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Post by abaris on Oct 19, 2017 19:52:23 GMT
BW has been working on Anthem for quite a while now. They constantly teased is under varying working names during ME:A's development. They pushed the ME franchise off to their C-team. There is no doubt about it. But when they started MEA, Edmonton was still busy doing DAI. Anthem came later. It's not the dealbreaker. It possibly will be for DA4, if I interpret the signs right, but it wasn't for MEA. Montreal already had started development for MEA when DAI went gold.
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Post by Deleted on Oct 19, 2017 19:56:33 GMT
BW has been working on Anthem for quite a while now. They constantly teased is under varying working names during ME:A's development. They pushed the ME franchise off to their C-team. There is no doubt about it. But when they started MEA, Edmonton was still busy doing DAI. Anthem came later. It's not the dealbreaker. It possibly will be for DA4, if I interpret the signs right, but it wasn't for MEA. Montreal already had started development for MEA when DAI went gold. BioWare proper should have been at the helm of ME:A. They have developed ME and DA games side by side and the games have been great. This time, BioWare proper poured all of their resources into the next DA and Anthem instead of the next DA and ME:A. See what I'm getting at? BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT.
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Post by abaris on Oct 19, 2017 20:02:08 GMT
BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT. There's no indication they did that. The ball was handed to Montreal when Edmonton was still doing DAI. Around 2012/13. With DAI coming out in late 2014, they weren't doing anything Anthem related till 2015. That point is moot. I rather tend to think Anthem got pushed back because of MEAs reception. They wasted an entire fiscal year in the process. Which is quite a biggie in the corporate world.
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Post by Deleted on Oct 19, 2017 20:07:43 GMT
BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT. There's no indication they did that. The ball was handed to Montreal when Edmonton was still doing DAI. Around 2012/13. With DAI coming out in late 2014, they weren't doing anything Anthem related till 2015. That point is moot. I rather tend to think Anthem got pushed back because of MEAs reception. They wasted an entire fiscal year in the process. Which is quite a biggie in the corporate world. Anthem was definitely in the works when ME:A was starting development, at least at a planning stage. There was talk about it before ME:A was even hinted at. BW made the idiotic decision to let Montreal handle ME:A, freeing up BW proper for the next DA and Anthem. They decided the ME wasn't as important as a potential mainstream cashcow. You are of course free to believe as you like, as am I, but you can't tell me that there wasn't an explicit decision made to relegate ME:A to the noobies. Hence a game that got 7s across the board. I don't see a point on continuing this debate and clogging up the thread as we go back and forth. You gave your interpretation and I gave mine. Let's leave it at that.
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Post by Iakus on Oct 19, 2017 20:18:41 GMT
But when they started MEA, Edmonton was still busy doing DAI. Anthem came later. It's not the dealbreaker. It possibly will be for DA4, if I interpret the signs right, but it wasn't for MEA. Montreal already had started development for MEA when DAI went gold. BioWare proper should have been at the helm of ME:A. They have developed ME and DA games side by side and the games have been great. This time, BioWare proper poured all of their resources into the next DA and Anthem instead of the next DA and ME:A. See what I'm getting at? BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT. I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way.
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Post by Deleted on Oct 19, 2017 20:23:24 GMT
BioWare proper should have been at the helm of ME:A. They have developed ME and DA games side by side and the games have been great. This time, BioWare proper poured all of their resources into the next DA and Anthem instead of the next DA and ME:A. See what I'm getting at? BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT. I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way. I personally really enjoyed ME:A and don't think it is as flawed as the Internet made it out to be, but it most certainly didn't live up to the reputation that 2 and 3 set up for it. I thought the explanation given to get out from under the baggage of the OT wasn't very good, but it was certainly better than that "Project Lazarus" nonsense. The baggage of ME3 and the decision to task a support studio with such a critical title in the series might have very well killed one of the greatest franchises in gaming and I for one am melancholy at best.
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Post by Iakus on Oct 19, 2017 20:25:15 GMT
I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way. I personally really enjoyed ME:A and don't think it is as flawed as the Internet made it out to be, but it most certainly didn't live up to the reputation that 2 and 3 set up for it. I thought the explanation given to get out from under the baggage of the OT wasn't very good, but it was certainly better than that "Project Lazarus" nonsense.The baggage of ME3 and the decision to task a support studio with a critical title in the series might have very well killed one of the greatest franchises in gaming and I for one am melancholy at best. That's kinda like saying a punch in the nose is better than a kick in the 'nads. Technically true, but still not exactly a good thing
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Post by Deleted on Oct 19, 2017 20:26:34 GMT
I personally really enjoyed ME:A and don't think it is as flawed as the Internet made it out to be, but it most certainly didn't live up to the reputation that 2 and 3 set up for it. I thought the explanation given to get out from under the baggage of the OT wasn't very good, but it was certainly better than that "Project Lazarus" nonsense.The baggage of ME3 and the decision to task a support studio with a critical title in the series might have very well killed one of the greatest franchises in gaming and I for one am melancholy at best. That's kinda like saying a punch in the nose is better than a kick in the 'nads. Technically true, but still not exactly a good thing No, your right, but BioWare has a habit of making dumb decisions with the narratives in their games and I guess we just have to deal... Besides, If I have to get hit, I'll take it on the nose all day every day.
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Post by stealthfox94 on Oct 20, 2017 3:59:32 GMT
Depends on what the reviews are. If it turns out to be the game Destiny should have been, maybe I'll get it. However there will always be part of me that feels like this game screwed over Mass Effect.
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Post by alanc9 on Oct 20, 2017 5:13:53 GMT
BioWare proper should have been at the helm of ME:A. They have developed ME and DA games side by side and the games have been great. This time, BioWare proper poured all of their resources into the next DA and Anthem instead of the next DA and ME:A. See what I'm getting at? BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT. I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way. More effort wouldn't have helped if the problem was simply insoluble. If there are enough no-canon fans to veto any attempt to proceed in the MW with a set of default choices, and if the canonizers and the no-canon fans would both turn on retconners, and if all three groups don't really like like going to Andromeda.... what's left?
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Post by KaiserShep on Oct 20, 2017 6:18:53 GMT
BioWare proper should have been at the helm of ME:A. They have developed ME and DA games side by side and the games have been great. This time, BioWare proper poured all of their resources into the next DA and Anthem instead of the next DA and ME:A. See what I'm getting at? BioWare dropped the ball on a loved franchise so they could go develop a mindless shoot 'n' loot microtransaction pushin' cash cow that no one wants for EA. If Anthem was never even a thing, then BioWare proper would have most certainly developed ME:A and avoided releasing a game that didn't live up to the OT. I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way. Canonizing an ending would really be the most convincing, and probably take the least effort.
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Post by ApocAlypsE on Oct 20, 2017 11:50:20 GMT
I won't buy Anthem. Andromeda is probably my last non-Blizzard AAA game I'll ever buy, that industry became cancer, I far more trust Larian than Bioware for that matter. Also I expect that when (if) Cyberpunk 2077 will be released I won't have time to play games anyways.
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Post by Iakus on Oct 20, 2017 12:43:10 GMT
I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way. More effort wouldn't have helped if the problem was simply insoluble. If there are enough no-canon fans to veto any attempt to proceed in the MW with a set of default choices, and if the canonizers and the no-canon fans would both turn on retconners, and if all three groups don't really like like going to Andromeda.... what's left? tvtropes.org/pmwiki/pmwiki.php/Main/BrokenBaseThis is why I say they should have left "Mass Effect" out of it entirely and simply start a new sci-fi franchise. Graphic and gameplay issues would still have been a problem, but odds are it still would have been better received
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Post by Iakus on Oct 20, 2017 12:44:00 GMT
I wouldn't go that far. It's problems went far deeper than graphics or gameplay. ME3 and its endings killed and ate the franchise. MEA was an attempt to wear its skin in an attempt to revive it. There simply wasn't much of an effort put into finding a convincing way to continue the series in a believable way. Canonizing an ending would really be the most convincing, and probably take the least effort. Least-bad solution: canonize a "non-canon" outcome.
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Post by stealthfox94 on Oct 20, 2017 14:38:31 GMT
I won't buy Anthem. Andromeda is probably my last non-Blizzard AAA game I'll ever buy, that industry became cancer, I far more trust Larian than Bioware for that matter. Also I expect that when (if) Cyberpunk 2077 will be released I won't have time to play games anyways. That game is a myth.
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Post by Iakus on Oct 20, 2017 15:19:31 GMT
I won't buy Anthem. Andromeda is probably my last non-Blizzard AAA game I'll ever buy, that industry became cancer, I far more trust Larian than Bioware for that matter. Also I expect that when (if) Cyberpunk 2077 will be released I won't have time to play games anyways. Obsidian is my master now.
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Post by abaris on Oct 20, 2017 15:29:38 GMT
This is why I say they should have left "Mass Effect" out of it entirely and simply start a new sci-fi franchise. Graphic and gameplay issues would still have been a problem, but odds are it still would have been better received They would have produced an average scifi game then. I always wonder why some people think a label to be a game changer. A new IP is in need of being convincing even more than the continuation of an already established one. And this one wasn't.
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Post by Iakus on Oct 20, 2017 15:31:19 GMT
This is why I say they should have left "Mass Effect" out of it entirely and simply start a new sci-fi franchise. Graphic and gameplay issues would still have been a problem, but odds are it still would have been better received They would have produced an average scifi game then. I always wonder why some people think a label to be a game changer. A new IP is in need of being convincing even more than the continuation of an already established one. And this one wasn't. Because when you label a game as "Mass Effect" people have certain expectations. And when those expectations aren't met, it creates bad word-of-mouth. As we saw with MEA.
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Post by Deleted on Oct 20, 2017 15:32:17 GMT
Depends on what the reviews are. If it turns out to be the game Destiny should have been, maybe I'll get it. However there will always be part of me that feels like this game screwed over Mass Effect. Interestingly enough, despite the wave of hatred vs Andromeda, I expect that Anthem might get searing hatred derivative from a sentiment "Anthem is a really bad game because Andromeda was a really bad game, because they made Andromeda so bad to make Anthem" there is a very slight chance of self-righteous affirmation at noticing some minute differences and blowing them into a huge balloon of "well, see, they listened, that's SO much better!" On either Anthem of next Dragon Age, but I just don't think that the wild hordes of Internetia are capable of any emotion save for the "Hate! Rip! demolish! Burn!"
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Post by stealthfox94 on Oct 30, 2017 17:16:40 GMT
An update, it seems Destiny's fan base is really starting to lose interest in the game, if this is true Anthem could be DOA.
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Post by Deleted on Oct 30, 2017 17:18:01 GMT
An update, it seems Destiny's fan base is really starting to lose interest in the game, if this is true Anthem could be DOA. Not surprising at all. Destiny 2 is a shite game with no longterm hold on anyone but scrubs.
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Post by stealthfox94 on Oct 30, 2017 17:21:12 GMT
An update, it seems Destiny's fan base is really starting to lose interest in the game, if this is true Anthem could be DOA. Not surprising at all. Destiny 2 is a shite game with no longterm hold on anyone but scrubs. I got screwed over with Destiny 1, thinking it would be a true MMO/RPG combo. Played D2 demo and wasn't impressed. I won't buy it even when it's dirt cheap.
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Post by Deleted on Oct 30, 2017 17:23:16 GMT
Not surprising at all. Destiny 2 is a shite game with no longterm hold on anyone but scrubs. I got screwed over with Destiny 1, thinking it would be a true MMO/RPG combo. Played D2 demo and wasn't impressed. I won't buy it even when it's dirt cheap. Destiny's PVP (the only thing I care about, tbh) is fundamentally broken due to the RNG loot bullshit. It dies the second that Bungie decided that that was a good idea... ... oh how I long for the days of Halo 2.
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Post by Superhik on Oct 30, 2017 17:28:19 GMT
If it has decent SP campaign. If not
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Post by Sondergaard on Oct 30, 2017 18:55:29 GMT
Depends on what the reviews are. If it turns out to be the game Destiny should have been, maybe I'll get it. However there will always be part of me that feels like this game screwed over Mass Effect. Interestingly enough, despite the wave of hatred vs Andromeda, I expect that Anthem might get searing hatred derivative from a sentiment "Anthem is a really bad game because Andromeda was a really bad game, because they made Andromeda so bad to make Anthem" there is a very slight chance of self-righteous affirmation at noticing some minute differences and blowing them into a huge balloon of "well, see, they listened, that's SO much better!" On either Anthem of next Dragon Age, but I just don't think that the wild hordes of Internetia are capable of any emotion save for the "Hate! Rip! demolish! Burn!" The vast majority won't give a toss. If Anthem is good no amount of rage from disappointed ME:A buyers will make a difference. You massively over estimate any influence gamers have beyond buying the bloody things. Literally nothing else matters.
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