DarkBeaver
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by DarkBeaver on May 3, 2017 12:16:20 GMT
There are some great ideas here, a lot of them I would be happy to see, so I will go with something that hasnt been mentioned yet....
No such thing as Remnant. No magic terraforming super machines. No ancient race of super intelligent builders. Been there, done that.
Just have the Kett trying to establish outposts on our golden worlds, and generally f<#%ing things up. They dont want to live peacefully, are warlike, will capture and exalt people if they can, and have to be eliminated as a threat. Give them robots to protect certain buildings, call them assemblers and observer and whatever if you feel the need to be able to fight robots.
There doesnt need to be a race to the magic macguffin to have a climactic, winner-take-all battle at the end.
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FeralEwok
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Yub Nub
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on May 3, 2017 12:23:44 GMT
Change the first hour of the game. The opening is the weakest in a trend of already declining intros in Bioware games. Everything feels rushed, the dialogue feels like it's from a different game, and doesn't match the quality of the rest of the game. I would have started the game/tutorial back in the Milky Way, introduce the major players of the Initiative, chat with my twin and establish the relationship with them (same with Dad) and work on building up the Initiative into being this bold new awesome organization full of hope and optimism...then when shit inevitably hits the fan and they all panic or turn bad it has more impact.
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Post by zanephiri on May 3, 2017 12:29:24 GMT
I would have us actually be the first milky way people to arrive in Andromeda. So that would mean it's the outposts WE set up that fail initially, and we see the Nexus fail and we play through the Uprising (and have characters we liked turn on the Initiative).
And I would have had the family involved a lot more.
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Post by isaidlunch on May 3, 2017 12:35:15 GMT
I would have removed open-world.
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FeralEwok
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Yub Nub
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on May 3, 2017 12:37:57 GMT
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Post by unwanted on May 3, 2017 12:52:17 GMT
Change the name to 'My little pony's space adventure'
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on May 3, 2017 13:08:23 GMT
Set it in a remote corner of the Milky Way far off the relay network. I agree. Make MEA a VR game a character bought on the extranet, and start again. I like the way you think We actually don't know how far the network extends. It had never been fully mapped out. But there are over 100,000,000,000 stars in the Milky Way, and less than 1% of it had been explored as of ME3. It would not be hard to imagine areas not affected by the endings. And it sure seems like a lot of wasted space to just ignore it.
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Post by Link"Guess"ski on May 3, 2017 13:15:57 GMT
Good games with sequels degrading in quality breeds salty fans. Watch the consensus within the Last of Us fan base get ripped to shit after TLoU Part II ships or shits.
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FeralEwok
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Post by FeralEwok on May 3, 2017 13:22:19 GMT
Good games with sequels degrading in quality breeds salty fans. Watch the consensus within the Last of Us fan base get ripped to shit after TLoU Part II ships or shits. It's Bioware's fault I am such an asshole. I'm digging this no-accountability thing.
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Post by Link"Guess"ski on May 3, 2017 13:40:35 GMT
Good games with sequels degrading in quality breeds salty fans. Watch the consensus within the Last of Us fan base get ripped to shit after TLoU Part II ships or shits. It's Bioware's fault I am such an asshole. I'm digging this no-accountability thing. DID YOU JUST CALL ME AN ASSHOLE??!? No, but while I kinda agree that the fandom vitreol started one place and has cultivated a sort of meanspirited attitude in general it all started with BioWare not being able to live up to their own standards set by ME1 or ME2. When 2 shipped all the literary fan-people started picking it apart for not really being a game where the story itself was the highlight while other fans came to and other ME1 fans felt they had made Mass Effect way better and then 3 had the "it's 95% perfect" and "The ending is 'fine'" crowd but really it fell to pieces right around the time ME3 shipped and because Andromeda is in as such a sorry state as it is I think a lot of people have just lost their respect for the company.
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Post by CrutchCricket on May 3, 2017 13:50:59 GMT
Set it in a remote corner of the Milky Way far off the relay network. You know, this isn't a bad idea. An area far removed from the relay network with an emerging new alien species just setting forth to exploring space. Timeline? It can take place years after the Reaper War. Why not? Take a look at the view of the MW and star systems in ED. Space is shockingly extensively huge and deep. I never get to see that depicted in ME and so, had fallen into thinking in 2D. After a look at the galaxy map in ED, I re-think. Because the space magic wave is implied to hit the whole galaxy regardless. This solves nothing as far as getting away from that. It's not like your past experience is wiped away if BioWare continues the story along your a different path than your favorite. Actually, that's exactly what it's like. No, not literally removed from existence but it might as well be. No canon. Ever.
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Post by ShadowAngel on May 3, 2017 14:45:43 GMT
If I could change one major thing it would be their post-release support. The game was launched with a myriad of technical issues and bugs and in six weeks we've only gotten one small patch to fix a few of the really embarrassing meme inducing issues and otherwise complete radio silence. Maybe they just don't give a frack, but with the amount of issues the game has they should be pushing out patches pretty often trying to get the game into some semblance of polished before most people just hang it up for good. They may be working on a large patch, or think it's not worth while finance wise, especially considering MEA probably hasn't sold well. A lot of stuff can't be fixed without exerting significant time and money. I don't see financial reasons as a good excuse to not fix a game and it just further causes more issues with a fan base if the dev won't fix something they launched half broke. It's far better they use up their own money to salvage what they can rather than letting the ship sink and let their reputation go along with it. regardless, I see bioware simply taking their time on fixing the game rather than driopping frequent updates. The wait will be excruciating for some, and it might (will) result in some people not even coming back when it finally is patched. However for me myself, I won't mind, I'll be back to try a 2nd run once DLC and patches come through before making a final judgment on the game(honestly though regardless of how good the DLC/patches are, it's not getting a higher score than 8 as first impression is everything(. I understand some want more patches right off the bat, and I don't disagree with bioware taking their time on making sure patches actually patch things when they come out.
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shermos
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Post by shermos on May 3, 2017 14:48:37 GMT
I agree. Make MEA a VR game a character bought on the extranet, and start again. I like the way you think We actually don't know how far the network extends. It had never been fully mapped out. But there are over 100,000,000,000 stars in the Milky Way, and less than 1% of it had been explored as of ME3. It would not be hard to imagine areas not affected by the endings. And it sure seems like a lot of wasted space to just ignore it. A lot of waste is putting it mildly. I would pick a canon ending and be done with it if it, but most of the fandom seems to be against this idea. I suspect most people would be ok with destroy retconned so that Edi and the Geth can survive (like with the happy ending mod iirc). I'll do a poll on this if there isn't already a recent one. It's true we don't know exactly how far the relay network goes, but it would make sense for it cover at least all of the Milky Way so a space faring civ can find the Citadel no matter where its homeworld is. I guess there could be some kind of interstellar phenomena which has cut off a part of the galaxy from the network. Something like the scourge in MEA? Poll has been created: bsn.boards.net/thread/9779/bioware-decides-choose-effect-prefer
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Post by tkosh on May 3, 2017 15:35:40 GMT
let us have six skill slots instead of three. Start with three and earn the other three. I don't have an A.I. in my head to auto switch profiles. I have a soldier at level 29 with the main combat skills I want and can actually use maxxed on points and feel trapped without more skills to add to active duty.
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Post by shermos on May 3, 2017 15:43:19 GMT
They may be working on a large patch, or think it's not worth while finance wise, especially considering MEA probably hasn't sold well. A lot of stuff can't be fixed without exerting significant time and money. I don't see financial reasons as a good excuse to not fix a game and it just further causes more issues with a fan base if the dev won't fix something they launched half broke. It's far better they use up their own money to salvage what they can rather than letting the ship sink and let their reputation go along with it. regardless, I see bioware simply taking their time on fixing the game rather than driopping frequent updates. The wait will be excruciating for some, and it might (will) result in some people not even coming back when it finally is patched. However for me myself, I won't mind, I'll be back to try a 2nd run once DLC and patches come through before making a final judgment on the game(honestly though regardless of how good the DLC/patches are, it's not getting a higher score than 8 as first impression is everything(. I understand some want more patches right off the bat, and I don't disagree with bioware taking their time on making sure patches actually patch things when they come out. It's not a good excuse, but big game developers tend not to care enough about consumers, and Bioware has unfortunately become one. I've been replaying ME3 with mods, and it has several bugs which never got fixed. It took a mod to fix a couple of them... A point comes where a developer can't justify or can't be bothered patching any further. Also, Bioware Montreal seems to lack experienced people, and I'm truly not sure they have the competence. A huge part of what people didn't like was stuff like dialogue and voice acting. I'll be extremely surprised if Bioware goes to the lengths required to "fix" this, and I don't expect them to either. It's too late now.
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Sairys
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by Sairys on May 3, 2017 15:46:16 GMT
I've posted the major things I'd want in previous posts on this thread. But here's a tiny do-able one and is totally just fluff and vanity: Fix the texture on the high-ponytail so that it looks like it has hair strands like the lower ponytail and other hairstyles appears to have. That high ponytail looks like a wig with no texture.
And the ability to change eyes, eyebrows and mouth shapes like we can do on every other game out there (including the OT.)
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piratesnugglecakes
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My oven mitt is too small.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by piratesnugglecakes on May 3, 2017 15:50:51 GMT
New Voice talent for Ryder. If they wouldn't do new, then silent protagonist.
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Post by Deleted on May 3, 2017 15:56:42 GMT
I would have a system like the first Dragon Age where certain squadmates can leave your ship if you piss them off enough. At one point Drack was so pissed off at me he pretty much threatened to smash my face in and to be honest I should have had the option to either put a slug through his thick fucking skull there and then or have him storm off and leave my team forever.
Instead 5 minutes later he's chatting to me like we're best mates again it's weird.
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Post by AnDromedary on May 3, 2017 15:57:24 GMT
A major thing, huh?
Well, as a first priority, I'd cut the size of the Nomad exploitable planets in half and have double the number instead, with more diverse environments.
Plenty more I'd change but if I could do only one thing, this is probably where I'd start.
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Post by Sairys on May 3, 2017 16:05:33 GMT
I don't see financial reasons as a good excuse to not fix a game and it just further causes more issues with a fan base if the dev won't fix something they launched half broke. It's far better they use up their own money to salvage what they can rather than letting the ship sink and let their reputation go along with it. regardless, I see bioware simply taking their time on fixing the game rather than driopping frequent updates. The wait will be excruciating for some, and it might (will) result in some people not even coming back when it finally is patched. However for me myself, I won't mind, I'll be back to try a 2nd run once DLC and patches come through before making a final judgment on the game(honestly though regardless of how good the DLC/patches are, it's not getting a higher score than 8 as first impression is everything(. I understand some want more patches right off the bat, and I don't disagree with bioware taking their time on making sure patches actually patch things when they come out. It's not a good excuse, but big game developers tend not to care enough about consumers, and Bioware has unfortunately become one. I've been replaying ME3 with mods, and it has several bugs which never got fixed. It took a mod to fix a couple of them... A point comes where a developer can't justify or can't be bothered patching any further. Also, Bioware Montreal seems to lack experienced people, and I'm truly not sure they have the competence. A huge part of what people didn't like was stuff like dialogue and voice acting. I'll be extremely surprised if Bioware goes to the lengths required to "fix" this, and I don't expect them to either. It's too late now. That video you posted was so spot on for me. Seriously. Spot. On. The tone of the game. I wish I could put into words what I want to say with this much frustration.
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brandoftime
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Post by brandoftime on May 3, 2017 16:51:45 GMT
Better Character Creator.
Why they launched the game with such a bare bones version compared to even ME3's creator is totally beyond me. Dragon Age Origins had more choice, now I'm on the fence about another play through with mods for these features, or wait for BW to supposedly fix the original character creator. sigh.
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guynice
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Post by guynice on May 3, 2017 17:06:29 GMT
Have the game made by a competent developer.
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mofojokers
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Post by mofojokers on May 3, 2017 17:13:24 GMT
It's not a good excuse, but big game developers tend not to care enough about consumers, and Bioware has unfortunately become one. I've been replaying ME3 with mods, and it has several bugs which never got fixed. It took a mod to fix a couple of them... A point comes where a developer can't justify or can't be bothered patching any further. Also, Bioware Montreal seems to lack experienced people, and I'm truly not sure they have the competence. A huge part of what people didn't like was stuff like dialogue and voice acting. I'll be extremely surprised if Bioware goes to the lengths required to "fix" this, and I don't expect them to either. It's too late now. That video you posted was so spot on for me. Seriously. Spot. On. The tone of the game. I wish I could put into words what I want to say with this much frustration. That video is definitely spot on but focused on one area. I definitely have alot of issues with its crappy writing. But alot of other things need to be considered as well for MEA 2. Heck they would be better off firing the whole team for this and restarting for MEA 2....
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Post by Obsidian Gryphon on May 3, 2017 23:38:15 GMT
Because the space magic wave is implied to hit the whole galaxy regardless. This solves nothing as far as getting away from that. *sigh* They were so "clever" in going their own way in MEA (tossing lore every which way or ignoring it), they could have just done the same in the scenario. End of input from me on this.
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Post by Stormy on May 3, 2017 23:42:11 GMT
One thing I'd change... I'd have the romances (including Reyes!! ) run, with the options and substance, of Dragon Age Inquisition or Origins.
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