inherit
A blade answers only to the hand that wields it
3406
0
45,669
dazk
16,190
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Apr 30, 2019 1:29:40 GMT
The freedom of the jet pack, It was nice, I guess, in open spaces, but there wasn't really any use to it. There was no battle that benefited mechanically from it, nor enemy type that warranted it. Once the novelty wore off, I hardly used it, other than traversing. the access to multiple profiles and being able to use any of those abilities and not be limited by your starting choice. Was hampered by the profile cooldown, so in the end I just used three powers and that was it. Made the lack of classes more profound, hampering replayability and uniqueness. Also made teammates obsolete. I thought that made the combat fun and varied and far better than ME3. I didn't like a lot of the combat choices of ME3. I don't know if I'd rank one over the other. I thought it was actually quite tactically useful, in the vaults and in the remnant tiller. I found it useful particularly if a Roekaar Sniper or such was hunkered down behind cover for being able to elevate yourself and be able to shoot them. I found it tactically useful when fighting the large Mech's can't think of the name in terms of being mobile and not letting them get a bead on you. I never switched profiles in combat so the cooldown thing wasn't an issue (but on PC there is a mod for that) but I liked being able to change profiles when I knew I'd be fighting Remnant or Roekaar/Kett.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 30, 2019 14:06:29 GMT
I thought it was actually quite tactically useful, in the vaults and in the remnant tiller I'm not saying it wasn't useful. But it wasn't essential and the game didn't really go out of its way to encourage it as a combat tactic. It all depended on how creative you were. I did use it. I used it extensively. When I remembered I had it. Most of the time, it was an afterthought. My bottom line was that it wasn't that intuitive. For me, at least. I never switched profiles What a coincidence.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
45,669
dazk
16,190
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on Apr 30, 2019 23:12:39 GMT
I thought it was actually quite tactically useful, in the vaults and in the remnant tiller I'm not saying it wasn't useful. But it wasn't essential and the game didn't really go out of its way to encourage it as a combat tactic. It all depended on how creative you were. I did use it. I used it extensively. When I remembered I had it. Most of the time, it was an afterthought. My bottom line was that it wasn't that intuitive. For me, at least. I never switched profiles What a coincidence. I agree it wasn't essential, the game could easily be played as a TP cover based shooter and that of course was my go to when I started MEA because I had never played a game using a jet pack before. However I once I became more familiar with it and I thought it added to the fun. I never switched profiles in combat I believe is what I said before, not that I never switched profies. I had already decided before what profile I needed/wanted to use before combat. Not sure what you mean by what a coincidence, as I said if you wanted to on PC you could download a mod to have no cooldown on the profile switch but it wasn't something I needed because its not how I used the profiles.
|
|
inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
|
Post by SirSourpuss on Apr 30, 2019 23:41:17 GMT
as I said if you wanted to on PC you could download a mod to have no cooldown on the profile switch but it wasn't something I needed because its not how I used the profiles. Well, I never downloaded the mod, because I never needed it, because I never switched profiles.
|
|
ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
inherit
9886
0
3,546
ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
|
Post by ahglock on May 1, 2019 1:20:04 GMT
as I said if you wanted to on PC you could download a mod to have no cooldown on the profile switch but it wasn't something I needed because its not how I used the profiles. Well, I never downloaded the mod, because I never needed it, because I never switched profiles. I consider both access to all powers and jet packs a detriment to gameplay. Even outside the negatives that came with all powers(3 active powers balanced by individual cooldowns) having all powers isn’t really a good thing. Yes can you experiment more easily sure, but always having the right tool isn’t a good thing. You should have to deal with having the wrong tool, not voluntarily gimp yourself but have to deal with. Flight is bad unless the game is fully designed around it. This wasn’t. It trivializes things like enemies in remote elevated locations. You being in a tactically advantageous location is irrelevant since every enemy has a super leap to get there. It made combat worse and added a terrible platforming mini game. It was a crap idea that didn’t fit the lore and made the game worse for it.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
45,669
dazk
16,190
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on May 1, 2019 2:05:40 GMT
Well, I never downloaded the mod, because I never needed it, because I never switched profiles. I consider both access to all powers and jet packs a detriment to gameplay. Even outside the negatives that came with all powers(3 active powers balanced by individual cooldowns) having all powers isn’t really a good thing. Yes can you experiment more easily sure, but always having the right tool isn’t a good thing. You should have to deal with having the wrong tool, not voluntarily gimp yourself but have to deal with. Flight is bad unless the game is fully designed around it. This wasn’t. It trivializes things like enemies in remote elevated locations. You being in a tactically advantageous location is irrelevant since every enemy has a super leap to get there. It made combat worse and added a terrible platforming mini game. It was a crap idea that didn’t fit the lore and made the game worse for it. Oh well each to their own, I loved both the access to all powers and the jet pack.
|
|
inherit
7106
0
4,137
samhain444
1,669
April 2017
samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by samhain444 on May 1, 2019 15:50:33 GMT
I consider both access to all powers and jet packs a detriment to gameplay. Even outside the negatives that came with all powers(3 active powers balanced by individual cooldowns) having all powers isn’t really a good thing. Yes can you experiment more easily sure, but always having the right tool isn’t a good thing. You should have to deal with having the wrong tool, not voluntarily gimp yourself but have to deal with. Flight is bad unless the game is fully designed around it. This wasn’t. It trivializes things like enemies in remote elevated locations. You being in a tactically advantageous location is irrelevant since every enemy has a super leap to get there. It made combat worse and added a terrible platforming mini game. It was a crap idea that didn’t fit the lore and made the game worse for it. Oh well each to their own, I loved both the access to all powers and the jet pack. Yep, in regards to the jetpack...loved it in terms of movement and combat. I don't have a strong opinion either way in terms of having all powers available to me as I usually stuck to a few specific builds and profiles over 1,000+ hrs of playing. I would like to have the control of my party members again but it's not a deal-breaker. I assumed it was sacrificed in lieu of allowing for momentum of combat as opposed to pausing every few seconds to deliver orders.
|
|
inherit
A blade answers only to the hand that wields it
3406
0
45,669
dazk
16,190
February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
DazK1805
|
Post by dazk on May 1, 2019 22:01:05 GMT
Oh well each to their own, I loved both the access to all powers and the jet pack. Yep, in regards to the jetpack...loved it in terms of movement and combat. I don't have a strong opinion either way in terms of having all powers available to me as I usually stuck to a few specific builds and profiles over 1,000+ hrs of playing. I would like to have the control of my party members again but it's not a deal-breaker. I assumed it was sacrificed in lieu of allowing for momentum of combat as opposed to pausing every few seconds to deliver orders. Yeah I had 1000+ hrs as well and by the last couple of PT's I was playing more for the combat than the story. Yeah the squad mate commands was a bit disappointing however it allowed you to get more engaged in the combat from an immersion perspective.
|
|
cypherj
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,586 Likes: 2,396
inherit
6438
0
Dec 15, 2021 17:52:40 GMT
2,396
cypherj
1,586
Mar 28, 2017 14:46:05 GMT
March 2017
cypherj
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by cypherj on May 1, 2019 22:52:31 GMT
Oh well each to their own, I loved both the access to all powers and the jet pack. Yep, in regards to the jetpack...loved it in terms of movement and combat. I don't have a strong opinion either way in terms of having all powers available to me as I usually stuck to a few specific builds and profiles over 1,000+ hrs of playing. I would like to have the control of my party members again but it's not a deal-breaker. I assumed it was sacrificed in lieu of allowing for momentum of combat as opposed to pausing every few seconds to deliver orders. Who had to pause to deliver orders every few seconds? I had all the party members skills hot keyed, I never had to pause the action. I missed the ability to control party members, and it was a problem to me in Andromeda because your squadmates had party buffing skills. But left to the AI to decide when to use them, they were just wasted.
|
|
Nyx
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Prime Posts: 720
Prime Likes: 894
Posts: 125 Likes: 381
inherit
799
0
381
Nyx
125
August 2016
lostinreverie19
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
720
894
|
Post by Nyx on May 8, 2019 19:23:44 GMT
I still like it and like it even more than when I first played it. Sure, there are some flaws, but it's not nearly as bad of a game that a lot of people make it out to be.
Regarding the jet pack, I like it. It's fun. I didn't really like the profiles though. I'd rather just have a normal class system again. So usually I just pick a profile and stick with it the entire game.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,288 Likes: 50,637
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,637
Iakus
21,288
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on May 8, 2019 19:26:01 GMT
Yep, in regards to the jetpack...loved it in terms of movement and combat. I don't have a strong opinion either way in terms of having all powers available to me as I usually stuck to a few specific builds and profiles over 1,000+ hrs of playing. I would like to have the control of my party members again but it's not a deal-breaker. I assumed it was sacrificed in lieu of allowing for momentum of combat as opposed to pausing every few seconds to deliver orders. Who had to pause to deliver orders every few seconds? I had all the party members skills hot keyed, I never had to pause the action.
|
|
tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
inherit
1884
0
Apr 20, 2021 20:58:47 GMT
1,038
tatann
765
Oct 29, 2016 19:46:49 GMT
October 2016
tatann
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by tatann on May 17, 2019 15:55:09 GMT
Who had to pause to deliver orders every few seconds? I had all the party members skills hot keyed, I never had to pause the action. Don't be ashamed, mee too, in ME1 at least, and my first playthrough of ME2 Then I went all gun blazing with only 3 powers (plus passives like armor/ammo) and ignored the companions But having just finished The Bureau (XCOM) I kinda miss the tactical pause
|
|
inherit
8885
0
7,563
river82
5,219
July 2017
river82
|
Post by river82 on May 17, 2019 22:32:32 GMT
Who had to pause to deliver orders every few seconds? I had all the party members skills hot keyed, I never had to pause the action. Everybody who played on console. I didn't mind pausing to issue commands though.
|
|
inherit
2378
0
51
scootshoot
41
December 2016
scootshoot
|
Post by scootshoot on May 20, 2019 16:31:07 GMT
It's the space version of DAI, if you liked DAI but wanted a change from the long list of sword and sworcery fantasy playground, this is the game for you!
Driving around on the land vehicle is great! loads better than DAI's mounts...how did both use same Frostbite engine??
What's interesting with DAI is many of the addon DLC packs have mounts on the front cover as their sell point yet the ingame mounts in terms of controls (no sense of speed for one) is the worst in gaming history.
What DAI got right were the dragon fights, some of them are very epic!
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,972 Likes: 21,009
inherit
2309
0
21,009
sjsharp2010
Go Team!
12,972
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Jun 2, 2019 12:14:54 GMT
Posted by scootshoot It's the space version of DAI, if you liked DAI but wanted a change from the long list of sword and sworcery fantasy playground, this is the game for you!
Driving around on the land vehicle is great! loads better than DAI's mounts...how did both use same Frostbite engine??
What's interesting with DAI is many of the addon DLC packs have mounts on the front cover as their sell point yet the ingame mounts in terms of controls (no sense of speed for one) is the worst in gaming history.
What DAI got right were the dragon fights, some of them are very epic!
Yeah the dragon fights in DAI aer pretty good fun. I enjo ythe Architect fights for th esame reason. They were well done as well the only disappointing thing was you don't getto use them in the fina lfight against the Kett as I think tha twould have been really epic and give you a real reason for fighting and interfacing with them. I stil go after them though as they at least still offer a ton of XP for taking them down.
|
|
inherit
ღ Voice of Reason
169
0
17,679
Element Zero
7,433
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Jun 26, 2019 20:58:04 GMT
I'm way late to this thread, I realize. I was just reading the debate regarding jetpacks, Favorites and their utility.
I enjoyed the jetpacks. There is never a fight in which it isn't useful to me. It's also preferable outside of combat to Shepard's earthbound navigation. It was mechanically enjoyable. It makes reasonable sense as an in-setting item. I'm not sure how anyone can knock the jetpacks.
I don't frequently switch favorites. I tend to stick to a single style through most of a PT. That said, I really appreciate having them in this lengthy game. I do switch it up, occassionally. Being able to access a skill+profile loadout with the push of a button is easy. It's far easier and less clunky than needing to assign the skills and profile individually whenever one wants a change of pace.
I can understand being disappointed that the favorites were not what some wanted them to be and what they were touted to be. They were not useful for on the fly, mid-combat playstyle changes. They are still very much useful, though, in the way I previously described. Anecdotally, players of AC Odyssey have clamored for months for the ability to save skill loadouts in precisely the way Favorites allow. It can be incredibly useful in a lengthy game with myriad playstyle options.
The "I only get to use three skills" complaint was never one I had. I've been using three active skills since ME2. I can definitely understand missing something you enjoy. It just isn't something I missed at all.
I also never used pause-and-play. That's not the playstyle I enjoy. I'm all in on player-skill, rapid reflex gameplay. It was always cool that MET could be played in both ways. I think it's sort of a shame they took that away in MEA in order to homogenize SP and MP.
|
|
inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
9,074
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
5,040
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
LegendCNCD / AsariLoverFI
|
Post by Unicephalon 40-D on Jun 27, 2019 7:45:17 GMT
I also never used pause-and-play. That's not the playstyle I enjoy. I'm all in on player-skill, rapid reflex gameplay. It was always cool that MET could be played in both ways. I think it's sort of a shame they took that away in MEA in order to homogenize SP and MP. Same here, I mainly used pause when there was too much chaos, to get a grip of whats happening. In MEA one can use the consumables screen for that, but in there one cannot issue commands. I enjoyed MEA movement a lot because it was a clear departure from MET slow reflex covering potshotting, and encouraged more rapid reflexes + new dimensions. ME1 now has been a bit hard on veteran without pausing as I usually get Garrus downed - got rusty by not playing it for 2+ years I guess.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,275
AnDromedary
4,446
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Jun 28, 2019 18:12:11 GMT
I will admit that I use pause heavily during the final fight at the thanix missiles in ME3 on insanity. I don't know how people would do it without honestly. For me, if I don't coordinate every single power use and movement of all squad members perfectly, I don't stand a chnce against the bansheepocalypse. Apart from that (and during my usual PTs on veteran or hardcore) I also hardly ever use pause but I still like to have it for a panic button. In ME1, I am very grateful for the coalesced edits, that allow you to bind individual move commands to your squad mates to Q/E (like ME2/3 default bindings). That makes combat much more fluent in ME1.
In Andromeda, I missed the pause functionality for the first hour or so, than I got used to it (along with the other things like that you have to manually switch the shoulder view to use cover edges effectively, which is a bit stupid but whatever ).
|
|
inherit
4007
0
3,852
kotoreffect3
1,752
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kotoreffect3 on Feb 6, 2020 21:20:37 GMT
I enjoy it, I have always enjoyed it. There are flaws and I think the trilogy games are much better but at the same time MEA offers something that is still ME but different. My main disappointment with MEA isnt the bugs, animations, or even the watered down sometimes stale atmosphere. Those are all flaws to be sure but flaws that can be addressed in future titles. My main disappointment was how incomplete the story felt and the lack of dlc support that would have at least made the game feel more complete. Heck just 2 decent DLC would have given the game a more complete and satisfying feel.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,972 Likes: 21,009
inherit
2309
0
21,009
sjsharp2010
Go Team!
12,972
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 6, 2020 23:53:56 GMT
I will admit that I use pause heavily during the final fight at the thanix missiles in ME3 on insanity. I don't know how people would do it without honestly. For me, if I don't coordinate every single power use and movement of all squad members perfectly, I don't stand a chnce against the bansheepocalypse.Apart from that (and during my usual PTs on veteran or hardcore) I also hardly ever use pause but I still like to have it for a panic button. In ME1, I am very grateful for the coalesced edits, that allow you to bind individual move commands to your squad mates to Q/E (like ME2/3 default bindings). That makes combat much more fluent in ME1.
In Andromeda, I missed the pause functionality for the first hour or so, than I got used to it (along with the other things like that you have to manually switch the shoulder view to use cover edges effectively, which is a bit stupid but whatever ). Yeah although in my case it's the Brutes tha ttend t od ome in I think mostly because mqaybe they softem nme up fo rwhen the Banshee's do com eion either way that is a cool final level.
|
|
sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,972 Likes: 21,009
inherit
2309
0
21,009
sjsharp2010
Go Team!
12,972
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 6, 2020 23:55:13 GMT
I enjoy it, I have always enjoyed it. There are flaws and I think the trilogy games are much better but at the same time MEA offers something that is still ME but different. My main disappointment with MEA isnt the bugs, animations, or even the watered down sometimes stale atmosphere. Those are all flaws to be sure but flaws that can be addressed in future titles. My main disappointment was how incomplete the story felt and the lack of dlc support that would have at least made the game feel more complete. Heck just 2 decent DLC would have given the game a more complete and satisfying feel. Hopefully they'll pick up on those threadas and move on with them in the next game.
|
|
SilentK
N3
Single-player only =)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 348 Likes: 835
inherit
895
0
Aug 22, 2024 18:57:50 GMT
835
SilentK
Single-player only =)
348
Aug 11, 2016 10:31:11 GMT
August 2016
silentk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by SilentK on May 22, 2020 21:21:29 GMT
I am currently playing ME:A again. Had a great time playing it earlier when it came out and I still care a lot about it. Sarah Ryder really clicks for me, wish we could have had dlc and all the good stuff for this game. For me it feels like there is still so much to discover and do. I like seeing my Ryder grow into her leader-role and the companions are great!
My dream come true would be a piece of dlc for ME:A. Yeah I know, no chance of that but one can always dream.
|
|
inherit
1047
0
1,913
ClarkKent
1,075
Aug 17, 2016 20:27:17 GMT
August 2016
clarkkent
|
Post by ClarkKent on May 22, 2020 22:44:28 GMT
The trick with this game is ignoring the temptation to indulge the useless bullshit that bloats out this game. If you indulge the useless bullshit then you'll start resenting the game. There's a lot of useless bullshit.
It's a decent direct to DVD anime filler Mass Effect game if you just focus on the main quest and allies.
|
|
inherit
1047
0
1,913
ClarkKent
1,075
Aug 17, 2016 20:27:17 GMT
August 2016
clarkkent
|
Post by ClarkKent on May 23, 2020 9:52:11 GMT
And that's only minimising the useless bullshit. The allies missions have a lot of useless bullshit as well.
|
|
dirtrider00
N2
Games: Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Posts: 66 Likes: 98
inherit
8640
0
Oct 14, 2021 15:59:57 GMT
98
dirtrider00
66
June 2017
dirtrider00
Dragon Age Inquisition, Mass Effect Andromeda, Anthem
|
Post by dirtrider00 on May 23, 2020 13:04:51 GMT
Still my favorite Mass Effect game and still play it on those long droughts while waiting for the new games I'm interested in though fewer and fewer these days with all the focus on online multiplayer. Pretty much given up on a dlc for it but really hope they'll continue the story with another ME game if they ever make one.
|
|