Garo
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by Garo on Oct 15, 2017 19:43:46 GMT
Maybe the have my money when it comes to ME but their other IPs I'm happily gonna ignore.
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Post by alanc9 on Oct 16, 2017 1:52:21 GMT
Can you walk me through the difference between fighting a swarm of gibberlings in BG1 and fighting a swarm of kett in ME:A? What makes one horde mode and the other not? Can't say anything on BG1, since I only had a 33k modem back then and didn't even try. That's why I was singling out NWN. BG1 and NWN MP are exactly the same as BG1 and NWN SP. Getting jumped by a horde of gibberlings in BG1 works the same way whether the party is controlled by one player or six. So my question is what "horde mode" actually means, beyond getting jumped by a bunch of critters.
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Post by bossattack on Oct 16, 2017 4:23:47 GMT
You mean that game being developed by the core team behind KOTOR, Mass Effect 1, Mass Effect 2, and Mass Effect 3?
DAY FUCKING 1!!!
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Post by Iakus on Oct 16, 2017 21:11:48 GMT
Can't say anything on BG1, since I only had a 33k modem back then and didn't even try. That's why I was singling out NWN. BG1 and NWN MP are exactly the same as BG1 and NWN SP. Getting jumped by a horde of gibberlings in BG1 works the same way whether the party is controlled by one player or six. So my question is what "horde mode" actually means, beyond getting jumped by a bunch of critters. I just want to point out that even if MP was a major factor in BG's persistent popularity (which as far as I can tell, it isn't) the MP of BG and BG2 are very different. There are no EA servers which can be shut down and render an entire aspect of the game irrelevant. We can host our own games and even play over LANs. In addition, we can mod these games, theoretically creating our own adventures. Something Bioware has not actively encouraged in over a decade. Then there's the matter of loot. If you get that sweet piece of loot, it's because you earned it. Carsomyr was not some ultra-rare item from a RNG loot box. And of course, if you get jumped by gibberlings, it was because you were on your way to Nashkel to solve the Iron Crisis. Not because Round 2 was starting.
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Post by alanc9 on Oct 17, 2017 5:48:53 GMT
Um... if games are moddable, then Carsomyr is only as rare as you want it to be. You can't have it both ways there.
And the server thing is a peculiar issue. I'm not sure I've ever heard it raised by someone who authentically cares if the MP servers exist or don't exist.
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sjsharp2010
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Oct 17, 2017 11:47:59 GMT
No, but just becauseI'm not interested in Anthem. Not to do with MEA. Make no mistake, I'm as salty as the next guy, but boycotting Anthem will not send the message of "we want moar Mass Effect". At most, it will say "we don't want Anthem". ¯\_(ツ)_/¯ Yep that sums it up for me too I'm just not interested in Anthem as I don't like MMO's. I prefer Single player games with good stories.
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Post by Iakus on Oct 17, 2017 14:37:14 GMT
Um... if games are moddable, then Carsomyr is only as rare as you want it to be. You can't have it both ways there. And the server thing is a peculiar issue. I'm not sure I've ever heard it raised by someone who authentically cares if the MP servers exist or don't exist. You do have a point with the first part. However, the intent with modding is, I think, to create new and different experiences, rather than cheating and trivializing the game. And I think the server issue SHOULD be a major one for anyone who cares about MP, or thinks it adds to the value of a game: What happens when those servers get shut down? Does your game cease to exist? Does it lose much of its enjoyment? The BG games really can't have their MP shut down when a company decides it's not profitable anymore.
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Post by General Mahad on Oct 17, 2017 18:29:37 GMT
I hate multiplayer focused games on principle. Bioware Edmonton hasn't disappointed me yet, so there's no reason why I should hate them. I'm at least somewhat curious about Anthem. Their Montreal studio was a failed experiment. Doesn't really matter now who's to blame. MEA was a mediocre spin-off. I don't care if they continue it. Shepard's story has been told. And I'm ok with the idea that Mass Effect ended with Shepard. I'll just ignore MEA was ever made by a different studio. What matters to me is what happens to Dragon Age. THAT franchise isn't finished yet and I expect them to deliver a satisfying conclusion. Whether Anthem is good or bad or to my liking is irrelevant to me. I cared about the Milky Way and I care about the fate of Thedas. As long as they don't give their other beloved franchise to a rookie studio, Bioware can do whatever they want in the meantime. I AM disappointed the new IP turned out to be an online multiplayer. I was horrified how MEA turned out. However, that doesn't mean they won't produce another great RPG ever again. DA4 is the game that will tell if Bioware as a whole is "dead". MEA only told me that Montreal was not up to the task for whatever reason. The pre-release "hate-train" against facets of DA4 has already started. My prediction is the unbased criticisms of it will all but kill a lot of potential for it long before it's released much in the same way ME:A was effectively killed based merely on the premise of leaving the Milky Way long before any of the details of the story or who was writing it or anything else about it was knowable. ME:A was set up in such a way that it would have had to been absolutely perfect to overcome all that pre-release negativity. If the fan base follows the same path with DA4... setting it up such that it will have to be perfect to be even remotely satisfying... then the odds of it also failing to impress are significantly increased. I keep hoping the fans will refrain from setting things up that way... but I'm not optimistic based on what I'm already seeing on that forum. People are so adament about being negative so they won't be disappointed that they set themselves up to be disappointed long beforehand... and the disappointment becomes a self-fulfilling prophesy... the bar set so high that Bioware can't help but not overcome it... and knowing that they are unlikely to overcome it only discourages them and ultimately kills their creativity as well. Of course, we'll just have to wait to see what happens... but that's my prediction right now. Nope. The hate train really gained speed with the E3 Presentations that showed the awful animation. A great majority of ME3 ending haters were looking forward to a clean slate, unfortunately we got a game that will go down in infamy.
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Post by abaris on Oct 17, 2017 20:42:39 GMT
A great majority of ME3 ending haters were looking forward to a clean slate, unfortunately we got a game that will go down in infamy. Infamy is too strong a word. It's a completely ordinary game like so many others. It won't go down in infamy, it will go down with thousands of other games that nobody talks about one year after release. That may be different if it turns out to be a nail in the coffin of the Bioware brand, which cannout be ruled out, given EAs history of cannibalizing their purchased tudios.
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Post by Deleted on Oct 17, 2017 21:26:30 GMT
I hate multiplayer focused games on principle. The pre-release "hate-train" against facets of DA4 has already started. My prediction is the unbased criticisms of it will all but kill a lot of potential for it long before it's released much in the same way ME:A was effectively killed based merely on the premise of leaving the Milky Way long before any of the details of the story or who was writing it or anything else about it was knowable. ME:A was set up in such a way that it would have had to been absolutely perfect to overcome all that pre-release negativity. If the fan base follows the same path with DA4... setting it up such that it will have to be perfect to be even remotely satisfying... then the odds of it also failing to impress are significantly increased. I keep hoping the fans will refrain from setting things up that way... but I'm not optimistic based on what I'm already seeing on that forum. People are so adament about being negative so they won't be disappointed that they set themselves up to be disappointed long beforehand... and the disappointment becomes a self-fulfilling prophesy... the bar set so high that Bioware can't help but not overcome it... and knowing that they are unlikely to overcome it only discourages them and ultimately kills their creativity as well. Of course, we'll just have to wait to see what happens... but that's my prediction right now. Nope. The hate train really gained speed with the E3 Presentations that showed the awful animation. A great majority of ME3 ending haters were looking forward to a clean slate, unfortunately we got a game that will go down in infamy. We were reading different posts on the old BSN then. I saw lots of of posts pre-release "hating" the premise of the game, hating on the story before anyone knew what the story was about and particularly hating the fact that we were going to Andromeda. Posts were largely focused on how lore-breaking the whole thing was and basically predicting that it was impossible for Bioware to write a ME story... The tech wasn't there, the money wasn't there, etc. I saw a number of posts basically telling people to not be optimistic about this game long before E3. You can still hunt up all sorts of these sorts of comments made in response to news articles written before E3. You can also detect negativism is some of those articles... For example, (Rock, Paper Shotgun article dated March 30, 2016 - www.rockpapershotgun.com/2016/03/30/mass-effect-andromeda-details-slip-out/) - a full year before release) and 2 whole months before E3 2016. The negativity exists long before the animation issues and development issues were brought to light. I'm not suggesting a conspiracy... although it's popular to accuse me of that. The negativity happened and it had it's own effect. It wasn't all animations... a lot of people were just never going to get on board with this game.
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Post by yan on Oct 18, 2017 9:23:23 GMT
Not that I don't love a "loot 'n shoot" multiplayer experience, I don't. I'll not buy this game.
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Post by daiyus on Oct 18, 2017 10:54:57 GMT
Honest answer? No. I heard about Anthem after a bit of a hiatus from gaming. I did one pass over the website and watched the videos and immediately surmised it wasn't a game for me. I don't feel the need for everything to be online enabled or have people in my game. I'm an antisocial arsehole, I play games to get away from people. I've tried games like Destiny and even MMO's considered "good for a single-player" like Star Wars: The Old Republic and I just don't get on with them.
My fear is that the general trend in gaming is to have everything online aware and socially interactive. With the recent closing of Visceral I can't help believe that BioWare will be next as Anthem just doesn't seem to be what the average BioWare customer wants (the poll above proves this) and thus it'll flop amongst all the other Destiny wannabes.
What's wrong with a finely crafted piece of story driven art these days? Why does nobody have any taste any more.
Damnit, I'm 27 and I'm already a grumpy old man...
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Post by Sondergaard on Oct 18, 2017 12:20:26 GMT
We were reading different posts on the old BSN then. I saw lots of of posts pre-release "hating" the premise of the game, hating on the story before anyone knew what the story was about and particularly hating the fact that we were going to Andromeda. Posts were largely focused on how lore-breaking the whole thing was and basically predicting that it was impossible for Bioware to write a ME story... The tech wasn't there, the money wasn't there, etc. I saw a number of posts basically telling people to not be optimistic about this game long before E3. You can still hunt up all sorts of these sorts of comments made in response to news articles written before E3. You can also detect negativism is some of those articles... For example, (Rock, Paper Shotgun article dated March 30, 2016 - www.rockpapershotgun.com/2016/03/30/mass-effect-andromeda-details-slip-out/) - a full year before release) and 2 whole months before E3 2016. The negativity exists long before the animation issues and development issues were brought to light. I'm not suggesting a conspiracy... although it's popular to accuse me of that. The negativity happened and it had it's own effect. It wasn't all animations... a lot of people were just never going to get on board with this game. Any 'hate' (criticism from people who weren't completely on board with the whole Andromeda premise and dared to point out the flaws, apparently) would have evaporated if we had got a decent game. We didn't, it failed, cue digging up the 'The haterz did it!' argument. Again.
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Post by Andrew Lucas on Oct 18, 2017 12:47:19 GMT
I hate multiplayer focused games on principle. Nope. The hate train really gained speed with the E3 Presentations that showed the awful animation. A great majority of ME3 ending haters were looking forward to a clean slate, unfortunately we got a game that will go down in infamy. We were reading different posts on the old BSN then. I saw lots of of posts pre-release "hating" the premise of the game, hating on the story before anyone knew what the story was about and particularly hating the fact that we were going to Andromeda. Posts were largely focused on how lore-breaking the whole thing was and basically predicting that it was impossible for Bioware to write a ME story... The tech wasn't there, the money wasn't there, etc. I saw a number of posts basically telling people to not be optimistic about this game long before E3. You can still hunt up all sorts of these sorts of comments made in response to news articles written before E3. You can also detect negativism is some of those articles... For example, (Rock, Paper Shotgun article dated March 30, 2016 - www.rockpapershotgun.com/2016/03/30/mass-effect-andromeda-details-slip-out/) - a full year before release) and 2 whole months before E3 2016. The negativity exists long before the animation issues and development issues were brought to light. I'm not suggesting a conspiracy... although it's popular to accuse me of that. The negativity happened and it had it's own effect. It wasn't all animations... a lot of people were just never going to get on board with this game. As if the lore isn't broken with how the whole exodus to Andromeda happened, there are legit criticism regarding that. You can like the game, but don't come up with bullshit to justify the AI appearing out of the nowhere and nobody ever mentioning it before, or the tech that got them there.
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Post by Deleted on Oct 18, 2017 19:07:25 GMT
We were reading different posts on the old BSN then. I saw lots of of posts pre-release "hating" the premise of the game, hating on the story before anyone knew what the story was about and particularly hating the fact that we were going to Andromeda. Posts were largely focused on how lore-breaking the whole thing was and basically predicting that it was impossible for Bioware to write a ME story... The tech wasn't there, the money wasn't there, etc. I saw a number of posts basically telling people to not be optimistic about this game long before E3. You can still hunt up all sorts of these sorts of comments made in response to news articles written before E3. You can also detect negativism is some of those articles... For example, (Rock, Paper Shotgun article dated March 30, 2016 - www.rockpapershotgun.com/2016/03/30/mass-effect-andromeda-details-slip-out/) - a full year before release) and 2 whole months before E3 2016. The negativity exists long before the animation issues and development issues were brought to light. I'm not suggesting a conspiracy... although it's popular to accuse me of that. The negativity happened and it had it's own effect. It wasn't all animations... a lot of people were just never going to get on board with this game. Any 'hate' (criticism from people who weren't completely on board with the whole Andromeda premise and dared to point out the flaws, apparently) would have evaporated if we had got a decent game. We didn't, it failed, cue digging up the 'The haterz did it!' argument. Again. I've have always said that it was a contributing factor only... you're the one who keeps insisting on blowing what I say to some imaginary extreme in your mind. (That's the negative side's MO here... exaggerate, sensationalize and focus on laying blame instead of having an analytical conversation.) People were not primed to be as receptive to the game because people were primed/predisposed to disliking the very premise of the game. If they had of been anticipating really liking the premise of the game, they would have likely been a little more "forgiving" about the games flaws. Each side contributed to the whole... when will you get that through your head. What the trolls and namby pambies did on the internet has an impact... they don't get a free ticket to do and say whatever they want without ANY consequences... and they know it. That's why they take pleasure in trolling... because they know they have a negative impact on things. I've only been stating the absolute obvious... so get off my back about it.
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Post by Deleted on Oct 19, 2017 15:47:10 GMT
BioWare already has my money as far as Mass Effect goes, but Anthem, a Destiny clone geared towards casual scrubs and BS microtransactions? No thanks, I'll hang on to my shekels.
Sure I'm still salty about the treatment of ME:A and you can't tell me that Anthem didn't effect ME:A's development, but I not boycotting Anthem because of it. My seething hatred of Destiny and like games is the reason.
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Post by Deleted on Oct 19, 2017 17:28:53 GMT
Even if I want to play, I won't buy it. I'll pirate it. Isn't condoning illegal activities again the rules here? Mods?
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Post by anarchy65 on Oct 19, 2017 17:34:45 GMT
Even if I want to play, I won't buy it. I'll pirate it. Isn't condoning illegal activities again the rules here? Mods? "> Don't post pornographic material (on the forum or linking to NSFW content elsewhere) > Don't post other people's personal information without their permission(ie. Doxxing) > Don't post any illegal material(you know, in case I had to tell you not to break the law) > Don't harass other posters. Having a heated debate is perfectly fine, but don't repeatedly target others for insulting, threatening, etc. > Don't spam the forums with pointless crap. > Don't abuse the report system" No. If I had posted the link for you to download games illegally, then I would have broken the rules of the forum.
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Post by Deleted on Oct 19, 2017 17:39:10 GMT
Isn't condoning illegal activities again the rules here? Mods? "> Don't post pornographic material (on the forum or linking to NSFW content elsewhere) > Don't post other people's personal information without their permission(ie. Doxxing) > Don't post any illegal material(you know, in case I had to tell you not to break the law) > Don't harass other posters. Having a heated debate is perfectly fine, but don't repeatedly target others for insulting, threatening, etc. > Don't spam the forums with pointless crap. > Don't abuse the report system" No. If I had posted the link for you to download games illegally, then I would have broken the rules of the forum. Pirating is theft, and theft is illegal and immoral. Discussion of it should result in bans.
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Post by anarchy65 on Oct 19, 2017 17:41:10 GMT
"> Don't post pornographic material (on the forum or linking to NSFW content elsewhere) > Don't post other people's personal information without their permission(ie. Doxxing) > Don't post any illegal material(you know, in case I had to tell you not to break the law) > Don't harass other posters. Having a heated debate is perfectly fine, but don't repeatedly target others for insulting, threatening, etc. > Don't spam the forums with pointless crap. > Don't abuse the report system" No. If I had posted the link for you to download games illegally, then I would have broken the rules of the forum. Pirating is theft, and theft is illegal and immoral. Discussion of it should result in bans. Funny thing, Henry Jenkins and other authors discuss how piracy actually help medias in their book. They should be under arrest! But seriously now, I'll just block you before mods come and close this thread again. Your posts are just not worth reading.
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Post by Deleted on Oct 19, 2017 17:42:53 GMT
Pirating is theft, and theft is illegal and immoral. Discussion of it should result in bans. Funny thing, Henry Jenkins and other authors discuss how piracy actually help medias in their book. They should be under arrest! Skirt the issue all you want. Not much point in arguing with people who don't think legal and moral standards apply to them. G'day.
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Post by abaris on Oct 19, 2017 19:14:26 GMT
Sure I'm still salty about the treatment of ME:A and you can't tell me that Anthem didn't effect ME:A's development, but I not boycotting Anthem because of it. My seething hatred of Destiny and like games is the reason. I don't think so. A company doesn't blow five years of development and about 40 millions on something they don't think will work. It was an accident. Maybe by negligence, but it was still an accident. I tend to believe the kotaku article on the development nightmare. Someone certainly should have stepped up earlier to take the helm when things went downward, but it certainly wasn't because of Anthem. As I said, I won't even consider buying it, but not because of MEA, but because of Anthems nature, which just isn't for me.
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Post by Deleted on Oct 19, 2017 19:20:00 GMT
Sure I'm still salty about the treatment of ME:A and you can't tell me that Anthem didn't effect ME:A's development, but I not boycotting Anthem because of it. My seething hatred of Destiny and like games is the reason. I don't think so. A company doesn't blow five years of development and about 40 millions on something they don't think will work. It was an accident. Maybe by negligence, but it was still an accident. I tend to believe the kotaku article on the development nightmare. Someone certainly should have stepped up earlier to take the helm when things went downward, but it certainly wasn't because of Anthem. As I said, I won't even consider buying it, but not because of MEA, but because of Anthems nature, which just isn't for me. I don't think ME:A's shortcomings are due to purposeful self-destruction, but I definitely think that ME:A was given to an C-grade, unproven studio so BW proper could work on Anthem. I would bet my bottom dollar that ME:A would have scored 9/10s across the board had BioWare proper developed it instead of wasting their time on a mindless Destiny clone.
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Post by abaris on Oct 19, 2017 19:38:37 GMT
I don't think ME:A's shortcomings are due to purposeful self-destruction, but I definitely think that ME:A was given to an C-grade, unproven studio so BW proper could work on Anthem. I would bet my bottom dollar that ME:A would have scored 9/10s across the board had BioWare proper developed it instead of wasting their time on a mindless Destiny clone. In that case DAI would be the culprit because that was in the late stages of development when MEAs development started.
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Post by Deleted on Oct 19, 2017 19:40:48 GMT
I don't think ME:A's shortcomings are due to purposeful self-destruction, but I definitely think that ME:A was given to an C-grade, unproven studio so BW proper could work on Anthem. I would bet my bottom dollar that ME:A would have scored 9/10s across the board had BioWare proper developed it instead of wasting their time on a mindless Destiny clone. In that case DAI would be the culprit because that was in the late stages of development when MEAs development started. BW has been working on Anthem for quite a while now. They constantly teased is under varying working names during ME:A's development. They pushed the ME franchise off to their C-team. There is no doubt about it.
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