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Post by majesticjazz on Aug 25, 2017 14:51:09 GMT
Going forward, will Bioware and EA actually learn from the shortcomings of MEA or will they just ignore all critisms and blame the internet?
I was always under the assumption that the failure of MEA would be a wakeup call to EA and Bioware but I no longer believe that. Going by the boss of EA, it seems that they are doubling down on the idea that nothing was wrong with the game and essentially blaming the media/gamers for the failure of the game.
Yes, there was a population of people who was just looking for that moment tp pounce on Bioware and MEA was red meat. But that still does not take away the fact that many people simply just did not like the game. Take GamerMD for example, she has always been a Bioware fangirl and very supportive of them, but even she said she didnt enjoy the game. So to make this seem like it was internet haters who brought down MEA, perhaps EA and Bioware needs to look at themselves in the mirror and analyse what they could have done better rather than using the internet as a scapegoat.
So what do you think EA and Bioware will/do about the failure of MEA and how should that effect any future games like DA4?
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Post by geralt on Aug 25, 2017 14:56:51 GMT
They already decided before MEA's release, all the eggs go into the Anthem basket, and the only lessons they will learn are the ones that make them the most $$$s possible.
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Post by abaris on Aug 25, 2017 14:59:34 GMT
So what do you think EA and Bioware will/do about the failure of MEA and how should that effect any future games like DA4? I fear the only lesson being learned is going all out multiplayer.
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Post by JRandall0308 on Aug 25, 2017 14:59:35 GMT
Probably not. Corporations are terrible at learning. They are not set up to be "learning organizations" as the current buzzword has it.
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Post by lilyenachaos on Aug 25, 2017 15:00:20 GMT
I don't think they've learned a thing, but I've learned to never pre-order or pay full price for a BW game.
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Post by Andrew Waples on Aug 25, 2017 15:00:42 GMT
They have an advantage that they have two galaxies to choose from. Thus, they have a plethora of stories to choose from both galaxies. The problem: finding the right one. I think they will because this time it hurt their bottom line. That being said, I wonder if will get sequel (which I would prefer to Andromeda specifically) or a remaster. I think the latter is more likely at this point, because they expressed in doing so a while ago--before MEA was coming out
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Post by abedsbrother on Aug 25, 2017 15:03:25 GMT
Can't learn from past mistakes if no one admits there were mistakes made.
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Post by majesticjazz on Aug 25, 2017 15:05:47 GMT
They have an advantage that they have two galaxies to choose from. Thus, they have a plethora of stories to choose from both galaxies. The problem: finding the right one. I think they will because this time it hurt their bottom line. That being said, I wonder if will get sequel (which I would prefer to Andromeda specifically) or a remaster. I think the latter is more likely at this point, because they expressed in doing so a while ago-- before MEA was coming out Yeah, I think a remaster of the MET including all DLC will be the best route they can take ar this point to restore the brand. Imagine ME1 with ME3 style combat. And multiplayer for ME1/ME2.
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Post by daiyus on Aug 25, 2017 15:22:59 GMT
They have an advantage that they have two galaxies to choose from. Thus, they have a plethora of stories to choose from both galaxies. The problem: finding the right one. I think they will because this time it hurt their bottom line. That being said, I wonder if will get sequel (which I would prefer to Andromeda specifically) or a remaster. I think the latter is more likely at this point, because they expressed in doing so a while ago-- before MEA was coming out Yeah, I think a remaster of the MET including all DLC will be the best route they can take ar this point to restore the brand. Imagine ME1 with ME3 style combat. And multiplayer for ME1/ME2. If they were to do this I'd want to see it as one game; consistent all the way through. I still want a sequel to Andromeda though. It had issues (that were blown way out of proportion by people expecting perfection) but the potential is still massive.
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Post by KaiserShep on Aug 25, 2017 15:23:01 GMT
They have an advantage that they have two galaxies to choose from. Thus, they have a plethora of stories to choose from both galaxies. The problem: finding the right one. I think they will because this time it hurt their bottom line. That being said, I wonder if will get sequel (which I would prefer to Andromeda specifically) or a remaster. I think the latter is more likely at this point, because they expressed in doing so a while ago-- before MEA was coming out Yeah, I think a remaster of the MET including all DLC will be the best route they can take ar this point to restore the brand. Imagine ME1 with ME3 style combat. And multiplayer for ME1/ME2. I think there's a gross overestimation of how much good a remaster would really do for EA/BioWare's brand image. I mean, it's just the old games, all dug-up and spit-polished. Sure, new players who haven't played this and don't have an old system (and don't game on PC) can be introduced to it, but it's still 5+ years old.
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Post by Deleted on Aug 25, 2017 15:28:16 GMT
Going forward, will Bioware and EA actually learn from the shortcomings of MEA or will they just ignore all critisms and blame the internet? I was always under the assumption that the failure of MEA would be a wakeup call to EA and Bioware but I no longer believe that. Going by the boss of EA, it seems that they are doubling down on the idea that nothing was wrong with the game and essentially blaming the media/gamers for the failure of the game. Yes, there was a population of people who was just looking for that moment tp pounce on Bioware and MEA was red meat. But that still does not take away the fact that many people simply just did not like the game. Take GamerMD for example, she has always been a Bioware fangirl and very supportive of them, but even she said she didnt enjoy the game. So to make this seem like it was internet haters who brought down MEA, perhaps EA and Bioware needs to look at themselves in the mirror and analyse what they could have done better rather than using the internet as a scapegoat. So what do you think EA and Bioware will/do about the failure of MEA and how should that effect any future games like DA4? And I was always a BioWare fan girl who did not like Throne of Bhaal, NWN1 and Inquisition. Do you really expect everyone to love every game their favorite developer puts out? The only lesson I wish to see "them" learn is that dropping it like it burns your hands is a terrible descision, but I don't hold my breath. I hope DA franchise would be put to rest without the agonizing process that accompanied the two latest ME releases in order to open up room for something not so stale and out of ideas. I am hoping for them to quit while they are ahead on DA and with much more dignity.
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Post by Pounce de León on Aug 25, 2017 15:33:04 GMT
GM: replaced Studio Montreal: dissolved
The corp might have "learned" in their own context.
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Post by ozzie on Aug 25, 2017 15:34:03 GMT
A remaster is a relatively safe bet, all the voice acting is already done, so there is a huge cost and time saving and there is a bound to be a lot of people who haven't played TOT because of dated graphics and interface, put native VR support in there and you get access to yet another market. While I still enjoy TOT, I would certainly pay for a refreshed version
If they continue with a fresh story, I doubt they will return to MEA, partly because of the taint, but mainly because you can sell an unconnected story to both people who liked and disliked MEA. You cannot be sure to sell MEA:2 to people who disliked MEA, many of whom (just going off the people i know, over half) never completed it.
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Post by ShadowAngel on Aug 25, 2017 15:41:30 GMT
They still carry mistakes from the OT and the previous DA games, they have to WANT to learn from them before they actually do. Animations have always been "so-so", Andromeda just took them to a new level, they've never been great story tellers to me, they're merely serviceable at best. They're bread and butter is the characters and has always been that and they're just distancing themselves from that with the open world push and action focus while dumbing down on the RPG elements. People say the old bioware pre ME/DA are no more, I'd say the bioware pre ME3 is no more. Their focus is nothing alike to what they used to do and it's slowly but surly killing off my interest in their games.
Drop open world for DA, I can understand it for ME with the exploration focus but ultimately they suck at making a good open world esq game so it's near 50/50 for me on whether they should drop it for ME too. Get away from the combat/action focus, they're just taking away the RPG focus I liked and putting in something gears of war does 50x better. Get back into good characters that don't contradict themselves or go vs their very own design..... 😑
Also bring back official forums, cause I won't believe they really care on feedback till that happens. Twitter is a very poor way to communicate and I WILL mock them for it. Waypoint has 50x the users slinging shit around yet 343 doesn't get upset over it, bioware had it very easy if fans yelling and screaming at them was why they closed shop.
People say fans are hating just to hate, but I'm sorry, they've built a track record from me. 1.the forums is the biggest. 2.ive never liked their change of direction since DA2 and ME2. 3.ever since ME3 everything has always been "the fans fault" they refuse to take accountability for themselves and they evaded various scenarios with the fans. 4. Granted I never cared about it since my interest was lost, but I'm pissed bioware never did give any DLC for Andromeda good or bad. You hinted it various times, you led people on and 5 months later you pull the plug and abandoned those who liked it and was expecting DLC. There was no loyalty to the fans from my perspective on this. So what happens with future titles? Should we expect the same from them? The trust between fanbase and developer is hanging ever so slightly by a thread.
I used to brag about how good these guys were, I can't do that anymore. This should say I doubt they'll learn from Andromeda cause they haven't even learned from mistakes before Andromeda was even a thing.
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Post by cypherj on Aug 25, 2017 15:44:57 GMT
They already pushed back the release of Anthem. So I think they know that they need to get the next one right from the start.
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Post by Kappa Neko on Aug 25, 2017 16:16:36 GMT
What EA says publicly and what they learned from MEA's disaster development and reception are two different things.
The lesson they learned is probably not at all what we think or hope. If Anthem is successful, they might decide to ditch single player RPGs because they are too expensive and risky, and Bioware will be turned into a full blown multiplayer developer. If Anthem fails, Bioware might get shut down. So I'm not sure what I wish to happen.
I guess I'll hope for DA4 to deliver something that a lot of people enjoy so that EA sees that story driven RPG can be profitable. After W3 this is going to be difficult though if they stick to open world without drastically improving it.
MEA by itself probably has little impact. They already dissolved the studio. Their A team is still there, unconnected to the drama. Anthem will decide the future of Bioware, I think. Especially since it's not being developed by Austin but by the storytellers at Edmonton. I guess in a sense Anthem and DA4 will compete for the future. MP or SP. Which one will be more successful?
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Post by decafhigh on Aug 25, 2017 16:20:30 GMT
EA isn't really the type to learn from mistakes. When a game or franchise doesn't go the way they want EA cuts their losses and moves on.
BW better hope Anthem gets a better reception than MEA.
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Post by majesticjazz on Aug 25, 2017 16:40:31 GMT
What EA says publicly and what they learned from MEA's disaster development and reception are two different things. The lesson they learned is probably not at all what we think or hope. If Anthem is successful, they might decide to ditch single player RPGs because they are too expensive and risky, and Bioware will be turned into a full blown multiplayer developer. If Anthem fails, Bioware might get shut down. So I'm not sure what I wish to happen. I guess I'll hope for DA4 to deliver something that a lot of people enjoy so that EA sees that story driven RPG can be profitable. After W3 this is going to be difficult though if they stick to open world without drastically improving it. MEA by itself probably has little impact. They already dissolved the studio. Their A team is still there, unconnected to the drama. Anthem will decide the future of Bioware, I think. Especially since it's not being developed by Austin but by the storytellers at Edmonton. I guess in a sense Anthem and DA4 will compete for the future. MP or SP. Which one will be more successful? Im team DA4. Is it wrong for me to hope Anthem fails?
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Post by traks on Aug 25, 2017 16:40:44 GMT
IMO you totally misunderstood the EA executive OP. That was as far as an executive can go into acknowledging problems and sounded to me as if they will learn something out of MEA. A very good sign to come out this early after the announcement of no future SP content for MEA1. I'm optimistic for the next ME game (if/when there is one), though of course not sure if they draw the right conclusions. Will be tough when you look at how divided the fanbase seems to be.
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Post by jclosed on Aug 25, 2017 16:40:55 GMT
First of all - I personally would not like to see a remaster. I played the OT to death, and I would like to see it stay it that way. I need some new horizons, and not an rehearsal of that old stuff. In other words, I am not going to buy a remaster and do that ancient stuff all over again for the umpteenth time. I guess I am far from the only one, so it would be a big financial risk to do such a remaster. I think it would not sell very well, and we know what happens then.
Anthem is nice and all, but it's most likely multiplayer with a tiny bit (maybe) single player (and probably tons of micro transactions). I do not really know if I want to see that successful, because chances are big that the whole MP stuff will be set in stone for all upcoming titles.
As far as I know DA4 is still in development, but I don't know if this game is going to be developed as MP game or SP game. If Anthem is successful as a MP game, I am afraid DA4 could very well turned out to be an MP (or even worse, an MMO). We have seen that happening with other titles as well (think Unreal, and more recent Skyrim). I really hope I am wrong here, but I have a nasty sinking feeling I am on the right track.
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Post by BadgerladDK on Aug 25, 2017 16:59:18 GMT
Oh yes, they'll learn. Of course, this being BioWare, they'll hilariously overcompensate. Along the lines of "so you didn't like our facial animations? Fine, we won't have animations in the next game!"
See also: ME1 -> ME2 inventory management.
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Post by KaiserShep on Aug 25, 2017 17:21:59 GMT
What EA says publicly and what they learned from MEA's disaster development and reception are two different things. The lesson they learned is probably not at all what we think or hope. If Anthem is successful, they might decide to ditch single player RPGs because they are too expensive and risky, and Bioware will be turned into a full blown multiplayer developer. If Anthem fails, Bioware might get shut down. So I'm not sure what I wish to happen. I guess I'll hope for DA4 to deliver something that a lot of people enjoy so that EA sees that story driven RPG can be profitable. After W3 this is going to be difficult though if they stick to open world without drastically improving it. MEA by itself probably has little impact. They already dissolved the studio. Their A team is still there, unconnected to the drama. Anthem will decide the future of Bioware, I think. Especially since it's not being developed by Austin but by the storytellers at Edmonton. I guess in a sense Anthem and DA4 will compete for the future. MP or SP. Which one will be more successful? Im team DA4. Is it wrong for me to hope Anthem fails? Yeah, DA4 is definitely the horse I'm rooting for. As for Anthem failing, I'm not sure how to feel. I don't want multiplayer to be BioWare's future, but I don't want them to make games that are largely considered bad either. In order for Anthem to fail, it'll probably have to be terrible. I want BioWare to be able to keep making a healthy profit in the faint hope that they'll still produce the SP-centric games I prefer alongside stuff like this.
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Post by KaiserShep on Aug 25, 2017 17:26:01 GMT
Oh yes, they'll learn. Of course, this being BioWare, they'll hilariously overcompensate. Along the lines of "so you didn't like our facial animations? Fine, we won't have animations in the next game!" See also: ME1 -> ME2 inventory management. I thought the change after ME1 was a vast improvement. ME1 was basically a horrible menu pile and a game of reducing lots of shit to omnigel. ME2's problem, I felt, was that you didn't really get much of anything to manage anyway. You had those paltry few guns, a couple of pieces of armor and essentially having to upgrade everything in the tech lab. ME3 was a godsend to me. It was a bottomless pit where I didn't have to care about all that stuff, and I had a shit-ton of guns to play with, and because I didn't have to dance for credits on the Citadel like ME2 Shepard did, upgrading everything was easier.
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Post by abaris on Aug 25, 2017 17:26:15 GMT
BW better hope Anthem gets a better reception than MEA. You have to keep in mind that audiences may overlap, but Anthem is basically geared at a different audience. They have to convince them, not the likes of me. I have zero interest in a glorified MMO. I have neither the time nor the inclination to do online gaming.
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Post by alanc9 on Aug 25, 2017 17:40:10 GMT
What are the lessons of ME:A, exactly? Besides"No Man's Sky was a dopey vision; don't do that," of course.
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