Sanunes
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Jun 16, 2017 21:53:35 GMT
I think Mass Effect 1 is better because there is no busy work. There was no spending hours mining planets of gathering materials. I think people are greatly overestimating how often you really need to plant mining probes to get resources in this game. I used it a couple of times in my first playthrough, but stopped for 2 reasons: SAM kept chiming in whenever I opened the interface, and I didn't like zigzagging around in the Nomad just to get as strong a reading as I can. Thankfully, crates, AVP, strike team farming and just straight up buying it with the easily earned credits made up the difference. ME2 will always be the worst when it came to resource gathering, because there was no fast-track method to getting it. You had to circle around those stupid planets. Anyway, ME1 had tons of busywork. I don't know how anyone could believe otherwise. In three playthroughs I only gathered materials from one node because I disliked that mini-game so much. I was able to gather enough resources by either breaking down items, the large deposits from orbit, APEX missions, or purchasing them in the game shops.
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Post by Ancient on Jun 16, 2017 22:18:13 GMT
I realy don't get why Mass Effect 1 is praised like it's the holy grail or something. Yes, the story is damn good and it set the foundation for imo the 2nd best Sci-Fi universe that exists (sorry, not topping W40k). But that's it. The gameplay is atrocious, controls are sluggish as f*ck, the graphics can get pretty ugly for a 2007 game at some points, the sound quality isn't that great either... The dialoge system sometimes has 3 options but Shepard will say the same line, no matter what you pick - nice way of making it look like there are a lot of options. And who thought putting a bouncy ball in a game, calling it a tank and making the player bounce arround the most boring and repetitive planets possible was a good idea? Oh and biotics, because we want to make the game a ragdollfest! And elevators. I first played it in 2011 and stopped after about 5h because it just wasn't fun and I didn't play it again until 2014 when I finally decided to play the trilogy. Stangely enough I played it like a dozen times. But only because I wanted to play the entire trilogy, so I just rushed through ME1 on easy. I play the others on insanity, btw. Apard from the story, the game dosen't realy have that much going for it, even some characters are kinda boring until ME2. The story does compensate for a lot of that, but the fact that I put the game down and ignored it for 3 years says a lot (I usually don't put a game down that easy). Is this a joke?
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Post by griffith82 on Jun 16, 2017 22:19:08 GMT
Smudboys gonna do a story review of MEA... hes gonna have a field day with this game. The man already destroyed ME2. And he'll smash anyone who disagrees with him and mark his opinion as fact. Been there done that. Not interested in repeating that.
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Post by colfoley on Jun 17, 2017 1:26:38 GMT
Why does he bother? We already know what he's going to say. Just it might take him eight hours to say it.
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Post by kharsis on Jun 17, 2017 3:10:01 GMT
People need to stop praising MEA, the main story is just ok, the other 90% of the game is boring, tedious fetch quests exploration is boring, lifeless planets Don't forget the fucked up MP, the hilariously bad dialogue, awful animations, another crappy vehicle. Who gives a F*** about MP? It's becuase of MP that we have been reduced to 3 skills at a time. MP is just a dtreiment to the SP gane which is what ME was originally about.
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Post by Andrew Lucas on Jun 17, 2017 4:14:41 GMT
To some degree, ME2 introduced the best characters by far, so I will take them over ME1's better yet short story with not as good levels.
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Post by fiannawolf on Jun 17, 2017 5:01:59 GMT
Been a while since I went back to an actual ME topic....
Things I loved best about ME1: Story, Setting, Atmosphere, The OST. Things I loved best about ME2: Varied Levels, Lair of the Shadow Broker, Paragon/Renegade actions, fairly interesting crew. Things I loved best about ME3: Lived in Feel, Character Histories, Nuke Reapers from Orbit, Ctrl-Alt-Del Useless Star kid from orbit. Drop kick little bast*** from Orbit, Its the Only Way to BE Sure, Anderson. Team Anderson for the win.
Things I loved best about MEA: Weapons, Combat, Vanguard PUUUUUUUUUUUUUUCH. Surprisingly Nomad. But I miss my guns: Mako edition.
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Post by bizantura on Jun 17, 2017 10:03:25 GMT
Smudboys gonna do a story review of MEA... hes gonna have a field day with this game. The man already destroyed ME2. And he'll smash anyone who disagrees with him and mark his opinion as fact. Been there done that. Not interested in repeating that. Sad days upon us if peeing around a game is the new way of establishing dominance or the idea of one.
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Post by geralt on Jun 17, 2017 11:57:52 GMT
I’m not gonna read through a 23 page thread right now. (Maybe later after some Gwent and vodka.) OP, I’m sorry but you cannot tenably say “people need to stop praising ME1” on one hand, but then open your argument stating you “don't get why Mass Effect 1 is praised”.
Why do people still love the original Star Wars 40 years on? It’s so old now it’s completely adrift of any contextual style, the dialogue is wooden and shoddy, the special effects are not up to today’s standards, and the main villain is a guy with a bucket helmet on his head. In every aspect (dialogue aside) The Phantom Menace is superior, but it’s panned almost universally. (Panning of which I completely agree with.)
I cite first Alec Guinness on receiving the Star Wars script:
“The dialogue was pretty ropey, but I had to go on turning the page. That’s an essential in any script, you gotta know what happens next or what’s said next.”
Irvin Kershner on being asked to direct Empire Strikes Back:
“It (Star Wars) was a phenomenal hit. A second one can only be a second one, it can’t be as good because the first one is the breakthrough.”
The above is completely applicable to Mass Effect, and indeed a number of other story franchises with multiple sequels like it. (Particularly the parts I have put in bold.)
I still play ME1 today, and indeed while it’s clunky and has problems (some of which can be fixed/improved by mods) it still hasn’t lost that alluring factor. I still want to keep turning the page to see what’s next on the list to do, where next can I go mucking around in the MAKO in that wonderful atmosphere, delivered fantastically by the music, and the feeling of being right on the cusp of the frontier on strange, feral worlds.
Some of the most wonderful things can be created completely by accident, or by the most strenuous restriction of resources. You could try again later 1000 times, and never find what it was again you did, all the elements just fell into place that very first time.
Maybe we won’t see something quite like ME1 again, even from the ME series itself. MEA just doesn’t quite hit it off, and that feeling for me is magnified given how wasted it’s development cycle turned out to be. Rational or not, fair or not, now I don’t really think so much of what MEA is, but what it could have been, if it were given the full 5 years to actual development.
On top of all that, would be well to remember if not for Mass Effect 1, none of this would be here. It's spawned 3 more games and ignited the imagination of sci-fi fans and gamers alike. I think ME1 can safely put itself under the win column.
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Post by bigbad on Jun 17, 2017 13:39:32 GMT
I’m not gonna read through a 23 page thread right now. (Maybe later after some Gwent and vodka.) OP, I’m sorry but you cannot tenably say “people need to stop praising ME1” on one hand, but then open your argument stating you “don't get why Mass Effect 1 is praised”. Why do people still love the original Star Wars 40 years on? It’s so old now it’s completely adrift of any contextual style, the dialogue is wooden and shoddy, the special effects are not up to today’s standards, and the main villain is a guy with a bucket helmet on his head. In every aspect (dialogue aside) The Phantom Menace is superior, but it’s panned almost universally. (Panning of which I completely agree with.) I cite first Alec Guinness on receiving the Star Wars script: “The dialogue was pretty ropey, but I had to go on turning the page. That’s an essential in any script, you gotta know what happens next or what’s said next.” Irvin Kershner on being asked to direct Empire Strikes Back: “It (Star Wars) was a phenomenal hit. A second one can only be a second one, it can’t be as good because the first one is the breakthrough.” The above is completely applicable to Mass Effect, and indeed a number of other story franchises with multiple sequels like it. (Particularly the parts I have put in bold.) I still play ME1 today, and indeed while it’s clunky and has problems (some of which can be fixed/improved by mods) it still hasn’t lost that alluring factor. I still want to keep turning the page to see what’s next on the list to do, where next can I go mucking around in the MAKO in that wonderful atmosphere, delivered fantastically by the music, and the feeling of being right on the cusp of the frontier on strange, feral worlds. Some of the most wonderful things can be created completely by accident, or by the most strenuous restriction of resources. You could try again later 1000 times, and never find what it was again you did, all the elements just fell into place that very first time. Maybe we won’t see something quite like ME1 again, even from the ME series itself. MEA just doesn’t quite hit it off, and that feeling for me is magnified given how wasted it’s development cycle turned out to be. Rational or not, fair or not, now I don’t really think so much of what MEA is, but what it could have been, if it were given the full 5 years to actual development. On top of all that, would be well to remember if not for Mass Effect 1, none of this would be here. It's spawned 3 more games and ignited the imagination of sci-fi fans and gamers alike. I think ME1 can safely put itself under the win column. Fuckin' A, man. ME1 is not perfect by any means, but it's a friggin' masterpiece. The opening is one of the most effective atmosphere-setting, attention-grabbing intros to any game I've ever played. And the narrative climax starting on Ilos followed by the Battle of the Citadel is simply one of my most cherished gaming experiences. The character moments don't reach the level of quality we get in ME2-ME3, but ME1 sets a good foundation for what comes later. I still remember my first time playing ME2 and finding out Archangel was Garrus. Man, I was pumped to see him again. That couldn't have happened without ME1. The music. Holy shit. Best OST ever. Most of all, though, ME1 created an amazing and complex sci-fi universe with the potential to be as compelling as some of the other more famous sci-fi settings. I don't think that the realization of that universe has always lived up to its potential, but such is life.
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Post by Sondergaard on Jun 17, 2017 13:55:08 GMT
I realy don't get why Mass Effect 1 is praised like it's the holy grail or something. Yes, the story is damn good.... ....Apard from the story, the game dosen't realy have that much going for it, even some characters are kinda boring until ME2. The story does compensate for a lot of that, but the fact that I put the game down and ignored it for 3 years says a lot (I usually don't put a game down that easy). It's an RPG, story and character are everything for me (which is why ME:A failed for me). If you put ME1 down for three years it says more about you than the game. Not meant pejoratively, just that it wasn't for you the same as ME:A wasn't for me (uninstalled my copy after 37hrs playing- couldn't get myself to care about the story or characters barring Vetra and Jaal).
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Post by jaegerbane on Jun 17, 2017 15:44:51 GMT
I still play ME1 today, and indeed while it’s clunky and has problems (some of which can be fixed/improved by mods) it still hasn’t lost that alluring factor. I still want to keep turning the page to see what’s next on the list to do, where next can I go mucking around in the MAKO in that wonderful atmosphere, delivered fantastically by the music, and the feeling of being right on the cusp of the frontier on strange, feral worlds. This is precisely why I think ME1 should be remastered ( not remade). It's too important a game to leave in it's release state. It's responsible for starting the whole saga. It may not be as old as things like Homeworld etc but I'd argue it has far more impact. I can't remember the precise reason Bioware gave for not wanting to remaster them but it couldn't have been that good a reason. Something about 'we don't wanna retread old ground'?
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I'll relinquish one bullet. Where do you want it?
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Post by LogicGunn on Jun 17, 2017 16:38:06 GMT
Enjoying something is more than the sum of it's parts. If the game makes you feel something you're gonna enjoy it regardless of graphics/combat/gameplay. ME was a first in a lot of ways for a lot of gamers. It's always gonna have a place in people's hearts.
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Post by jamiecotc on Jun 17, 2017 16:51:21 GMT
ME1 has a good story. That's a lot of it, but the game set up a world and atmosphere that has yet to be matched by any other ME game. The combat is not great, but the game has so many little details that are cast aside from ME2 on. The stairs, the salutes, the decompression chamber, Shepard's origin and alignment stories. Aside from the cookie cutter locations, which is a big deal to get around, ME1 has the best sidequests. Shepard speaks and a fair number of them have depth. In fact, my favorite quest occurs in ME1. I Remember Me. You only get it if you have a Shepard from Mindoir, but it reveals something about Shepard (if you chose that option) and it can be played so many ways. As someone pointed out, the dialogue in ME1 means as much as the combat and that is the hallmark of a great RPG. At least in my book.
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Post by qwib on Jun 17, 2017 16:51:29 GMT
To some degree, ME2 introduced the best characters by far, so I will take them over ME1's better yet short story with not as good levels. Not only that, but ME2 also introduced Tactical Cloak, Charge and the Combat Drone. ME1 is really unfun in that area.
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Post by griffith82 on Jun 17, 2017 16:56:39 GMT
I still play ME1 today, and indeed while it’s clunky and has problems (some of which can be fixed/improved by mods) it still hasn’t lost that alluring factor. I still want to keep turning the page to see what’s next on the list to do, where next can I go mucking around in the MAKO in that wonderful atmosphere, delivered fantastically by the music, and the feeling of being right on the cusp of the frontier on strange, feral worlds. This is precisely why I think ME1 should be remastered ( not remade). It's too important a game to leave in it's release state. It's responsible for starting the whole saga. It may not be as old as things like Homeworld etc but I'd argue it has far more impact. I can't remember the precise reason Bioware gave for not wanting to remaster them but it couldn't have been that good a reason. Something about 'we don't wanna retread old ground'? Remastering them would almost be a remake. At this stage nearly everything would have be remade for the new engine. Animation and gameplay would likely have to be reworked as well. It wouldn't be simple.
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Raising Hell with the Flavor XX
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Post by Ivory Samoan on Jun 17, 2017 17:12:37 GMT
No they don't. It was a fucking masterpiece. This x All the Credit Chits.
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Post by Terminator Force on Jun 17, 2017 17:24:19 GMT
It's probably not a good idea to create a thread specifically to hate on one of the older games. ME1 does deserve its fair share of praise. It introduced us to the universe and its history and gave us a big scifi world to have fun in. Clumsy ass gameplay or not, that's gotta count for something. As a big fan of Andromeda, I appreciate how it owes a lot of its general feel and atmosphere to ME1, while giving me combat I can actually enjoy thoroughly. Give me ME1 combat over MEA combat any day. Clunkiness and all, it's still much more enjoyable and replayable gameplay. Meanwhile gameplay in Andromeda gets boring and too repetitive that I lost interest in seeing the other half of Andromeda. Never mind replaying it, that's never going to happen. And say all you want about ME1 gameplay clunkiness, its still much more enjoyable then whatever it is you do in Dragon Age Origins or KoTOR.
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Post by kevpool184 on Jun 17, 2017 17:28:53 GMT
It's probably not a good idea to create a thread specifically to hate on one of the older games. ME1 does deserve its fair share of praise. It introduced us to the universe and its history and gave us a big scifi world to have fun in. Clumsy ass gameplay or not, that's gotta count for something. As a big fan of Andromeda, I appreciate how it owes a lot of its general feel and atmosphere to ME1, while giving me combat I can actually enjoy thoroughly. Give me ME1 combat over MEA combat any day. Clunkiness and all, it's still much more enjoyable and replayable gameplay. Meanwhile gameplay in Andromeda gets boring and too repetitive that I lost interest in seeing the other half of Andromeda. Never mind replaying it, that's never going to happen. And say all you want about ME1 gameplay clunkiness, its still much more enjoyable then whatever it is you do in Dragon Age Origins or KoTOR.That's pretty subjective i guess, 'cause i have to disagree a lot on this one. especially talking about KotoR.
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Post by alanc9 on Jun 17, 2017 18:17:02 GMT
OK, I think we've established the subjectivity of tastes in combat systems.
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Post by colfoley on Jun 17, 2017 18:33:14 GMT
It's probably not a good idea to create a thread specifically to hate on one of the older games. ME1 does deserve its fair share of praise. It introduced us to the universe and its history and gave us a big scifi world to have fun in. Clumsy ass gameplay or not, that's gotta count for something. As a big fan of Andromeda, I appreciate how it owes a lot of its general feel and atmosphere to ME1, while giving me combat I can actually enjoy thoroughly. Give me ME1 combat over MEA combat any day. Clunkiness and all, it's still much more enjoyable and replayable gameplay. Meanwhile gameplay in Andromeda gets boring and too repetitive that I lost interest in seeing the other half of Andromeda. Never mind replaying it, that's never going to happen. And say all you want about ME1 gameplay clunkiness, its still much more enjoyable then whatever it is you do in Dragon Age Origins or KoTOR. you play me 1 on pc or console?
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Post by smilesja on Jun 17, 2017 18:37:12 GMT
I wouldn't got into mass effect if it weren't for me 2. I liked the first but got bored midway.
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Post by Terminator Force on Jun 17, 2017 19:47:32 GMT
Give me ME1 combat over MEA combat any day. Clunkiness and all, it's still much more enjoyable and replayable gameplay. Meanwhile gameplay in Andromeda gets boring and too repetitive that I lost interest in seeing the other half of Andromeda. Never mind replaying it, that's never going to happen. And say all you want about ME1 gameplay clunkiness, its still much more enjoyable then whatever it is you do in Dragon Age Origins or KoTOR. you play me 1 on pc or console? 8 playthroughs on console. My next playthrough of entire Trilogy will be on PC for first time, but with controller mods - otherwise PC playthrough would never happen. Already got the games modded for it and ready to go. Comfy couch, HDTV and comfy controller for this Terminator.
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Post by Iakus on Jun 17, 2017 20:09:06 GMT
Give me ME1 combat over MEA combat any day. Clunkiness and all, it's still much more enjoyable and replayable gameplay. Meanwhile gameplay in Andromeda gets boring and too repetitive that I lost interest in seeing the other half of Andromeda. Never mind replaying it, that's never going to happen. Agreed. Combat in Andromeda felt really...basic. Bare bones even. Wouldn't quite go that far. I liked DAO's combat. Though I admit to being both a big Baldur's Gate fan and I played it on a PC. KOTOR's combat was probably a result of its system being D20 based. Thus it was real-time-with-pause. It still operated in "rounds"[/quote]
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Post by KaiserShep on Jun 17, 2017 20:19:59 GMT
I'd take DAO's chess piece combat over ME1's mockery of gunplay that's for sure.
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