Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 4, 2017 21:44:19 GMT
Even playing on a higher difficulty and not skipping any side quests except the pointless collection stuff I can beat ME1 in around 16-18 hours(not skipping past most dialogue). If I just rushed the main story, I could probably beat it in a single sitting. In ME:A taking every planet to 100% and doing the main story + loyalty missions took me around 40-45 hours the first time around. I could probably get that number down to 25-30 by cutting out the fact that insanity basically just overly bullet sponges everything to the point of ridiculousness and actually knowing what I'm doing the second time around. Ok, lets check on HLTB: Andromeda: Main story - average time: 19h 48m ME1 : Main story - average time: 17h 27m I was wrong, i admit that. Andromeda is.... 2h 21m longer. Andromeda: Speedrun - 5h 31m 40s ME1 : Speedrun - 8h 04m 35s This time i was right, on the speedrun ME1 is... 2h 22m longer. I'm sure in a minute someone will try to tell me that he beat ME1 in 3 hours. If you look at YouTube there is a video of a Mass Effect 1 playthrough with no glitches at under three hours. If I cared I probably could find others.
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Post by Doctor Fumbles on May 4, 2017 21:45:45 GMT
Screw it. Praise the Sun!
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dm04
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on May 4, 2017 21:48:07 GMT
I realy don't get why Mass Effect 1 is praised like it's the holy grail or something. Yes, the story is damn good and it set the foundation for imo the 2nd best Sci-Fi universe that exists (sorry, not topping W40k). But that's it. The gameplay is atrocious, controls are sluggish as f*ck, the graphics can get pretty ugly for a 2007 game at some points, the sound quality isn't that great either... The dialoge system sometimes has 3 options but Shepard will say the same line, no matter what you pick - nice way of making it look like there are a lot of options. And who thought putting a bouncy ball in a game, calling it a tank and making the player bounce arround the most boring and repetitive planets possible was a good idea? Oh and biotics, because we want to make the game a ragdollfest! And elevators. I first played it in 2011 and stopped after about 5h because it just wasn't fun and I didn't play it again until 2014 when I finally decided to play the trilogy. Stangely enough I played it like a dozen times. But only because I wanted to play the entire trilogy, so I just rushed through ME1 on easy. I play the others on insanity, btw. Apard from the story, the game dosen't realy have that much going for it, even some characters are kinda boring until ME2. The story does compensate for a lot of that, but the fact that I put the game down and ignored it for 3 years says a lot (I usually don't put a game down that easy). I will try to be as precise and possible. It depends. I will try to cover some things: It pretty much started with Baldurs Gate, we can see the way how BioWare makes RPgames there, with each game thereafter we see how they put the ladder in RPgaming higher and higher and higher, in ME we see a little bit of each previous BW game. - ME was announced and said to be console only... at this time consoles got just shooters, beat m ups and jump n runs... so how are you going to sell a RP to them? Well they added "shooting", not good, but good enough to sell a few copies. - at ME release the RP genre was said to be dead, ME revived it... imagine it like a desert and you are wandering it, very thristy, and no water in sight and then, suddenly, you do not get just a drop of water (any other RP) but an oasis (ME) - for a RPG the graphics were above average - for a RPG the gameplay was standard, it was not worse or better - while you are, to some degree, right with "same line for few dialogue options", it was the paragon and renegade what set the game apart from the rest. 3 different optins to play, and while the general outcome was not realy affected (it does not matter if you talk Saren to shoot himself or fight him), we still had 3 options. This increased the replayability of ME drasticaly. - the ME squad was, at this point, realy not the best, but the squad was involved in the game and your story... I did not like Garrus because he had such a great background story, but because he was true to himself and I could count on this simple NPC who kept me on track during conversations and decisions... btw, MEA is NOT (as I thought earlier) worse here, it is just... thanks to too much pointless and meaningsless content to fill the "too" large world, all the stuff that makes ME ME is lost - the MAKO was a console problem, it was fine on PC and... a lot of people thought they can drive the MAKO around like a full tuned car in Need for Speed... ME is a RPgame and not a shooter and not a car driving game. Having both is pretty much fine for all the RP enthusiasts out there, and bad for the action crowd I think to fully understand why ME was a masterpiece, you actualy have to have experienced the evolution of RPGs. In 2007 ME was the king on the RPG throne, today MEA is just extremely mediocre. I prefer scifi to fantasy, and I do not like Witcher that much, but I do see why TW3 is way ahead of MEA. Is ME better than MEA? Well, if MEA wouldnt have been released in an extreme sorry state and all its features fully developed, then no, MEA would be the next masterpiece, even when they missed the tone of their setting by miles. Btw, if people do not see the forest, it does not mean, it is not there.
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Conquer Your Dreams
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Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
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Post by Conquer Your Dreams on May 4, 2017 21:48:45 GMT
Ok, lets check on HLTB: Andromeda: Main story - average time: 19h 48m ME1 : Main story - average time: 17h 27m I was wrong, i admit that. Andromeda is.... 2h 21m longer. Andromeda: Speedrun - 5h 31m 40s ME1 : Speedrun - 8h 04m 35s This time i was right, on the speedrun ME1 is... 2h 22m longer. I'm sure in a minute someone will try to tell me that he beat ME1 in 3 hours. If you look at YouTube there is a video of a Mass Effect 1 playthrough with no glitches at under three hours. If I cared I probably could find others. I will not spend 3h watching frame by frame, but it seems it's possible - so i was wrong. Ok, Andromeda is longer. 2h 21m in main story, 2h 31m in speedrun.
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Post by KaiserShep on May 4, 2017 21:50:30 GMT
Eh seems weird to really put much stock in speed run times. Speed runs themselves are longer than like 3-4 goddamn movies!
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
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Just a flip of the coin.
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Post by Sanunes on May 4, 2017 21:53:55 GMT
If you look at YouTube there is a video of a Mass Effect 1 playthrough with no glitches at under three hours. If I cared I probably could find others. removed I will not spend 3h watching frame by frame, but it seems it's possible - so i was wrong. Ok, Andromeda is longer. 2h 21m in main story, 2h 31m in speedrun. Yeah, I couldn't be bothered either. I would also say the main story missions do feel about the same. Where the content in Andromeda dwarfs Mass Effect 1 is when you start getting to the optional content such as the Squad quests, one thing BioWare started with Mass Effect 2 wasn't expanding the primary mission it was the secondary missions such as companion quests. Now I can't tell what HLTB qualifies for "extras", but there definitely will be a gap when you include the companion quests which Mass Effect 1 was lacking in and I consider them just as important to a Mass Effect game as the critical missions now.
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Post by aglomeracja on May 4, 2017 21:55:43 GMT
ME1 is awsome.
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Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
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Post by Conquer Your Dreams on May 4, 2017 22:10:06 GMT
I will not spend 3h watching frame by frame, but it seems it's possible - so i was wrong. Ok, Andromeda is longer. 2h 21m in main story, 2h 31m in speedrun. Yeah, I couldn't be bothered either. I would also say the main story missions do feel about the same. Where the content in Andromeda dwarfs Mass Effect 1 is when you start getting to the optional content such as the Squad quests, one thing BioWare started with Mass Effect 2 wasn't expanding the primary mission it was the secondary missions such as companion quests. Now I can't tell what HLTB qualifies for "extras", but there definitely will be a gap when you include the companion quests which Mass Effect 1 was lacking in and I consider them just as important to a Mass Effect game as the critical missions now. ME1 wipe the trails, was focused on main story and main story only - but this is the reason why i loved it so much - there was no time for silly fetch quests. I was on the run to get Saren - i was focused only on him... unforgettable feeling. MEA does not allow me to put so much into the story; i don't feel that time is running out, then we have open-worlds, meh.
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Post by docklenator on May 4, 2017 22:19:42 GMT
ME1 was a great game for its time, but its my least favorite out of the trilogy. Good story and roleplay mechanics, but the gameplay felt very "last gen" at the time. If i want just a good story I'll read a book. ME2 was much tighter over all.
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Post by Deleted on May 4, 2017 22:20:03 GMT
The fact Andromeda is unable to shake off the ghost of a ten year old game is all you need to know. That's not good comparison or way of thinking. Of course people are going to bring up the old games because they are in the same universe. There is no ghost about it since ME1 is still alive in MEA. Not ghost, but spirit. I like that 😀
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Post by Cyonan on May 4, 2017 22:25:23 GMT
Even playing on a higher difficulty and not skipping any side quests except the pointless collection stuff I can beat ME1 in around 16-18 hours(not skipping past most dialogue). If I just rushed the main story, I could probably beat it in a single sitting. In ME:A taking every planet to 100% and doing the main story + loyalty missions took me around 40-45 hours the first time around. I could probably get that number down to 25-30 by cutting out the fact that insanity basically just overly bullet sponges everything to the point of ridiculousness and actually knowing what I'm doing the second time around. Ok, lets check on HLTB: Andromeda: Main story - average time: 19h 48m ME1 : Main story - average time: 17h 27m I was wrong, i admit that. Andromeda is.... 2h 21m longer. Andromeda: Speedrun - 5h 31m 40s ME1 : Speedrun - 8h 04m 35s This time i was right, on the speedrun ME1 is... 2h 22m longer. Of course it's hard to check how accurate are those numbers, cause i saw some video where some guy was showing that he beat ME1 in 1,5h... I'm sure in a minute someone will try to tell me that he beat ME1 in 3 hours. Meanwhile Main + Extras averages 62 hours on ME:A and 29 hours on ME1. The fact that you're talking about cutting out small side quests in ME1 to get the time down to 20 hours suggests you were looking at Main + Extras for that game. The speedrun data means basically nothing for ME:A because it says only 1 person has entered data for it.
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Post by AnDromedary on May 4, 2017 22:43:50 GMT
Didn't you go for Okeer though because TIM heard that the had dealings with the collectors and you actually supposed to find out what he might know about them? I think it's in his dossier. So he'd be one of those that did make sense to get. As for a lot of the others, I agree, it really wasn't established enough why you'd get those people. Those dossiers didn't get added until LOTSB though. I don't mean the LotSB dossiers, I mean the dossiers you can view in the "team status" menu before you pick the people up.
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Post by Iakus on May 4, 2017 22:48:36 GMT
Didn't you go for Okeer though because TIM heard that the had dealings with the collectors and you actually supposed to find out what he might know about them? I think it's in his dossier. So he'd be one of those that did make sense to get. As for a lot of the others, I agree, it really wasn't established enough why you'd get those people. Those dossiers didn't get added until LOTSB though. I don't think so. It's pretty much the mission description: Dr. Okeer
- Millennia of combat and strategic experience
- Rumored familiarity with Collector technology
A brilliant and brutal krogan warlord who fought in the Krogan Rebellions, Dr. Okeer has become obsessed with saving the krogan people from the genophage and is believed to have contacted the Collectors in an attempt to gain technology to that end. He is currently in a Blue Suns camp on Korlus, though the nature of his relationship with the mercenary group is unknown.
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Post by themikefest on May 4, 2017 22:50:24 GMT
Ok, lets check on HLTB: Andromeda: Main story - average time: 19h 48m ME1 : Main story - average time: 17h 27m I was wrong, i admit that. Andromeda is.... 2h 21m longer. Andromeda: Speedrun - 5h 31m 40s ME1 : Speedrun - 8h 04m 35s This time i was right, on the speedrun ME1 is... 2h 22m longer. Of course it's hard to check how accurate are those numbers, cause i saw some video where some guy was showing that he beat ME1 in 1,5h... I'm sure in a minute someone will try to tell me that he beat ME1 in 3 hours. Interesting I've done a few speedruns of ME1 on the ps3. Fastest time was 3 hours 26 minutes I've done 3 speedruns playing MEA. One on insanity mode - 3 hours 57 minutes One on normal mode - 3 hours 23 minutes. My first speedrun on hardcore mode 4 hours 27 minutes. All done on the ps4. Hopefully in the next couple of days, I plan on doing a speedrun without using weapons. Just a melee weapon. I've completed the trilogy a few times in under 15 hours in one sitting
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erikson
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by erikson on May 4, 2017 22:58:22 GMT
That's not good comparison or way of thinking. Of course people are going to bring up the old games because they are in the same universe. There is no ghost about it since ME1 is still alive in MEA. Not ghost, but spirit. I like that 😀 Just can't let them go somtimes... temp image host
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Post by SofNascimento on May 4, 2017 23:00:14 GMT
I always said that if Andromeda had some of the same issues ME1 had it would be pounded heavily, and so it did.
People can overlook ME1's many flaws, which range from bad creative decisions to factual problem like major technical issues. But they can't for Andromeda, not many at least.
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Post by Melcara on May 4, 2017 23:00:46 GMT
People need to realize that putting down the original ME is not going to make Andromeda seem any better.
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Post by brad2240 on May 4, 2017 23:13:40 GMT
The charcters in ME1 are wooden as hell, they are some of the most thinly written characters in any Bioware game I have played. Unlike a lot of people, I thought that Ashley and Kaidan were maybe the best written characters in the game. Both had well-developed personal backgrounds, with issues about family and a rough upbringing, respectively, that a lot of people can relate to. Writers had room for those stories because the characters weren't burdened by having to be our introduction to an entire new race. Garrus, Liara, and (especially) Tali suffered under that burden. I didn't realize it at the time, I was in love with all the characters instantly. Ok, maybe not all; Liara was more annoying than endearing, but that's for another thread. Point is, it wasn't until after many playthroughs that I started to see that they were little more than stereotypes in an interesting skin and that they didn't have a lot going on personally. Wrex was different. He managed to introduce us to the Krogan and had a lot of interesting things to say about himself, really giving the feeling that he had led a long and exciting life. And then Virmire solidified Wrex as a genuine achievement in character creation and development. For me anyway, YMMV. This is an area ME2 improved upon. Mordin and Thane defined their races for us and still had fully fleshed out personal stories, better than some of the human companions, IMO. They lived up to, and arguably exceeded, the standard set by Wrex. I think Andromeda improved upon this again with Jaal. While there's a lot of interaction with the Angara people its Jaal that carries the real weight of introducing them to us. And he does it while being a fully-realized character in his own right, and as deep as any that BW has produced thus far. My 2 pennies.
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Post by dm04 on May 4, 2017 23:14:31 GMT
Yeah, I couldn't be bothered either. I would also say the main story missions do feel about the same. Where the content in Andromeda dwarfs Mass Effect 1 is when you start getting to the optional content such as the Squad quests, one thing BioWare started with Mass Effect 2 wasn't expanding the primary mission it was the secondary missions such as companion quests. Now I can't tell what HLTB qualifies for "extras", but there definitely will be a gap when you include the companion quests which Mass Effect 1 was lacking in and I consider them just as important to a Mass Effect game as the critical missions now. ME1 wipe the trails, was focused on main story and main story only - but this is the reason why i loved it so much - there was no time for silly fetch quests. I was on the run to get Saren - i was focused only on him... unforgettable feeling. MEA does not allow me to put so much into the story; i don't feel that time is running out, then we have open-worlds, meh. How I see it... lets split the games into 3 categories: primary missions, secondary missions, filler ME: Have no secondary missions. And while the primary missions take place on planets ABC, the filler take place lightyears away on planets DEF and we can do it after we finish ME. MEA: As with ME, the pimary missions take place on various planets and we can just do them. The first problem starts with the secondary missions... this are both loyalty missions and establishing outposts, while both are optional and not necessary to finish the primary missions, they add to the story and understanding of the story. So it is advised to make them. Unfortunately... The filler.. takes place on the same planets like the secondary missions. It is like impossible to go from A to B without running into 5 random encounters and at least one of them must be finished (too much damage to the Nomad), on top of that the filler missions are all over the place, hard not to trigger (start) one and not to finish it. Due to having more story to them then "filler missions" in previous ME games, we let it distract us (like... "waaaah Kett took A prisoner help him before he dies"... so we feel some urgency and do that pointsless, to the main story, mission... and the next one and next one, virtualy we drown in the flood of filler... also, a lot of the secondary missions are go to A to B to C back to A to B back to A to D back to A... and never forget Tempest and Nexus, as we want to see if the NPCs have something new to say. My advice to all: do the primary missions and the secondary missions, build nomad shield/armor/boost as soon as possible and speed your way though everything to bypass it (this way you will negate any exloration in MEA, but alas, there is no exploration anyway since we have to leave the nomad every 10 yards). Do not do ANY of the filler missions before you defeat the Archon. The bugs will be still there, the features will be still unfinished, the writing is not going to be better, but at least you will get a decet ME experience having what ME is known for.
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Post by slimgrin on May 4, 2017 23:16:14 GMT
Still the best in the series for me. Weak part may be combat, but it's not bad combat. I'm replaying now and discovering new wrinkles to it. Plus it has more breadth of options than the other titles.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by erikson on May 4, 2017 23:16:54 GMT
The charcters in ME1 are wooden as hell, they are some of the most thinly written characters in any Bioware game I have played. Unlike a lot of people, I thought that Ashley and Kaidan were maybe the best written characters in the game. Both had well-developed personal backgrounds, with issues about family and a rough upbringing, respectively, that a lot of people can relate to. Writers had room for those stories because the characters weren't burdened by having to be our introduction to an entire new race. Garrus, Liara, and (especially) Tali suffered under that burden. I didn't realize it at the time, I was in love with all the characters instantly. Ok, maybe not all; Liara was more annoying than endearing, but that's for another thread. Point is, it wasn't until after many playthroughs that I started to see that they were little more than stereotypes in an interesting skin and that they didn't have a lot going on personally. Wrex was different. He managed to introduce us to the Krogan and had a lot of interesting things to say about himself, really giving the feeling that he had led a long and exciting life. And then Virmire solidified Wrex as a genuine achievement in character creation and development. For me anyway, YMMV. This is an area ME2 improved upon. Mordin and Thane defined their races for us and still had fully fleshed out personal stories, better than some of the human companions, IMO. They lived up to, and arguably exceeded, the standard set by Wrex. I think Andromeda improved upon this again with Jaal. While there's a lot of interaction with the Angara people its Jaal that carries the real weight of introducing them to us. And he does it while being a fully-realized character in his own right, and as deep as any that BW has produced thus far. My 2 pennies. Not a Fan of Kaiden, but Ashley I like. One of the better written characters for sure. The problem is that most of the aliens just explain their background, give their loyalty mission, then have nothing much to say for the rest of the game. I am not criticising the writing for the content that was there, just that there wasn't very much of it. Thanks for the pennies!
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Post by decafhigh on May 4, 2017 23:18:22 GMT
People need to realize that putting down the original ME is not going to make Andromeda seem any better. Agreed, I really don't see what ME1 has to do with anything anyway. MEA all by itself, without needing to compare it to any other game, is riddled with bugs, technical issues, poor design decisions, a CC that would have been considered terrible 10 years ago, dopey dialogue, bad animations, and cartoony villains. It also all by itself has a great opening sequence (up till you arrive at the nexus), a great ending mission, smooth fast paced combat, nice graphics, and some nice story moments here and there. Plenty about MEA to both praise and criticize all on its own.
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Post by souljahbill14 on May 4, 2017 23:26:12 GMT
I'm fine with the amount of praise l ME1 gets. Its the ME2 praise that gets me and I beat that game 20+ times. I don't see why it's the Holy Grail of the series. I like ME3 and MEA so much more.
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vomder
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by vomder on May 4, 2017 23:27:43 GMT
no. Mass Effect 1 is still the best in the series.
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Conquer Your Dreams
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Post by Conquer Your Dreams on May 4, 2017 23:39:00 GMT
Ok, lets check on HLTB: Andromeda: Main story - average time: 19h 48m ME1 : Main story - average time: 17h 27m I was wrong, i admit that. Andromeda is.... 2h 21m longer. Andromeda: Speedrun - 5h 31m 40s ME1 : Speedrun - 8h 04m 35s This time i was right, on the speedrun ME1 is... 2h 22m longer. Of course it's hard to check how accurate are those numbers, cause i saw some video where some guy was showing that he beat ME1 in 1,5h... I'm sure in a minute someone will try to tell me that he beat ME1 in 3 hours. Meanwhile Main + Extras averages 62 hours on ME:A and 29 hours on ME1. The fact that you're talking about cutting out small side quests in ME1 to get the time down to 20 hours suggests you were looking at Main + Extras for that game. The speedrun data means basically nothing for ME:A because it says only 1 person has entered data for it. Extras ? ME1 doesn't have loyalty missions + almost done have any side-quests. 1 person ? Then look at this: Andromeda in 2h 45m !
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