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Post by Deleted on Jun 24, 2019 14:27:44 GMT
Huh? Most of the bad things the geth did predate the schism.
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
There are two other hints that there is more going on with the geth in ME1: 1) The geth are shown to worship Sovereign, even so far as to have them set up a place of worship on Feros; and 2) the ship that is sent out from geth space as a warning. As I posted previously, the ship might well be a warning coming from a small resistance group of geth on Rannoch. Not a warning about "If you come this is what WE"LL do to you"; but rather a warning that said "If you come, this is what "THEY'LL" do to you. Prior to that time, other ships simply disappeared, but Sovereign changed the ball game... He was having his geth worshippers change humans (specifically humans) into husks and sending them back out to fight their own people.
I can see where witnessing that might cause some of the geth to "object" and a schism starts to develop in their ranks... triggered by the worship of Sovereign by some and the revulsion of his "leadership" by others. The problem for the "True Geth" is how to get a message out without the heretic geth cluing in that there is a resistance/schism developing, particularly when you're part of a "collective" where they know each others thoughts. How do you "hide" in that sort of society? I think that small group also intentionally created Legion as a one-off in order to prevent the collective from discovering that they were essentially evolving into a resistance of "True Geth."
You call it a handwave, but I also find it completely possible that in deciding not to worship Sovereign, that geth resistance group developed a sense of morality... they started to understand that what they did to the Quarians and what they did to the Council emissaries was wrong... and they began to change their behavior... even in ME1... enough to develop a weapon designed to kill other geth (which is a gun you don't start seeing in crates and such until you're farther into the game).
It's not a well-developed plot line. It could have been foreshadowed in a much better way. I don't idolize the writing in ME1 like some others do... but I think it was set up always as a "possible" way they could develop the story going forward.
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Post by capn233 on Jun 24, 2019 22:22:31 GMT
The split was mostly to give a plausible reason for a why a geth platform would help Shepard, and why Shepard might take some help from said platform. Maybe part of it was to make geth slightly more complex than simple kill bots (which they are dangerously close to being in ME1 except for some of the small clues mentioned above).
I guess I need to completely review all Legion dialogue. But I can't recall him trying to justify geth actions in the past other than those encountered in ME1. And that isn't so much a justification, as it is a protestation of innocence for his group relative to those specific actions.
Even when asked why the geth did not complete the annihilation of the Quarians, he didn't say "oh we realized it was wrong," it was simply that they did not have the capacity to calculate the implications of exterminating a race. Which may have meant that they could not predict whether the rest of organics would launch a Rachni War style Butlerian Jihad (mixing IP) against them if they did.
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Post by Hrulj on Jun 25, 2019 8:19:01 GMT
Huh? Most of the bad things the geth did predate the schism.
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
I really wouldn't be so opposed to it if it wasn't so hamfisted and forced. Ignore billions massacred, Quarians bad Geth good.
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Post by masterwarderz on Jun 25, 2019 22:48:44 GMT
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
I really wouldn't be so opposed to it if it wasn't so hamfisted and forced. Ignore billions massacred, Quarians bad Geth good. That sums it up, stop playing god and enslaving a self actualized, sapient race. .___.
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Post by burningcherry on Jun 26, 2019 0:01:41 GMT
I really wouldn't be so opposed to it if it wasn't so hamfisted and forced. Ignore billions massacred, Quarians bad Geth good. That sums it up, stop playing god and enslaving a self actualized, sapient race. .___. If you believe that this is remotely simple, we can stop discussing right now. On topic: I had a parallel discussion about a similar topic elsewhere and thinking about this... if the geth are spared on Rannoch, a juggernaut approaches Shepard and says that they are now ready to join fighting Reapers. If the quarians also live, he welcomes them to make some use of the land that laid barren while the geth sat on the planet. And this is pretty much the opposite of geth, heretic or not, behavior before Legion. What I'm aiming for is that I believe that this difference in behavior cannot be simply explained by the changes in their metaphysics, Legion had to give them some different thinking. And if so, he thought somewhat different to the rest. Probably changed his mind somewhere after his statement about those who'd "interfere" with the geth's plans. Btw. "true geth" is the new "true Scotsman", "orthodox" is a better term.
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Post by Hrulj on Jun 26, 2019 7:05:23 GMT
I really wouldn't be so opposed to it if it wasn't so hamfisted and forced. Ignore billions massacred, Quarians bad Geth good. That sums it up, stop playing god and enslaving a self actualized, sapient race. .___. They are not a sapient self actualized race. They are an assembly of programs that when put together form a consciousness. A single geth has no consciousness or independence. Exterminating all of Geth is equivalent to shutting down a single AI, which you have done several times troughout Mass Effect games, from Luna to Citadel AI. Killing a billion Geth platform is not the same as killing a billion people. Geth have put in a full campaign of extermination against the Quarians. Explain it however you wish out of tens of billions 17 000 000 remained. That is magnitudes worse than what Hitler did. In Holocaust on one survivor came 1.5 dead jews, whereas on one Quarian survivor came 588 Quarians killed. To get an equivalent number to that out of 9 million Jews in Europe pre-WW2 only 6300 survivors would be found, rather than 3 000 000. And I will struggle to find any civilized person claiming Hitler was right or his actions are in any way excusable. And that is on the low end that supposes that all Quarians numbered just 10 billion despite centuries of space-faring and colonization, whereas Earth after just 40 years of colonization has 10 billion inhabitants. The real cassualties are probably far far worse than that. Another thing to consider is that Geth are immortal. Platforms that have participated in the extermination of Quarians are still alive. Hitler is dead. And I will still find it supremely difficult to believe that if Hitler showed up today, somehow alive that people would be shrugging their shoulders and talking about forgiving him or siding with him
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Post by sassafrassa on Jun 27, 2019 3:44:51 GMT
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
I'm a big critic of Bioware's handling of the geth/quarians as well. Ultimately what bothers me about it is that Bioware handles it in a very one-sided and shallow way. By portraying the quarians in such a belligerent and cartoonish way the writers trivialize a very big and serious question that arises with the development of AI. This also contradicts the rest of the series, which treats the creation and possible dangers of AI very seriously. I think a much more interesting and nuanced story could have been told in which the quarian leadership acted in a logical manner in an effort to protect their people, with the resultant slaughter being an unintended result that they'd been trying to avoid. The geth needn't be demonized for this either though; as a new form of life born by accident we could explain their behavior as the result of ignorance; the geth had no concept at time of genocide, or controlled war, no system of ethics, no ability to empathize, ect... This would bring home the real horror of what happened; it was all an accident. The quarians didn't intend to birth a new race of synthetic beings and those beings were themselves reacting out of base instinct with no real comprehension of what they were doing. Instead Bioware just makes it about mean old quarians being fanatically anti-geth to the point they genocided themselves apparently? It's so dumb. I don't know why more people can't see this. I'll shill my thread about the geth here again too: bsn.boards.net/thread/16684/geth-deserve-sympathy?page=1jEdit: Regarding Legion lying about the existence of the Heretics; I think our visit to the apparent Heretic base during his loyalty mission pretty effectively proves that the Heretic/geth division does exist. Why else would Legion take us there to rewrite or destroy those geth? My issue with Legion isn't that I think he's a liar but rather that the writers don't give us the proper dialog options to actually challenge him on anything or really pick his brain about his people and their historic acts of hostility. Such a huge missed opportunity.
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Post by sassafrassa on Jun 27, 2019 3:53:40 GMT
The split was mostly to give a plausible reason for a why a geth platform would help Shepard, and why Shepard might take some help from said platform. That might be true but I don't think it was the only way Bioware could have done this. Considering Saren revealed to us on Virmire that Sovereign actually resented and mocked the geths' worship of the Reapers I think it would be plausible that after Sovereign's defeat that at least some geth might decide to change course. Ironically, it would likely be the case in this scenario that the non-Reaper geth would be the divergent heretics with the bulk of the 'race' staying committed to the Reaper's cause. This would have been an interesting direction to take things. It's all very easy to take a stand against genocide when most of the beings in question are neutral or benign, or even helpful. However do you still refuse genocide of a race when nearly all, or even all, of them are hostile? Do the geth have a right to exist if they are to always be hostile to organics and even assist the Reapers? If yes, would we similarly condemn a biological species if they did the same? What if Legion isn't actually firmly against the Reapers or firmly on Shepard's side, but rather a being seeking out Shepard to learn more and then decide later? It's decision possibly coming at any time and being made in a nano-second? Learning to trust Legion would be a rather trying experience if his demeanor was that of cold detachment with hints of passive-aggressive hostilty. It might still decide that service to the Reapers is still the best course. What could convince it otherwise? There are so many interesting questions that could have been explored if the concept of a geth squadmate had been handled with a bit more depth.
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Post by Hrulj on Jun 27, 2019 5:32:18 GMT
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
I'm a big critic of Bioware's handling of the geth/quarians as well. Ultimately what bothers me about it is that Bioware handles it in a very one-sided and shallow way. By portraying the quarians in such a belligerent and cartoonish way the writers trivialize a very big and serious question that arises with the development of AI. This also contradicts the rest of the series, which treats the creation and possible dangers of AI very seriously. I think a much more interesting and nuanced story could have been told in which the quarian leadership acted in a logical manner in an effort to protect their people, with the resultant slaughter being an unintended result that they'd been trying to avoid. The geth needn't be demonized for this either though; as a new form of life born by accident we could explain their behavior as the result of ignorance; the geth had no concept at time of genocide, or controlled war, no system of ethics, no ability to empathize, ect... This would bring home the real horror of what happened; it was all an accident. The quarians didn't intend to birth a new race of synthetic beings and those beings were themselves reacting out of base instinct with no real comprehension of what they were doing. Instead Bioware just makes it about mean old quarians being fanatically anti-geth to the point they genocided themselves apparently? It's so dumb. I don't know why more people can't see this. I'll shill my thread about the geth here again too: bsn.boards.net/thread/16684/geth-deserve-sympathy?page=1jEdit: Regarding Legion lying about the existence of the Heretics; I think our visit to the apparent Heretic base during his loyalty mission pretty effectively proves that the Heretic/geth division does exist. Why else would Legion take us there to rewrite or destroy those geth? My issue with Legion isn't that I think he's a liar but rather that the writers don't give us the proper dialog options to actually challenge him on anything or really pick his brain about his people and their historic acts of hostility. Such a huge missed opportunity. That is one of the crucial points I made. Legion was an anomaly, there are no heretics, only Legion and the rest of the Geth. Him taking you there is consistent with that, they are an obstacle to his goals. If Real Geth and Heretics existed there'd be no need for Legion VI or Legion himself to be hooked up into the Dreadnought.
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Post by gothpunkboy89 on Jun 27, 2019 17:39:47 GMT
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
I really wouldn't be so opposed to it if it wasn't so hamfisted and forced. Ignore billions massacred, Quarians bad Geth good. The actual Morning War is a grey area that neither side look good on. How ever for the full bad guy they did in ME1they went the complete opposite in the other one. This removed all the moral grey area were each side is at fault in their own way to heavily leaning it against the Quarians.
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Post by gothpunkboy89 on Jun 27, 2019 17:50:18 GMT
The creation of True Geth and Heretic Geth were created by BioWare to hand wave away all the action post Morning War such as killing of the Citadel Delegates sent to try and negotiate a peace treaty. The constant attacks of any ship that wondered into their space and of course the entire activities during Mass Effect 1. All that is hand waved off to the Heretics and the True Geth aren't the stereotypical AI revolt killing and hating their creators trope.
It wouldn't be so bad if it was more hinted at in ME 1 but so far the only vague hint to this is a single entry about the Geth weapon you find on Virmire that mentions it looks to be more designed for fighting Geth. Which is a lot like Marvel advertising that Thanos would finally make an appearance in Infinity war by showing a picture of his finger nail clippings in movie ads.
I'm a big critic of Bioware's handling of the geth/quarians as well. Ultimately what bothers me about it is that Bioware handles it in a very one-sided and shallow way. By portraying the quarians in such a belligerent and cartoonish way the writers trivialize a very big and serious question that arises with the development of AI. This also contradicts the rest of the series, which treats the creation and possible dangers of AI very seriously. I think a much more interesting and nuanced story could have been told in which the quarian leadership acted in a logical manner in an effort to protect their people, with the resultant slaughter being an unintended result that they'd been trying to avoid. The geth needn't be demonized for this either though; as a new form of life born by accident we could explain their behavior as the result of ignorance; the geth had no concept at time of genocide, or controlled war, no system of ethics, no ability to empathize, ect... This would bring home the real horror of what happened; it was all an accident. The quarians didn't intend to birth a new race of synthetic beings and those beings were themselves reacting out of base instinct with no real comprehension of what they were doing. Instead Bioware just makes it about mean old quarians being fanatically anti-geth to the point they genocided themselves apparently? It's so dumb. I don't know why more people can't see this. I'll shill my thread about the geth here again too: bsn.boards.net/thread/16684/geth-deserve-sympathy?page=1jEdit: Regarding Legion lying about the existence of the Heretics; I think our visit to the apparent Heretic base during his loyalty mission pretty effectively proves that the Heretic/geth division does exist. Why else would Legion take us there to rewrite or destroy those geth? My issue with Legion isn't that I think he's a liar but rather that the writers don't give us the proper dialog options to actually challenge him on anything or really pick his brain about his people and their historic acts of hostility. Such a huge missed opportunity. All they had to do for me to make it better and keep the morally grey was make it so the Geth didn't let the Quarians go. That single action shows they understood what they did but let them go anyways because Geth good and Quarians bad.
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Post by Deleted on Jun 28, 2019 20:21:54 GMT
I'm a big critic of Bioware's handling of the geth/quarians as well. Ultimately what bothers me about it is that Bioware handles it in a very one-sided and shallow way. By portraying the quarians in such a belligerent and cartoonish way the writers trivialize a very big and serious question that arises with the development of AI. This also contradicts the rest of the series, which treats the creation and possible dangers of AI very seriously. I think a much more interesting and nuanced story could have been told in which the quarian leadership acted in a logical manner in an effort to protect their people, with the resultant slaughter being an unintended result that they'd been trying to avoid. The geth needn't be demonized for this either though; as a new form of life born by accident we could explain their behavior as the result of ignorance; the geth had no concept at time of genocide, or controlled war, no system of ethics, no ability to empathize, ect... This would bring home the real horror of what happened; it was all an accident. The quarians didn't intend to birth a new race of synthetic beings and those beings were themselves reacting out of base instinct with no real comprehension of what they were doing. Instead Bioware just makes it about mean old quarians being fanatically anti-geth to the point they genocided themselves apparently? It's so dumb. I don't know why more people can't see this. I'll shill my thread about the geth here again too: bsn.boards.net/thread/16684/geth-deserve-sympathy?page=1jEdit: Regarding Legion lying about the existence of the Heretics; I think our visit to the apparent Heretic base during his loyalty mission pretty effectively proves that the Heretic/geth division does exist. Why else would Legion take us there to rewrite or destroy those geth? My issue with Legion isn't that I think he's a liar but rather that the writers don't give us the proper dialog options to actually challenge him on anything or really pick his brain about his people and their historic acts of hostility. Such a huge missed opportunity. All they had to do for me to make it better and keep the morally grey was make it so the Geth didn't let the Quarians go. That single action shows they understood what they did but let them go anyways because Geth good and Quarians bad. How does that follow... just because a party to war decides not to pursue the other party to total annihilation doesn't make their stance during the war "good."
It means they just recognize they have nothing further to gain by the pursuit. If anything, the geth being on the "good" side is set up in ME1 at the outside during the conversation with Tali... who admits they started the war. "We made a mistage when we created the geth, but we did not make a mistake when WE went to war with them." She also admits to underestimating their abilities by a huge amount... leading the Quarians to be caught off guard by how far the geth had advanced and to their ultimately losing the war they started. Why couldn't we ask Tali in ME1 why they chose to fight the war for so long that their numbers were reduced to 17 million before fleeing? If a side decides to fight to the last man and keeps flinging their troops at you to get slaughtered... does that make the side they were fighting against any more "good" or "bad."? I don't think so.
IMO, it's ME2 that introduces the "morally gray" to the story by making it possible for the geth to lie and giving them some of their own motivations besides being all about stopping the Quarians from just killing them and then being totally brainwashed by Sovereign. The heretics voluntarily teamed up with Sovereign, and there were some geth who chose for themselves not to... making some good and some bad. It opens up a possibility that the Quarians on Rannoch who were revealed in ME3 as having sided with the geth could have been duped by certain geth (depending on whether they had heretic or orthodox leanings). It's in ME1 where, IMO, all the geth are "good" or "brainwashed" (because it is expressly stated that none can think for themselves) and the Quarians are naive and foolish for not realizing the power of what they had created.
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Post by Hrulj on Jun 29, 2019 5:46:38 GMT
All they had to do for me to make it better and keep the morally grey was make it so the Geth didn't let the Quarians go. That single action shows they understood what they did but let them go anyways because Geth good and Quarians bad. How does that follow... just because a party to war decides not to pursue the other party to total annihilation doesn't make their stance during the war "good."
It means they just recognize they have nothing further to gain by the pursuit. If anything, the geth being on the "good" side is set up in ME1 at the outside during the conversation with Tali... who admits they started the war. "We made a mistage when we created the geth, but we did not make a mistake when WE went to war with them." She also admits to underestimating their abilities by a huge amount... leading the Quarians to be caught off guard by how far the geth had advanced and to their ultimately losing the war they started. Why couldn't we ask Tali in ME1 why they chose to fight the war for so long that their numbers were reduced to 17 million before fleeing? If a side decides to fight to the last man and keeps flinging their troops at you to get slaughtered... does that make the side they were fighting against any more "good" or "bad."? I don't think so.
IMO, it's ME2 that introduces the "morally gray" to the story by making it possible for the geth to lie and giving them some of their own motivations besides being all about stopping the Quarians from just killing them and then being totally brainwashed by Sovereign. The heretics voluntarily teamed up with Sovereign, and there were some geth who chose for themselves not to... making some good and some bad. It opens up a possibility that the Quarians on Rannoch who were revealed in ME3 as having sided with the geth could have been duped by certain geth (depending on whether they had heretic or orthodox leanings). It's in ME1 where, IMO, all the geth are "good" or "brainwashed" (because it is expressly stated that none can think for themselves) and the Quarians are naive and foolish for not realizing the power of what they had created.
There is not a single society in history that can mobilize entire population and fights until 1 in 580 survives.
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Post by Deleted on Jun 29, 2019 15:00:49 GMT
How does that follow... just because a party to war decides not to pursue the other party to total annihilation doesn't make their stance during the war "good."
It means they just recognize they have nothing further to gain by the pursuit. If anything, the geth being on the "good" side is set up in ME1 at the outside during the conversation with Tali... who admits they started the war. "We made a mistage when we created the geth, but we did not make a mistake when WE went to war with them." She also admits to underestimating their abilities by a huge amount... leading the Quarians to be caught off guard by how far the geth had advanced and to their ultimately losing the war they started. Why couldn't we ask Tali in ME1 why they chose to fight the war for so long that their numbers were reduced to 17 million before fleeing? If a side decides to fight to the last man and keeps flinging their troops at you to get slaughtered... does that make the side they were fighting against any more "good" or "bad."? I don't think so.
IMO, it's ME2 that introduces the "morally gray" to the story by making it possible for the geth to lie and giving them some of their own motivations besides being all about stopping the Quarians from just killing them and then being totally brainwashed by Sovereign. The heretics voluntarily teamed up with Sovereign, and there were some geth who chose for themselves not to... making some good and some bad. It opens up a possibility that the Quarians on Rannoch who were revealed in ME3 as having sided with the geth could have been duped by certain geth (depending on whether they had heretic or orthodox leanings). It's in ME1 where, IMO, all the geth are "good" or "brainwashed" (because it is expressly stated that none can think for themselves) and the Quarians are naive and foolish for not realizing the power of what they had created.
There is not a single society in history that can mobilize entire population and fights until 1 in 580 survives. The Rachni.
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Post by gothpunkboy89 on Jun 29, 2019 15:19:57 GMT
All they had to do for me to make it better and keep the morally grey was make it so the Geth didn't let the Quarians go. That single action shows they understood what they did but let them go anyways because Geth good and Quarians bad. How does that follow... just because a party to war decides not to pursue the other party to total annihilation doesn't make their stance during the war "good."
It means they just recognize they have nothing further to gain by the pursuit. If anything, the geth being on the "good" side is set up in ME1 at the outside during the conversation with Tali... who admits they started the war. "We made a mistage when we created the geth, but we did not make a mistake when WE went to war with them." She also admits to underestimating their abilities by a huge amount... leading the Quarians to be caught off guard by how far the geth had advanced and to their ultimately losing the war they started. Why couldn't we ask Tali in ME1 why they chose to fight the war for so long that their numbers were reduced to 17 million before fleeing? If a side decides to fight to the last man and keeps flinging their troops at you to get slaughtered... does that make the side they were fighting against any more "good" or "bad."? I don't think so.
IMO, it's ME2 that introduces the "morally gray" to the story by making it possible for the geth to lie and giving them some of their own motivations besides being all about stopping the Quarians from just killing them and then being totally brainwashed by Sovereign. The heretics voluntarily teamed up with Sovereign, and there were some geth who chose for themselves not to... making some good and some bad. It opens up a possibility that the Quarians on Rannoch who were revealed in ME3 as having sided with the geth could have been duped by certain geth (depending on whether they had heretic or orthodox leanings). It's in ME1 where, IMO, all the geth are "good" or "brainwashed" (because it is expressly stated that none can think for themselves) and the Quarians are naive and foolish for not realizing the power of what they had created.
In simple terms it is because people utilize that act as proof that the Geth are good end of story without dealing with any implications or core causes. The proof is almost literally every discussion about the ending of ME3.
More complex is because it shows the Geth were not just lashing out as a pure defensive action. Unable to process what was happening as true sentient life forms and simply acted out of pure primal instinct fighting back against those that threatened their life without a second thought to killing them because all they could really process at the time was that they were in danger and the Quarians represented that danger.
This makes it morally grey because the Quarians unintentionally created synthetic life and in a panic attempt to stop it they ignited a war that nearly wiped them out. With the Geth letting them go it boils down to two groups of ass holes who were killing each other basically because they wanted to kill each other. There was literally no reason for the Geth to wipe out Quarians to that degree other then shits and or giggles. And the Quarian obsession with taking back their home world goes from a semi reasonable goal of wanting to reclaim what they lost because they made a stupid mistake to F the geth they killed us so we just want to kill them back.
It also makes the Geth who wanted no conflict to kill and and all organic life that entered their space as stupid. They don't want to fight yet their default position was aggression. They don't want to fight with organics yet they sit back and take no action when the Heretics plan to attack organics provoking a conflict that would very easily result in backlash against them simply because they are Geth. Dealing with not only the Reapers but a potential backlash from organics for the actions of the Heretics. A warning sent to the highest levels of government for the different races would catch their attention when the Geth break centuries of silence to provide a warning for an invasion from a Geth splinter group. It would have woken everyone up and everyone one would have been a little bit more on their toes with more ships sitting around the Relays to and from the Perseus Veil which would have big a lot bigger benefit during the battle of the Citadel.
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Post by burningcherry on Jun 29, 2019 16:17:31 GMT
This makes it morally grey because the Quarians unintentionally created synthetic life and in a panic attempt to stop it they ignited a war that nearly wiped them out. With the Geth letting them go it boils down to two groups of ass holes who were killing each other basically because they wanted to kill each other. There was literally no reason for the Geth to wipe out Quarians to that degree other then shits and or giggles. And the Quarian obsession with taking back their home world goes from a semi reasonable goal of wanting to reclaim what they lost because they made a stupid mistake to F the geth they killed us so we just want to kill them back. Some reason for the geth existed: to never see the threat again. Not necessarily a justification, but a reason. That the quarians need to return to Rannoch is a quite well established thing: key statement about the necessity of living on a planet in ME: Ascension (chapter 22), evidence about the practical impossibility of settling in any other known place scattered throughout the first two games and unsuccessful efforts to find another planet described in Ascension and ME2.
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Post by gothpunkboy89 on Jun 29, 2019 18:18:15 GMT
This makes it morally grey because the Quarians unintentionally created synthetic life and in a panic attempt to stop it they ignited a war that nearly wiped them out. With the Geth letting them go it boils down to two groups of ass holes who were killing each other basically because they wanted to kill each other. There was literally no reason for the Geth to wipe out Quarians to that degree other then shits and or giggles. And the Quarian obsession with taking back their home world goes from a semi reasonable goal of wanting to reclaim what they lost because they made a stupid mistake to F the geth they killed us so we just want to kill them back. Some reason for the geth existed: to never see the threat again. Not necessarily a justification, but a reason. That the quarians need to return to Rannoch is a quite well established thing: key statement about the necessity of living on a planet in ME: Ascension (chapter 22), evidence about the practical impossibility of settling in any other known place scattered throughout the first two games and unsuccessful efforts to find another planet described in Ascension and ME2. The Quarians were also Council aligned species and wide spread conflict of that degree could have and should have resulted in heavy retaliation from the Citadel Fleets. So fully self aware race would commit near genocide then refuse to contact the other races to try and explain why they did what they did and then butcher any diplomats sent to try and find a peaceful solution. Geth are ass holes to be ass holes because they feel like it for no logical reason.
Quarians don't need Rannoch given they could apparently adjust their suits to simulate what being on Rannoch was like. Which fundamentally undercuts the suits causing problems with them were even just mating results in sever allergic reactions between Quarians. They do need a planet but they don't need Rannoch. They obsess over it because they want to get back at the Geth and Rannoch is just a good excuse. This is best exemplify during the Rannoch Arc were there should be no need for Shepard to talk down the Quarians about attacking the Geth because the Reapers represent a larger threat and if nothing else the Geth realize that. But instead you have to talk them down or sabotage the Geth or they will attack and get slaughtered for no reason.
Quite literally the difference between the truce ending and the Quarians being wiped out is Shepard forcefully talking down the Quarian Admirals from launching a suicidal attack against the Geth for no reason.
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Post by burningcherry on Jun 29, 2019 18:52:30 GMT
Some reason for the geth existed: to never see the threat again. Not necessarily a justification, but a reason. That the quarians need to return to Rannoch is a quite well established thing: key statement about the necessity of living on a planet in ME: Ascension (chapter 22), evidence about the practical impossibility of settling in any other known place scattered throughout the first two games and unsuccessful efforts to find another planet described in Ascension and ME2. The Quarians were also Council aligned species and wide spread conflict of that degree could have and should have resulted in heavy retaliation from the Citadel Fleets. So fully self aware race would commit near genocide then refuse to contact the other races to try and explain why they did what they did and then butcher any diplomats sent to try and find a peaceful solution. Geth are ass holes to be ass holes because they feel like it for no logical reason. Quarians don't need Rannoch given they could apparently adjust their suits to simulate what being on Rannoch was like. Which fundamentally undercuts the suits causing problems with them were even just mating results in sever allergic reactions between Quarians. They do need a planet but they don't need Rannoch. They obsess over it because they want to get back at the Geth and Rannoch is just a good excuse. This is best exemplify during the Rannoch Arc were there should be no need for Shepard to talk down the Quarians about attacking the Geth because the Reapers represent a larger threat and if nothing else the Geth realize that. But instead you have to talk them down or sabotage the Geth or they will attack and get slaughtered for no reason.
Quite literally the difference between the truce ending and the Quarians being wiped out is Shepard forcefully talking down the Quarian Admirals from launching a suicidal attack against the Geth for no reason.
You have a side mission in ME2 where you rescue a crewman of a quarian ship sent to find a new homeworld. Sent to the unknown, through a recently opened mass relay, the only reason for which could be that there's nothing already known where they could settle permanently.
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Post by sassafrassa on Jun 29, 2019 22:23:44 GMT
Something also forgotten is a little tidbit revealed in the second novel; the Migrant Fleet is dying. They have another century or so before one of their liveships dies and with that goes at least a third of their remaining population. ME2 explains that settling the homeworld could free the quarians for their suits in a few decades but that another planet would take centuries. During all the time the quarian species will be vulnerable and as long as they are confined in suits their population growth will be stunted. As well, it is a risk to settle any planet while the geth remain at large. At no point have the geth given any indication they are peaceful and especially after the events of ME1 it is evident that they are capable of going on the attack beyond their own region of space. Thus there is a good military reason to take back the homeworld and at the same time eliminate the threat of the geth forever.
Edit: as well it makes sense that the quarians would decide that the best time to do this is when the Reapers attack for the simple reason that if they help fight the Reapers they will lose some of their strength and will thus have great odds against them in recapturing their homeworld. From the perspective of the Admiralty the Migrant Fleet is only going to get weaker over time so either they take back their world now or never. Either Reapers drive them to extinction now or the galaxy itself grinds them down to extinction in the coming decades and centuries. The only worthwhile future for them is one in which they have their homeworld back and can restart their civilization.
Another note, does anyone notice the irony in Han'Gerrel wanting to blow up the geth dreadnaught with Shepard still on it in ME3? During Tali's loyalty mission in ME2 when you come back form the Alerai if you stop and listen to the proceedings in the courtroom for a minute before going in you can overhear Zal'Koris suggest opening fire on the Alerai. He presumes that Shepard and Tali are dead and that the fleet should just blow up the ship without investigating further. It's odd how he and Gerrel switched roles in ME3.
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Post by themikefest on Jun 29, 2019 23:27:59 GMT
Another note, does anyone notice the irony in Han'Gerrel wanting to blow up the geth dreadnaught with Shepard still on it in ME3? During Tali's loyalty mission in ME2 when you come back form the Alerai if you stop and listen to the proceedings in the courtroom for a minute before going in you can overhear Zal'Koris suggest opening fire on the Alerai. He presumes that Shepard and Tali are dead and that the fleet should just blow up the ship without investigating further. It's odd how he and Gerrel switched roles in ME3. I would guess it's because ME3 is the best place to start playing a trilogy since new players wouldn't know that. If interested, you can ask that in the things that don't make sense thread.
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Post by burningcherry on Jun 30, 2019 7:39:02 GMT
Edit: as well it makes sense that the quarians would decide that the best time to do this is when the Reapers attack for the simple reason that if they help fight the Reapers they will lose some of their strength and will thus have great odds against them in recapturing their homeworld. From the perspective of the Admiralty the Migrant Fleet is only going to get weaker over time so either they take back their world now or never. Either Reapers drive them to extinction now or the galaxy itself grinds them down to extinction in the coming decades and centuries. The only worthwhile future for them is one in which they have their homeworld back and can restart their civilization. Is there any evidence that they started only after learning about the Reaper invasion?
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Post by gothpunkboy89 on Jun 30, 2019 11:48:09 GMT
The Quarians were also Council aligned species and wide spread conflict of that degree could have and should have resulted in heavy retaliation from the Citadel Fleets. So fully self aware race would commit near genocide then refuse to contact the other races to try and explain why they did what they did and then butcher any diplomats sent to try and find a peaceful solution. Geth are ass holes to be ass holes because they feel like it for no logical reason. Quarians don't need Rannoch given they could apparently adjust their suits to simulate what being on Rannoch was like. Which fundamentally undercuts the suits causing problems with them were even just mating results in sever allergic reactions between Quarians. They do need a planet but they don't need Rannoch. They obsess over it because they want to get back at the Geth and Rannoch is just a good excuse. This is best exemplify during the Rannoch Arc were there should be no need for Shepard to talk down the Quarians about attacking the Geth because the Reapers represent a larger threat and if nothing else the Geth realize that. But instead you have to talk them down or sabotage the Geth or they will attack and get slaughtered for no reason.
Quite literally the difference between the truce ending and the Quarians being wiped out is Shepard forcefully talking down the Quarian Admirals from launching a suicidal attack against the Geth for no reason.
You have a side mission in ME2 where you rescue a crewman of a quarian ship sent to find a new homeworld. Sent to the unknown, through a recently opened mass relay, the only reason for which could be that there's nothing already known where they could settle permanently. Oh they found a planet and started to settle it before the council gave them the green light then they were threatened and told to leave or face repercussions.
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Post by gothpunkboy89 on Jun 30, 2019 12:04:23 GMT
ME2 explains that settling the homeworld could free the quarians for their suits in a few decades but that another planet would take centuries. During all the time the quarian species will be vulnerable and as long as they are confined in suits their population growth will be stunted. And yet they undercut that entire logic by the use of Geth to reprogram their suits to speed up the adaption process. That means the entire immune system being negatively effected by the overly sterile environments complaint doesn't mean anything. And that they wouldn't need to wear suits in the Fleet only when they would leave the Fleet would they have to suit up.
That literally applies to every race in the galaxy.
No it was just bad timing on their part. They geared up and started the war before the Reapers attacked and just had bad timing. I was focusing more on the acts of obsessing with destroying the Geth while ignoring the fact the Reapers are the bigger threat. Something that Legion and other Geth realize this. Legion's entire argument to give the Geth upgrade is the use they could be against the Reapers while Tali's entire argument is please don't let my people kill themselves by blindly attacking a superior force.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jun 30, 2019 14:42:22 GMT
Oh they found a planet and started to settle it before the council gave them the green light then they were threatened and told to leave or face repercussions. A planet nowhere near Council space, btw. The Council didn't want to send a fleet into the Terminus to pursue Saren for fear of pissing off....someone?....yet they didn't hesitate to threaten sending a fleet against the quarians for daring to settle a non-Council space planet, and instead gave it to a species it wasn't suited for at all. Because reasons.
How the Council can claim dominion over planets in areas they refuse to protect with their fleets is beyond me.
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Post by sassafrassa on Jun 30, 2019 16:12:21 GMT
And yet they undercut that entire logic by the use of Geth to reprogram their suits to speed up the adaption process. That means the entire immune system being negatively effected by the overly sterile environments complaint doesn't mean anything. And that they wouldn't need to wear suits in the Fleet only when they would leave the Fleet would they have to suit up. That's not a plot-hole or a contradiction. It is reasonable that they'd never anticipate using the geth to fix their immune systems ahead of time since the geth are not very friendly to anyone. Would you expect them to plan that they'd make peace and live in union with the geth? Even if they made peace it would be more likely that they'd live as separate people, possibly with the geth all just being in the dyson sphere or leaving all together. This is not a plot-hole or an error in thinking on the quarians' part. In truth, the concept is pretty stupid and something the writer's shoved in for some reason. Legion's entire argument to give the Geth upgrade is the use they could be against the Reapers while Tali's entire argument is please don't let my people kill themselves by blindly attacking a superior force. I don't recall the exact dialogue but if you don't let Legion upgrade then the quarians are not throwing themselves blindly at a superior force. They do win if you do that, after all. How the Council can claim dominion over planets in areas they refuse to protect with their fleets is beyond me. You may come to understand in life that governments especially are concerned only with power, not legitimacy. The Council shoved the quarians aside for their own reasons, probably just because they had an excuse and an incentive to help another party that was more useful to them. The quarians after all still to this day cause the other races a lot of problems; the Flotilla clogs up mass relay junctions for days at a time and they can wreck the economy of any inhabited system they visit. The Fleet is not above extortion either. I like to headcannon that the Council gave the world to the Elcor because of some ongoing political negotiations at the time and that doing so won the Council a great deal of political capital and leverage in the long run. It should be noted that the world actually was better suited to the Elcor, but it was the quarians who found it and a few thousand settled while the paperwork was still going through the Council bureaucracy. Apparently that minor breach couldn't be resolved with punitive fines or sanctions but warranted warships and the threat of annihilation. Go figure.
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