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Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Aug 19, 2017 19:41:01 GMT
I have doubts about how attached fans in general really are to the geth and their difficulty in accepting a Mass Effect game where they're all destroyed. If we basically got a future Milky Way that assumed high EMS destroy and basically got to see a lot of the iconic locales all next-genified with no reaper nonsense in sight, I'd bet that there wouldn't be a whole lot of resistance. I'd also bet that EDI means a lot more to many fans than the entirety of the geth. I don't know about that one. I've seen quite a few Geth diehards begging for their return on BSN. Not to mention, all synthetics were destroyed by the Destroy ending, meaning EDI as well. There would be no AI until the MW races were to try and rebuild them. That would mean EDI and the Geth would be gone forever, as it would be impossible to replicate them as they were. Considering they evolved independently from their creators, not to mention the Reaper tech that was also used to further advance them, there would be no way to restore them. I wouldn't be against that reality myself, but I can't say that for most of the Mass Effect player base. Yeah, geth diehards on BSN, but I mean fans in general. The people on these forums are just a fraction of their fanbase, and I'd chance a bet that the particularly vocal folks that went on about the geth are not a particularly large fraction of that. For myself personally, the geth kind of died when Legion did. But EDI was part of our central cast for most of the trilogy. Companions can trump entire factions. Part of the reason I feel that the geth are largely disposable is because their primary function in the trilogy was to be an enemy faction. Even when we had one as an ally, all the other geth we ever saw were enemies to destroy. They even had to justify "pockets" of geth still under reaper control to justify keeping them as an enemy group in ME3 multiplayer. On top of that they're not truly an integral part of the world, like, say, the darkspawn are to the DA franchise.
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3657
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2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
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Post by Revan Reborn on Aug 19, 2017 21:59:15 GMT
Yeah, geth diehards on BSN, but I mean fans in general. The people on these forums are just a fraction of their fanbase, and I'd chance a bet that the particularly vocal folks that went on about the geth are not a particularly large fraction of that. For myself personally, the geth kind of died when Legion did. But EDI was part of our central cast for most of the trilogy. Companions can trump entire factions. Part of the reason I feel that the geth are largely disposable is because their primary function in the trilogy was to be an enemy faction. Even when we had one as an ally, all the other geth we ever saw were enemies to destroy. They even had to justify "pockets" of geth still under reaper control to justify keeping them as an enemy group in ME3 multiplayer. On top of that they're not truly an integral part of the world, like, say, the darkspawn are to the DA franchise. Unless BioWare had metrics detailing what the majority of fan's thoughts were on the Geth, I don't think any of us could know for sure. We can assume that most players don't care about the Geth one way or the other, but it's still an assumption. It's also an assumption that many were huge fans of EDI just because she was a companion in ME3. I didn't like half of the companions in the Mass Effect Trilogy, and I can't say I ever really cared for EDI all that much. I would have left her as a mere support character, like she was in ME2, and given her companion slot to another companion far more deserving and crucial to the main plot. This, of course, goes back to my point that I would have been perfectly fine with High EMS Destroy being the canon ending of ME3, since I really don't have a stake in the survival of synthetics. I simply don't find most of them all that interesting, so they are largely expendable. That being said, I realize that is my point of view on the matter. Whether they are just a vocal minority or otherwise, there are certainly others who would vehemently defend all synthetics and argue why High EMS Destroy is a terrible ending and should never be canon. Even if it were just five disgruntled fans and everybody else didn't care, BioWare is just better off avoiding the drama and letting folks preserve whatever ending they chose for ME3. After all, BioWare did dig its own grave after proclaiming how our final choices in ME3 would have far more player agency than we had ever seen in a BioWare game. Invalidating all of the endings, except for one, would merely be adding salt to a wound that will likely never heal for some.
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