helios969
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Post by helios969 on Jun 14, 2017 16:45:41 GMT
I think the state of the game on console was generally more robust, even pre-patches... Definitely wasn't my experience on PC. Encountered only one bug, no crashes, and outside the whole rapid eye thing, the facial animations were mostly fine...which I thought were considerably better than what I observed watching my son on PS4. I had to go online to understand what people were raging about. My real complaint during playthrough 1 was the steep learning curve with most things outside combat and the cumbersome planet to planet travelling. And if anyone cares my rig was basically identical to Bioware's recommended specs...so maybe that's why I was so fortunate.
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Post by Melcara on Jun 14, 2017 16:47:55 GMT
My logic was that adding eye shaders into the game after launch is bizarre, as it is something so basic that it should have been there from the start. It just highlighted how terribly unfinished MEA was. DAI didn't have anything like that It's a pity, tbh, because hair, facial hair and eyelashes in DAI would have benefited from an overhaul. That bothered me much more than eyes in Andromeda, and it has been never been patched. Everything in MEA would have benefited from an overhaul. I agree that the 10 bald hairstyles in DAI were ridiculous, but other than that, the character creator was superb. Definitely the best CC in a Bioware game to date. And the facial hair actually looks quite good, realistic even. The facial hair in MEA, on the other hand... not so much.
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Post by Melcara on Jun 14, 2017 16:51:45 GMT
Challenge accepted: Name me some games with better immersion this gen. I found Horizon: Zero Dawn more immersive, tbh, even though it had less RPG elements than Andromeda. The story and the world it played out in were just really good and mysterious enough to keep me engaged.
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cypherj
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Post by cypherj on Jun 14, 2017 16:54:59 GMT
I don't think people actually want the OP to play the game without patches. I think people are saying if the OP:
- Kept falling through the floor while trying to us biotics, and having to force close the game - Was finishing missions and going to talk to the NPC the end it only to be killed while in the dialogue sequence, having to force close the game - Being attacked and killed, or being unable to clear areas due enemies being stuck in walls and rocks
Maybe if the OP had experienced these and many other bugs and tech issues he may have a different opinion. That's all people are saying.
One thing that always bothers me is how someone will out one side of their mouth say they only experienced one bad bug, or no bugs at all, and then out the other side of their mouth say people overreacted or just wanted to hate on the game for no reason. How do you make that kind of comment with no frame of reference.
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Post by Deleted on Jun 14, 2017 16:55:16 GMT
Yes, we all shall man up, and play all games in their original state w/o patches, DLCs and mods. Preferably on the minimal requirement systems, or even better, under-spec. In fact, hooking alpha build up to a selection of root vegetables and projecting it on a clover leaf is the way to go. Anyone else is a sissy. That's the way the Spartans play video Games! I'm not implying a "manning up" of anything. Note Minecraft - epitome of release of an unfinished game that, instead of drawing the ire of people, caused them to rally into a culture of co-development of the game over a period of years. Today, it's basically almost unrecognizable from the game that was released. When the game was ported onto the Xbox 360, no end of problems resulted. Each update of the game to try to get it to "catch up" to the PC version resulted in huge bugs each time that required patches after the fact just to make the game playable again... that is, the game would be playable before each update, but the update would break it, and it require further patches to stabilize that update. Even so, it's never received the ridiculous amount of meming etc. that ME:A has endured... and now, it seems, that some people want to see it continue to endure despite Bioware having fixed many of the those issues. I'm of the view that no one should be told to go back and play an unpatched game. The poster who did that here could have easily just said that the game, at release, had more bugs than it does now. I know. In fact I actually appreciate how much the developers fix the games after release in this day and age. Unless I am really hot on a game, I wait at least a year to see how much of a support was offered. IMO, post-release support is a part of a quality package, rather than something detrimental.
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Post by Deleted on Jun 14, 2017 16:59:06 GMT
It's a pity, tbh, because hair, facial hair and eyelashes in DAI would have benefited from an overhaul. That bothered me much more than eyes in Andromeda, and it has been never been patched. Everything in MEA would have benefited from an overhaul. I agree that the 10 bald hairstyles in DAI were ridiculous, but other than that, the character creator was superb. Definitely the best CC in a Bioware game to date. And the facial hair actually looks quite good, realistic even. The facial hair in MEA, on the other hand... not so much. I created my last character in DAI without eyebrows and eyelashes, because I can't stand how horrible it looks. I am on 2560x1080, ultra settings. Andromeda's characters looks gorgeous on it, but DAI... not really, it's like blotches of paint. Maybe I am over specs or something for Inquisition, and it did not look that bad at launch. Duchess Florence or what's her name was far worse imo than Addison. Overall, I get "alive" quality on Andromeda characters, while in Inquisition it's that plastic doll look that maketh me cringe.
Anyway, I made my peace with Inquisition, and stopped trying to like it. Not my thing.
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Post by Deleted on Jun 14, 2017 17:00:11 GMT
I know what you mean OP and I have been playing since before any patches were made and still loved it and I do even more now, and never even had half the bugs people got, so maybe that's why I see nothing worth complaining about. *shrugs*
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ioannisdenton
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Post by ioannisdenton on Jun 14, 2017 17:12:15 GMT
Challenge accepted: Name me some games with better immersion this gen. I found Horizon: Zero Dawn more immersive, tbh, even though it had less RPG elements than Andromeda. The story and the world it played out in were just really good and mysterious enough to keep me engaged. Hmm. I loved Horizon zero dawn also but come on man: i have my crew, my ship, my journey! Horizon;s quests are good but a quest like Havarl's quest i did not see. Graphics wise Horizon is the best i ve seen. it had issues with water though but i did not mind at all. I have Cora, peebee, Vetra, Drack WOuld love to see ashley burch in a bioware game, she also stated she would like to do voice work on a mass effect.
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Post by congokong on Jun 14, 2017 17:16:57 GMT
I get the feeling this will be like the old BSN forums. For years after ME3's release, newcomers would repeatedly make new threads complaining about ME3's ending like they were the first ones to ever feel that way. Now, newcomers will repeatedly make new threads claiming they actually like ME:A despite the criticism, or how they agree with the complaints.
It's true that many of those complaints started before the swarm of patches came in. Yet first impressions count. That's what happened with ME3's ending which was also "patched" later with the extended cut. But the damage was done by then, and early adopters couldn't forget the simple R/B/G choice with little else before the credits rolled.
I was one of those there when ME:A released. To start, I remember how an entire planet (Havarl) was near unplayable due to excessive lag. Unlike many though, I was able to look past all ME:A's problems (bugs and otherwise) to still acknowledge it as a "good" game. But that's all it was, and all it still is as far as I'm concerned.
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Post by Melcara on Jun 14, 2017 17:18:22 GMT
Everything in MEA would have benefited from an overhaul. I agree that the 10 bald hairstyles in DAI were ridiculous, but other than that, the character creator was superb. Definitely the best CC in a Bioware game to date. And the facial hair actually looks quite good, realistic even. The facial hair in MEA, on the other hand... not so much. I created my last character in DAI without eyebrows and eyelashes, because I can't stand how horrible it looks. I am on 2560x1080, ultra settings. Andromeda's characters looks gorgeous on it, but DAI... not really, it's like blotches of paint. Maybe I am over specs or something for Inquisition, and it did not look that bad at launch. Duchess Florence or what's her name was far worse imo than Addison. Overall, I get "alive" quality on Andromeda characters, while in Inquisition it's that plastic doll look that maketh me cringe.
Anyway, I made my peace with Inquisition, and stopped trying to like it. Not my thing.
For me, it's the exact opposite. But hey, to each their own.
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Post by Deleted on Jun 14, 2017 17:19:20 GMT
I don't think people actually want the OP to play the game without patches. I think people are saying if the OP: - Kept falling through the floor while trying to us biotics, and having to force close the game - Was finishing missions and going to talk to the NPC the end it only to be killed while in the dialogue sequence, having to force close the game - Being attacked and killed, or being unable to clear areas due enemies being stuck in walls and rocks Maybe if the OP had experienced these and many other bugs and tech issues he may have a different opinion. That's all people are saying. One thing that always bothers me is how someone will out one side of their mouth say they only experienced one bad bug, or no bugs at all, and then out the other side of their mouth say people overreacted or just wanted to hate on the game for no reason. How do you make that kind of comment with no frame of reference. I experienced all of those exact things in TW3... falling through the floor, being attacked and killed during a conversation, becoming stuck inside objects, having my horse literally ride right through trees and other allegedly solid objects, head and body parts turning right around 360 degrees, streaks of solid color in the environment... and I was playing a patched version just recently. I also found there to still be partial mission failures that were complained about by players two years ago. ME1 - I still get stuck in the CIC such that I have to shut the game off and reload. There is a consistent issue on Feros of colonists getting stuck inside walls. Minecraft - Still regularly crashes on my Xbox 360. While I don't like TW3, it's not really because of the bugs that remain... but my point is, you certainly never heard anyone making as big a deal over them as they have with essentially the same bugs in ME:A. The eye animations were poor to start with, but they have been significantly improved. They were also, however, greatly "enhanced/exaggerated" in many of the memes and alleged clips that hit the net. A more accurate depiction of how the problem was can be found in a number of YouTube playthroughs that were released using the pre-patched version and comparing those to playthroughs started more recently with the various patched versions.
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Post by Deleted on Jun 14, 2017 17:21:43 GMT
I don't think people actually want the OP to play the game without patches. I think people are saying if the OP: - Kept falling through the floor while trying to us biotics, and having to force close the game - Was finishing missions and going to talk to the NPC the end it only to be killed while in the dialogue sequence, having to force close the game - Being attacked and killed, or being unable to clear areas due enemies being stuck in walls and rocks Maybe if the OP had experienced these and many other bugs and tech issues he may have a different opinion. That's all people are saying. One thing that always bothers me is how someone will out one side of their mouth say they only experienced one bad bug, or no bugs at all, and then out the other side of their mouth say people overreacted or just wanted to hate on the game for no reason. How do you make that kind of comment with no frame of reference. I experienced all of those exact things in TW3... falling through the floor, being attacked and killed during a conversation, becoming stuck inside objects, having my horse literally ride right through trees and other allegedly solid objects, head and body parts turning right around 360 degrees, streaks of solid color in the environment... and I was playing a patched version just recently. I also found there to still be partial mission failures that were complained about by players two years ago. ME1 - I still get stuck in the CIC such that I have to shut the game off and reload. There is a consistent issue on Feros of colonists getting stuck inside walls. Minecraft - Still regularly crashes on my Xbox 360. While I don't like TW3, it's not really because of the bugs that remain... but my point is, you certainly never heard anyone making as big a deal over them as they have with essentially the same bugs in ME:A. The eye animations were poor to start with, but they have been significantly improved. They were also, however, greatly "enhanced/exaggerated" in many of the memes and alleged clips that hit the net. A more accurate depiction of how the problem was can be found in a number of YouTube playthroughs that were released using the pre-patched version and comparing those to playthroughs started more recently with the various patched versions. Kallo fell through the floor in my first playthrough. It was the funniest thing ever lol as for falling myself, it only happened in DAI. My first time playing DAI I fell through the temple when fighting the Red Lyrium Dragon. I spent almost 2 hours hitting it in the head repeatedly until it died, because I was under the map and refused to start over again lol
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Post by henkiedepost on Jun 14, 2017 17:29:35 GMT
I wanted to post a wall of text but instead I'll just say 'good for you OP' because that's what it boils down to anyway. And no, that's not in a sassy or mean way, it just exactly describes what I think about threads like this one. Everyone's entitled to his or her own opinion. You liked the game and disagreed with the criticism other reviewers and players have pointed out, whilst I have been struggling to finish a single campaign and wholeheartedly agree with people not burning the game to the ground but still pointing out flaws. For me, the story, minigames, animations and races are not on an acceptable level for a Bioware production but I see that's different for you. No problem. I'm glad you enjoy the game.
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Post by Deleted on Jun 14, 2017 17:35:28 GMT
I created my last character in DAI without eyebrows and eyelashes, because I can't stand how horrible it looks. I am on 2560x1080, ultra settings. Andromeda's characters looks gorgeous on it, but DAI... not really, it's like blotches of paint. Maybe I am over specs or something for Inquisition, and it did not look that bad at launch. Duchess Florence or what's her name was far worse imo than Addison. Overall, I get "alive" quality on Andromeda characters, while in Inquisition it's that plastic doll look that maketh me cringe.
Anyway, I made my peace with Inquisition, and stopped trying to like it. Not my thing.
For me, it's the exact opposite. But hey, to each their own. What settings are you playing on, if you don't mind sharing? I am curious, because I've never thought of dropping my settings, but maybe it's the thing to do with DA, and it will look better to me & not so irritating. Maybe I am just grasping at the straws, I dunno.
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Post by Deleted on Jun 14, 2017 17:38:29 GMT
I experienced all of those exact things in TW3... falling through the floor, being attacked and killed during a conversation, becoming stuck inside objects, having my horse literally ride right through trees and other allegedly solid objects, head and body parts turning right around 360 degrees, streaks of solid color in the environment... and I was playing a patched version just recently. I also found there to still be partial mission failures that were complained about by players two years ago. ME1 - I still get stuck in the CIC such that I have to shut the game off and reload. There is a consistent issue on Feros of colonists getting stuck inside walls. Minecraft - Still regularly crashes on my Xbox 360. While I don't like TW3, it's not really because of the bugs that remain... but my point is, you certainly never heard anyone making as big a deal over them as they have with essentially the same bugs in ME:A. The eye animations were poor to start with, but they have been significantly improved. They were also, however, greatly "enhanced/exaggerated" in many of the memes and alleged clips that hit the net. A more accurate depiction of how the problem was can be found in a number of YouTube playthroughs that were released using the pre-patched version and comparing those to playthroughs started more recently with the various patched versions. Kallo fell through the floor in my first playthrough. It was the funniest thing ever lol as for falling myself, it only happened in DAI. My first time playing DAI I fell through the temple when fighting the Red Lyrium Dragon. I spent almost 2 hours hitting it in the head repeatedly until it died, because I was under the map and refused to start over again lol I think the falling through the environment bug is present in a lot of games. Intersections are tough to program so they work right 100% of the time. In TW3, I had a horse in one spot that was imbedded halfway into the ground. It also showed up as an enemy (red health bar above it's head) and if Geralt stood close to it, he would take damage (I presume it was kicking damage even though the horse's legs were completely under the dirt). Saving and reloading did not rectify the situation either. Since the horse was standing right near the one blacksmith, it basically made it next to impossible for Geralt to do business with that particular blacksmith. then, there was the blacksmith in the other town, whose "talk" symbol would not activate unless Geralt stood close to him and then I saved the game and reloaded it. With another smith, I had to meditate while standing next to him to get his "talk" symbol to activate... all in all, it made it pretty difficult for Geralt to get new swords crafted. Again, it's not the major reason why I disliked that game... that falls on the way the game flowed, the excessive use of looting, and the way they introduced back story and codex entries via a myriad of little "books" you'd find in game... in no particular order because the game is open world and with many, many duplicates of them (also because the game is open world). In ME1, I tend to like to punch the colonists in the Feros mission rather than using the gas grenades (my Shepard really opposes using nerve gas)... anyway, I have quite often had the security woman or Ledra get stuck just on the edges of the environment just out of reach of Shepard. Of course, the mission cannot continue unless all the colonist are dealt with. Fortunately, sometimes the gas grenades can still knock them out and other times they can still be shot... but sometimes, it's a restart of that section.
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Post by dreman999 on Jun 14, 2017 17:38:43 GMT
Op...you are playing a fixed game. Not the messier one at launch. Think about it like extended cu5 with me3. People who place me3 with extended cut and never played it before have no issues with me3.
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Post by dreman999 on Jun 14, 2017 17:42:34 GMT
Am I the only one here who remember the HUGE shitstorm that hit DA:I after the release for the clunky KB+M controls? Lots of PC players (I am a PC player BTW) who claimed that the game was unplayable without a controller? I remember petitions online, lots of people asking for refunds. The game was even missing a walk/run toggle, lol. And now suddenly DA:I has become the "polished" game, while a month to fix ME:A is an unforgivable sin. And before someone get me wrong, it's wrong in both cases. Games should be released in a playable state ad Day-1. But double standards are wrong too. No, you're not. Part of the reason why I'm so fed up with the internet bandwagon is that there's no discernable logic to their complaints. One would assume if people are having heart failures over animations now then they wouldn't have survived all the sketch and jank that DAI released with, but somehow they did, and apparently now DAI is awesome and an example to Montreal while MEA is the current death of Bioware. wait ...wait...WAIT...Dai animation were fine. There was not out cry because there was no issue with the animation. Mea is different. It was really bad. It you want.to see how bad it was....look at the vet a romance before the patch. Seriously, Ryder looks like he's an android or on drugs in this sceans.
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Post by Deleted on Jun 14, 2017 17:45:04 GMT
Kallo fell through the floor in my first playthrough. It was the funniest thing ever lol as for falling myself, it only happened in DAI. My first time playing DAI I fell through the temple when fighting the Red Lyrium Dragon. I spent almost 2 hours hitting it in the head repeatedly until it died, because I was under the map and refused to start over again lol I think the falling through the environment bug is present in a lot of games. Intersections are tough to program so they work right 100% of the time. In TW3, I had a horse in one spot that was imbedded halfway into the ground. It also showed up as an enemy (red health bar above it's head) and if Geralt stood close to it, he would take damage (I presume it was kicking damage even though the horse's legs were completely under the dirt). Saving and reloading did not rectify the situation either. Since the horse was standing right near the one blacksmith, it basically made it next to impossible for Geralt to do business with that particular blacksmith. then, there was the blacksmith in the other town, whose "talk" symbol would not activate unless Geralt stood close to him and then I saved the game and reloaded it. With another smith, I had to meditate while standing next to him to get his "talk" symbol to activate... all in all, it made it pretty difficult for Geralt to get new swords crafted. Again, it's not the major reason why I disliked that game... that falls on the way the game flowed, the excessive use of looting, and the way they introduced back story and codex entries via a myriad of little "books" you'd find in game... in no particular order because the game is open world and with many, many duplicates of them (also because the game is open world). In ME1, I tend to like to punch the colonists in the Feros mission rather than using the gas grenades (my Shepard really opposes using nerve gas)... anyway, I have quite often had the security woman or Ledra get stuck just on the edges of the environment just out of reach of Shepard. Of course, the mission cannot continue unless all the colonist are dealt with. Fortunately, sometimes the gas grenades can still knock them out and other times they can still be shot... but sometimes, it's a restart of that section. I was alright with Geralt, but Skyrim was a glitching nightmare for stuck horses and weird pathing for me. I think my worst thing with Geralt was randomly being teleported away from a boss fight and having to start over. No idea what caused that. ME1 was bad for me on Noveria with the elevators. I'd get stuck when entering one and couldn't move at all. In MEA I learned to watch what I do with an Asari Sword though. I was on Elaaden at the Flophouse and swung it, and phased through the wall, landing on the floor below. My biggest headache is stil DAI. There's a bug they never fixed where your companion would just freeze in battle and you would have to control them and make the jump to fix it. Happened so often I just left them as meat-shields.
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Post by dreman999 on Jun 14, 2017 17:47:19 GMT
Challenge accepted: Name me some games with better immersion this gen. Dragon age inquisition, doom, witcher 3, the campaign for battle field one, cod infinite warfare, dark souls 3, harizion dawn, loz breath of the wild, hyper light drifter.... I can go on.
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Post by dreman999 on Jun 14, 2017 17:49:17 GMT
I created my last character in DAI without eyebrows and eyelashes, because I can't stand how horrible it looks. I am on 2560x1080, ultra settings. Andromeda's characters looks gorgeous on it, but DAI... not really, it's like blotches of paint. Maybe I am over specs or something for Inquisition, and it did not look that bad at launch. Duchess Florence or what's her name was far worse imo than Addison. Overall, I get "alive" quality on Andromeda characters, while in Inquisition it's that plastic doll look that maketh me cringe.
Anyway, I made my peace with Inquisition, and stopped trying to like it. Not my thing.
For me, it's the exact opposite. But hey, to each their own. play it on pc with the patch on the higher settings.
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Post by Elfen Lied on Jun 14, 2017 17:50:00 GMT
I don't think people actually want the OP to play the game without patches. I think people are saying if the OP: - Kept falling through the floor while trying to us biotics, and having to force close the game - Was finishing missions and going to talk to the NPC the end it only to be killed while in the dialogue sequence, having to force close the game - Being attacked and killed, or being unable to clear areas due enemies being stuck in walls and rocks Maybe if the OP had experienced these and many other bugs and tech issues he may have a different opinion. That's all people are saying. One thing that always bothers me is how someone will out one side of their mouth say they only experienced one bad bug, or no bugs at all, and then out the other side of their mouth say people overreacted or just wanted to hate on the game for no reason. How do you make that kind of comment with no frame of reference. Or maybe he could find that the game still had potential to be of his like and then quit it for a while waiting for a patch. I was one of the NVidia players who couldn't even play TW3 for a couple of minutes on day 1. But I had faith in the game and I waited. Luckily it took them only 3 days to release patch 1.03 and then I waited a couple of days more just to hear other players feedback before start playing myself. Obviously I was a little annoyed that I had to wait some day but I didn't go to curse them and their heritage in every available site. And if I had to wait 2 weeks rather than 2 days my judgment of the game would not have changed a bit.
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Post by Deleted on Jun 14, 2017 17:50:35 GMT
I think the falling through the environment bug is present in a lot of games. Intersections are tough to program so they work right 100% of the time. In TW3, I had a horse in one spot that was imbedded halfway into the ground. It also showed up as an enemy (red health bar above it's head) and if Geralt stood close to it, he would take damage (I presume it was kicking damage even though the horse's legs were completely under the dirt). Saving and reloading did not rectify the situation either. Since the horse was standing right near the one blacksmith, it basically made it next to impossible for Geralt to do business with that particular blacksmith. then, there was the blacksmith in the other town, whose "talk" symbol would not activate unless Geralt stood close to him and then I saved the game and reloaded it. With another smith, I had to meditate while standing next to him to get his "talk" symbol to activate... all in all, it made it pretty difficult for Geralt to get new swords crafted. Again, it's not the major reason why I disliked that game... that falls on the way the game flowed, the excessive use of looting, and the way they introduced back story and codex entries via a myriad of little "books" you'd find in game... in no particular order because the game is open world and with many, many duplicates of them (also because the game is open world). In ME1, I tend to like to punch the colonists in the Feros mission rather than using the gas grenades (my Shepard really opposes using nerve gas)... anyway, I have quite often had the security woman or Ledra get stuck just on the edges of the environment just out of reach of Shepard. Of course, the mission cannot continue unless all the colonist are dealt with. Fortunately, sometimes the gas grenades can still knock them out and other times they can still be shot... but sometimes, it's a restart of that section. I was alright with Geralt, but Skyrim was a glitching nightmare for stuck horses and weird pathing for me. I think my worst thing with Geralt was randomly being teleported away from a boss fight and having to start over. No idea what caused that. ME1 was bad for me on Noveria with the elevators. I'd get stuck when entering one and couldn't move at all. In MEA I learned to watch what I do with an Asari Sword though. I was on Elaaden at the Flophouse and swung it, and phased through the wall, landing on the floor below. My biggest headache is stil DAI. There's a bug they never fixed where your companion would just freeze in battle and you would have to control them and make the jump to fix it. Happened so often I just left them as meat-shields. I'll keep that in mind if I use the Asari sword... so far, I've been using the Kett Carfalon and am not having any problem with it... but the animations for the various melee weapons are different from each other... could well be more issues with one than another.
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Post by Deleted on Jun 14, 2017 17:53:14 GMT
I was alright with Geralt, but Skyrim was a glitching nightmare for stuck horses and weird pathing for me. I think my worst thing with Geralt was randomly being teleported away from a boss fight and having to start over. No idea what caused that. ME1 was bad for me on Noveria with the elevators. I'd get stuck when entering one and couldn't move at all. In MEA I learned to watch what I do with an Asari Sword though. I was on Elaaden at the Flophouse and swung it, and phased through the wall, landing on the floor below. My biggest headache is stil DAI. There's a bug they never fixed where your companion would just freeze in battle and you would have to control them and make the jump to fix it. Happened so often I just left them as meat-shields. I'll keep that in mind if I use the Asari sword... so far, I've been using the Kett Carfalon and am not having any problem with it... but the animations for the various melee weapons are different from each other... could well be more issues with one than another. Yeah you use biotics and phase through. My sword was at rank 3 and when I swung it, Sara vanished in blue light, reappeared behind the wall and fell down to the level I had just climbed up. It reminded me of Fade Step in DAI and that could lead to some bad glitches if you went into a wall and got stuck.
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Post by LilTIM on Jun 14, 2017 18:25:05 GMT
OP played on PS4 + patched game, this argument is pointless. Console games are bound to have few to no technical bugs in consoles, moreso after patches. The whole point of consoles is designning the game knowing already the specs people will play it into.
Try playing on PC with the release version, i struggled for two weeks to finish a game that kept freezing randomly, particularly on any load screen.
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Post by Melcara on Jun 14, 2017 18:30:04 GMT
For me, it's the exact opposite. But hey, to each their own. What settings are you playing on, if you don't mind sharing? I am curious, because I've never thought of dropping my settings, but maybe it's the thing to do with DA, and it will look better to me & not so irritating. Maybe I am just grasping at the straws, I dunno. I have everything on ultra. The textures still look wacky to me.
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