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Post by Croatsky on Jul 28, 2017 18:54:47 GMT
Well, yes? Battlefield One is EA's title to compete against Call of Duty. While EA Sports games are EA's golden cow that shits golden bricks for them. If it weren't for EA Sports, EA may have seized to exist after 2008 recession, due to their overly aggressive and unstable expansionism on buying off other gaming studios beforehand. So this is like expected they'd mention those titles far more then anything else.
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Post by Croatsky on Jul 28, 2017 18:57:59 GMT
ME2 got released on PS3 like a year after it was on PC and X360. A bit over 1 million copies were sold on PS3 version of ME2, which pretty much adds up to 1 million more copies sold for ME3 on first week, as PS3 version was released at same time as PC and X360 versions. Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5) So it's like 3 million copies for ME2( counting PS3 year later) and 3.5 million for ME3. ME:A sales might be in between those numbers for first week, is what I meant. Which is again, above EA's 3 million copies sold expectation. Although I still think it's much higher then that, but I hope I made it more clear now.
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Post by suikoden on Jul 28, 2017 19:00:02 GMT
Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5) So it's like 3 million copies for ME2( counting PS3 year later) and 3.5 million for ME3. ME:A sales might be in between those numbers for first week, is what I meant. Which is again, above EA's 3 million copies sold expectation. Although I still think it's much higher then that, but I hope I made it more clear now. Curious what you base those Andromeda numbers on - it sounds like baseless speculation...
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Post by Heimdall on Jul 28, 2017 19:01:17 GMT
ME3 sold more than a million copies than ME2 going by first week sales last numbers I remember seeing, so you're going to have to explain what you mean by that. I would suggest it probably outsold the latter but fell a bit behind the former. Regardless, if MEA had such stellar performance I would expect them to tout it more than they are. ... and likewise, if they were really upset about the sales of ME:A, I would expect them to be more forthcoming to their shareholders about it since there are more potential consequences that stem from seriously misleading one's investors than from just not hyping things enough to pacify a fan base who have a long history of engaging in rampant speculations over Bioware games in particular. IMO, it's a very neutral sales report for a company that enjoyed good quarterly profits overall. Business as usual is not bad news. Well, overestimating guidance isn't misleading investors. Most earnings calls have a disclaimer to that affect regarding forward looking statements. But if Andromeda sales were really bad they would have to mention something like "sales were up, but partly offset by lower than expected Mass Effect Andromeda sales."
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Post by suikoden on Jul 28, 2017 19:03:17 GMT
But this is true - if Andromeda was a new IP with memeworthy animations, a bland open world, and perceived SJW leanings, it would have been relegated to the expectations of budget titles and sold for $19.99 on Steam. NPD points to strong initial sales (trilogy fans) and then a gradual/steep drop-off. Yet its still a significant contributor to EA sales. "But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtml
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Post by Heimdall on Jul 28, 2017 19:04:03 GMT
Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5) So it's like 3 million copies for ME2( counting PS3 year later) and 3.5 million for ME3. ME:A sales might be in between those numbers for first week, is what I meant. Which is again, above EA's 3 million copies sold expectation. Although I still think it's much higher then that, but I hope I made it more clear now. Some analysis of the financials I saw suggested MEA sales could have been around 3 million or slightly higher in the first few weeks, so that fits. It's good, but probably nothing EA would get overly excited about given the critical reception and potential damage to the brand reputation.
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Post by QuizzyBunny on Jul 28, 2017 19:07:01 GMT
This is probably wishful thinking, but I'm really hoping that Bioware is working on an expansion instead of the usual smaller DLCs and that's the reason they are being so quiet - they just want to go: and completely blow us away.
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Post by Croatsky on Jul 28, 2017 19:09:37 GMT
So it's like 3 million copies for ME2( counting PS3 year later) and 3.5 million for ME3. ME:A sales might be in between those numbers for first week, is what I meant. Which is again, above EA's 3 million copies sold expectation. Although I still think it's much higher then that, but I hope I made it more clear now. Some analysis of the financials I saw suggested MEA sales could have been around 3 million or slightly higher in the first few weeks, so that fits. It's good, but probably nothing EA would get overly excited about given the critical reception and potential damage to the brand reputation. ME trilogy never had exciting sales numbers for EA, really. Those were exciting sales numbers for BioWare at the time, but now it's expected sales figure for them too. Also do consider that ME:A had very modest marketing, while ME2 and ME3 had pretty aggressive marketing campaign. ME:A selling as much as those two titles, yet with far less marketing, is still good news. Which does mean that for next ME game, they need to go aggressive with marketing and convince people they did better job with a sequel. As well that's easier to be done with making quality SP Story DLC's for ME:A, although we have to still wait for any official word on that development.
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Post by Fen'Harel Faceman on Jul 28, 2017 19:10:57 GMT
ME2 got released on PS3 like a year after it was on PC and X360. A bit over 1 million copies were sold on PS3 version of ME2, which pretty much adds up to 1 million more copies sold for ME3 on first week, as PS3 version was released at same time as PC and X360 versions. Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5) We're probably never going to know how many copies of the games are sold. The only thing that's important to me is that in two earnings calls, EA had positive things to say about Andromeda. In the highly charged negative atmosphere surrounding the game, that's important.
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Post by Croatsky on Jul 28, 2017 19:11:08 GMT
This is probably wishful thinking, but I'm really hoping that Bioware is working on an expansion instead of the usual smaller DLCs and that's the reason they are being so quiet - they just want to go: and completely blow us away. I do remember there was some data mining on ME:A done about some 3 acts DLC. So if they do an expansion, is it like some episodic kind?
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Post by LogicGunn on Jul 28, 2017 19:13:55 GMT
I'm curious as to why you think it "underperformed". Bioware released an unfinished game surrounded by rumours of a rocky production. I imagine EA and Bioware's expectations of the games' performance were realistic. As to "significant contribution"...significant means noteworthy and remarkable. It seems like it performed far better than expected. Underperformed based on initial expectations for a Mass Effect game (3m first week sales, 6m lifetime), overperformed based on brutal reception. I can't imagine anyone at EA or Bioware expected Andromeda's sales to come close to the other ME games with everything wrong with the game and the development process.
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Post by Heimdall on Jul 28, 2017 19:23:12 GMT
Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5) We're probably never going to know how many copies of the games are sold. The only thing that's important to me is that in two earnings calls, EA had positive things to say about Andromeda. In the highly charged negative atmosphere surrounding the game, that's important. Well, there's a limit to how much bad things EA would actually say about a game even if it didn't perform well. They will always try to put a positive spin on things. If sales were truly terrible though, they would have to acknowledge it to some degree, so there is that.
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Post by smilesja on Jul 28, 2017 19:23:39 GMT
Yet its still a significant contributor to EA sales. "But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtmlWe don't know EA and Bioware's plans for Mass Effect just because they haven't announced a sequel doesn't necessarily mean that is not going to happen.
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Post by SofaJockey on Jul 28, 2017 19:48:30 GMT
This thread is highly disrupted. People are trying to have a discussion. Removed: - Grandstanding
- Bait
- Passive aggression
- Bickering
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Post by fatherjerusalem on Jul 28, 2017 21:00:22 GMT
Oh, I do strongly doubt, since I was often involved in those threads, and, no, I don't really care if you go search for them. Think what you will. Okay, I lied...about not searching the boards. Apparently BSN has a more robust search feature than I imagined. Here is the post I saw where JS was called a cunt. Since Since you saw fit to drag me into your puritanical bullshit, a couple points: 1. "cunt" nowhere near as bad slang in other countries as it is in America, and given that I talk to lots of people from lots of countries around the world, sometimes I adopt their slang - for instance, I'm also not from the southern United States, but I've used "y'all" almost my entire life. 2. I called him a self-absorbed cunt after he started attacking posters here on the BSN in response to those attacks, because he was, in fact, coming off as a bit of a self-absorbed cunt. 3. I'm not a professional gaming journalist. My calling someone a bad word does not equate to posting screenshots of posters with personal information included to twitter, leaving them open to mockery for tens of thousands of twitter followers. The fact that you'll cry about my calling him a cunt, and yet excuse his behavior as "mild" - his behavior which led to people quitting the board due to having their personal information put on twitter, by the by - just shows me that you're someone who has no grasp on logic or reality as a whole.
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Post by Deleted on Jul 28, 2017 21:57:50 GMT
It was released in Q1 and should be a significant contributor.
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Post by Heimdall on Jul 28, 2017 22:05:06 GMT
Yet its still a significant contributor to EA sales. "But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtmlEverything about this quote is reasonable until that last sentence which is totally baseless.
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Post by Heimdall on Jul 28, 2017 22:05:48 GMT
It was released in Q1 and should be a significant contributor. It was released at the end of Q4
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Post by Deleted on Jul 28, 2017 22:09:47 GMT
It was released in Q1 and should be a significant contributor. It was released at the end of Q4 My mistake. Well, it helped in whatever quarter it was released, lol. EDIT: And spilled into the next, lol.
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Post by Sanunes on Jul 29, 2017 0:58:34 GMT
It's possible... I'm just saying there is a pretty large unknown here... even with this additional information. Personally, I would consider the 4.15 million figure to be more likely accurate. It seems that, according the Edmonton Journal article on tax credits, Aaryn Flynn may have expected 5 million in sales. So this would essentially put sales a little below his expectations; but the real bottom line here is that EA are not indicating that they are in any way upset with ME:A's sales. Even if it fell short of their expectations, they are not indicating that they are fussed over it. Therefore, I'm going with the idea that it's just business as usual for Bioware. This is not bad news. That's quite weird that Flynn expected 2 million copies more then EA did. Especially with very modest marketing game got. If he wanted 5 million, he needed to push for aggressive campaign. I am personally confused with the numbers being thrown around. Everything I have seen it simply says "expected five million copies sold" we have no timeline to compare that to. The other comment from EA before was "three million in the first week and six million lifetime". The problem is we don't have access to the entire set of comments to made, so just assuming that he expected five million copies in the first week just seems to be speculation and just as accurate as five million lifetime and he predicts the game will sell a million copies less then the EA financial report a month or two prior.
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Post by naytnavare on Jul 29, 2017 1:04:29 GMT
"But, to be perfectly fair, Mass Effect: Andromeda was destined to represent year-over-year growth for EA. That's because EA's major first quarter releases in 2016 were UFC 2, Mirror's Edge Catalyst, and Plants vs. Zombies: Garden Warfare 2 (although that actually launched at the tail-end of the fourth quarter). Andromeda was going to dwarf those other games based on name alone. EA doesn't make any concrete mention of how Mass Effect: Andromeda performed. There's nothing about whether it was profitable or how many units it moved or how it did compared to EA's expectations. There's only vague comment about how it positively influenced specific segments. That alone is telling. Mass Effect: Andromeda was good enough to contribute to a solid quarter in a meaningful way, but it wasn't good enough to warrant more Mass Effect in the near future." www.destructoid.com/ea-had-a-good-quarter-and-mass-effect-was-a-key-factor-451727.phtmlEverything about this quote is reasonable until that last sentence which is totally baseless. Agreed.
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Post by OdanUrr on Jul 29, 2017 1:28:29 GMT
That's quite weird that Flynn expected 2 million copies more then EA did. Especially with very modest marketing game got. If he wanted 5 million, he needed to push for aggressive campaign. I am personally confused with the numbers being thrown around. Everything I have seen it simply says "expected five million copies sold" we have no timeline to compare that to. The other comment from EA before was "three million in the first week and six million lifetime". The problem is we don't have access to the entire set of comments to made, so just assuming that he expected five million copies in the first week just seems to be speculation and just as accurate as five million lifetime and he predicts the game will sell a million copies less then the EA financial report a month or two prior. As far as I've been able to gather, we have at least two sources for the different numbers being thrown around. Let's start with the 3m and 6m figures. On January 31st, 2017, EA had their Q3 FY17 Earnings Call. In the Q&A section of the transcript (page 15), analyst Andrew Crum, from Stifel Nicolaus, asks the following: To which, Blake Jorgensen, EA's CFO, replied the following: With Andromeda releasing March 21st on NA (March 23rd on Europe), and EA's Q4 FY17 ending on March 31st, Crum wanted to know how much of that revenue would be pushed to Q1 FY18. After all, Andromeda would've been in Q4 FY17 for only 10 days, about a week. Jorgensen estimated 30 to 50% of the game's lifetime sales in Q4 FY17 and used Mass Effect 3's 6 million lifetime sales to provide a baseline number (3 million). The 5m figure comes from a different source. On March 1st, 2017, the Edmonton Journal published an article stating that Aaryn Flynn, then General Manager of BioWare, expected the game to sell "at least 5m copies at an $80 retail price." Now, unlike with Jorgensen's response, we have no timeline for this 5m number. Was he referring to first-week sales? Lifetime sales? I'm inclined to believe it's the latter since it's closer to Mass Effect 3's lifetime sales. If anyone else has other sources, feel free to contribute.
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The Twilight God
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Post by The Twilight God on Jul 29, 2017 7:26:22 GMT
Fair, but still half a million behind ME3 (I checked, ME2 was 2 million in the first two weeks and ME3 was 3.5) We're probably never going to know how many copies of the games are sold. The only thing that's important to me is that in two earnings calls, EA had positive things to say about Andromeda. In the highly charged negative atmosphere surrounding the game, that's important. When has EA said negatives things about games they've published?
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Post by Deleted on Jul 29, 2017 8:26:32 GMT
If it's a big hit than we ought to see a bunch of DLC...
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Croatsky
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Post by Croatsky on Jul 29, 2017 8:41:15 GMT
We're probably never going to know how many copies of the games are sold. The only thing that's important to me is that in two earnings calls, EA had positive things to say about Andromeda. In the highly charged negative atmosphere surrounding the game, that's important. When has EA said negatives things about games they've published? Back in 2013 EA admitted both Dead Space 3 and Crysis 3 underperfomed. As well last year, EA said the same for Titanfall 2.
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