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Post by suikoden on Jul 28, 2017 17:29:00 GMT
MEA probably sold on the trilogy's past glory. It's cute when people whining about how they can't stand Andromeda not being exactly what they wanted have to spout this lame excuse. But this is true - if Andromeda was a new IP with memeworthy animations, a bland open world, and perceived SJW leanings, it would have been relegated to the expectations of budget titles and sold for $19.99 on Steam. NPD points to strong initial sales (trilogy fans) and then a gradual/steep drop-off.
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Post by Deleted on Jul 28, 2017 17:29:02 GMT
Its not quite like that as much as I would like. The 63% of digital sales EA was talking about was for the entire company so that includes DLC, microtransactions, and mobile gaming. With that said they do say how much of their game sales are digital in this comment. Your calculations may be a little off since EA does also state that digital sales on the consoles accounts for 34% now, up from 27% the prior year. Overall, it's when they factor in the PC game sales along with other digital sales like DLC, the ratio climbs to 63%. We still don't know how much the ratio of full game sales only on the PC might skew this result, but given the nature of those other services, I would expect it to be a little lower than 63%. It does seem very likely that total sales on the PS4 and Xbox One to June 10th alone amounted to approximately 2.09 million units (1.56 from VGChartz grossed up by 34%) I included PC sales in my calculation? I pretty much counted all 3 platforms sales at once, for sake of simplicity and to not speculate how much each platform sold digital over physical. And besides BF One's They Shall Not Pass DLC and micro-transactions from other games, not a whole lot to skew overall sales difference from physical to digital in same quarterly fiscal year. So let's go with 40% of it is physical sales for all platforms? It's 4,15 million copies sold then. What about exact 50-50? 3,32 million copies sold, just narrowly eking EA's expected sales. I get the feeling people are just heavily underestimating PC sales. From the sound of it, PC version of ME:A may have outsold XBOne version. Although mainly thanks to many people switching to PS4 from X360, then from X360 to PC. Also EA keeps mentioning this is mainly thanks to ME:A sales contribution, not due to DLC's and microtransactions. Also this is their best revenue ever before in that fiscal quarterly year. Which means, ME:A may have outsold ME2, ME3 and DA2. Sure DLC's and microtransactions are inflating overall revenue to know for sure about ME:A sales figures, but there's that. With past EA statement they're happy with BioWare after release of ME:A, even with acknowledging polarized reception and being out of GOTY contender list, it's now very safe to say ME:A sold well. Just nothing to brag about, for sure, yet nothing to be disappointed about either. It's possible... I'm just saying there is a pretty large unknown here... even with this additional information. Personally, I would consider the 4.15 million figure to be more likely accurate. It seems that, according the Edmonton Journal article on tax credits, Aaryn Flynn may have expected 5 million in sales. So this would essentially put sales a little below his expectations; but the real bottom line here is that EA are not indicating that they are in any way upset with ME:A's sales. Even if it fell short of their expectations, they are not indicating that they are fussed over it. Therefore, I'm going with the idea that it's just business as usual for Bioware. This is not bad news.
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Post by smilesja on Jul 28, 2017 17:38:53 GMT
It's cute when people whining about how they can't stand Andromeda not being exactly what they wanted have to spout this lame excuse. But this is true - if Andromeda was a new IP with memeworthy animations, a bland open world, and perceived SJW leanings, it would have been relegated to the expectations of budget titles and sold for $19.99 on Steam. NPD points to strong initial sales (trilogy fans) and then a gradual/steep drop-off. Yet its still a significant contributor to EA sales.
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Post by ShadowAngel on Jul 28, 2017 18:01:17 GMT
But this is true - if Andromeda was a new IP with memeworthy animations, a bland open world, and perceived SJW leanings, it would have been relegated to the expectations of budget titles and sold for $19.99 on Steam. NPD points to strong initial sales (trilogy fans) and then a gradual/steep drop-off. Yet its still a significant contributor to EA sales. While true it doesn't go with the argued point. Remove "mass effect" from the name or even have Andromeda be a standalone with no previous record those #s drop because there's no previous reputation or brand name to back it up. That's the power of a brand, newer products sell because of a brands past until you hit a snag where future products drop. Andromeda was never going to be a financial failure because it's riding off 3 games that did pretty good, the real question is will the next ME game do just that. Halo is a great example of this, the first three games continually get millions more each iteration till Reach, then you have H4, then H5 and suddenly one realizes there's 7+ million less buyers, why? Because reach to H5 had regressions and people quit buying because of that regression. If andromeda truly is bad, then we "should" be able to see that regression with the next ME game cause people will remember Andromeda and not take interest into the newer game. In a franchise, you have to have a sequel to a bad game to really know if it was a bad game, it all has to do with reputations, track records, yata yata hats because even a bad game (and I'm not saying Andromeda is a bad game cause I do like it) can sell very well. in short: Andromeda is the wrong game to look at for this argument because the next ME game will be the one that answers the question.
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Post by smilesja on Jul 28, 2017 18:05:01 GMT
Yet its still a significant contributor to EA sales. While true it doesn't go with the argued point. Remove "mass effect" from the name or even have Andromeda be a standalone with no previous record those #s drop because there's no previous reputation or brand name to back it up. That's the power of a brand, newer products sell because of a brands past until you hit a snag where future products drop. Andromeda was never going to be a financial failure because it's riding off 3 games that did pretty good, the real question is will the next ME game do just that. Halo is a great example of this, the first three games continually get millions more each iteration till Reach, then you have H4, then H5 and suddenly one realizes there's 7+ million less buyers, why? Because reach to H5 had regressions and people quit buying because of that regression. If andromeda truly is bad, then we "should" be able to see that regression with the next ME game cause people will remember Andromeda and not take interest into the newer game. In a franchise, you have to have a sequel to a bad game to really know if it was a bad game, it all has to do with reputations, track records, yata yata hats because even a bad game (and I'm not saying Andromeda is a bad game cause I do like it) can sell very well. in short: Andromeda is the wrong game to look at for this argument because the next ME game will be the one that answers the question. Again despite the mixed reception ME: A still has fans and despite what the internet wants to believe it still sold well. EA is satisfied (though I'm sure they wished it could be better with ME: A and I'm sure they'll look hard at how the sequel sells.
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Post by suikoden on Jul 28, 2017 18:09:39 GMT
But this is true - if Andromeda was a new IP with memeworthy animations, a bland open world, and perceived SJW leanings, it would have been relegated to the expectations of budget titles and sold for $19.99 on Steam. NPD points to strong initial sales (trilogy fans) and then a gradual/steep drop-off. Yet its still a significant contributor to EA sales. So is the critically acclaimed Plants vs Zombies.
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Post by suikoden on Jul 28, 2017 18:10:31 GMT
While true it doesn't go with the argued point. Remove "mass effect" from the name or even have Andromeda be a standalone with no previous record those #s drop because there's no previous reputation or brand name to back it up. That's the power of a brand, newer products sell because of a brands past until you hit a snag where future products drop. Andromeda was never going to be a financial failure because it's riding off 3 games that did pretty good, the real question is will the next ME game do just that. Halo is a great example of this, the first three games continually get millions more each iteration till Reach, then you have H4, then H5 and suddenly one realizes there's 7+ million less buyers, why? Because reach to H5 had regressions and people quit buying because of that regression. If andromeda truly is bad, then we "should" be able to see that regression with the next ME game cause people will remember Andromeda and not take interest into the newer game. In a franchise, you have to have a sequel to a bad game to really know if it was a bad game, it all has to do with reputations, track records, yata yata hats because even a bad game (and I'm not saying Andromeda is a bad game cause I do like it) can sell very well. in short: Andromeda is the wrong game to look at for this argument because the next ME game will be the one that answers the question. Again despite the mixed reception ME: A still has fans and despite what the internet wants to believe it still sold well. EA is satisfied (though I'm sure they wished it could be better with ME: A and I'm sure they'll look hard at how the sequel sells. What sequel?
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Post by smilesja on Jul 28, 2017 18:12:13 GMT
Yet its still a significant contributor to EA sales. So is the critically acclaimed Plants vs Zombies. Okay? What does have to do what I stated? Does it deny it?
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Post by Croatsky on Jul 28, 2017 18:12:37 GMT
Also EA keeps mentioning this is mainly thanks to ME:A sales contribution, not due to DLC's and microtransactions. Also this is their best revenue ever before in that fiscal quarterly year. Which means, ME:A may have outsold ME2, ME3 and DA2. Sure DLC's and microtransactions are inflating overall revenue to know for sure about ME:A sales figures, but there's that. That doesn't seem likely. If MEA outsold ME3, EA would be proudly billing it as the most successful release of the franchise like they did with DAI. And if you compare the way they talk about MEA in this call (or the previous call for that matter) to the way they talked about Dragon Age: Inquisition when that came out, their language is considerably more lukewarm as to its contribution. That isn't to say MEA sold poorly, but this doesn't indicate overwhelmingly positive results either. They didn't just merely said DA:I was the best sold DA title, they said it was the best sold BioWare title. I'm assuming DA:O was the best sold BioWare title before that. Plus they never touted ME3 outsold ME2, even though we know it did. Mainly thanks to ME3 being released on PS3 on day one. So really, it looks like they only touted DA:I sales success for outselling BioWare previous number one DA:O. Even then it's irrelevant, ME:A seems to have sold around as well as ME2 and ME3. Nothing amazing for EA, just the expected good news for the company. And that's the only real important part for EA.
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Post by smilesja on Jul 28, 2017 18:13:15 GMT
Again despite the mixed reception ME: A still has fans and despite what the internet wants to believe it still sold well. EA is satisfied (though I'm sure they wished it could be better with ME: A and I'm sure they'll look hard at how the sequel sells. What sequel? Okay IF there's a sequel. I'd say with what EA said about ME: A I think a sequel is likely.
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Post by Croatsky on Jul 28, 2017 18:16:44 GMT
It's possible... I'm just saying there is a pretty large unknown here... even with this additional information. Personally, I would consider the 4.15 million figure to be more likely accurate. It seems that, according the Edmonton Journal article on tax credits, Aaryn Flynn may have expected 5 million in sales. So this would essentially put sales a little below his expectations; but the real bottom line here is that EA are not indicating that they are in any way upset with ME:A's sales. Even if it fell short of their expectations, they are not indicating that they are fussed over it. Therefore, I'm going with the idea that it's just business as usual for Bioware. This is not bad news. That's quite weird that Flynn expected 2 million copies more then EA did. Especially with very modest marketing game got. If he wanted 5 million, he needed to push for aggressive campaign.
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Post by N7 on Jul 28, 2017 18:18:19 GMT
Again despite the mixed reception ME: A still has fans and despite what the internet wants to believe it still sold well. EA is satisfied (though I'm sure they wished it could be better with ME: A and I'm sure they'll look hard at how the sequel sells. What sequel?
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Post by suikoden on Jul 28, 2017 18:24:57 GMT
It's possible... I'm just saying there is a pretty large unknown here... even with this additional information. Personally, I would consider the 4.15 million figure to be more likely accurate. It seems that, according the Edmonton Journal article on tax credits, Aaryn Flynn may have expected 5 million in sales. So this would essentially put sales a little below his expectations; but the real bottom line here is that EA are not indicating that they are in any way upset with ME:A's sales. Even if it fell short of their expectations, they are not indicating that they are fussed over it. Therefore, I'm going with the idea that it's just business as usual for Bioware. This is not bad news. That's quite weird that Flynn expected 2 million copies more then EA did. Especially with very modest marketing game got. If he wanted 5 million, he needed to push for aggressive campaign. EA expected 3m in a week. Not lifetime.
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Post by suikoden on Jul 28, 2017 18:26:06 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. You stay classy!
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Post by OdanUrr on Jul 28, 2017 18:26:53 GMT
That's quite weird that Flynn expected 2 million copies more then EA did. Especially with very modest marketing game got. If he wanted 5 million, he needed to push for aggressive campaign. EA expected 3m in a week. Not lifetime. Source? That sounds ludicrous even for EA.
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Post by smilesja on Jul 28, 2017 18:26:54 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. You stay classy! Mostly because they wanted to rely on social media for feedback.
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Post by Deleted on Jul 28, 2017 18:29:00 GMT
It's possible... I'm just saying there is a pretty large unknown here... even with this additional information. Personally, I would consider the 4.15 million figure to be more likely accurate. It seems that, according the Edmonton Journal article on tax credits, Aaryn Flynn may have expected 5 million in sales. So this would essentially put sales a little below his expectations; but the real bottom line here is that EA are not indicating that they are in any way upset with ME:A's sales. Even if it fell short of their expectations, they are not indicating that they are fussed over it. Therefore, I'm going with the idea that it's just business as usual for Bioware. This is not bad news. That's quite weird that Flynn expected 2 million copies more then EA did. Especially with very modest marketing game got. If he wanted 5 million, he needed to push for aggressive campaign. It's also possible it's a misprint on behalf the Edmonton Journal (it happens even with a reputable paper). It may also be that Flynn was inflating the expectations a bit in order to convince the government that starting a tax credit program for gaming would have a more significant impact on Alberta industry than was really likely at that point. I live in Alberta and I honestly don't know whether or not the Alberta government ever agreed to implement anything like that... although I would say it may have been somewhat more likely under the current NDP provincial government and immediately following a pretty drastic slowdown of the Alberta oil and gas industry than if the proposal had been put forth earlier under the Conservatives. I also know that credits offered by the Quebec government are an incentive for businesses setting up shops in Montreal and I could see a similar credit here in Alberta being a possible incentive for a company like Bioware to downsize a Montreal office and, perhaps, enlarge it's operation in Edmonton (and such a decision would have nothing to do with lagging game sales).
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Post by Croatsky on Jul 28, 2017 18:29:44 GMT
Well they didn't praise MEA's sales to high heavens specifically but it seems it still helped them make an overall profit. I don't think this is proof either way that the game sold good or bad or "enough". I'm pretty sure it is well cemented, ME:A sold well enough at the very least. EA is happy and, even if only few times, had only stated positive stuff about ME:A. The worst they said is they acknowledged polarized reception and not being GOTY contender, but that's something that can be fixed with a sequel. Bottom line is, ME:A sold well and that's the truly important part for EA.
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Post by N7 on Jul 28, 2017 18:30:52 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums.You stay classy! No, because trolls like you!
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Post by Heimdall on Jul 28, 2017 18:31:28 GMT
That doesn't seem likely. If MEA outsold ME3, EA would be proudly billing it as the most successful release of the franchise like they did with DAI. And if you compare the way they talk about MEA in this call (or the previous call for that matter) to the way they talked about Dragon Age: Inquisition when that came out, their language is considerably more lukewarm as to its contribution. That isn't to say MEA sold poorly, but this doesn't indicate overwhelmingly positive results either. They didn't just merely said DA:I was the best sold DA title, they said it was the best sold BioWare title. I'm assuming DA:O was the best sold BioWare title before that. Plus they never touted ME3 outsold ME2, even though we know it did. Mainly thanks to ME3 being released on PS3 on day one. So really, it looks like they only touted DA:I sales success for outselling BioWare previous number one DA:O. Even then it's irrelevant, ME:A seems to have sold around as well as ME2 and ME3. Nothing amazing for EA, just the expected good news for the company. And that's the only real important part for EA. ME3 sold more than a million copies than ME2 going by first week sales last numbers I remember seeing, so you're going to have to explain what you mean by that. I would suggest it probably outsold the latter but fell a bit behind the former. Regardless, if MEA had such stellar performance I would expect them to tout it more than they are. Edit: EA still reported sales numbers back then so I checked, ME2 sold 2 million copies. ME3 sold 3.5 million
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Post by pouf on Jul 28, 2017 18:33:20 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. I'd say it was because of all of the lowlifes who spent their time shit-stirring and harassing actual fans in a pathetic quest to make the forums a cesspool for anyone who'd actually played the games. (That truly is the perfect GIF to respond with to anything suikoden says. Especially the things he says when he's throwing a "Andromeda clearly did well and nothing I can say or do will change that" moment.)
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Post by haolyn on Jul 28, 2017 18:39:48 GMT
Well they didn't praise MEA's sales to high heavens specifically but it seems it still helped them make an overall profit. I don't think this is proof either way that the game sold good or bad or "enough". I'm pretty sure it is well cemented, ME:A sold well enough at the very least. EA is happy and, even if only few times, had only stated positive stuff about ME:A. The worst they said is they acknowledged polarized reception and not being GOTY contender, but that's something that can be fixed with a sequel. Bottom line is, ME:A sold well and that's the truly important part for EA. MEA may have sold well in the general sense but it depends what EA's expectations were (this is what my "enough" was referring to). We don't know what EA's expectations were/are so we can't be certain how well MEA performed in their eyes. And EA are the ones who greenlight DLCs and sequels so their opinion is really the only one that matters. Them being "happy with the game" in an investor earnings call isn't a very clear indicator either way since it could mean a number of things. I'm fairly certain if MEA exceeded expectations even by a relatively small margin EA would have said so.
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Post by Croatsky on Jul 28, 2017 18:49:09 GMT
They didn't just merely said DA:I was the best sold DA title, they said it was the best sold BioWare title. I'm assuming DA:O was the best sold BioWare title before that. Plus they never touted ME3 outsold ME2, even though we know it did. Mainly thanks to ME3 being released on PS3 on day one. So really, it looks like they only touted DA:I sales success for outselling BioWare previous number one DA:O. Even then it's irrelevant, ME:A seems to have sold around as well as ME2 and ME3. Nothing amazing for EA, just the expected good news for the company. And that's the only real important part for EA. ME3 sold more than a million copies than ME2 going by first week sales last numbers I remember seeing, so you're going to have to explain what you mean by that. I would suggest it probably outsold the latter but fell a bit behind the former. Regardless, if MEA had such stellar performance I would expect them to tout it more than they are. ME2 got released on PS3 like a year after it was on PC and X360. A bit over 1 million copies were sold on PS3 version of ME2, which pretty much adds up to 1 million more copies sold for ME3 on first week, as PS3 version was released at same time as PC and X360 versions.
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Post by Heimdall on Jul 28, 2017 18:51:47 GMT
ME3 sold more than a million copies than ME2 going by first week sales last numbers I remember seeing, so you're going to have to explain what you mean by that. I would suggest it probably outsold the latter but fell a bit behind the former. Regardless, if MEA had such stellar performance I would expect them to tout it more than they are. ME2 got released on PS3 like a year after it was on PC and X360. A bit over 1 million copies were sold on PS3 version of ME2, which pretty much adds up to 1 million more copies sold for ME3 on first week, as PS3 version was released at same time as PC and X360 versions. Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5)
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Post by Deleted on Jul 28, 2017 18:52:04 GMT
They didn't just merely said DA:I was the best sold DA title, they said it was the best sold BioWare title. I'm assuming DA:O was the best sold BioWare title before that. Plus they never touted ME3 outsold ME2, even though we know it did. Mainly thanks to ME3 being released on PS3 on day one. So really, it looks like they only touted DA:I sales success for outselling BioWare previous number one DA:O. Even then it's irrelevant, ME:A seems to have sold around as well as ME2 and ME3. Nothing amazing for EA, just the expected good news for the company. And that's the only real important part for EA. ME3 sold more than a million copies than ME2 going by first week sales last numbers I remember seeing, so you're going to have to explain what you mean by that. I would suggest it probably outsold the latter but fell a bit behind the former. Regardless, if MEA had such stellar performance I would expect them to tout it more than they are. ... and likewise, if they were really upset about the sales of ME:A, I would expect them to be more forthcoming to their shareholders about it since there are more potential consequences that stem from seriously misleading one's investors than from just not hyping things enough to pacify a fan base who have a long history of engaging in rampant speculations over Bioware games in particular. IMO, it's a very neutral sales report for a company that enjoyed good quarterly profits overall. Business as usual is not bad news.
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