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Post by rras1994 on Oct 30, 2017 20:07:54 GMT
Considering Isabella, it's entirely likely that she doesn't even know who her father is. It's not difficult to imagine her mother answering that question with a shrug, honestly. She doesn't. The only info she got from her mother was "large, hairy, and good with his hands." Some response, huh?
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Post by rras1994 on Oct 30, 2017 20:10:51 GMT
Many Brazilians have african and latin heritage; I could see Isabella as a Brazilian easy. Not so hard to be from Rivain if that's how it is. Also, every country in Thedas so far has seemed to have a pretty good mix and spread of skin color, and we've only seen 2 people from Rivain fwiw. She could fairly easily pass as Ethiopian. Anyway, I'm not sure why people are discussing 'african' or 'latin' or 'caucasian' heritage. None of races in DA are ethnically like ours, even if they look like us. They have different distribution, different migratory patterns, potentially different environmental pressures aside from those known to us or even perhaps different genetic makeup or what can influence it (*cough*magic*cough*spirits*). Hey, if I can see you discuss possible volcanoes in Thedas in other threads, in a world where the ground is literally giant titans, we can discuss human migration patterns and how it can affect ethnicity in a fictional world/continent lol
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Post by midnight tea on Oct 30, 2017 20:13:18 GMT
She could fairly easily pass as Ethiopian. Anyway, I'm not sure why people are discussing 'african' or 'latin' or 'caucasian' heritage. None of races in DA are ethnically like ours, even if they look like us. They have different distribution, different migratory patterns, potentially different environmental pressures aside from those known to us or even perhaps different genetic makeup or what can influence it (*cough*magic*cough*spirits*). Hey, if I can see you discuss possible volcanoes in Thedas in other threads, in a world where the ground is literally giant titans, we can discuss human migration patterns and how it can affect ethnicity in a fictional world/continent lol That's... not my point.
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Post by rras1994 on Oct 30, 2017 20:22:23 GMT
Hey, if I can see you discuss possible volcanoes in Thedas in other threads, in a world where the ground is literally giant titans, we can discuss human migration patterns and how it can affect ethnicity in a fictional world/continent lol That's... not my point. It was a joke, hence the lol and the smiley face. Yes, we know that things aren't complete analogues to the real world, but some things have been influenced by the real world, hence why both Antiva and Nevarra people where given Italien/Spanish accents and Orlasian were given french. They also happened to placed the people with the darker skin colours to the North of the continent which would again be similar to how it goes in the real world. Yes, there's magic and spirits but that doesn't mean there aren't going to be some common trends that are similar to the real world. I would actually argue that having some semblence of pattern in a world makes it actually feel more real, as people can look at and easily go "yeah, that makes sense".
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Post by midnight tea on Oct 30, 2017 20:32:13 GMT
It was a joke, hence the lol and the smiley face. Yes, we know that things aren't complete analogues to the real world, but some things have been influenced by the real world, hence why both Antiva and Nevarra people where given Italien/Spanish accents and Orlasian were given french. They also happened to placed the people with the darker skin colours to the North of the continent which would again be similar to how it goes in the real world. Yes, there's magic and spirits but that doesn't mean there aren't going to be some common trends that are similar to the real world. I would actually argue that having some semblence of pattern in a world makes it actually feel more real, as people can look at and easily go "yeah, that makes sense". I agree similarities or certain paralells to our world increases Thedas' relatability. But I still think it's a mistake to call these people 'caucasian' or 'well this character doesn't look African enough to me so she's not black (eh?)'. Whether there are semblances to our world or not doesn't change the fact that they aren't really that. They have different history, regardless of embellishments that make us think that 'this is vaguely Italian' or 'that is vaguely Byzantine'. Race relations are also different, given the existence of fantasy races and how each relates to another.
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Post by rras1994 on Oct 30, 2017 20:44:30 GMT
It was a joke, hence the lol and the smiley face. Yes, we know that things aren't complete analogues to the real world, but some things have been influenced by the real world, hence why both Antiva and Nevarra people where given Italien/Spanish accents and Orlasian were given french. They also happened to placed the people with the darker skin colours to the North of the continent which would again be similar to how it goes in the real world. Yes, there's magic and spirits but that doesn't mean there aren't going to be some common trends that are similar to the real world. I would actually argue that having some semblence of pattern in a world makes it actually feel more real, as people can look at and easily go "yeah, that makes sense". I agree similarities or certain paralells to our world increases Thedas' relatability. But I still think it's a mistake to call these people 'caucasian' or 'well this character doesn't look African enough to me so she's not black (eh?)'. Whether there are semblances to our world or not doesn't change the fact that they aren't really that. They have different history, regardless of embellishments that make us think that 'this is vaguely Italian' or 'that is vaguely Byzantine'. Race relations are also different, given the existence of fantasy races and how each relates to another. Yeah, I can agree with that it's not as simple as this race is "Caucasian" or this country is "Black". I think those terms tend to be used as it just makes it easiar to discuss, you know? I do think however that Rivaini is meant to have some African heritage to it, however how it's displayed could have huge variations. And like I said earliar there are many real world examples, where a person can look very different to what their percieved ethnicity is meant to look like, because what might be true in average for a huge group does not mean it's true for an individual. People don't tend to fit into neat, little boxes very well, which is a problem cus our annoying human brain tends to like to put everything into little boxes. The problem is it can be hard for a game to properly get these subtleties across, I'm actually not sure any medium of art is very good at it.
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Post by Sifr on Oct 30, 2017 21:13:13 GMT
Translation: "Would you pretty please shut up about race? You are making me uncomfortable by talking about race in games. Shut up and get over it." I'm not the one with the problem. You are the one who has a problem by telling me to shut up simply because my controversial beliefs doesn't suit you. If you can't take it too bad. I'm not here to make you comfortable or to bow down to belittle myself to yTraou because you are mad. If you can't handle the heat then get off the kitchen. Actual (and somewhat less polite) translation of my previous post: "Kindly stop needless race-baiting, you come across a petty troll at best... and at worst, some of your posts are very close to be being racist in their own right."No-one here is unwilling or uncomfortable with frank discussions on the subject of race in gaming. We can even discuss some of the Afrocentric rhetoric and theories you've posted before if you want, regardless of whether or not they're largely considered pseudoscience and pseudo-history. But lets keep such discussions confined to the off-topic politics thread, yeah? That's far better suited for those types of conversations and prevents weighty real-world issues from derailing topics in the main forum, which the mods would prefer us to keep relatively light and friendly. You can discuss race to your hearts content in off-topic and accuse anyone who criticises you of always being "not comfortable with what I'm saying™". But please keep it out of the main forum, it doesn't really belong here and bogs these threads down.
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Post by shechinah on Oct 30, 2017 21:44:04 GMT
This topic of discussion is also derailing from this thread's actual topic so it would be nice if people could leave it be here and move it somewhere else.
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Post by Sifr on Oct 30, 2017 22:17:42 GMT
This topic of discussion is also derailing from this thread's actual topic so it would be nice if people could leave it be here and move it somewhere else. Aye, the Politics Thread in Off-topic is definitely the best place to discuss it further. ---- Back to what I'd like to see in DA4; Berserkers:It'd be fitting to see them present in Tevinter as the Imperium has had a long relationship with the Dwarves. Much like in Ferelden where Luthias Dwarfson brought the discipline back from Orzammar to teach the first Ash Warriors, you'd imagine Tevinter mercenaries or their military might have embraced the discipline or modified it for their own usage? Blood Magic:As Dorian admits, most mages in Tevinter practice it to some degree behind closed doors, even if they pretend it's "forbidden". Would be nice to play as a Blood Mage without it seeming a little incongruous to the characters/setting. Also being a Blood Mage should be commented on and have some degree of impact or story consequence. Maybe it could lead to a "Escape from Fort Drakon" style mission where our companions have to rescue us from the Imperial Templars, after we're arrested under charges of being a blood mage (which Dorian mentions is typically done to silence rivals). We then can chose various options for how we intend to perform a rescue, a straight-up jailbreak, sneaking in and destroying the "evidence" to force the Templars to release the protagonist, or gather some blackmail material to convince the Templars to quietly drop the investigation. Seheron:Either having the game visit or take place on that island would be cool after we've heard so much about it. Maybe our actions could end up deciding whether the Imperium, Qunari or Fog Warriors end up in control of the country at the end? It'd be nice to be able to fight in battles to liberate areas for a chosen faction, but this might be too hard to implement. After all, this is why Bioware scaled back the Keep mechanic in DAI and why Bethesda cut most of the content for the Civil War in Skyrim. Still a nice concept to think about, if the technology ever permits.
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Post by nvanfleet on Oct 30, 2017 22:32:51 GMT
Seheron:Either having the game visit or take place on that island would be cool after we've heard so much about it. Maybe our actions could end up deciding whether the Imperium, Qunari or Fog Warriors end up in control of the country at the end? It'd be nice to be able to fight in battles to liberate areas for a chosen faction, but this might be too hard to implement. After all, this is why Bioware scaled back the Keep mechanic in DAI and why Bethesda cut most of the content for the Civil War in Skyrim. Still a nice concept to think about, if the technology ever permits. I'd love to see bits of Antiva and Rivain too, if we're going to have another large open-world game again. Or a little Nevarra. Something different, if we're going to be (as is assumed) primarily in Tevinter. The world of DA is really interesting, and it would be nice to see more than just Orlais, Ferelden and Kirkwall.
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Post by cloud9 on Oct 31, 2017 2:42:47 GMT
Translation: "Would you pretty please shut up about race? You are making me uncomfortable by talking about race in games. Shut up and get over it." I'm not the one with the problem. You are the one who has a problem by telling me to shut up simply because my controversial beliefs doesn't suit you. If you can't take it too bad. I'm not here to make you comfortable or to bow down to belittle myself to yTraou because you are mad. If you can't handle the heat then get off the kitchen. Actual (and somewhat less polite) translation of my previous post: "Kindly stop needless race-baiting, you come across a petty troll at best... and at worst, some of your posts are very close to be being racist in their own right."No-one here is unwilling or uncomfortable with frank discussions on the subject of race in gaming. We can even discuss some of the Afrocentric rhetoric and theories you've posted before if you want, regardless of whether or not they're largely considered pseudoscience and pseudo-history. But lets keep such discussions confined to the off-topic politics thread, yeah? That's far better suited for those types of conversations and prevents weighty real-world issues from derailing topics in the main forum, which the mods would prefer us to keep relatively light and friendly. You can discuss race to your hearts content in off-topic and accuse anyone who criticises you of always being "not comfortable with what I'm saying™". But please keep it out of the main forum, it doesn't really belong here and bogs these threads down. By calling out BioWare's bullshit when they put racial stereotypes and tropes in their games is racist? And you want me to be silent about it and just go along with everyone else and blindly enjoy the game? Man get out of here.
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Post by Hanako Ikezawa on Oct 31, 2017 2:51:48 GMT
Actual (and somewhat less polite) translation of my previous post: "Kindly stop needless race-baiting, you come across a petty troll at best... and at worst, some of your posts are very close to be being racist in their own right."No-one here is unwilling or uncomfortable with frank discussions on the subject of race in gaming. We can even discuss some of the Afrocentric rhetoric and theories you've posted before if you want, regardless of whether or not they're largely considered pseudoscience and pseudo-history. But lets keep such discussions confined to the off-topic politics thread, yeah? That's far better suited for those types of conversations and prevents weighty real-world issues from derailing topics in the main forum, which the mods would prefer us to keep relatively light and friendly. You can discuss race to your hearts content in off-topic and accuse anyone who criticises you of always being "not comfortable with what I'm saying™". But please keep it out of the main forum, it doesn't really belong here and bogs these threads down. By calling out BioWare's bullshit when they put racial stereotypes and tropes in their games is racist? And you want me to be silent about it and just go along with everyone else and blindly enjoy the game? Man get out of here. How can it be a racial stereotype if the person isn't a member of that race? Either Isabela is black thus bioware has made a black woman as a LI, or she is not black and thus there is no racial stereotypes being utilized.
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Post by cloud9 on Oct 31, 2017 5:59:21 GMT
By calling out BioWare's bullshit when they put racial stereotypes and tropes in their games is racist? And you want me to be silent about it and just go along with everyone else and blindly enjoy the game? Man get out of here. How can it be a racial stereotype if the person isn't a member of that race? Either Isabela is black thus bioware has made a black woman as a LI, or she is not black and thus there is no racial stereotypes being utilized.
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Post by Hanako Ikezawa on Oct 31, 2017 6:40:20 GMT
How can it be a racial stereotype if the person isn't a member of that race? Either Isabela is black thus bioware has made a black woman as a LI, or she is not black and thus there is no racial stereotypes being utilized. *snip* So you have no actual answer. In that case:
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Post by cloud9 on Oct 31, 2017 6:53:09 GMT
So you have no actual answer. In that case:
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Post by smilesja on Oct 31, 2017 7:42:30 GMT
So do you even have an answer cloud9?
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Post by shinary on Oct 31, 2017 13:46:15 GMT
So do you even have an answer cloud9 ? Try communicating via memes/quotes, like this one, and see if you get an answer
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Post by CrutchCricket on Oct 31, 2017 15:30:05 GMT
This topic of discussion is also derailing from this thread's actual topic so it would be nice if people could leave it be here and move it somewhere else. Indeed. A little side conversation is fine, but not when it derails the thread for multiple pages and disrupts the topic entirely. Please take the race discussion to the Politics thread or PM. We now return to your regularly scheduled topic.
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formerfiend
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by formerfiend on Oct 31, 2017 17:29:18 GMT
Man I'm glad I erred on the side of caution and didn't join that discussion when I had the impulse to. Need to try this restraint thing more often.
Anyway. For DA4 I'd like to see more variety in the things we kill. DAI was very homogeneous in that regard. You had your bladesman, your archer, your shield guy, your stealth guy, and your brute, and your mage, all factions of enemies had them and the all fought the same. Red templars had a couple of unique enemies to compensate for the fact that they didn't have mages.
Of course I'm being somewhat disingenuous in that you did have the giants, the various wildlife, the dragons/dragonkin, and the demons to fight to mix things up but those got kinda samey, too, given that it was always the same kinda demons, and there's nothing really differentiating a fight between a gurgut and a wyvern for example.
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Post by pinkjellybeans on Oct 31, 2017 19:48:50 GMT
Man I'm glad I erred on the side of caution and didn't join that discussion when I had the impulse to. Need to try this restraint thing more often. Anyway. For DA4 I'd like to see more variety in the things we kill. DAI was very homogeneous in that regard. You had your bladesman, your archer, your shield guy, your stealth guy, and your brute, and your mage, all factions of enemies had them and the all fought the same. Red templars had a couple of unique enemies to compensate for the fact that they didn't have mages. Of course I'm being somewhat disingenuous in that you did have the giants, the various wildlife, the dragons/dragonkin, and the demons to fight to mix things up but those got kinda samey, too, given that it was always the same kinda demons, and there's nothing really differentiating a fight between a gurgut and a wyvern for example. I think enemies need to be more challenging and unpredictable too. DAI's combat gets really tedious for me because enemies basically do the same things over and over again and there's barely any challenge once you figure out what they can do on your first fight. Those big buys basically just swing their big swords around and do AOE damage (stay out of their way and you're good), mages spam fire/ice mines or leave trails of fire if you get too close to them (stay out of their way and you're good), etc. DAO's mages, for example, could use a variety of spells on you and your party and I loved that because they were actually a threat. Archers could stun your entire party too. We had to think twice before going into a battle head on and we had to rely more on spells/skills/position/tactical camera/etc. rather than just standing still and spam basic attacks until enemies fall. So yeah, I sure do hope they will improve the combat and make it fun again, but more importantly, bring back the diversity we had in DAO.
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Post by cloud9 on Nov 1, 2017 0:41:43 GMT
So do you even have an answer cloud9 ? Why would I want to waste my effort explaining that she cannot relate to?
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Post by smilesja on Nov 1, 2017 0:43:32 GMT
So Hanako is pretty much right then.
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Post by close2myheart on Nov 2, 2017 8:16:58 GMT
Would be cool if we could have a day/night cycle, be it out adventuring or when in the base camp.
I think it'll make the environment more dynamic.
Or maybe if you wanna up the game a bit, hiding skills has lesser chance of detection during night time.
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Post by nougat on Nov 2, 2017 10:56:15 GMT
What I do not want from the next Dragon Age game(s) is guilt-tripping protagonist (or player) for not redeeming Weekes' darling. Also Minrathous being at least half as good as Novigrad and Oxenfurt would have been nice. Oh, and reduce the amount of cameos to the bare minimum, I'm sick of all of the same faces.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Felya87 on Nov 2, 2017 14:26:51 GMT
Most of this probably is already said, but well... here my desires, divided for cathegory:
Character customization: more hairstyles, eyebrows and beards, of course, and better quality. A dream would be having the chance, like in The Sims 3, to have a colour wheel and different layers, like higlights and tips. Chance to have black sclera for Qunari and hairstyles indipendento to horns. Ears selection and more eyes/mouth/nose options, but without taking away the modelling tools. More selection for clothes: as happy as I was to finally burnt those awful pijamas, I would have liked my characters to wear something more apt to their origins: there was nothing very "elven" for my Dalish. Having freedom to change texture/colour like the armour would be good too. And please have the option from the start! I cringe every time my character have to be all cool when arriving at Skyhold and raising the sword, but is forced in those textureless jammies!!!
Open world: if the direction is that, I hope for more interactivity: day/night circles and weather, with some encounter/stuff happening only in certain conditions (like certain creatures being around only at day/night, etch) more cutscene and actual stories around the world, villages and town to find and visit, and tavern where we can sleep and meet characters. Basically, if it have to be open, or lets have it open to have no loading screen (like nier automata) and not big, so we can go to one place to the other in little time, or lets have an actually alive world to "live", full of secrets, missions, places, characters.
More interaction with the mount: giving them names, using them in fights, maybe having the chance to personalyze them a bit, and having some vignette like Dog in Origins.
Companions: I'd like more companions relevant to the plot: I appreciate the fact that so many in DAI can leave/not be recruited, but it hurt (for me) in the plot relevance. And would be good to see the companions that aren't with us during missions doing something.
Gameplay features: pause during cutscene: I had games on PS2 who gave me the chance, why not the BioWare ones!? This irks me quite a bit. It's years since I want this feature. Photo mode: I love taking screenshots with my PS4. DAI is actually beautiful, but I can actually only take decent shots while cutscene are playng. I'd love a photo modelike Horizon Zero Dawn. The photo mode is so fun I ended up spending more time making screenshots than actually playng, lately. I would love something like that in a BioWare game, expecially if I get to make screenshots of my own character. More choice overall in dialogue would be great too, expecially race/class specific. And more freedom in character background. The way DAI did it was right, just need a little more work. Some personal mission background related or characters to react more about the race/background/class aspect of the pc. I don't want a repeat of the forced personality of Ryder in DA4.
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