bshep
N5
We destroy them or they destroy us.
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Post by bshep on Sept 11, 2016 22:15:44 GMT
And yet they have the N7 that appeared in different trailers already be the father of the PC. If family would have a small role they wouldn't put two members, with one being shown a lot, even before our character. Family will have a big role in the game, almost surely. I didn't say it would a small, or insignificant role, I just don't think you're going to see the Bioware equivalent of Family Feud. A lot of people seem to be thinking that the father and sister / brother are going to be the antagonists. I would more likely suspect the main quest will end up being some form or rescue mission. Not so sure about the rescue mission now but i agree that i dont think they will the antagonists.
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The Elder King
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Post by The Elder King on Sept 12, 2016 0:06:52 GMT
And yet they have the N7 that appeared in different trailers already be the father of the PC. If family would have a small role they wouldn't put two members, with one being shown a lot, even before our character. Family will have a big role in the game, almost surely. I didn't say it would a small, or insignificant role, I just don't think you're going to see the Bioware equivalent of Family Feud. A lot of people seem to be thinking that the father and sister / brother are going to be the antagonists. I would more likely suspect the main quest will end up being some form or rescue mission. I understand. I don't think People are saying they'll be antagonists just because they think Bioware went for a Family Feud type of story. The N7 character was speculated to be an antagonist (as well as a mentor) long before the family announcment, expecially after the E3 2016 dev diary. I also don't think a rescue mission is really better (And so far the N7 character doesn't seem like the type that needs to be rescued). I'm not sure in which direction they went since we have little informations. Both options are possible, as well as a mix of those two, or maybe something else entirely.
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areskeith
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
PSN: killanightmare
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Post by areskeith on Sept 12, 2016 0:57:32 GMT
I like having family members in game, providing it's done well. DA2 was a bit of wasted potential, hopefully MEA will do a better job. Same, actually looking forward to it
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Post by themikefest on Sept 12, 2016 1:02:44 GMT
I like to have no family member die. If there needs to be a death, have another character die instead
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Shine on!
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Post by NRieh on Sept 12, 2016 7:25:41 GMT
I'm not sure how are they going to pull it off. First, the appearance. DA2 had that dynamic 'family generator', but it was mediocre at best. And it worked with CC presets, which is easier than DAI-like grid\sliders-based morphing. 'Hawke looks like daddy Mal' was barely an excuse, and it was especially bad for non-white characters. Dynamic modeling is way too risky and complex to deal with. Manual editing in CC would be an option, but it would double (or tripple even) the amount of time spent in CC. I can't say that being forced to spend extra hour(s) before start playing makes me exited. I hate DAI second *spoiler CC*, as much as I love the story. Tere's always a 'Forced Helmet' option, but I don't see how would any kind of story work like that. 'Tali's face' trick won't work.
Story-wise it all depends on how they present it. I love what they did with Malcolm Hawke, and I also like how the Inquisitor is not forced in any kind of family affairs. They were very headcanon-friendly. One of the biggest issues with DA2 family for me was the death of the first sibling - it happens like 5 minutes into the game, and it's impossible to actually feel anything about it on the first PT. Same reason I could never sympathize for the Couslands, I guess. Leandra's death was much more meaningful (and that LI comforting scene had much to do with it), but I'd rather not have any forced family dramma in MEA, really. There are better ways to trigger the players' emotions.
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Post by Ahriman on Sept 12, 2016 7:38:55 GMT
I'm not sure how are they going to pull it off. First, the appearance. DA2 had that dynamic 'family generator', but it was mediocre at best. And it worked with CC presets, which is easier than DAI-like grid\sliders-based morphing. 'Hawke looks like daddy Mal' was barely an excuse, and it was especially bad for non-white characters. Dynamic modeling is way too risky and complex to deal with. Manual editing in CC would be an option, but it would double (or tripple even) the amount of time spent in CC. I can't say that being forced to spend extra hour(s) before start playing makes me exited. I hate DAI second *spoiler CC*, as much as I love the story. Tere's always a 'Forced Helmet' option, but I don't see how would any kind of story work like that. 'Tali's face' trick won't work. I'd guess they'll go for manual CC for siblings (must resist to not make them blonde. Ah, whom am I trying to fool) and set appearance for father. Absence of mother kinda hints on latter part, so players can headcanon that little Ryders look like mother/were adopted in some cases.
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Post by originofwaves on Sept 12, 2016 11:59:58 GMT
if that leak from a year ago about strike missions and strike teams that you send on missions is anything to go by then your sibling might be the leader of that strike team that you send on AI controlled missions. and they would report to you on results of said missions, as well as become involved in some story missions from time to time. this is how i imagine it could work, and your Ryder would be able to interact with his sibling more frequently then your Hawke did with his sibling in DA2.
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saberchic
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Post by saberchic on Sept 12, 2016 13:02:39 GMT
if that leak from a year ago about strike missions and strike teams that you send on missions is anything to go by then your sibling might be the leader of that strike team that you send on AI controlled missions. and they would report to you on results of said missions, as well as become involved in some story missions from time to time. this is how i imagine it could work, and your Ryder would be able to interact with his sibling more frequently then your Hawke did with his sibling in DA2. I really hope so. I think I'm going to go back and look at the leaked info. It's been awhile, and maybe I can find something else related to family in it.
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Post by straykat on Sept 12, 2016 15:15:59 GMT
Default M!Ryder looks derpy, I wonder both him and F!Ryder are actually the default appearances. If those are defaults, it doesn't seem much better than what the DAI CC is capable of (barring different hair and textures). Facescans in ME2 and 3 were better. Facescans in Frostbite even moreso.
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The Elder King
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Post by The Elder King on Sept 12, 2016 15:26:27 GMT
Default M!Ryder looks derpy, I wonder both him and F!Ryder are actually the default appearances. If those are defaults, it doesn't seem much better than what the DAI CC is capable of (barring different hair and textures). Facescans in ME2 and 3 were better. Facescans in Frostbite even moreso. With facescans, you mean default Sheps? Because ME CC were in general bad, worse then DAI, in my opinion (except hairs and beards, which were better compared to the market in ME games compared to DAI, not by much Though).
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Post by straykat on Sept 12, 2016 15:31:09 GMT
If those are defaults, it doesn't seem much better than what the DAI CC is capable of (barring different hair and textures). Facescans in ME2 and 3 were better. Facescans in Frostbite even moreso. With facescans, you mean default Sheps? Because ME CC were in general bad, worse then DAI, in my opinion (except hairs and beards, which were better compared to the market in ME games compared to DAI, not by much Though). Not just default Sheps. Many squad and main characters too. I'll grant you that the old CC was worse though.. boy is that true. But I hate the DAI look anyhow, just in isolation.
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Post by The Elder King on Sept 12, 2016 15:52:07 GMT
With facescans, you mean default Sheps? Because ME CC were in general bad, worse then DAI, in my opinion (except hairs and beards, which were better compared to the market in ME games compared to DAI, not by much Though). Not just default Sheps. Many squad and main characters too. I'll grant you that the old CC was worse though.. boy is that true. But I hate the DAI look anyhow, just in isolation. Yeah, I was just referring to the CC only, in terms of customization options, not npcs. I understand your point. The style they used for DAI isn't my favourite (as it wasn't DA2's) but I don't find it as bad as you.
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Post by originofwaves on Sept 12, 2016 16:17:19 GMT
With facescans, you mean default Sheps? Because ME CC were in general bad, worse then DAI, in my opinion (except hairs and beards, which were better compared to the market in ME games compared to DAI, not by much Though). Not just default Sheps. Many squad and main characters too. I'll grant you that the old CC was worse though.. boy is that true. But I hate the DAI look anyhow, just in isolation. i like the DAIs CC a lot. only thing that was missing was an option to customize the body type. considering that they wont have to make a CC for four races this time but just one i imagine we'll get a lot more options and attention to detail in MEA CC. Facescans are fine for NPCs and squad members but would limit the CC to much for me. i don't want the base for my character to be some rando underwear model. i'll take custom built faces like the characters from Paragon and Lawbreakers any day of the week instead of facescans.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Prime Posts: 1876
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We destroy them or they destroy us.
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bshep
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Post by bshep on Sept 12, 2016 16:35:00 GMT
Sheploo was really good but i wouldn't say the customization from ME3 was better than DAI.
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N2
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Post by kali073 on Sept 12, 2016 17:25:59 GMT
Not just default Sheps. Many squad and main characters too. I'll grant you that the old CC was worse though.. boy is that true. But I hate the DAI look anyhow, just in isolation. i like the DAIs CC a lot. only thing that was missing was an option to customize the body type. considering that they wont have to make a CC for four races this time but just one i imagine we'll get a lot more options and attention to detail in MEA CC. Facescans are fine for NPCs and squad members but would limit the CC to much for me. i don't want the base for my character to be some rando underwear model. i'll take custom built faces like the characters from Paragon and Lawbreakers any day of the week instead of facescans. DAI had a decent CC but I felt it was difficult to use and limiting (the difference between the opposite sides of the boxes was too small). I did like being able to pick colours of a colour wheel - though I wish they'd let us do the same with hair and eyebrows.The biggest issue with the CC, as with all previous ones as well, was that the PC didn't look the same in the game due to different lighting etc.
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Post by KaiserShep on Sept 12, 2016 17:31:13 GMT
Sheploo was really good but i wouldn't say the customization from ME3 was better than DAI. And Sheploo doesn't even count, since that's a fixed model scan. There's just no way ME3's CC options are better. The layout is simpler, but that means that you're at the mercy of a very limited set of slider settings. Non-loo Shepards can very easily look like primitive man.
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Post by straykat on Sept 12, 2016 17:44:05 GMT
Not just default Sheps. Many squad and main characters too. I'll grant you that the old CC was worse though.. boy is that true. But I hate the DAI look anyhow, just in isolation. i like the DAIs CC a lot. only thing that was missing was an option to customize the body type. considering that they wont have to make a CC for four races this time but just one i imagine we'll get a lot more options and attention to detail in MEA CC. Facescans are fine for NPCs and squad members but would limit the CC to much for me. i don't want the base for my character to be some rando underwear model. i'll take custom built faces like the characters from Paragon and Lawbreakers any day of the week instead of facescans. It isn't about underwear models. I'm just talking quality of textures and skull shapes. Those ME ones are all blockheads btw.. with thick necks. Like Conrad Verner and Donavan Hock really symbolize the typical male look. It especially jarring though when squaddies look better. Not to mention the noses suck. Either the bridges are crooked or they're really sunk in on the bridge section. Hardly any real people have noses like that, yet I'm limited to these options in their game. Only Sheploo has a normal curve. This and DAI is better at least. But now they've screwed up the bodies... where they a subtle bobblehead proportion. The whole idea of creating faces is cool, but it isn't cool when the tools suck. It isn't like working with a 3d program. But I've said enough.
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Post by KaiserShep on Sept 12, 2016 17:53:54 GMT
Default M!Ryder looks derpy, I wonder both him and F!Ryder are actually the default appearances. I'm willing to bet that it will be randomly preselected from several presets when you first enter the CC.
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Post by straykat on Sept 12, 2016 18:06:49 GMT
Default M!Ryder looks derpy, I wonder both him and F!Ryder are actually the default appearances. I'm willing to bet that it will be randomly preselected from several presets when you first enter the CC. Like the male human on DAI? Those one of the worst skull shapes.. where it bunches all the facial features closer together and gives monkey ears. Default Hawke uses it too... and manages to look worse than DA2 Hawke. And that's not even face scan.
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The Elder King
N6
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Post by The Elder King on Sept 12, 2016 18:23:16 GMT
I'm willing to bet that it will be randomly preselected from several presets when you first enter the CC. Like the male human on DAI? Those one of the worst skull shapes.. where it bunches all the facial features closer together and gives monkey ears. Default Hawke uses it too... and manages to look worse than DA2 Hawke. And that's not even face scan. T Canon Hawke was better in DA2 then in DAI. But i can make a better-looking Hawke then both the CC Hawke in DA2 and Canon Hawke in DA2 in DAI.
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Post by straykat on Sept 12, 2016 18:28:06 GMT
Like the male human on DAI? Those one of the worst skull shapes.. where it bunches all the facial features closer together and gives monkey ears. Default Hawke uses it too... and manages to look worse than DA2 Hawke. And that's not even face scan. T Canon Hawke was better in DA2 then in DAI. But i can make a better-looking Hawke then both the CC Hawke in DA2 and Canon Hawke in DA2 in DAI. I wouldn't doubt that you could make a decent face, but the textures were still inferior. And it was hard to reflect aging well with them. It was hard to get rough, yet youngish look like him. And too young looked unnatural, like the viscount's son. But to be fair, they had better hair options in that game than any other. lol
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