companion should have an option to be hardened. Like Alistair and Leliana in DAO because of happens to them, like Carver and Bethany in DA2 after they become Wardens - people are changing, cause life sometimes is a b... and to survive we need to do things, which we will never do in normal conditions. Ryder should learn that lesson too - because of what happen to him, because of his father death, because of responsibility he has and because new galaxy around him doesn't want to cooperate, and people - who suppose to help him - are mostly looking only after themselves. Everything in Andromeda is changing - our companions, our enemies, our allies - even planets are changing, but Ryder still remain the same silly boy, till the very end. That's why I prefer much more my Warden, my Hawke, my Inquisitor and my Shepard - cause I never felt so limited with them as I am with Ryder. Ryder can still remain the same "silly" person if you choose to play them like that. Choose ? You really forgot in how many different ways you could answer in previous instalments ? In MAE the only thing I can "choose" is the way how I will agree to be a good boy for everyone around; it doesn't matter I will be professional or sarcastic, it's still saying YES. What if I would like to say NO ?
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Post by Nightlife on May 3, 2017 7:23:49 GMT
Just found this thread, yeah, totally agree. Ryder comes off as a goody-2-shoes as I wrote in my review. He's nauseatingly wide-eyed and optimistic about everything. He never felt in his power or in control of things, unlike Shepard. Also, whenever Ryder cusses with "fuck" or something I laughed because it so doesn't fit his character to talk like that.
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Post by smilesja on May 3, 2017 7:27:54 GMT
Ryder can still remain the same "silly" person if you choose to play them like that. Choose ? You really forgot in how many different ways you could answer in previous instalments ? In MAE the only thing I can "choose" is the way how I will agree to be a good boy for everyone around; it doesn't matter I will be professional or sarcastic, it's still saying YES. What if I would like to say NO ? Be a good boy? You still can yell at Tann or Liam or Peebee in the game. If you're talking about rejecting quests, then you can choose "I may do it later." or an option similar to that.
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Post by Conquer Your Dreams on May 3, 2017 7:28:26 GMT
Every companion should have an option to be hardened. Like Alistair and Leliana in DAO because of happens to them, like Carver and Bethany in DA2 after they become Wardens - people are changing, cause life sometimes is a b... and to survive we need to do things, which we will never do in normal conditions. Ryder should learn that lesson too - because of what happen to him, because of his father death, because of responsibility he has and because new galaxy around him doesn't want to cooperate, and people - who suppose to help him - are mostly looking only after themselves. Everything in Andromeda is changing - our companions, our enemies, our allies - even planets are changing, but Ryder still remain the same silly boy, till the very end. That's why I prefer much more my Warden, my Hawke, my Inquisitor and my Shepard - cause I never felt so limited with them as I am with Ryder. You do realize that what you want is limiting in itself right? None of those characters allow you to play the way Ryder plays. A Ryder character with more choices would itself never amount to Commander Shepard as you invision him. What people want out of there protagonist seem to me to be too different to adequatley acount for in a single character. Limiting itself ? Playing Ryder I have no choices. I need to do same path everytime, cannot do things different, cannot say NO, cannot find different solution. This is what I am calling limited.
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Post by frank on May 3, 2017 7:33:49 GMT
It's not about being a Paragon or Renegade. It's about having more distinctive choices. Otherwise, every time you play the game, it feels the same. I have raised this issue before elsewhere, can you construct a character that will allow both of us the choices we want, you to be the tough hardass you want to play as, and for me to be the adorkable nerd I want to play as? Can you see those both being encapsulated in a single character? Could you see my preferences coming from a Shepard like character, or your's coming from a character like Ryder is now? Certainly it can be done. Of course it would require three times the amount of scripting and programming. Ok - let's say that is unrealistic. Your character can only either be mild-mannered, or run around carrying a can of woop-ass. In that case I believe most people would prefer to play a Shepard. Simply because we immerse ourselves in RPGs to forget the stresses of the RW for a while. And I cannot see many people enjoying a character, who has to put up with the same obnoxious a-holes (e.g. Addison), which they have to tolerate in the RW.
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Post by frank on May 3, 2017 7:34:56 GMT
Ryder can still remain the same "silly" person if you choose to play them like that. Choose ? You really forgot in how many different ways you could answer in previous instalments ? In MAE the only thing I can "choose" is the way how I will agree to be a good boy for everyone around; it doesn't matter I will be professional or sarcastic, it's still saying YES. What if I would like to say NO ? Couldn't have put it better myself..........
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Post by Conquer Your Dreams on May 3, 2017 7:36:42 GMT
Choose ? You really forgot in how many different ways you could answer in previous instalments ? In MAE the only thing I can "choose" is the way how I will agree to be a good boy for everyone around; it doesn't matter I will be professional or sarcastic, it's still saying YES. What if I would like to say NO ? Be a good boy? You still can yell at Tann or Liam or Peebee in the game. If you're talking about rejecting quests, then you can choose "I may do it later." or an option similar to that. Are you kidding me ? You are calling "yelling" on Tann a choice ??? You know what will be a choice ? If as a Pathfinder I will kick him off from the Nexus to Kadara /light version/ or put the bullet is his head /hard version/ for playing his games, cause I am tired with him. There is no choice in here. Yelling on Tann doesn't change anything. Nothing really do. It's just another silly talk which is going nowhere.
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smilesja
14,579
August 2016
smilesja
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Post by smilesja on May 3, 2017 7:42:31 GMT
Be a good boy? You still can yell at Tann or Liam or Peebee in the game. If you're talking about rejecting quests, then you can choose "I may do it later." or an option similar to that. Are you kidding me ? You are calling "yelling" on Tann a choice ??? You know what will be a choice ? If as a Pathfinder I will kick him off from the Nexus to Kadara /light version/ or put the bullet is his head /hard version/ for playing his games, cause I am tired with him. There is no choice in here. Yelling on Tann doesn't change anything. Nothing really do. It's just another silly talk which is going nowhere. I'm calling it disagreement. You can chew Liam and Peebee up for doing reckless acts and for the most part they comply.
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