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Post by griffith82 on Jul 4, 2017 0:26:30 GMT
Ended up being game of the year as well. Admittedly in a not very strong year but still it's an achievement I mocked that win. I was upset because honestly the way the game was released on PC, I thought it would be more of a disservice to the studio, but after the DLC, I agree the game deserved all the accolades. Nothing can be as bad as the initial PC release of GTA IV. It wouldn't even start,,and if it did graphics issues galore.
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Post by Cyan_Griffonclaw on Jul 4, 2017 0:29:49 GMT
OMG. Yes. I'm so ready. I already have several threads ready: Favorite love interests, Favorite NPC of the series, Favorite companion quest, etc. AND THE SPECULATION. (DROOLS)
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Post by Sanunes on Jul 4, 2017 2:28:09 GMT
I mocked that win. I was upset because honestly the way the game was released on PC, I thought it would be more of a disservice to the studio, but after the DLC, I agree the game deserved all the accolades. Nothing can be as bad as the initial PC release of GTA IV. It wouldn't even start,,and if it did graphics issues galore. Arkham Knight was worse from my experiences.
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Post by Deleted on Jul 4, 2017 2:32:47 GMT
By this time any reasonable people should at least be open to the possibility that there is indeed no DLC in development. Though most people here doesn't seem to be behaving reasonably. To believe that all these sites, Kotaku, Eurogamer or whatever are "personally" attacking Andromeda and have some hidden agenda aimed at hurting Biware is quite absurd. It's funny how much of what I'm seeing here is the very same I see everyday with football and the journalism that surrounds it. If a reporter writes a new that says something bad about your team, it's because he wants it to fail. His sources are untrue and he is bad at his job. By now most reasonable people here should have stopped painting other reasonable people here who are merely skeptical about second-rate journalism with exaggerated claims about them believing in some sort of "mega-comspiracy" just to discount what they are identifying as second-rate, unprofessional journalism. Yeah, we all know that even a broken clock is right twice a day... but that doesn't make the clock any the less broken. Gaming journalism is a slip-shod, cut and paste, meme for attention and mock anyone who disagrees with your opinion sort of mess. It needs to really up its actual journalism if it wants to become even remotely believable among seriously intelligent fans who just don't fall for or tolerate the sort of crap reporting they are currently getting. Whatever you want to believe about Schrier's sources... his article was non-news because, in the end, he hedged his claims with a disclaimer that Bioware could change their mind. His reporting is also notably one-sided and biased.
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Post by cypherj on Jul 4, 2017 2:38:15 GMT
Nothing can be as bad as the initial PC release of GTA IV. It wouldn't even start,,and if it did graphics issues galore. Arkham Knight was worse from my experiences. Arkham Knight on PC definitely, but at least they did the right thing, recalled the game and stopped selling it.
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Post by cypherj on Jul 4, 2017 2:41:10 GMT
Well, at least Eurogamer went and did their own independent look into it. Hopefully, others will as well and people can finally get an answer.
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The path up and down are one and the same.
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Post by kino on Jul 4, 2017 3:55:00 GMT
Nothing can be as bad as the initial PC release of GTA IV. It wouldn't even start,,and if it did graphics issues galore. Arkham Knight was worse from my experiences. Holy hell, Arkham Knight was a whole different level of "bad" on PC at release. It was brutally painful.
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Post by suikoden on Jul 4, 2017 3:59:17 GMT
Arkham Knight was worse from my experiences. Holy hell, Arkham Knight was a whole different level of "bad" on PC at release. It was brutally painful. I'd rank them: 1) Arkham 2) ME:A 3) Ass. Creed - in terms of AAA bugginess.
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The path up and down are one and the same.
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Post by kino on Jul 4, 2017 4:04:52 GMT
Holy hell, Arkham Knight was a whole different level of "bad" on PC at release. It was brutally painful. I'd rank them: 1) Arkham 2) ME:A 3) Ass. Creed - in terms of AAA bugginess. Oddly enough I didn't have a single issue with ME:A at launch, which is why I rarely commented on peoples threads when they did...well, except to say "really? I didn't see that." Not to say people didn't have issues, but I most assuredly did not. Nor did I have problems with Asssassin's Creed. I was waiting for issues, because of all the complaints, but nothing ever happened. But Arkham Knight? Holy fuck, the sheer amount of jankiness I got was unbelievable.
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Post by colfoley on Jul 4, 2017 4:13:51 GMT
Hell I wouldn't even call my experience with MEA to be the buggiest BioWare game I've ever played. Maybe second most buggiest.
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Post by warrior on Jul 4, 2017 4:15:02 GMT
I'd rank them: 1) Arkham 2) ME:A 3) Ass. Creed - in terms of AAA bugginess. Oddly enough I didn't have a single issue with ME:A at launch, which is why I rarely commented on peoples threads when they did...well, except to say "really? I didn't see that." Not to say people didn't have issues, but I most assuredly did not. Nor did I have problems with Asssassin's Creed. I was waiting for issues, because of all the complaints, but nothing ever happened. But Arkham Knight? Holy fuck, the sheer amount of jankiness I got was unbelievable. I just made a comment about this on the other thread. I had very few glitches during my whole pt of MEA. So while I understood a lot of the criticism thrown at its animations and writing, when it came to the "gamebreaking" glitches I was like...welp, sucks to be you.
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Post by cypherj on Jul 4, 2017 4:41:10 GMT
Holy hell, Arkham Knight was a whole different level of "bad" on PC at release. It was brutally painful. I'd rank them: 1) Arkham 2) ME:A 3) Ass. Creed - in terms of AAA bugginess. I agree with this. ME:A was the buggiest game I've played since Arkham City, but Arkham City is far and away #1. ME:A had some bugs that caused to force close the game a lot, and replay sections, or rage quit a few times lol. But the game was playable, whereas Arkham City was not.
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Post by samhain444 on Jul 4, 2017 5:54:24 GMT
On a PS4, I had 1 bug that caused me to restart in an 80hr playthrough with Drack's loyalty mission. Had more issues with TW3 and FO4
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Just a flip of the coin.
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Post by Sanunes on Jul 4, 2017 6:12:59 GMT
On a PS4, I had 1 bug that caused me to restart in an 80hr playthrough with Drack's loyalty mission. Had more issues with TW3 and FO4 Similar to my experience. I never had to restart Andromeda completely, but I had to restart two missions and I had four or five side missions that wouldn't complete. The Witcher 3 wiped out my saves and I had a lot more problems with Fallout 4 (and really any Bethesda game). Assassin's Creed Unity I got stuck in a haystack and had to reload prior to that quest for that was the only way to complete the quest. I really don't have a lot of examples for I don't buy a lot of major titles at launch anymore, but I can't see how Andromeda is that much different compared to what I read about other launches. Now I have several friends that all bought Andromeda across different platforms and what I find interesting is that aside from the side quest issues, all the other technical issues seemed to only impact one or two people and the others didn't encounter that problem at all.
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The path up and down are one and the same.
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Post by kino on Jul 4, 2017 6:27:51 GMT
Oddly enough I didn't have a single issue with ME:A at launch, which is why I rarely commented on peoples threads when they did...well, except to say "really? I didn't see that." Not to say people didn't have issues, but I most assuredly did not. Nor did I have problems with Asssassin's Creed. I was waiting for issues, because of all the complaints, but nothing ever happened. But Arkham Knight? Holy fuck, the sheer amount of jankiness I got was unbelievable. I just made a comment about this on the other thread. I had very few glitches during my whole pt of MEA. So while I understood a lot of the criticism thrown at its animations and writing, when it came to the "gamebreaking" glitches I was like...welp, sucks to be you. It's nice to know that, as an apparent outlier, I'm not alone.
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Post by jclosed on Jul 4, 2017 7:56:50 GMT
Hmm.. It seems the PC version was better then. I mean, I have downloaded the game a few hours after launch, and after downloading all I had to do was (double)clicking the Icon, and off it went. No crashes, hiccups or graphic bugs or whatever. Yep - the animations where not great in the vanilla game right after release, but that was patched a while later. I do not have a top-of-the-range system (i5-3570, GTX970, 16GB 1800MHz Win 8.1/Linux Mint 18 Cinnamon), but decent enough.
Maybe because I did not encounter any problem, my opinion about the game is more positive than others? That should not be an problem anymore now after the patches, but people like to cling on first impressions.
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Post by gplayer on Jul 4, 2017 8:06:01 GMT
OP, you are wasting your time. Unless you have a statement signed by Gamble or Frazier, no one here will believe you and 20+ more will tell you how wrong you are. Doesn't matter news is from Kotaku, Eurogamer or any other gaming website, more or less reliable. People will believe whatever they want. I could not agree more. Being skeptical is not a bad thing, but there are people on this board who regardless of how much smoke there is will deny there is a fire. Or those that claim black holes are not real because we can't see them. What surprises me in this thread (as well as others) the level of passion this topic engenders. There will be a DLC or there won't. I remember being this invested in ME, but things like the Chobot debacle and the ME3 ending 'cured' me of that. I find it shocking that MEA is garnering this kind of loyalty and enthusiasm.
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Post by Andrew Waples on Jul 4, 2017 8:06:20 GMT
On a PS4, I had 1 bug that caused me to restart in an 80hr playthrough with Drack's loyalty mission. Had more issues with TW3 and FO4 *hugs*, I would have just deleted the game at that point. At worst, I've only had to kill an Architect over again.
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Post by Deleted on Jul 4, 2017 10:01:42 GMT
Witcher 3 was much more broken on release. And I say "broken" because it actually had numerous game-breaking issues, not animation glitches losers had to deliberately cause by moving in a way that made no sense, and they didn't bother fixing any of them for weeks because they were too self-absorbed in their "16 half-assed 'DLCs' cut from the main game just to make us look good!"
But then again, there's a huge overlap between people who think CDPR can do no wrong and people who think BioWare staff deserve to be murdered because gay people exist in their games. And gaming "journalists" have demonstrated with both games that all they care about is pandering to the vocal minority, no matter how delusional or outright psychopathic that vocal minority proves themselves.
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Post by Elfen Lied on Jul 4, 2017 10:45:40 GMT
There are too many people in this topic who have never played Raven's Cry. Or non-modded versions of Troika's games like VtM: Bloodlines and Temple of Elemental Evil.
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Post by Croatsky on Jul 4, 2017 11:40:30 GMT
I mocked that win. I was upset because honestly the way the game was released on PC, I thought it would be more of a disservice to the studio, but after the DLC, I agree the game deserved all the accolades. Nothing can be as bad as the initial PC release of GTA IV. It wouldn't even start,,and if it did graphics issues galore. Batman Arkham Knight PC release would like to have a word with you.
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Post by Croatsky on Jul 4, 2017 11:42:29 GMT
Oddly enough I didn't have a single issue with ME:A at launch, which is why I rarely commented on peoples threads when they did...well, except to say "really? I didn't see that." Not to say people didn't have issues, but I most assuredly did not. Nor did I have problems with Asssassin's Creed. I was waiting for issues, because of all the complaints, but nothing ever happened. But Arkham Knight? Holy fuck, the sheer amount of jankiness I got was unbelievable. I just made a comment about this on the other thread. I had very few glitches during my whole pt of MEA. So while I understood a lot of the criticism thrown at its animations and writing, when it came to the "gamebreaking" glitches I was like...welp, sucks to be you. I had quite a bit of issues running ME:A, however that related to my CPU not even hitting minimum requirements. Very first post-release patch however had fixed that for me.
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Post by ShadowAngel on Jul 4, 2017 13:04:44 GMT
Witcher 3 was much more broken on release. And I say "broken" because it actually had numerous game-breaking issues, not animation glitches losers had to deliberately cause by moving in a way that made no sense, and they didn't bother fixing any of them for weeks because they were too self-absorbed in their "16 half-assed 'DLCs' cut from the main game just to make us look good!" But then again, there's a huge overlap between people who think CDPR can do no wrong and people who think BioWare staff deserve to be murdered because gay people exist in their games. And gaming "journalists" have demonstrated with both games that all they care about is pandering to the vocal minority, no matter how delusional or outright psychopathic that vocal minority proves themselves. Players didn't have to cause them all. Seeing peebee hold her gun backwards, Sloan doing whatever the hell she did where her body just turned to blob and seeing duplicate characters and NPCs phase through the floor along withfunny cutscene fights that was just bad isn't player controlled. i didn't care for the animations but if I did the game gets an D for it cause it was awful lol.
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Post by Deleted on Jul 4, 2017 13:10:40 GMT
Witcher 3 was much more broken on release. And I say "broken" because it actually had numerous game-breaking issues, not animation glitches losers had to deliberately cause by moving in a way that made no sense, and they didn't bother fixing any of them for weeks because they were too self-absorbed in their "16 half-assed 'DLCs' cut from the main game just to make us look good!" But then again, there's a huge overlap between people who think CDPR can do no wrong and people who think BioWare staff deserve to be murdered because gay people exist in their games. And gaming "journalists" have demonstrated with both games that all they care about is pandering to the vocal minority, no matter how delusional or outright psychopathic that vocal minority proves themselves. Players didn't have to cause them all. Seeing peebee hold her gun backwards, Sloan doing whatever the hell she did where her body just turned to blob and seeing duplicate characters and NPCs phase through the floor along withfunny cutscene fights that was just bad isn't player controlled. i didn't care for the animations but if I did the game gets an D for it cause it was awful lol. Right. Games that are actually broken in terms of mere functionality get a pass because the vocal minority worships the developer and refuses to accept criticism of it. Games that have minor issues get slandered because the vocal minority wants to murder the developers (especially the women).
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Post by yeegrek on Jul 4, 2017 13:18:09 GMT
There's enough smoke around these rumours that I have to believe there's fire. I've uninstalled ME:A from my HD. I'd love to see the Benefactor and Quarian storylines resolved, but I'm not holding my breath. I played the majority of MEA before the "Crazy Eyes" patch, so it's hard for me to say if it made the over all experience that much better. I tried starting a second playthrough, but my heart really wasn't into it. (edit: I see that they're saying wait until the end of July for news on the future of the series)
In the end, I'm calling it a victim of "anticipointment". I was SUPER gunned for this game, adored the OT, bought one of the enhanced versions, took time off work, VPN'd through to Korea to get early access, etc. While I'm glad I played it, it really left no lasting mark on me, the way great games do. Meanwhile, I'm gleefully playing through Horizon:ZD again, and I can't wait for that DLC.
I really do wonder what would have happened re: DLC if the fan response had been a little more measured and reasonable. I love gaming, and many gamers, but a very, VERY vocal minority are the most absolutely insane shrieking drama queens ever put on this earth. If I was a game developer, and I got this kind of hysterical response from all sides, my first response to fans requests for DLC would be, "Why bother? You're going to find something to hate about it anyway". For example, MEA tried to create a positive interaction with a transsexual NPC, and in return got, "Deadnaming too soon?! I HATE YOU!! I HATE YOU!! I HATE YOU!! So, where's my (free) DLC?" as a response. If I'm making a game, I'm just avoiding trans characters altogether. Not worth the hassle if the interaction isn't exactly perfect in every last little detail. At the end of the day, MEA was far from perfect, but much better than the fan response. If we're going to go ballistic on games that aren't flawless (and MEA absolutely wasn't), we're going to get the games we deserve.
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