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Post by kenshen19 on May 2, 2017 21:52:25 GMT
This will never happen but I want to control who is on my ship. If you don't like how I do things then get the hell off my ship. Seeing how I mostly end up soloing any fight it isn't like I would miss them all that much.
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Zip has left the building.
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zipzap2000
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on May 2, 2017 23:54:30 GMT
Ryder.
Id get rid of him.
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ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on May 3, 2017 0:09:26 GMT
Set it in a remote corner of the Milky Way far off the relay network. You know, this isn't a bad idea. An area far removed from the relay network with an emerging new alien species just setting forth to exploring space. Timeline? It can take place years after the Reaper War. Why not? Take a look at the view of the MW and star systems in ED. Space is shockingly extensively huge and deep. I never get to see that depicted in ME and so, had fallen into thinking in 2D. After a look at the galaxy map in ED, I re-think.
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Deleted
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Post by Deleted on May 3, 2017 0:59:38 GMT
I haven't played it yet, but I know what I would change, the project director.
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Post by marshalmoriarty on May 3, 2017 2:33:21 GMT
The inability of the devs to understand the monster Bioware created in their games of the need for everything to be cool and empowering to the player at all times. Its childish and I wished for years that their games would dial it back, but this game goes too far in that direction for many people I suspect. Your character and this galaxy do not feel 'cool'. It feels like Disney mixed with a bit of Dan Dare and Flash Gordon. Great in its own way, but a million light years from the sleek Hard sci fi of ME1 and the Dirty Dozen anti heroics of ME2 etc.
Ryder is like a sassy, amiable Disney hero or heroine, and despite assurances of their supposed intelligence, frequently come over as airheaded, pleasantly Idiot Hero types. They're like 'all about the science and stuff, dude'. The crew are also hardly what you could call a crack team of interstellar hardcases. This kind of thing is fine by me, as I found the need for coolness and edginess very silly and overbearing anyway. But I think a wholesale change of tone was ill advised.
Change up the formula sure, but slow and steady wins the race on these things. Don't change it to something that cuts fans of the old style adrift.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 3, 2017 4:22:46 GMT
I'd stomp the bugs. It's a very enjoyable game, otherwise.
If I could add a second change, I'd wave my hand and let all of the disgruntled move on toward new horizons, until the hyperbole and vitriol diminish. One of the fun parts of these games has always been coming to the BSN, afterward, to discuss our favorite parts. The incessant negativity and thread hijacking puts a damper on the fun for those who have enjoyed the game. This isn't targeted at anyone here. I've not even read the rest of this thread. It's just "one thing" I'd like to change.
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Drinking rosehip tea, independently.
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Post by Trilobite Derby on May 3, 2017 4:26:35 GMT
Vanguard charge interrupt for every conversation!
-ahem- In all seriousness, I think the main plot would benefit from some tightening up and maybe a bit more on the kett and less flailing.
Or jazz up the conversation options. I could do with more of them. Casual/logical WORKS, but I'd like a third. It'd be nice to play a more sullen, less bright-eyed Ryder.
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qwib
N3
I am Pathfinder rah bah bah
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 322 Likes: 418
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I am Pathfinder rah bah bah
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Feb 27, 2017 16:07:42 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by qwib on May 3, 2017 4:44:28 GMT
Major game changer? They simply shouldn't have tried to copy Mass Effect 1 so much. I mean a couple of things I can live with, but it's to an extreme that it's only a good game in my books and not amazingly great.
I can't say anything is amazing, when a lot of the time I feel like I have done this before.
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Post by projectpatdc on May 3, 2017 4:59:04 GMT
Add in Vehicle combat and dynamic land vehicles in general.
-would make the worlds more alive to see random friendly NPC vehicles traveling on land -Would allow for us to protect NPC vehicles as an escort (fight from Nomad and/or on foot) -Would introduce new enemy types to fight from Nomad and on foot (enemy vehicles have light artillery guns giving the player the freedom to engage from the Nomad or as a mini boss on foot) -It would diversify gameplay making exploration more fun. -would also make sense with dlc considering the MW and Angara can now flourish on the worlds, but the Kett would also come back stronger after defeating the Archon.
That's my biggest complaint/want. The story and characters are subjective. I personally love both where others dislike both. No need to change something polarizing when some love it. Any additional mechanics like being able to enter the tempest without leaving the Tempest would be nice as well.
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Post by projectpatdc on May 3, 2017 5:02:46 GMT
Oh and
Mass Effect Holographic Gwent
or
Mass Effect Holographic Battleship
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VanSinn
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: VanSinn77
Posts: 576 Likes: 1,429
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576
January 2017
vansinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by VanSinn on May 3, 2017 5:13:46 GMT
Remove like 30% of the "tasks" folder.
Slightly rewrite the Angaran portion of the critical path to further integrate the "settlement" and "archon/meridian" storylines, while adding a side-quest chain on each planet that further supports that connection.
Make the maps maybe 75% the size they are now, and remove the respawning enemy "bases." Have maybe 3 or 4 larger bases (besides the main one), similar to the Kett base on Eos by the southeast remenant monument, and let Initiative security forces "occupy" that base after clearing it of kett, and doing all 3 gives a good boost to viability, as well as allowing the main settlement (which should be smaller than Eos, by about half to start) to expand, showing the growth of the colonies.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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At sunrise there is the sunset.
2139
0
5,079
Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
5,220
November 2016
thelastvanguardian
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
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Post by Atemporal Vanguardian-Debugger on May 3, 2017 5:24:31 GMT
SAM and also an actual Executable install file that does not need a stupid overlay system (Origin crap!) to install the freaking thing!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 3, 2017 5:31:25 GMT
Set it in a remote corner of the Milky Way far off the relay network. You know, this isn't a bad idea. An area far removed from the relay network with an emerging new alien species just setting forth to exploring space. Timeline? It can take place years after the Reaper War. Why not? Take a look at the view of the MW and star systems in ED. Space is shockingly extensively huge and deep. I never get to see that depicted in ME and so, had fallen into thinking in 2D. After a look at the galaxy map in ED, I re-think. I posted about this repeatedly in the oBSN Twitter Thread. I'd hoped for an isolated/temporarily lost expedition beyond the Relay Network. (The idea of a non-military protagonist was all the talk, even then.) When the setting of Andromeda was finally, officially announced, I had to choose to let it go. I like the final product, but I'll always believe that it would've been better to stay in the Milky Way.
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Party like it's 2023!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 3, 2017 5:43:38 GMT
You know, this isn't a bad idea. An area far removed from the relay network with an emerging new alien species just setting forth to exploring space. Timeline? It can take place years after the Reaper War. Why not? Take a look at the view of the MW and star systems in ED. Space is shockingly extensively huge and deep. I never get to see that depicted in ME and so, had fallen into thinking in 2D. After a look at the galaxy map in ED, I re-think. I posted about this repeatedly in the oBSN Twitter Thread. I'd hoped for an isolated/temporarily lost expedition beyond the Relay Network. (The idea of a non-military protagonist was all the talk, even then.) When the setting of Andromeda was finally, officially announced, I had to choose to let it go. I like the final product, but I'll always believe that it would've been better to stay in the Milky Way. I got the impression from the OT's ending that the relay shockwave very thoroughly cleansed the galaxy of any hope of going forward, so any story that took place after the reaper war in the Milky Way would have to straight up settle once and for all which ending is now official for this new jack galaxy to build upon. It wouldn't matter if it took place 50 to 1,000 years into the future. Its effects would basically last until the heat death of the galaxy.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Element Zero on May 3, 2017 5:52:45 GMT
I posted about this repeatedly in the oBSN Twitter Thread. I'd hoped for an isolated/temporarily lost expedition beyond the Relay Network. (The idea of a non-military protagonist was all the talk, even then.) When the setting of Andromeda was finally, officially announced, I had to choose to let it go. I like the final product, but I'll always believe that it would've been better to stay in the Milky Way. I got the impression from the OT's ending that the relay shockwave very thoroughly cleansed the galaxy of any hope of going forward, so any story that took place after the reaper war in the Milky Way would have to straight up settle once and for all which ending is now official for this new jack galaxy to build upon. It wouldn't matter if it took place 50 to 1,000 years into the future. Its effects would basically last until the heat death of the galaxy. I wasn't concerned about the exact year it took place, though a post-MET or concurrent adventure made the most sense. I also don't care if they pick a "canon ending". I can't grasp why people are so religiously devoted to the sanctity of their private game saves. It's not like your past experience is wiped away if BioWare continues the story along your a different path than your favorite. Individual saves aren't sacred and untouchable. So silly, yet BioWare was afraid to even touch that can of worms. I'm just happy that I like MEA, I guess. A Milky Way story still would've felt better, to me.
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Party like it's 2023!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 3, 2017 5:58:12 GMT
I despise the midquel/prequel approach, so I'm glad they didn't go that route. I'd sooner just have them settle on an ending before that, though with Synthesis being absolute shit, I can't say it'd be the lesser of many evils. I imagine a canon high EMS destroy that leaves the krogan, rachni and quarians intact would probably be the path of least resistance.
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Post by projectpatdc on May 3, 2017 6:02:21 GMT
Make sure all the romance scenes have a little side boob. Sideboob? It's 2017. Most girls aren't afraid to "free the nipple" anymore. I see more at the beach, pool, instagram, and life in general. They got Peebee's position right. Something about the late teens, early 20s and being on top
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Beriksbait
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 11 Likes: 15
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May 16, 2017 17:12:35 GMT
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11
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Beriksbait on May 3, 2017 6:03:46 GMT
There are the minor details here are there, the bugs, the gameplay, the animations, the designs, etc. We get that. But what major gamechanger were you expecting that didn't happen or if you could rewrite this, what would you do differently? For me, I have probably about a dozen or so, but one thing I was really wanting to see but if I could rewrite, I would like to see us picking which pathfinder we were. Be it Asari, Krogan, Salarian, Human, Turian, whatever - and the game played based on this one choice. If other companies could do something like Skyrim, this shouldn't be that far-fetched. Dialogue shouldn't be that hard - interaction either. I know it would put a cramp in the coveted Biowar sex scenes, but oh well. Give the game some freakin' role playability. Aside from some minor open world areas, the game was very linear and not very much RPG-esque. In other words, give us choice and make it matter. I would really like to see this - even thought we know some of the story behind each arks predicament there could still be choices to make. Lets take the Asari ark: If you tak on the role of the bodyguard you have the choice to either stand behind your pathfinder and be loyal or do your thing with the data.
Either way the pathfinder dies but under different circumstances. Kinda like origin stories in DA:O - I really liked those and would often start a game only to play a specific origin story one more time
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reapermac
N1
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: ReaperMAC
Posts: 21 Likes: 26
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21
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reapermac
Mass Effect Trilogy, Mass Effect Andromeda
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Post by reapermac on May 3, 2017 6:12:16 GMT
Actual exploration & first contact like it was hyped up to be in the Andromeda Initiative briefings. Every planet we visited has already been explored or occupied by the exiles. The "first contact" on Aya with the angarans and with the Kett weren't really first contacts since they've already encountered Nexus Exiles. In fact, move the whole "Nexus uprising" part to the beginning of the game (right after you discover what happens to Habitat 7 and people start to panic when the golden worlds didn't pan out rather than before the game even begins) or in the middle of the storyline to make it more interesting.
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Beriksbait
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 11 Likes: 15
inherit
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0
May 16, 2017 17:12:35 GMT
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Beriksbait
11
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beriksbait
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Beriksbait on May 3, 2017 6:24:07 GMT
Actual exploration & first contact like it was hyped up to be in the Andromeda Initiative briefings. Every planet we visited has already been explored or occupied by the exiles. The "first contact" on Aya with the angarans and with the Kett weren't really first contacts since they've already encountered Nexus Exiles. In fact, move the whole "Nexus uprising" part to the beginning of the game (right after you discover what happens to Habitat 7 and people start to panic when the golden worlds didn't pan out rather than before the game even begins) or in the middle of the storyline to make it more interesting. Great Idea!
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shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
inherit
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Nov 21, 2023 16:35:36 GMT
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shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
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Post by shermos on May 3, 2017 7:37:44 GMT
Set it in a remote corner of the Milky Way far off the relay network. I agree. Make MEA a VR game a character bought on the extranet, and start again. By my understanding of the lore, pretty much all of the Milky Way is connected up with Mass Relays. It's just that most of the matching pairs remain unknown, and the Council has rules forbidding exploring the network out of fear of running into another Rachni style threat. That said, there are no laws forbidding travel between clusters the old fashioned way, but we couldn't avoid the endings. There are a bunch of Dwarf galaxies orbiting the MW, the closest of which is the Canis Major Dwarf Galaxy, about 25k light years away from the Sol system (we aren't too far from the galactic edge). There's nothing in the lore indicating these dwarfs are hooked up to the relay network and it should also be feasible lore wise for an expedition to head off to explore Canis Major. The jump through "dark space" shouldn't require a lore breaking ODSY drive (lore breaking if it leaves before the Reaper invasion as in MEA) as the fleet could stop at the galactic edge for a static discharge before heading across. It would still be a massive effort, but much less so than going all the way to Andromeda. ME3's endings wouldn't need to be dealt with for a long time if Canis Major isn't connected to the Milky Way by relay. There could a scene near the start of the game with a QEC message from Admiral Hacket showing the Reaper invasion, warning the expedition to cut off all contact with home, and hope the Reapers don't find out out about it. No longer are the expedition members just exploring and mapping possible colonisation sites. For all they know, they are the survivors of genocide needing to rebuild with limited resources and the possibility of running into natives who may well view the newcomers as invaders. It needn't be as grim as ME3, but there would be a sense of urgency for the player to do their part in creating a sustainable civilisation. No Kett this time please.
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shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
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shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
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Post by shermos on May 3, 2017 8:05:26 GMT
If I could change one major thing it would be their post-release support. The game was launched with a myriad of technical issues and bugs and in six weeks we've only gotten one small patch to fix a few of the really embarrassing meme inducing issues and otherwise complete radio silence. Maybe they just don't give a frack, but with the amount of issues the game has they should be pushing out patches pretty often trying to get the game into some semblance of polished before most people just hang it up for good. They may be working on a large patch, or think it's not worth while finance wise, especially considering MEA probably hasn't sold well. A lot of stuff can't be fixed without exerting significant time and money.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by PillarBiter on May 3, 2017 8:13:28 GMT
A nicer fanbase.
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sharkboy421
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 33 Likes: 28
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sharkboy421
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by sharkboy421 on May 3, 2017 11:44:05 GMT
I'd like the return of squadmate controls and the larger quick bar. Even in ME2 and 3 I could hot key squadmate powers and never had to pause and slow down the action like they wanted to avoid in MEA, so need to take away control.
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BrickSev
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 35 Likes: 34
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by BrickSev on May 3, 2017 11:54:43 GMT
Judgements like in inquisition, only instead of delivering justice you just shoot people out of the airlock. Using an escape pod without my permission? Peebye. Mentioning Battle manuals more than once a month? Away ya go. Being Liam? Cheerio. Javik would approve the "throw out the airlock" method lol Javik meets Tann: "Throw the primitive [reference to ME3 Javik line] out of the airlock" lol
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