inherit
1286
0
2,137
SofNascimento
1,316
Aug 27, 2016 13:51:04 GMT
August 2016
sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by SofNascimento on Jan 2, 2018 16:28:23 GMT
Umm, the Lost Fleet and Heinlein ARE science fiction stories. Same genre. Cthulhu is more of a grey area, but Mass Effect clearly took some influence from that. ME1 made it clear the Reapers, while powerful, were not invincible, and they relied on ambush and a quick decapitation of galactic government to ensure victory. The hole was dug in ME2 when Shepard did FA to actually find a way to stop them. And then ME3 dropped the bottom out of the hole by making the Reapers ridiculously numerous AND removed one of the few known weaknesses they had. ME1 had already stablished the Reapers as ridiculously numerous. Soverign says something like "our numbers will darken the sky of every world" or something like that. So I'd argue ME1 did set the Reapers as an invicible force. Soverign plus some geth ships manage to take on what was probably the single biggest concentration of warships in the galaxy plus some alliance reinforcements. And he was only defeated after his link with Saren was broken, maybe if wasn't for that he might have won the battle. The Reapers were made much, much weaker in ME3. ME1 certainly stablished that the Reapers could not be defeated with just what we got. About ME2 plot progression, if the crucible or some analogue was find in ME2, I dare say people would still say it was a louse way out or and incorrectly name it a Deus Ex Machina. And it's important to remember that going after the Collectors was understood as related to the Reaper threat, it wasn't some random assignment. And if you look at the end of ME2, Shepard is looking on Reaper intel that was aquired from the Collector base, and was the major development that could be led to defeat the Reapers. But it was dropped (together with the Dark Energy plot). Indeed, if you look back and ME2's ending, you wouldn't have a doubt that Shepard's team would be together in the next game. But when they started to work on ME3 they decided that wouldn't do it. I was thinking, if you look at what Cerberus did in ME3, you would see this connection between ME2 and ME3. First game would be about discovering the Reapers, second one to gather intel and the third using that Intel to fight them. That was Cerberus did, only they had twisted goals.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,289 Likes: 50,645
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,645
Iakus
21,289
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Jan 2, 2018 16:50:55 GMT
Umm, the Lost Fleet and Heinlein ARE science fiction stories. Same genre. Cthulhu is more of a grey area, but Mass Effect clearly took some influence from that. ME1 made it clear the Reapers, while powerful, were not invincible, and they relied on ambush and a quick decapitation of galactic government to ensure victory. The hole was dug in ME2 when Shepard did FA to actually find a way to stop them. And then ME3 dropped the bottom out of the hole by making the Reapers ridiculously numerous AND removed one of the few known weaknesses they had. ME1 had already stablished the Reapers as ridiculously numerous. Soverign says something like "our numbers will darken the sky of every world" or something like that. So I'd argue ME1 did set the Reapers as an invicible force. Soverign plus some geth ships manage to take on what was probably the single biggest concentration of warships in the galaxy plus some alliance reinforcements. And he was only defeated after his link with Saren was broken, maybe if wasn't for that he might have won the battle. The Reapers were made much, much weaker in ME3. ME1 certainly stablished that the Reapers could not be defeated with just what we got. Sovereign wasn't under attack for most of that fight. The geth screened its approach, and Saren closed the citadel arms around it, protecting it from incoming fire. It wasn't until Shepard re-opens the arms that Fifth Fleet could engage Sovereign. It remains unknown how the fight would have gone exactly if Sovereign's hadn't been stunned (as I said, one of the Reapers' few known weaknesses) but Twitter-canon stated that Sovereign would have been brought down eventually, but with much higher casualties. re: "darken the skies of every world" yeah, Sovereign said, that. But it also said "we have no beginning. We have no end. We are infinite" which is complete hyperbole. There is (was) no reason to think "our numbers will darken the skies of every world" was anything less. But the connection between the Collectors and Reapers wasn't established until about 2/3 of the way through the story. We only had TIM's word that there was any connection at all. So yeah, I felt that the Collectors WERE some random assignment. A side mission that lasted an entire game. I had absolutely no doubt ME3 would hit the reset button. Again. The end of ME1 didn't give any indication that Shepard's team would be scattered, ship blown up, and Shepard spaced and dead for two years only to be resurrected as a relentless undead cyborg. And in ME2, any of the crew could be dead at the end. The only difference was ME3 wasn't quite that dramatic.
|
|
inherit
1286
0
2,137
SofNascimento
1,316
Aug 27, 2016 13:51:04 GMT
August 2016
sofnascimento
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by SofNascimento on Jan 2, 2018 17:17:23 GMT
re: "darken the skies of every world" yeah, Sovereign said, that. But it also said "we have no beginning. We have no end. We are infinite" which is complete hyperbole. There is (was) no reason to think "our numbers will darken the skies of every world" was anything less. It was obviously a hyperbole, but obviously one that only makes sense if your number are indeed big. I doubt anyone after ME1 thought that would be just a few Reapers in Dark Space. Moreover, the dialogue with Vigil corroborates the idea of a huge number of Reaper capital ships out there. If anything, ME3 had way too few of them. Especially in the last battle. Personally my view of ME1 is that it clearly and unmistakably stablished the Reaper threat as virtually impossible to defeat. Some form of "space magic" would be needed right after the first game.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,289 Likes: 50,645
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,645
Iakus
21,289
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Jan 2, 2018 17:27:40 GMT
re: "darken the skies of every world" yeah, Sovereign said, that. But it also said "we have no beginning. We have no end. We are infinite" which is complete hyperbole. There is (was) no reason to think "our numbers will darken the skies of every world" was anything less. It was obviously a hyperbole, but obviously one that only makes sense if your number are indeed big. I doubt anyone after ME1 thought that would be just a few Reapers in Dark Space. Moreover, the dialogue with Vigil corroborates the idea of a huge number of Reaper capital ships out there. If anything, ME3 had way too few of them. Especially in the last battle. Personally my view of ME1 is that it clearly and unmistakably stablished the Reaper threat as virtually impossible to defeat. Some form of "space magic" would be needed right after the first game. If they were so invincible, why did they rely on the dark space relay? Why not bull-rush the galaxy instead of seizing control of the relay network and pick off civilizations one by one? Why did Sovereign need the geth? Shepard makes it clear in ME1 that they were expecting hundreds or thousands of Reapers. Not hundreds OF thousands. Vigil also makes it clear that Reapers are NOT invincible, and can be brought down with sufficient firepower, thus Sovereign's need to keep to the shadows. After the first game, the Reapers were still trapped in dark space, with the Citadel being their only way in. Defeating them should have been a matter of keeping that door closed. Or at least, holding that choke-point.
|
|
uprightshark
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: uprightshark
Posts: 85 Likes: 95
inherit
9458
0
Jan 17, 2019 21:43:09 GMT
95
uprightshark
85
Oct 16, 2017 11:45:35 GMT
October 2017
uprightshark
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
uprightshark
|
Post by uprightshark on Jan 2, 2018 17:30:50 GMT
ME1 had already established the Reapers as ridiculously numerous. I was thinking, if you look at what Cerberus did in ME3, you would see this connection between ME2 and ME3. First game would be about discovering the Reapers, second one to gather intel and the third using that Intel to fight them. That was Cerberus did, only they had twisted goals. I believe your are correct. In fact I just watched the YouTube movies of all three games and in ME1 they clearly state that Sovereign was a vanguard for the Reapers (PLURAL). When you watch ME1 and 2 in succession, it makes sense that the reapers are always the looming threat and the collectors are somewhat of a link between sovereign and the greater reaper threat. though it is a gap as wide as the grand canyon. Often hear the complaints of the plot holes in MEA, but ME is equally blessed and you have highlighted a few of them here. For me the reaper threat is consistent, but there are far to many holes in the story to truly understand the reaper. Who are they, where do they really come from (this dark space line is wide enough for the Titanic to parallel park) and what is truly behind this synthetic versus organic direction. Just saying, there could have been allot more of that filled in to the actual gameplay! I know there are a number of fandom books, but the actual games (that players paid big bucks for at the time) had huge holes in them that should have been addressed in the games. Then there is Harbinger and his culled former Prothean collector buddies. OK ... Harbinger created a race of collectors from culled Prothean during the previous cycle to cull the current cycle to create new collectors and build his human reaper. Is Harbinger himself a former Prothean or the same race as the collector (I think not ... I will assume direct control ... gives this away), or is he something else? If he is something else, he is of a race that understands the reaper, as he possessed the understanding and technology to build one. So with all this understanding and activity to "collect" to build a human reaper, how does this connect the dots between sovereign and a full reaper invasion of the Milky Way, unless we are missing an (or many) important piece of this puzzle. Here I go with the proverbial "what if"! What if Harbinger was a member of a race that built the reapers, that went rogue and hid his collector base behind the Omega Relay to stay out of sight of his real masters. This would suggest that there is a reason that he didn't want to be caught by them. What if the reapers themselves are not the devil here, but an instrument of the devil, who are those masters but have just never revealed themselves to the Milky Way? Not unlike the Gett, who were built by the Quarian, someone built the reaper and that race had a reason to create them and a motive to cull the Milky Way. Was it to harvest food or to simply prevent the systems progress, represented (truthfully of not) as a synthetic / organic balance. Again, I am a supporter of advancing MEA forward and letting ME sit on its current cannon. But it is just to say there is still allot of room to build on the original trilogy plot-line, because it is so full of holes. It would probably be the next generation after Sheppard to do it, but you could keep the Alliance, Cerberus, etc, etc ... Even better, what if the next game (cross our fingers and toes) made these plots intersect?
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,298
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jan 2, 2018 17:41:28 GMT
Shepard makes it clear in ME1 that they were expecting hundreds or thousands of Reapers. Can you provide a link for when Shepard says that in ME1?
|
|
inherit
3439
0
Nov 25, 2024 19:02:40 GMT
9,653
alanc9
Old Scientist Contrarian
8,050
February 2017
alanc9
|
Post by alanc9 on Jan 2, 2018 17:44:25 GMT
The hole was dug in ME2 when Shepard did FA to actually find a way to stop them. True, but you also have to include the others, the ones who were with Shepard while chasing Saren, did a whole lot of nothing for 2 years. And of course you have to include the guy calling himself Anderson. He did say, 'its up to you Shepard to find a way to stop the reapers'.What happened is they already had a way to defeat them, Bioware chose to go the way of the giant microphone and the thing wanting to be a human child. All Bioware had to do was for Shepard to find a way to destroy Harbinger, ASSUMING DIRECT CONTROL, who controls the reapers, to stop the harvest. But that couldn't happen since ME3 was made for the new player. Remember? ME3 is the best place to start playing a trilogy. Wait a minute. Nothing in the first two games establishes that Harbinger leads the Reapers in any other way than the way Hackett leads the human fleets. Killing Hackett would disrupt the fleets for a little while before someone else took command, nothing more. This actually makes your proposal more workable than you said it is. If you want to establish Harbinger as a single point of failure for the Reapers, you have to do that for everybody in ME3, so playing the earlier games doesn't matter. You still have to hand the Reapers the idiot ball for Harbinger to go anyplace Shepard can get at him, but that's nothing new for ME.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,289 Likes: 50,645
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,645
Iakus
21,289
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Jan 2, 2018 17:48:36 GMT
Shepard makes it clear in ME1 that they were expecting hundreds or thousands of Reapers. Can you provide a link for when Shepard says that in ME1? "Sovereign was only a vanguard. The Reaper fleet is still coming. Hundreds of ships, maybe thousands. And I'm going to find a way to stop them."
|
|
uprightshark
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: uprightshark
Posts: 85 Likes: 95
inherit
9458
0
Jan 17, 2019 21:43:09 GMT
95
uprightshark
85
Oct 16, 2017 11:45:35 GMT
October 2017
uprightshark
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
uprightshark
|
Post by uprightshark on Jan 2, 2018 17:54:30 GMT
Wait a minute. Nothing in the first two games establishes that Harbinger leads the Reapers Correct ... no link between Harbinger as the leader of the reapers or in the overall plot line that leads the reaper invasion to the MW. Yet he possess the technology and understanding in how to make a reaper ... aka the human reaper. One of the great ME mysteries.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,298
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jan 2, 2018 18:03:27 GMT
Nothing in the first two games establishes that Harbinger leads the Reapers in any other way than the way Hackett leads the human fleets. Killing Hackett would disrupt the fleets for a little while before someone else took command, nothing more. Not in ME1 since Harbinger didn't exist until ME2. There is the line after the suicide mission that has Shepard saying Harbinger is coming and he won't be alone. Sure its not proof that Harbinger is the leader, but its something that can be considered to stopping the reapers. It would not have been hard for Bioware to set ME3 up with Shepard finding a way to destroy Harbinger to stop the harvest.
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,298
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jan 2, 2018 18:05:38 GMT
"Sovereign was only a vanguard. The Reaper fleet is still coming. Hundreds of ships, maybe thousands. And I'm going to find a way to stop them." Now I know why I never heard that line. I never saved the council.
|
|
inherit
3439
0
Nov 25, 2024 19:02:40 GMT
9,653
alanc9
Old Scientist Contrarian
8,050
February 2017
alanc9
|
Post by alanc9 on Jan 2, 2018 18:13:22 GMT
Nothing in the first two games establishes that Harbinger leads the Reapers in any other way than the way Hackett leads the human fleets. Killing Hackett would disrupt the fleets for a little while before someone else took command, nothing more. Not in ME1 since Harbinger didn't exist until ME2. There is the line after the suicide mission that has Shepard saying Harbinger is coming and he won't be alone. Sure its not proof that Harbinger is the leader, but its something that can be considered to stopping the reapers. It would not have been hard for Bioware to set ME3 up with Shepard finding a way to destroy Harbinger to stop the harvest. True. Contrived, but not hard. ("Leader" isn't the right word for what you're talking about here,. I don't have a better one offhand since it's not a real-world concept.) I'm not sure how this is any better than what we got, though.
|
|
inherit
2482
0
Aug 11, 2018 15:11:00 GMT
301
vallixas
263
December 2016
vallixas
|
Post by vallixas on Jan 2, 2018 18:49:48 GMT
I've thought about this topic more.
First, again I would release the dlc to close off Andromeda. As I believe it deserves a proper closing, but not a sequel. I think I would return to Shep-verse. I've done a lot of thinking over whether or not Andromeda really deserves another full title, whether or not it's characters were strong enough to warrant a return. At this point it seems far easier to retcon aspects of ME3 or make one ending canon and going from there than it is fixing Andromeda's many problems. The groundwork is already there, good characters already established.
Leviathans could serve as the new threat. Of course there should be new additions to the squad, but a number of the old cast should atleast come back and be involved some how. The difference between the DA series and ME series was that ME was very much so heavily carried by it's cast, and when you have a such a strong beloved cast you shouldn't do away with them so easily, even if you did screw up the universe.
|
|
inherit
1227
0
Nov 25, 2024 17:51:11 GMT
3,700
Phantom
2,668
August 2016
deathscepter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
|
Post by Phantom on Jan 3, 2018 0:33:22 GMT
Well Over doing the Cameos with the older cast might kill it for the characters and Mass Effect.
Less is more can be good. for example, being a part of the Cerberus Squad that recovers Shepard's body prelude and handing it over to Miranda for that Project. Expected cameos would be T.I.M., Miranda, Jacob and Liara. Milk Way galaxy or Andromeda Galaxy Mass Effect games have enough potential to NOT rely on Shepard.
I do admit that my character ideas are those that I just Like.
Also I would love a Mass Effect game with any faction outside of the Alliance.
I don't mind any species or factions for either MW or Andromeda Mass Effect. This is my characters idea only and yes of course they are Cerberus.
PC: A Martial Artist(with a custom background and psychology profile similar to shepard, able to play as either gender) visit the Citadel something related to the martial arts, ends up meeting Shelby, he attempted to prevent a Batarian Terrorist Attack by Calling C-Sec. During the Attack, he meets Scotty and both of them does help people to get to safety and tries to help C-Sec out during the fire fight against the Batarians. Also one of the people they were helping is Shelby. Shelby notices that a Few Batarian soldiers went into the Tunnels due to the explosions made a hole to the mysterious tunnel system.
Scotty the Scottish Cereberus Engineer: not the prettiest of Scottish man but known for his weird ass sense of humor. and he looks like Rorschach from the Watchmen movie unlike Rorschach, a fully functional human being with a brilliant engineering mind with a weird ass sense of humor(a claymore that shoots claymore) and a fierce temper. Yes he has the iconic Cerberus Heavy Turret that is a bane for many ME3 MP players.
Vincent: a Cerberus Inferno(yes he uses the iconic Cerberus Inferno Armor) Soldier. A calm effective Experience Ex Alliance officer that has no love for Batarians due to the Alliance/Batarian War. Cautious around Turians. Tactically sound. Always suggest using the enviroment and adjust tactics accordingly. Favors the Mattock but has training with many weapons from different Military and Para Military Organizations(ranging Alliance, Cerberus, Council, and other organizations). He looks similar to Leon James Vance from NCIS. Personally Recruits The PC, Scotty, and Shelby after the very dark aftermath of the Terrorist Attack and Fire Fight within the Mysterious Tunnels.
Shelby: a Cerberus Phantom(she joins the Cerberus Phantom project with New Player Character), she is 5'9'' with attractive long black hair with red highlights, pretty blue eyes and pale white skin. Shelby is a hot nerd/Jock. Due to her love of the martial arts and general knowledge, she develops a good friendship with the new PC and Scotty. They help C-Sec by following them into the Tunnels. Deep into the Tunnels, they get into a fire fight with both Ancient Reaper Husks and Batarians.
Due to PC's Injuries, Delilah(a tall gorgeous Tricia Helfer expy with extremely long thick blonde hair) suggest that the PC goes and join the Project Phantom. She does explain that it is an experimental Nanite to make an effective supersoldier without negative side effects. Delilah mentions both PC and Shelby quality for this experiment. Delilah mentions that Scotty doesn't make the cut for being a Phantom but he qualities for the Cerberus Combat Engineer divison due to his engineering degrees and brilliant Engineering designs. Delilah is a weird ass blend of Mordin and Miranda
Delilah's research into Nanite Technology and medical science to improve Human's overall performance. Her project's goals is to produce an infiltrator to fly under the radar against the Reapers' potential Indoctrination of allies and Cerberus.
yeah, I do know I am repeating myself but I am trying to expand my older ideas as well.
I don't mind a Turian Blue Suns Vanguard hero(either concurrent or post Shepard) and him fighting Reapers, Blood Pack, Geth, other Merc bands. with his misfits of Merc within the Blue Suns.
Or an Asari Huntress that is hunting a Krogan Warlord that kills her squad. Also building a New Squad. Like having a Young bull of a Krogan with a fondness of Hammers as a student.
Asari Justicar that is searching for a daughter that became a member of a Cult of Biotics.
In short, despite my weird ass love of Cerberus, like I said before, Next Mass Effect game needs less camoes, less Shepards. a healthy balance of listening to fans and not listening to fans. New Factions. Also More blow back on Humanity for being too powerful. For example that is why I did use the Batarian within the Terrorist attack on the Citadel because of their hatred of Humans and Council's biases towards to Humanity. Or having a Volus as a Big Bad that is supplying Mercenary and Terrorist Organizations to attack System Alliance and Cerberus. while actively undermining System Alliance within their Space and in Council Space, thru political movements, Riots and terrorism.
I don't mind being lore friendly while giving Aliens more power to gives Humans more of a challenge.
Also Post Mass effect Trilogy Milk Way Galaxy games need to address the Leviathans as a faction.
for any faction, any galaxy, any timeline, A Greedy Volus Sentinel and Oddball Vorcha Engineer would make the weirdest Odd couple.
|
|
inherit
1544
0
Feb 25, 2021 11:56:07 GMT
2,466
Andrew Lucas
1,562
Sept 11, 2016 18:33:18 GMT
September 2016
andrewlucas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Andrew Lucas on Jan 3, 2018 3:56:03 GMT
The guy claims ME1 sets the Reapers as not that impossible to defeat the Reapers through conventional means and posts a link where even Shepard isn't sure how many of them there are, just that there are LOTS, while everyone in that game knows they're about to get butt fucked soon enough, Anderson says "... to even have a shot defeating the Reapers" in the end. Reapers were an uncertainty from the get-go, ME1 never outright confirms it's possible to win without a some space magic, but it's noticable to a deaf and blind person.
|
|
The Twilight God
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate
Posts: 422 Likes: 389
inherit
1511
0
Jun 24, 2018 15:34:45 GMT
389
The Twilight God
422
September 2016
thetwilightgod
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate
|
Post by The Twilight God on Jan 3, 2018 13:40:12 GMT
I'm fairly certain you wouldn't need to be obscenely rich to buy the rights to ME at this point.
|
|
inherit
3439
0
Nov 25, 2024 19:02:40 GMT
9,653
alanc9
Old Scientist Contrarian
8,050
February 2017
alanc9
|
Post by alanc9 on Jan 3, 2018 15:09:38 GMT
The guy claims ME1 sets the Reapers as not that impossible to defeat the Reapers through conventional means and posts a link where even Shepard isn't sure how many of them there are, just that there are LOTS, while everyone in that game knows they're about to get butt fucked soon enough, Anderson says "... to even have a shot defeating the Reapers" in the end. Reapers were an uncertainty from the get-go, ME1 never outright confirms it's possible to win without a some space magic, but it's noticable to a deaf and blind person. Well, it's only at the end of ME2 that Bio really establishes that there are hundreds of Reapers, and ME3 even walked that back a bit by inventing the destroyer type.
|
|
inherit
2754
0
Nov 25, 2024 15:37:03 GMT
6,018
Son of Dorn
Fortifying everything.
6,312
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
|
Post by Son of Dorn on Jan 3, 2018 15:40:52 GMT
What I would do for a giggle is make a short movie: Renegade Shepard (plus all squad members) VS The Rider*. (*cookie goes to whoever can guess what I mean by "The Rider").
|
|
Toledo wombat
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
Posts: 161 Likes: 570
inherit
971
0
570
Toledo wombat
161
August 2016
toldeowombat
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
|
Post by Toledo wombat on Jan 4, 2018 15:18:55 GMT
I'd remaster the Shepard Trilogyand I'd definitely continue Andromeda. I want to know what happens to the Initiative (introduce a new race as not that taken with the Angara or the Kett, I'd continue with the same crew but add the Rider Twin into the mix...maybe scrap Liam, maybe add a sibling of Jaal's, besides Gil should stay at home with Jill and the baby....Will, obviously.), who the Benefactor is and who killed Jien Garson, plus what's up with the Quarian Ark?
I'd also make some more games in the same universe, back in the Milky Way, possibly in the First Contact War with Alec Ryder or David Anderson at the helm, or release an alternative sequel Shepard game depending on your ending... Mass Effect 4 Green, Blue or Red maybe....can you do that?
Stars Trek and Wars and Battlestar Galactica seemed to survive alternate universes, reboots and spins offs, why shouldn't Mass Effect?
|
|
uprightshark
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: uprightshark
Posts: 85 Likes: 95
inherit
9458
0
Jan 17, 2019 21:43:09 GMT
95
uprightshark
85
Oct 16, 2017 11:45:35 GMT
October 2017
uprightshark
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
uprightshark
|
Post by uprightshark on Jan 8, 2018 16:29:31 GMT
Mass Effect needs a movie! Sheppard goes big screen!
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jan 8, 2018 16:34:03 GMT
Mass Effect needs a movie! Sheppard goes big screen! If they ever do do a live-action Mass Effect movie, I hope it doesn't involve Shepard and instead focus on a different part of the Mass Effect universe that you can't do in a game. For example the beginning of humanity's steps onto the galactic stage, from discovering the ruins on Mars to the Mass Relays to the First Contact War to joining Citadel Space.
|
|
inherit
9583
0
Nov 27, 2017 14:40:55 GMT
821
warden
1,169
Nov 25, 2017 22:12:36 GMT
November 2017
warden
https://images4.alphacoders.com/101/thumb-1920-1010967.png
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR
|
Post by warden on Jan 8, 2018 16:52:52 GMT
ME felt finished after ME3. It should have stayed that way and continue with another IP.
|
|
inherit
4007
0
Nov 25, 2024 18:55:43 GMT
3,853
kotoreffect3
1,752
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kotoreffect3 on Jan 8, 2018 19:05:33 GMT
I'm fairly certain you wouldn't need to be obscenely rich to buy the rights to ME at this point. The obscenely rich part isn't just for buying the franchise it is about having the resources where there are no financial obstacles in doing what you want with the franchise
|
|
inherit
♨ Retired
24
0
Nov 25, 2024 12:42:54 GMT
26,298
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jan 8, 2018 19:37:46 GMT
Mass Effect needs a movie! Sheppard goes big screen! Hmmm. hahahaha femshep will have Conrad Verner as the LI Harbinger, ASSUMING DIRECT CONTROL, will be the main villain When Shepard walks in a bar, she will order a Bud Light. dilly, dilly. DILLY,DILLY Samantha. Steve, Chakwas, Adams, Ken & Gabby and Joker will have the same role as they do in the trilogy the Honorable Mr. Rupert Gardner, the greatest chef in the universe, will be making his awesome Calamari gumbo for Shepard Javik, Ashley, Kirrahe, Zaeed, Tela Vasir, Kal'Reegar, Grunt, Miranda and space hamster will be the squadmates
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,289 Likes: 50,645
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,645
Iakus
21,289
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Jan 8, 2018 22:24:59 GMT
Mass Effect needs a movie! Sheppard goes big screen! Directed by Zach Snyder!
|
|