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Post by sil on Jul 29, 2017 9:05:26 GMT
And they all got DLC, if I remember correctly.
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Post by UutIVvdPw7END0Ef on Jul 29, 2017 10:10:52 GMT
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Post by OdanUrr on Jul 29, 2017 11:34:37 GMT
And they all got DLC, if I remember correctly. It's not really an apt comparison to be honest. The 'Awakened' DLC for Dead Space 3 had already been in development for a while when the game released ( Source). As for Titanfall (it is Titanfall and not Titanfall 2, right?), the map packs Respawn released are more similar to the MP maps BioWare is currently releasing than SP DLC.
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Post by jaegerbane on Jul 29, 2017 11:58:50 GMT
And they all got DLC, if I remember correctly. It's not really an apt comparison to be honest. The 'Awakened' DLC for Dead Space 3 had already been in development for a while when the game released ( Source). As for Titanfall (it is Titanfall and not Titanfall 2, right?), the map packs Respawn released are more similar to the MP maps BioWare is currently releasing than SP DLC. It is and it isn't. The only game mentioned that realistically has any similarity to MEA's format (in the sense of what form the DLC could take) was DS3, the other two were FPS, and generally FPS DLC is multiplayer focused (and therefore comes with a different economic model). It's pretty rare these days to get single player FPS DLC. Of course, you're right that Awakened was in dev before the sales problems of DS3 were known. I think the basic takeaway is that EA are generally keen on DLC but I suspect they take the dev studio's experience with DLC and how well the title sold into account. Bioware are arguarbly the most experienced studio in the business when it comes to single player DLC and at the very least, we can assume that MEA didn't sell badly.
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Post by sil on Jul 29, 2017 13:20:38 GMT
Not only that, but Bioware use DLC alongside a reduced cost for the main game. Look at their DLC for Mass Effect, ME2 and ME3 DLC is still at the same full price as it once was, but the main game has reduced in price. The cheap game works as an incentive to buy DLC for new players who got the game cheap. I can't see them leaving ME:A without DLC and reducing the cost, they'll make at least one DLC.
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Post by smilesja on Jul 30, 2017 0:34:19 GMT
If it's a big hit than we ought to see a bunch of DLC... I'm sure we'll see at least ONE DLC. Even Dead Space 3 which did not sell very well got single player DLC.
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Post by Andrew Waples on Jul 30, 2017 1:29:44 GMT
If it's a big hit than we ought to see a bunch of DLC... I'm sure we'll see at least ONE DLC. Even Dead Space 3 which did not sell very well got single player DLC. As well as DA2. At least from a crtical reception, I don't think DA2 did very well. I don't know how it compared to DAO, financially that is.
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Post by maximusarael020 on Jul 30, 2017 3:27:18 GMT
I posted this on another thread, but it seems relevant here, as well.
So for anyone saying that MEA was a failure or that EA is "padding" it's results by lumping it in with other games, look at this EA earnings call from February, 2017 about Titanfall 2. They used very specific language when talking about the disappointing sales of Titanfall 2.
files.shareholder.com/downloads/ERTS/4624688365x0x926062/D62107D7-CCA4-49A5-8D8D-87D0AFAE7A7E/EA_Transcript_Q317.pdf
"Yes. So clearly, we saw a very large gross margin improvement in the quarter. That's a combination of higher digital as we just discussed, both in terms of full game downloads, and higher extra content, in the form of Ultimate Team. It also is, as you called out, we sold less Titanfall 2 than we expected, and we sold more Battlefield 1 than we expected. And Battlefield 1 is a higher margin product for us. And so, that acted as a way of improving the margin."
Here, again.
"Net sales for the quarter were $2.07 billion, a new record for the Company. The outperformance versus our expectation was driven by Battlefield 1 and FIFA 17, offset by Titanfall 2." Notice how they specifically say that Titanfall 2 under-performed.
So why would they not have "padded" the statistics for Titanfall 2 as they supposedly have for MEA? The evidence is clear, people.
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Post by Deleted on Jul 30, 2017 4:29:21 GMT
If it's a big hit than we ought to see a bunch of DLC... I'm sure we'll see at least ONE DLC. Even Dead Space 3 which did not sell very well got single player DLC. Yeah, we'll just have to wait and see. I can speculate this and that, but it doesn't really carry any weight at the end of the day, lol.
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Post by Sanunes on Jul 30, 2017 4:35:21 GMT
Why would they? BioWare games aren't huge sellers, I am pretty sure if you go back and look at older transcripts you would find they don't ask about BioWare games, especially the quarter after it was released.
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Post by smilesja on Jul 30, 2017 5:46:06 GMT
Why would they? BioWare games aren't huge sellers, I am pretty sure if you go back and look at older transcripts you would find they don't ask about BioWare games, especially the quarter after it was released. Yeah I think people overestimate Biowares popularity especially compared to FIFA.
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Post by Croatsky on Jul 30, 2017 7:12:48 GMT
Why would they? BioWare games aren't huge sellers, I am pretty sure if you go back and look at older transcripts you would find they don't ask about BioWare games, especially the quarter after it was released. Yeah I think people overestimate Biowares popularity especially compared to FIFA. Yeah, it really baffles me. Mass Effect franchise is not that popular as much as many fans think it is. Mass Effect isn't Star Wars of gaming, that would be Halo. In fact with numbers we're gotten from EA recently, it's safe to assume ME:A sold as much as ME3 did( plus ME2, when counting late PS3 version release). If not even more. So status of Mass Effect franchise for EA hasn't changed. It is a respectable AAA title, but still very far from being a massive hit like Battlefield and EA Sports games.
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Post by jaegerbane on Jul 30, 2017 8:01:41 GMT
I'm sure we'll see at least ONE DLC. Even Dead Space 3 which did not sell very well got single player DLC. As well as DA2. At least from a crtical reception, I don't think DA2 did very well. I don't know how it compared to DAO, financially that is. I can't remember seeing anything to suggest that DA2 did badly from a financial viewpoint - tbh, the biggest thing seemed to the media reacting with surprise that the game they crowned as the RPG of the Millennium (or whatever the fawning was about) didn't pan out with the fans. Even so, the first DLC it got was largely targeted at the game's weaknesses and it turned out to be the arguarbly the best DLC in the Dragon Age franchise up until the release of DAI Trespasser, even kicking off 2's full fledged sequel. So Bioware don't just consider DLCs to be cash-ins.
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Post by BadgerladDK on Jul 30, 2017 10:37:07 GMT
Yet its still a significant contributor to EA sales. "But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtmlThanks for digging that up, I had the wikipedia list of EA games up and sorted to 2016 but couldn't be bothered to look for exact dates for each title. But quite a few people in this thread could do with reading up on what year-on-year means in this context. Plants Vs Zombies seems to have been quite successful, but UFC is probably the smallest of the EA Sports franchises and Mirror's Edge genuinely bombed. To improve on that quarter's worth of releases with an established, popular franchise in the following matching fiscal quarter is to be expected. And before the pouf-brigade sets on me: I quite like Andromeda in its current form, release version was underwhelming and I want DLC.
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Post by Andrew Waples on Jul 30, 2017 12:39:33 GMT
As well as DA2. At least from a crtical reception, I don't think DA2 did very well. I don't know how it compared to DAO, financially that is. I can't remember seeing anything to suggest that DA2 did badly from a financial viewpoint - tbh, the biggest thing seemed to the media reacting with surprise that the game they crowned as the RPG of the Millennium (or whatever the fawning was about) didn't pan out with the fans. Even so, the first DLC it got was largely targeted at the game's weaknesses and it turned out to be the arguarbly the best DLC in the Dragon Age franchise up until the release of DAI Trespasser, even kicking off 2's full fledged sequel. So Bioware don't just consider DLCs to be cash-ins. Do we know if EA forced BioWare to cancel the Exalted March dlc? Or was is strictly a BioWare decision to focus on what would become DAI?
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Post by Croatsky on Jul 30, 2017 12:46:58 GMT
I can't remember seeing anything to suggest that DA2 did badly from a financial viewpoint - tbh, the biggest thing seemed to the media reacting with surprise that the game they crowned as the RPG of the Millennium (or whatever the fawning was about) didn't pan out with the fans. Even so, the first DLC it got was largely targeted at the game's weaknesses and it turned out to be the arguarbly the best DLC in the Dragon Age franchise up until the release of DAI Trespasser, even kicking off 2's full fledged sequel. So Bioware don't just consider DLCs to be cash-ins. Do we know if EA forced BioWare to cancel the Exalted March dlc? Or was is strictly a BioWare decision to focus on what would become DAI? Mike Laidlaw stated reason why they abandoned Exalted March DLC is to fully focus on developing DA:I on Frostbite engine.
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Post by Sanunes on Jul 30, 2017 13:00:38 GMT
Do we know if EA forced BioWare to cancel the Exalted March dlc? Or was is strictly a BioWare decision to focus on what would become DAI? Mike Laidlaw stated reason why they abandoned Exalted March DLC is to fully focus on developing DA:I on Frostbite engine. There could have also been potential conflicts internally with development on two different game engines as well such as network infrastructure or other behind the scenes problems. I don't know about Lycium Engine, but I have read that Frostbite uses a server/client setup for development so it could be a headache trying to run multiple networks/personnel at the same time. I know running Windows XP / Windows 10 environment can get tricky at times and my boss was pushing for uniformity to lessen conflicts on the network.
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Post by Qui-Gon GlenN7 on Jul 30, 2017 14:19:46 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. I'd say it was because of all of the lowlifes who spent their time shit-stirring and harassing actual fans in a pathetic quest to make the forums a cesspool for anyone who'd actually played the games. (That truly is the perfect GIF to respond with to anything suikoden says. Especially the things he says when he's throwing a "Andromeda clearly did well and nothing I can say or do will change that" moment.) First of all, you don't get to call people lowlifes and pathetic because they have divergent opinions on the quality of games. Second, you don't get to decide who is a real fan. Third, if I met you in real life, I would give you that bird, then laugh in your face for as long as it took you to run away. You describe yourself every time you try to take down those you disagree with - fucking pathetic.
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Post by smilesja on Jul 30, 2017 16:54:28 GMT
"But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtmlThanks for digging that up, I had the wikipedia list of EA games up and sorted to 2016 but couldn't be bothered to look for exact dates for each title. But quite a few people in this thread could do with reading up on what year-on-year means in this context. Plants Vs Zombies seems to have been quite successful, but UFC is probably the smallest of the EA Sports franchises and Mirror's Edge genuinely bombed. To improve on that quarter's worth of releases with an established, popular franchise in the following matching fiscal quarter is to be expected. And before the pouf-brigade sets on me: I quite like Andromeda in its current form, release version was underwhelming and I want DLC. And again EA pretty much stated that ME: A was a significant contributor to their success and they've said that they are optimistic about the direction of the franchise. Sure Plants vs Zombies was very successful but ME: A did carry EA to success.
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Post by Heimdall on Jul 30, 2017 17:06:17 GMT
Thanks for digging that up, I had the wikipedia list of EA games up and sorted to 2016 but couldn't be bothered to look for exact dates for each title. But quite a few people in this thread could do with reading up on what year-on-year means in this context. Plants Vs Zombies seems to have been quite successful, but UFC is probably the smallest of the EA Sports franchises and Mirror's Edge genuinely bombed. To improve on that quarter's worth of releases with an established, popular franchise in the following matching fiscal quarter is to be expected. And before the pouf-brigade sets on me: I quite like Andromeda in its current form, release version was underwhelming and I want DLC. And again EA pretty much stated that ME: A was a significant contributor to their success and they've said that they are optimistic about the direction of the franchise. Sure Plants vs Zombies was very successful but ME: A did carry EA to success. At the very least, this seems to indicate MEA did not do poorly. I would expect them to tout it more had it been a smash hit, so it seems safe to say MEA sold "good enough". Still, if what we've heard about development is true EA could be rethinking how they want to handle the franchise's future. Of course, they could just decide to leave it in Casey Hudson's hands given his history with the franchise and return to the company.
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Post by Conquer Your Dreams on Jul 31, 2017 7:42:04 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. You stay classy! That's why I am no making any comments, sometimes people got really odd if you do not agree with them. Better leave it as it is, cause after reading that topic I got mixed feelings - less EA says about ME, more people here are convinced DLC will happen. Odd.
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Post by smilesja on Jul 31, 2017 19:25:00 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. You stay classy! That's why I am no making any comments, sometimes people got really odd if you do not agree with them. Better leave it as it is, cause after reading that topic I got mixed feelings - less EA says about ME, more people here are convinced DLC will happen. Odd. And they mentioned that it was a significant contributor to their revenue. That's not saying less.
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Post by Guts on Jul 31, 2017 22:30:57 GMT
Really makes you wonder why it took so long for Bioware to shut down the original forums. I'd say it was because of all of the lowlifes who spent their time shit-stirring and harassing actual fans in a pathetic quest to make the forums a cesspool for anyone who'd actually played the games. (That truly is the perfect GIF to respond with to anything suikoden says. Especially the things he says when he's throwing a "Andromeda clearly did well and nothing I can say or do will change that" moment.) P.S. I consider saying "Actual" or "Real" fans a no true scotsman fallacy.
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