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Post by maximusarael020 on Jul 13, 2017 18:12:59 GMT
It will be in EA / Origin Access for free before the end of the year. Same as Battlefield 1 then, eh?
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Post by Conquer Your Dreams on Jul 13, 2017 18:18:27 GMT
It will be in EA / Origin Access for free before the end of the year. Same as Battlefield 1 then, eh? Exactly. They have only 2 ways to make money on MEA: - MEA is going to EA/Origin Access and they are making profits on subscriptions; - MEA is going to EA/Origin Access, they are releasing DLC and there is a good chance that more people will buy it that way. Like Battlefield 1 - main game is in Access, but to have a real fun from it you still need to buy DLC's or Premium /as i did/.
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Post by N7Pathfinder on Jul 13, 2017 18:18:36 GMT
At first, I had the highest of highs-thinking it was a dlc announcement only to realize what it was. 😔 Same.
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Post by jaegerbane on Jul 13, 2017 18:24:04 GMT
This is an interesting marketing move for certain. Indeed. We still don't actually know anything about the future of MEA but I'd have to admit that showing it off to potential players and letting the game being judged on their experience as opposed to clickbait is an odd tactic to play for a game that's been abandoned. Then again I thought it was odd to suggest that the game had been abandoned when it kept receiving patches and updates, from a dev studio that apparently had no devs no less. What do I know.
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Post by Deleted on Jul 13, 2017 18:33:25 GMT
Okay, I wasn't expecting this. It's a first, isn't it? I mean, has BioWare ever released a free trial for a SP game before? Well they always had this through Origin - but it's new for PS4 and Xbox. Trying to savage more sales maybe? I think the game is 50% off right now so might be an enticement. Great time for you to give the game another go, suikoden!
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Post by traks on Jul 13, 2017 18:34:15 GMT
Sure. Edited my post, though I thought that was clear.
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Post by kumazan on Jul 13, 2017 18:35:26 GMT
Huh, interesting move. ME:A is a game with a slow start, so playing 10h (locked at the start of Eos' vault like Early Access I assume?) is far from enough to get a good idea of the game, but it's at least better than letting people be influenced only by memes, the hate bandwagon, and overly harsh reviews. Not sure how many sales this could help achieve at this point though.
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Post by SwobyJ on Jul 13, 2017 18:38:11 GMT
This actually sounds promising. With patches in place, people who had stayed away might give it a shot. If they like it, sales go up and that makes way for more things to happen with MEA (dlc, sequel). Seems like a good strategy to me. I'd say at this point they would have it pretty established to have 1-2 DLC release. Its the 2-3 range (I doubt 4, looking at the DLC pattern over the years from Bioware) that is more unknown and may depend on the Summer-Fall reception of the game and first DLC(s). We might have to 'prove' we should get a 'Citadel', a 'Trespasser'. (Whereas DA2 was the last game that didn't, so they moved on to DAI 'prematurely'.) Sequel is not happening 2018 and almost certainly not happening 2019. But perhaps things will influence the outcomes: -no more ME games -indeterminate length of time until any ME game -wait more than a few years (~2022-2023; early to mid 2020s) -priority after DA (2020-2021; around 2020) I'm still leaning on the last two possibilities, but the initial MEA situation has me not confident about them yet, and has many worried about the case being one of the first two possibilities. But I think, at this point, it isn't wise to presume the first possibility (no more ME ever).
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Post by SofNascimento on Jul 13, 2017 18:40:43 GMT
It's called massive patching and DLC on the way. This is exactly the strategy my marketing team would employ in my business if we wanted to boost sales and especially if something else was coming down the line related to that product. Surely you would patch the game before let people try it?
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Post by SwobyJ on Jul 13, 2017 18:43:47 GMT
Huh, interesting move. ME:A is a game with a slow start, so playing 10h (locked at the start of Eos' vault like Early Access I assume?) is far from enough to get a good idea of the game, but it's at least better than letting people be influenced only by memes, the hate bandwagon, and overly harsh reviews. Not sure how many sales this could help achieve at this point though. I really think 20 hours would be more appropriate. Sure there could be speedrunners (if there isn't a programmed wall for them to hit against like the vault door in the early access trial), but I don't think that's a big deal. 20 hours for casual newcomers should get through the intro, main story of Eos, and actually opened up to the bigger journey like the first trial should have done anyway (why lock out Eos vault? pointless imo).
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Post by ShadowAngel on Jul 13, 2017 18:47:12 GMT
Huh, interesting move. ME:A is a game with a slow start, so playing 10h (locked at the start of Eos' vault like Early Access I assume?) is far from enough to get a good idea of the game, but it's at least better than letting people be influenced only by memes, the hate bandwagon, and overly harsh reviews. Not sure how many sales this could help achieve at this point though. 10 hours is more than enough to get an idea on the game. When I did the EA trial pre-launch I got a good 2 hours of nexus and Hyperion dialogue and I got to see the combat, progression, abilities in play and how the Nomad handles. The big annoyance was Eos having the radiation hazard to it as you was pretty limited on where you could go. You only need more than ten hours to judge the story but really you're just spoiling it at that point being how it's supposed to be a demo/trial. hope you're aware, the memes and "bandwagon" came from the EA trial.
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Post by warrior on Jul 13, 2017 18:58:25 GMT
I think with 1.09 they have the aesthetics where they want them. Maybe they hope those who were avoiding it strictly for the animation/uncanny valley issues will see that the animation memes are no longer representative and buy the game now.
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Post by Deleted on Jul 13, 2017 19:07:30 GMT
It's like they know they've made a quality game and are happy to let people see that, instead of heeding the words of the internet circlejerk devoted to whining about the game.
I'd like to think that a certain clickbait peddler is worried that he's going to end up with egg on his face soon.
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Post by Deleted on Jul 13, 2017 19:13:00 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me.
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Post by suikoden on Jul 13, 2017 19:20:24 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me. Multiplayer transactions. "This is the perfect time to join the fight for humanity’s new home. Play unlimited Multiplayer and play through to the first planet in Single Player." You'll notice how it gets top billing, (but you could also play single player - but multiplayer is where it's at!!)
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Post by Deleted on Jul 13, 2017 19:26:08 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me. Multiplayer transactions. "This is the perfect time to join the fight for humanity’s new home. Play unlimited Multiplayer and play through to the first planet in Single Player." You'll notice how it gets top billing, (but you could also play single player - but multiplayer is where it's at!!) Your argument doesn't make much sense given the amount of work poured into fixing the SP. If earning MP microtransations are the only goal, then why bother doing all of the work that they have done on the SP? Far more work has gone into fixing the SP then adding a characters/maps here and there and patching weapon balance in MP. Why not just say "fuck it" and let SP rot and only work on the MP? Sorry, but I'm not buying it.
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Post by maximusarael020 on Jul 13, 2017 19:28:38 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me. Aww come on! Haven't you heard? Mass Effect is dead, no DLC, skeleton crew at Bioware, all from the mouth of our Lord and savior Jason! It only makes sense that a failed, shelved game would make continuous improvements just because!
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Post by ShadowAngel on Jul 13, 2017 19:30:46 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me. It's kind of giving fans the finger if they didn't give it patches failed or not (and very few bad games actually drop patches and leaves everything as is). The demos and the sales can literally be argued both ways though, it can be encouraged to get more players playing by generosity or doing so to make up for the lack of sales I.E. people won't pay full price so instead drop it to 30$ to give them a better deal.
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Post by suikoden on Jul 13, 2017 19:32:17 GMT
Multiplayer transactions. "This is the perfect time to join the fight for humanity’s new home. Play unlimited Multiplayer and play through to the first planet in Single Player." You'll notice how it gets top billing, (but you could also play single player - but multiplayer is where it's at!!) Your argument doesn't make much sense given the amount of work poured into fixing the SP. If earning MP microtransations are the only goal, then why bother doing all of the work that they have done on the SP? Far more work has gone into fixing the SP then adding a characters/maps here and there and patching weapon balance in MP. Why not just say "fuck it" and let SP rot and only work on the MP? Sorry, not buying it. It's to hook people like you, who will then try multiplayer. What's the point in throwing away half the bait? And have your read the patch notes? They're putting way more effort into multiplayer fixes and additions - multiplayer patch notes dwarf the single player notes.
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Post by Deleted on Jul 13, 2017 19:33:07 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me. It's kind of giving fans the finger if they didn't give it patches failed or not (and very few bad games actually drop patches and leaves everything as is). The demos and the sales can literally be argued both ways though, it can be encouraged to get more players playing by generosity or doing so to make up for the lack of sales I.E. people won't pay full price so instead drop it to 30$ to give them a better deal. I have yet to seen any game get the kind of improvements that ME:A has gotten through patching. A failed game my get bugfixes, but never have I seen one get new and improved content alongside those patches.
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Post by griffith82 on Jul 13, 2017 19:33:16 GMT
What I really don't get is, if ME:A is such a failed game, why bother with any of this? BW continually patches it then EA puts it on sale for really great deals and gives prospective buyers demos, and otherwise try to shine a spotlight on the product. That doesn't scream "failed game" to me. Aww come on! Haven't you heard? Mass Effect is dead, no DLC, skeleton crew at Bioware, all from the mouth of our Lord and savior Jason! It only makes sense that a failed, shelved game would make continuous improvements just because! Yup. I've actually played a game that was shelved. It's called Alpha Protocol. All patching ceased trilogy canned. When a project is canned and everything stops.
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Post by suikoden on Jul 13, 2017 19:36:36 GMT
Aww come on! Haven't you heard? Mass Effect is dead, no DLC, skeleton crew at Bioware, all from the mouth of our Lord and savior Jason! It only makes sense that a failed, shelved game would make continuous improvements just because! Yup. I've actually played a game that was shelved. It's called Alpha Protocol. All patching ceased trilogy canned. When a project is canned and everything stops. Correlation does not equal causation.
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Post by ShadowAngel on Jul 13, 2017 19:37:40 GMT
It's kind of giving fans the finger if they didn't give it patches failed or not (and very few bad games actually drop patches and leaves everything as is). The demos and the sales can literally be argued both ways though, it can be encouraged to get more players playing by generosity or doing so to make up for the lack of sales I.E. people won't pay full price so instead drop it to 30$ to give them a better deal. I have yet to seen any game get the kind of improvements that ME:A has gotten through patching. A failed game my get bugfixes, but never have I seen one get new and improved content alongside those patches. Well most games generally don't fix animations since they were never broke to start out with. Various games however get plenty of content drops with patches though. What new content has Andromeda received since launch? Does the headset casual wear count? I haven't seen new missions or DLC so I don't count anything patch related as actual content.
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Post by Deleted on Jul 13, 2017 19:39:21 GMT
Your argument doesn't make much sense given the amount of work poured into fixing the SP. If earning MP microtransations are the only goal, then why bother doing all of the work that they have done on the SP? Far more work has gone into fixing the SP then adding a characters/maps here and there and patching weapon balance in MP. Why not just say "fuck it" and let SP rot and only work on the MP? Sorry, not buying it. It's to hook people like you, who will then try multiplayer. What's the point in throwing away half the bait? And have your read the patch notes? They're putting way more effort into multiplayer fixes and additions - multiplayer patch notes dwarf the single player notes. "People like you." I couldn't give a fuck less about the MP. CS:GO is my MP game of choice if I want that sort of thing. Co-Op MP sucks assholes, imo. :dumb: In reality, the add for the free trial is marketing 101. The unlimited MP (up to 10 hours) is first because it is more positive. The "play SP up until the 1st planet" is significantly less positive, hence why it is put second. I have read the patch notes, and as someone who helps patch software as part of my profession, I can tell you for a fact the the changes made in the MP patches are a cakewalk compared to the kind of things patched in the SP with the exception of maybe the netcode. I know you have a preset worldview to conform to, but these types of actions don't pantomime a failed product, quite the opposite actually.
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Post by griffith82 on Jul 13, 2017 19:40:54 GMT
Yup. I've actually played a game that was shelved. It's called Alpha Protocol. All patching ceased trilogy canned. When a project is canned and everything stops. Correlation does not equal causation. Ooo using big words to dismiss me without an argument. Not surprised.
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