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Post by KaiserShep on May 13, 2017 20:56:25 GMT
As in how? What were your options of punishing her? make her pay for a new escape pod and if she can't make her work for it. I suppose it would have helped if you saw her scrubbing the deck in game but that wouldn't be necessary. I would opt to have her scrub the ship's hull of any debris that gathered during landing, with a toothbrush.
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Post by laxian on May 13, 2017 21:03:28 GMT
With the future of Mass Effect being a bit unclear because of Mass Effect Andromeda, I started thinking about all the moments leading up to the release of MEA. I remember most fans just wanting to "move on" and eagerly leave everyone and everything we knew in the past. New stories, new characters,new adventures and a whole new setting ,while others felt the franchise should have continued somehow with Shepard. I know , MEA' s failings have less to do with its setting and more to do with a myriad other things,but I wanted to open a discussion for fans to talk about their opinions on whether the departure to a spin-off was better or worse than making an actual sequel. Yes, a sequel (ME4) would mean rewriting the endinds of ME3 and that wouldn't be feasible anyway. However, having seen and played Mass Effect Andromeda ,would anyone have preferred a ME4 with Shepard instead of what we got, afterall? Just a hypothetical question. My humble opinion is that the franchise is so rich and ripe for stories we could have gotten both. If only,Bioware had planned it better. Feel free to discuss. Mass Effect 4? Yes please - as for Sheppard? Nope, don't want him or her back, why? Shepard is my AVATAR, he/she doesn't even have a real personality without the player, so I could do with another hero! Same for new characters! Don't get me wrong I love Tali, Liara, Garrus, Wrex etc. (and I would love to meet some of them again), but I could do with new characters that are truly interesting! Give me a male human companion that is actually INTERESTING (we haven't had one of those...Kaidan was dull (personality wise, his story wasn't that bad), Jacob is a fucking traitor (especially if you romance him...I'd have loved to be able to put one between his eyes, traitorous piece of shit that he is!) and his story...boring, and Liam (boring!) and Vega aren't any better (Vega is too gung-ho...sorry, but I'd not send him to N7-Training if I had to decide that! He's too impulsive IMHO!)) Same for a Quarian that doesn't love the flottila (come on their living conditions are akin to a fucking slum and IMHO the Admirality and the Conclave are doing too little to actually improve the situation...they should leave citadel space and look for a world for themselves, what does it matter if actually adapting to a new one takes CENTURIES? They can't beat the Geth (if you don't help them the Geth would actually wipe the Migrant Fleet out!) and they can't actually fight the Turians (much less the rest of the council!) for a planet, so leaving is IMHO the only choice!) and is critical of the conditions there (bonus points if the Quarian is a biotic!) etc. etc. Sorry, but it takes me a few seconds to come up with interesting characters (I might not be good at actually fleshing them out, but then again: The ME:A companions aren't all that fleshed out - sorry, but ME1 Garrus is more fleshed out than most companions in ME:A...same for Liara, Tali etc.) greetings LAX
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Post by Deleted on May 13, 2017 22:09:48 GMT
Ryder accomplished everything she set out to do - and then some. She also disobeyed a direct order (along with the other pathfinders) when she went to Meridian, which was a huge risk - and pretty much had all of the other pathfinders in her pocket. Yeah, that's the main quest railroads, pretty much the same as taking over the Normandy. Also the ensuing pat on the head by Tan. And that's not what I mean by developing or shaping a character. You played the trilogy, right? Aside from whether the character was Paragon, Renegade, or some blend of both - how did you develop or shape Shepard?
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Post by KaiserShep on May 13, 2017 22:14:51 GMT
Yeah, that's the main quest railroads, pretty much the same as taking over the Normandy. Also the ensuing pat on the head by Tan. And that's not what I mean by developing or shaping a character. You played the trilogy, right? Aside from whether the character was Paragon, Renegade, or some blend of both - how did you develop or shape Shepard? Really, the extent of Shepard's development is basically increased sadness/stress that we couldn't really shake a lot of the time, which would be fine if not for the stupid dreams.
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Post by abaris on May 13, 2017 22:37:40 GMT
You played the trilogy, right? Aside from whether the character was Paragon, Renegade, or some blend of both - how did you develop or shape Shepard? Paragon/Renegade. And until ME3 conversations that didn't run on autopilot but with interrupts. ME3 started that put up and shut up approach that really takes the cake here. In the sense of the character saying things that makes you cringe. That didn't happen in ME3. I realize that they included more dialogue than in the first three titles combined. But quantity doesn't trump quality.
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Post by mordingrimes on May 13, 2017 22:42:45 GMT
You played the trilogy, right? Aside from whether the character was Paragon, Renegade, or some blend of both - how did you develop or shape Shepard? Paragon/Renegade. And until ME3 conversations that didn't run on autopilot but with interrupts. ME3 started that put up and shut up approach that really takes the cake here. In the sense of the character saying things that makes you cringe. That didn't happen in ME3. I realize that they included more dialogue than in the first three titles combined. But quantity doesn't trump quality.Agreed, Mass Effect Trilogy has so much better quality than Andromeda.
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Post by Puberty on May 14, 2017 0:49:41 GMT
I would prefer them destroy a new story and set of characters rather than characters I've grown to love with a story I'm already invested in. The later would just piss me off more.
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brandoftime
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Post by brandoftime on May 15, 2017 14:07:16 GMT
I'd be sorry to have to start over again, w/ new characters and setting, but more sorry if they just don't make another Mass Effect at all. Ideally, I'd like to see the story arc in Andromeda continued, later with connections to story in the MW. With good writers this could be done.
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Post by Iakus on May 15, 2017 15:07:51 GMT
Paragon/Renegade. And until ME3 conversations that didn't run on autopilot but with interrupts. ME3 started that put up and shut up approach that really takes the cake here. In the sense of the character saying things that makes you cringe. That didn't happen in ME3. I realize that they included more dialogue than in the first three titles combined. But quantity doesn't trump quality.Agreed, Mass Effect Trilogy has so much better quality than Andromeda. Eh, the trilogy always had problems in getting Shepard a range of emotions. ME1 and ME2 Shep was an emotionless brick, made more obvious in ME2 because it opens with Shep suffering a massively traumatic event then never really reflecting on it. ME3 suffered from Shep only having two possible emotions, anger or sadness. So yeah, Mass Effect suffers from lack of quantity and lack of quality on that end. Honestly, DAI beats all the Mass Effect games in both categories.
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