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Post by abaris on Jul 3, 2017 10:21:58 GMT
This is all about money, always. All the people making decisions care about is that, regardless of what others involved want. That's why they wouldn't delay the game further so it didn't debut in such a mess. I'm pretty sure that had to do with fiscal year and shareholder expectations. And last, but not least, bonusses tied to certain financial goals.
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Post by hivemind on Jul 3, 2017 12:37:29 GMT
Correct me, but didn't The Extended Cut delayed SP DLC's? If so, simmilar could be happening to MEA - the DLC team might have been working on content patches and once they finished they all moved to DLC, delaying its planned release.
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Post by Croatsky on Jul 3, 2017 12:54:02 GMT
Correct me, but didn't The Extended Cut delayed SP DLC's? If so, simmilar could be happening to MEA - the DLC team might have been working on content patches and once they finished they all moved to DLC, delaying its planned release. Yep, Leviathan was delayed by nearly 2 months due to Extended Cut.
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Post by brandoftime on Jul 3, 2017 15:01:45 GMT
Correct me, but didn't The Extended Cut delayed SP DLC's? If so, simmilar could be happening to MEA - the DLC team might have been working on content patches and once they finished they all moved to DLC, delaying its planned release. Plus, EC cost them money. It was because of the outcry, so sometimes getting people united on this stuff does work. #SaveOurQuarians
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Post by malgus on Jul 3, 2017 15:17:21 GMT
Correct me, but didn't The Extended Cut delayed SP DLC's? If so, simmilar could be happening to MEA - the DLC team might have been working on content patches and once they finished they all moved to DLC, delaying its planned release. Indeed and if Leviathan dlc, who was smaller than jaws of hakon took them nearly 6 months to release, its probably because the extended took a lot of their ressources, delaying the dlc release. And that is exactly what happened here, BW had to put more ressources than ever into their patch which probably would have delayed any dlc production. So if they intend to do a huge dlc, just like jaws of hakon, that took them 4 months of production. And I would add here that jaws of hakon only had to release at first on xbox one and pc, which means it look even less ressources to do to release this fast because they did not had to make all the version (ps3 ,ps4 and xbox 360) at the same time. but with DAI they did not had to put that much ressources into patching the game, so they could have easily started dlc production immediatly after the release. Delaying dlc would not have been surprising in the case of MEA considering the controversy at release. So not only the dlc might be bigger, but had been delayed by controversy. It might be a combination of delaying the dlc because of the controversy AND of the size of what they are making.
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Post by sdzald on Jul 3, 2017 17:05:08 GMT
Just one note, comparing actions from Bioware from the past vs to what it might imply today is a bit faulty. You HAVE to factor in when EA bought Bioware because they are the driving force behind ALL the money that Bioware has to work with. There is one thing, and one thing only that EA cares about, profit and good return on the money invested. When discussing if there will or will not be any SP DLC has NOTHING to do with Bioware and EVERYTHING to do with EA.
I would not be surprised if there is at least one DLC for MEA, there is s good chance a lot of it had already been in development before release and EA does not like to waste money. Who knows what those corporate bean counters will decide?
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Post by abaris on Jul 3, 2017 17:57:11 GMT
Plus, EC cost them money. It was because of the outcry, so sometimes getting people united on this stuff does work. #SaveOurQuarians The outcry led to the last patch with it's romance option. Same as the outcry led to the EC with ME3. In short, service for the main game. It won't lead to DLC if they haven't planned them anyway.
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Post by sil on Jul 3, 2017 20:01:42 GMT
They're more likely to make DLC than patches. Patches don't generate funds, their development costs it, especially when adding a new romance. DLC brings in more money even if it sells badly, because they earn money with every purchase.
So if they've worked hard on the patches, they're bound to make DLC.
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Post by Croatsky on Jul 4, 2017 12:38:48 GMT
Just one note, comparing actions from Bioware from the past vs to what it might imply today is a bit faulty. You HAVE to factor in when EA bought Bioware because they are the driving force behind ALL the money that Bioware has to work with. There is one thing, and one thing only that EA cares about, profit and good return on the money invested. When discussing if there will or will not be any SP DLC has NOTHING to do with Bioware and EVERYTHING to do with EA. I would not be surprised if there is at least one DLC for MEA, there is s good chance a lot of it had already been in development before release and EA does not like to waste money. Who knows what those corporate bean counters will decide? Except you forget that EA acquired BioWare after ME1 release on X360( PC port came under EA). As well while most of DA:O development was done while BioWare was independent, they still released that game under EA and developed all DLC's under EA. In fact, BioWare had no plans for DLC's nor expansions until after EA acquired them and gave them funds. So, really, all past comparison we provided about BioWare holds the same. They were a EA studio since after ME1 release on X360, just like they are today. Hell, real name of BioWare today is actually EA Canada. They just kept using BioWare due to name recognition, which is a normal practice throughout any industry.
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Post by Deleted on Jul 14, 2017 20:12:03 GMT
Well they still Making APEX multiplayer's missions That could means there's hope for Single Player DLC's #SaveTheQuarians
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Post by abaris on Jul 14, 2017 21:07:58 GMT
Well they still Making APEX multiplayer's missions That could means there's hope for Single Player DLC's #SaveTheQuarians Apples and Oranges. MP, as long as people are playing it, is a sure seller. In the UK alone people forked out more than 900 million pounds for microtransactions in the year 2014. MP mas are relatively easy to create as compared to SP story based content. www.statista.com/statistics/529492/microtransaction-revnues-gaming-industry-statistic/
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Post by outlaw1109 on Jul 14, 2017 22:30:40 GMT
Just one note, comparing actions from Bioware from the past vs to what it might imply today is a bit faulty. You HAVE to factor in when EA bought Bioware because they are the driving force behind ALL the money that Bioware has to work with. There is one thing, and one thing only that EA cares about, profit and good return on the money invested. When discussing if there will or will not be any SP DLC has NOTHING to do with Bioware and EVERYTHING to do with EA. I would not be surprised if there is at least one DLC for MEA, there is s good chance a lot of it had already been in development before release and EA does not like to waste money. Who knows what those corporate bean counters will decide? Except you forget that EA acquired BioWare after ME1 release on X360( PC port came under EA). As well while most of DA:O development was done while BioWare was independent, they still released that game under EA and developed all DLC's under EA. In fact, BioWare had no plans for DLC's nor expansions until after EA acquired them and gave them funds. So, really, all past comparison we provided about BioWare holds the same. They were a EA studio since after ME1 release on X360, just like they are today. Hell, real name of BioWare today is actually EA Canada. They just kept using BioWare due to name recognition, which is a normal practice throughout any industry. They used EA as a publisher for those two games. The acquisition took place in the middle of ME:2's development. So they were still Bioware. The reason they keep using the Bioware name is because it was in the contract when the company was sold. Everything released from those studios must have the branding. This whole conversation is a point that I try to make as soon as someone mentions that "it costs x for developers to do y". I don't need to do the math to know that these people make more in a year than I probably will in my life. I am, therefore, unsympathetic to outcries of cost. I'm further unsympathetic to bug riddled video games (as has become the norm)on release. If I hear it has game breaking bugs, I do not buy right away.
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Post by suikoden on Jul 14, 2017 23:03:08 GMT
m.ca.ign.com/articles/2016/12/02/how-mass-effect-3s-ending-influenced-andromedaThis was from an older article in January, but it definitely sounds like Bioware planned for DLC and possibly a sequel: "There's definitely a plan to continue Andromeda. We just didn't plan this to be a trilogy -- a three-part story over three games. Specifically, we have built in some of the key and big mysteries in Andromeda that you will discover are not resolved in Andromeda, in this game," he said. "We are already planning how we're going to reveal those and how we're going to deal with them in future installments." Wonder if those reveals will now be limited to the books and comics, or if DLC will still happen.
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Post by colfoley on Jul 14, 2017 23:13:51 GMT
Why the name change?
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Post by Deleted on Jul 14, 2017 23:30:13 GMT
You are a bit inconsistent my dude. In one thread, your bashing people for hashtag activism. In this, devoting to speculation about a possible DLC release timeline... I am confused.
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Post by Deleted on Jul 14, 2017 23:33:11 GMT
m.ca.ign.com/articles/2016/12/02/how-mass-effect-3s-ending-influenced-andromedaThis was from an older article in January, but it definitely sounds like Bioware planned for DLC and possibly a sequel: "There's definitely a plan to continue Andromeda. We just didn't plan this to be a trilogy -- a three-part story over three games. Specifically, we have built in some of the key and big mysteries in Andromeda that you will discover are not resolved in Andromeda, in this game," he said. "We are already planning how we're going to reveal those and how we're going to deal with them in future installments." Wonder if those reveals will now be limited to the books and comics, or if DLC will still happen. All of the above would be my guess.
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Post by maximusarael020 on Jul 15, 2017 2:03:02 GMT
m.ca.ign.com/articles/2016/12/02/how-mass-effect-3s-ending-influenced-andromedaThis was from an older article in January, but it definitely sounds like Bioware planned for DLC and possibly a sequel: "There's definitely a plan to continue Andromeda. We just didn't plan this to be a trilogy -- a three-part story over three games. Specifically, we have built in some of the key and big mysteries in Andromeda that you will discover are not resolved in Andromeda, in this game," he said. "We are already planning how we're going to reveal those and how we're going to deal with them in future installments." Wonder if those reveals will now be limited to the books and comics, or if DLC will still happen. If they start giving a lot away in the comics and novels, then DLC and sequels will be less likely. Unfortunately, it would be a loooooong time to know that based on those mediums, because I'm sure "Mass Effect: Discovery (comics)" is basically all written currently, as are the novels they had planned (or at least close to done). To change those to include wrapping up Andromeda's mysteries would take a while, so we'll assuredly know about DLC before the info would come through comics or novels, and probably about a sequel by then, too. But if Bioware comes out with a new comic series soonish, called "Mass Effect: The Jaardan" or something, then that'll be an indication of probably no DLC or sequel. My main thought when they said it wasn't going to be a trilogy was that it would be more like Dragon Age where the stories loosely tie in to each other and there might be some reoccurring characters, but the protagonist would be different each time. That way they could mostly avoid having to write so many different scenarios for the different choices people made in the first two games of a trilogy, a problem they ran in to in ME3. Although having fewer and less galaxy-shaping decisions (like they did in Andromeda) also cuts down on that issue.
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Post by griffith82 on Jul 15, 2017 2:09:25 GMT
Plus, EC cost them money. It was because of the outcry, so sometimes getting people united on this stuff does work. #SaveOurQuarians The outcry led to the last patch with it's romance option. Same as the outcry led to the EC with ME3. In short, service for the main game. It won't lead to DLC if they haven't planned them anyway. Patches are a hell of a lot different than the EC my man.
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Post by rolenka on Jul 15, 2017 2:20:48 GMT
If you ignore the articles on the subject, since that appears to be what most people are doing, at what point with no DLC announcement can we reasonably expect one is not coming?
If 5 months is the norm and the announcement comes shortly before - offhand I want to say a couple of weeks before... 5 months from Andromeda's release will be August 21.
If we reach mid-September, I think we are approaching "definitely no DLC" territory. Probably getting there in October. After that, people will have moved on from the game and be looking at Christmas releases.
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Post by griffith82 on Jul 15, 2017 2:25:37 GMT
If you ignore the articles on the subject, since that appears to be what most people are doing, at what point with no DLC announcement can we reasonably expect one is not coming? If 5 months is the norm and the announcement comes shortly before - offhand I want to say a couple of weeks before... 5 months from Andromeda's release will be August 21. If we reach mid-September, I think we are approaching "definitely no DLC" territory. Probably getting there in October. After that, people will have moved on from the game and be looking at Christmas releases. You mean Kotoku and every "article" about it? Yeah nope.
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Post by malgus on Jul 15, 2017 2:30:11 GMT
If 5 months is the norm and the announcement comes shortly before - offhand I want to say a couple of weeks before... 5 months from Andromeda's release will be August 21. If we reach mid-September, I think we are approaching "definitely no DLC" territory. Probably getting there in October. After that, people will have moved on from the game and be looking at Christmas releases. BW had to redo facial animation (which takes both times and ressources) call back voice actors and to do a lot of gameplay changes (like a skip button for space exploration, less expansive keys to bypass sudoku (and make them more available), bigger inventory, etc.). MEA definetely had way more work to do on the patching, which mean it could have delaid any future projects they could have before relase like dlc. So it maybe more than 5 months, like 7 or 8, especially if they intend to do one as big as jaws of hakon.
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Post by maximusarael020 on Jul 15, 2017 2:35:06 GMT
If you ignore the articles on the subject, since that appears to be what most people are doing, at what point with no DLC announcement can we reasonably expect one is not coming? If 5 months is the norm and the announcement comes shortly before - offhand I want to say a couple of weeks before... 5 months from Andromeda's release will be August 21. If we reach mid-September, I think we are approaching "definitely no DLC" territory. Probably getting there in October. After that, people will have moved on from the game and be looking at Christmas releases. For me, 6 months is the breaking point. If October 1st we have heard nothing about DLC, I will count it as dead.
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Post by rolenka on Jul 15, 2017 2:49:48 GMT
If 5 months is the norm and the announcement comes shortly before - offhand I want to say a couple of weeks before... 5 months from Andromeda's release will be August 21. If we reach mid-September, I think we are approaching "definitely no DLC" territory. Probably getting there in October. After that, people will have moved on from the game and be looking at Christmas releases. BW had to redo facial animation (which takes both times and ressources) call back voice actors and to do a lot of gameplay changes (like a skip button for space exploration, less expansive keys to bypass sudoku (and make them more available), bigger inventory, etc.). MEA definetely had way more work to do on the patching, which mean it could have delaid any future projects they could have before relase like dlc. So it maybe more than 5 months, like 7 or 8, especially if they intend to do one as big as jaws of hakon. Only doing all of that plus more didn't take 2 or 3 months. So why would it delay DLC by 2 or 3 months? Animation and dialogue updates are the only ones on that list that took any real time. I mean, the decryption key price and inventory space are just changing a variable. But OK, for you it is October or November before you lose faith. I was just wondering what people would say.
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Post by SwobyJ on Jul 15, 2017 14:20:07 GMT
March: Only if 'Day 1 DLC', which there wasn't. April-May: Only if they had stuff waiting, which there wasn't. June-July: Expected, but other plans can postpone this (and this is very possible for MEA). August-September: Expected, if it doesn't happen here it will probably not happen, no matter any rumors/sources/speculation on either end. October-November: Surprised, unless they go for some closer to full 'expansion pack' sized thing. Technically somewhat possible, especially if something of earlier plans (ark) expand into some big feature list (several species, size of a bunch of main missions, and more than one planet.. that whole jazz).
But yes for me as well, Oct-Nov I lose faith. Even August and especially September I start shrugging my shoulders, but I still brace for DLC especially if I keep interpreting hints from Bioware.
Dec-Jan I outright give up, barring significant teasing from Bioware.
Generally, I give another month, maybe two.
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Post by Andrew Waples on Jul 15, 2017 14:31:55 GMT
March: Only if 'Day 1 DLC', which there wasn't. April-May: Only if they had stuff waiting, which there wasn't. June-July: Expected, but other plans can postpone this (and this is very possible for MEA). August-September: Expected, if it doesn't happen here it will probably not happen, no matter any rumors/sources/speculation on either end. October-November: Surprised, unless they go for some closer to full 'expansion pack' sized thing. Technically somewhat possible, especially if something of earlier plans (ark) expand into some big feature list (several species, size of a bunch of main missions, and more than one planet.. that whole jazz). But yes for me as well, Oct-Nov I lose faith. Even August and especially September I start shrugging my shoulders, but I still brace for DLC especially if I keep interpreting hints from Bioware. Dec-Jan I outright give up, barring significant teasing from Bioware. Generally, I give another month, maybe two. I feel that San Diego Comic Con (July 21st) or Gamescom (August 22nd) maybe the likest places to announce dlc. If were 0 for 2 on those then, yea I agree with this. I suppose their still could be an announcement/release on N7 Day (like Omega) as a "were sorry" dlc or whatever.
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