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Post by themikefest on Feb 19, 2020 20:53:51 GMT
I know for a fact that if Bioware did make another game with Shepard, it won't be the last. Is it a fact or just your speculation? That doesn't work, people are still begging for The Warden to be part of Dragon Age after BioWare has repeatedly said they have no plans to return to that character. If Bioware chooses to bring back Shepard, then it works for them. It’d be nice if Shepard could tell Hackett to fuck off and find someone else to do it. What’s he gonna do, fire the savior of the galaxy? As if. Shepard could probably walk into Space Applebee’s and eat varren skewers for life for free. I liked to have my Shepard say that to him in ME1.
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Post by Hanako Ikezawa on Feb 19, 2020 20:56:10 GMT
Even retired, it's possible for Shepard to go on one more mission especially if Hackett is the one to ask for his/her help for whatever the problem is. It wouldn't have to. Just don't include her in the game at all. It’d be nice if Shepard could tell Hackett to fuck off and find someone else to do it. What’s he gonna do, fire the savior of the galaxy? As if. Shepard could probably walk into Space Applebee’s and eat varren skewers for life for free. Shepard doesn't work for the Alliance any more, so Hackett couldn't even fire them.
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Post by KaiserShep on Feb 19, 2020 21:04:33 GMT
It’d be nice if Shepard could tell Hackett to fuck off and find someone else to do it. What’s he gonna do, fire the savior of the galaxy? As if. Shepard could probably walk into Space Applebee’s and eat varren skewers for life for free. Here's an idea. After talking to Garrus about retirement, Shepard walks up to Anderson and tells him that his/her part of the mission is accomplished... the crucible is finished and the galaxy is united. Then, he/she hops onto a shuttle and flies off to investigate that little bar in Rio Jacob mentioned. Bioware decides whether or not the Alliance effs it all up again as usual and moves forward with a new hero still trying to stop the completion of the Reaper harvest.
Or better yet, the ME3 dream starts when Liara melds with Shepard. Everything that follows that is just her speculating about the possible future rather than sharing her memories. Shepard exits that room just as Harbinger laser the FOB, killing everyone. Reapers win.
I have an idea. In this sequel, Hackett calls Shepard who was sleeping, and as soon as he starts proposing his/her involvement in a new mission, s/he hangs up the phone, cue character creator for new PC. It’s the cameo I’ve been dreaming of for a while now.
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Post by Deleted on Feb 19, 2020 21:17:13 GMT
Here's an idea. After talking to Garrus about retirement, Shepard walks up to Anderson and tells him that his/her part of the mission is accomplished... the crucible is finished and the galaxy is united. Then, he/she hops onto a shuttle and flies off to investigate that little bar in Rio Jacob mentioned. Bioware decides whether or not the Alliance effs it all up again as usual and moves forward with a new hero still trying to stop the completion of the Reaper harvest.
Or better yet, the ME3 dream starts when Liara melds with Shepard. Everything that follows that is just her speculating about the possible future rather than sharing her memories. Shepard exits that room just as Harbinger laser the FOB, killing everyone. Reapers win.
I have an idea. In this sequel, Hackett calls Shepard who was sleeping, and as soon as he starts proposing his/her involvement in a new mission, s/he hangs up the phone, cue character creator for new PC. It’s the cameo I’ve been dreaming of for a while now. But that doesn't negate the endings. How about we work together on this. Use Liara's meld as a dream as described. Regardless of how the player ended ME3, Shepard lives through Harbinger's blast on the FOB as described and draws the breath in the rubble. As Shepard is recovering in a hospital somewhere in rural England and the harvest is continuing, Hackett calls up Shepard and tells him he eff'd up and couldn't get the Crucible to work, but he managed to get it away from the battle scene and keep it relatively intact. Hackett asks Shepard to find another Prothean expert to help figure out why the thing doesn't work and Shepard tells him off and hangs up on him... cue new character creation.
and... to pander to ME2 fans, if Shepard is still romancing a character who was not on the ME3 squad, then that LI can be seen at Shepard's bedside.
ETA: ETA: The star gazer is Jacob and the child is his child with Brynn... named "Shepard."
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Post by KaiserShep on Feb 19, 2020 21:21:08 GMT
Ooh I got one better. Shepard agrees, but then dies on that mission. Then cue character creator. The level of salt would reach such delicious heights, it would drive slugs into extinction and choke the gods.
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Post by Polka Dot on Feb 19, 2020 21:34:01 GMT
Ooh I got one better. Shepard agrees, but then dies on that mission. Then cue character creator. The level of salt would reach such delicious heights, it would drive slugs into extinction and choke the gods. Love it. But I'm still quite fond of my prequel idea that has Shep just starting boot camp - an unproven, snot-nosed teenager to whom noone pays any attention.
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Post by themikefest on Feb 19, 2020 22:23:10 GMT
Ooh I got one better. Shepard agrees, but then dies on that mission. Then cue character creator. The level of salt would reach such delicious heights, it would drive slugs into extinction and choke the gods. Imagine during the character creator the player finds out they can choose to play as a Cerberus phantom, Cerberus Nemisis, Combat Engineer or Centurion. What would the look on the players face be knowing they'll be part of Cerberus? The salt levels would reach heights never thought of before.
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Post by alanc9 on Feb 19, 2020 22:25:49 GMT
Ooh I got one better. Shepard agrees, but then dies on that mission. Then cue character creator. The level of salt would reach such delicious heights, it would drive slugs into extinction and choke the gods. Imagine during the character creator the player finds out they can choose to play as a Cerberus phantom, Cerberus Nemisis, Combat Engineer or Centurion. What would the look on the players face be knowing they'll be part of Cerberus? The salt levels would reach heights never thought of before. Hmm... does liking this idea because of the salt make me a bad person ?
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Post by Deleted on Feb 19, 2020 22:34:10 GMT
Ooh I got one better. Shepard agrees, but then dies on that mission. Then cue character creator. The level of salt would reach such delicious heights, it would drive slugs into extinction and choke the gods. Imagine during the character creator the player finds out they can choose to play as a Cerberus phantom, Cerberus Nemisis, Combat Engineer or Centurion. What would the look on the players face be knowing they'll be part of Cerberus? The salt levels would reach heights never thought of before. I like this just because I'd like to see Hackett's face when he figures out that he has to go to a Cerberus person to ask for help figuring out why the Crucible didn't work in the first place... and then that agent discovers that the only thing the Crucible does in enable a new AI to control the Reapers... so EDI becomes the dominatrix of the galaxy and spends the rest of her days revelling in the sight of humans on their knees.
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Post by KaiserShep on Feb 19, 2020 22:51:14 GMT
Ooh I got one better. Shepard agrees, but then dies on that mission. Then cue character creator. The level of salt would reach such delicious heights, it would drive slugs into extinction and choke the gods. Imagine during the character creator the player finds out they can choose to play as a Cerberus phantom, Cerberus Nemisis, Combat Engineer or Centurion. What would the look on the players face be knowing they'll be part of Cerberus? The salt levels would reach heights never thought of before. Actually, there's potential there. Like that supplemental content to Origins where you get to play as darkspawn. It was a fun novelty killing all of your would-be companions in Denerim.
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Post by themikefest on Feb 19, 2020 23:23:15 GMT
Imagine during the character creator the player finds out they can choose to play as a Cerberus phantom, Cerberus Nemisis, Combat Engineer or Centurion. What would the look on the players face be knowing they'll be part of Cerberus? The salt levels would reach heights never thought of before. Actually, there's potential there. Like that supplemental content to Origins where you get to play as darkspawn. It was a fun novelty killing all of your would-be companions in Denerim. I made a thread about playing as one of the uglies, then as a reaper for a dlc
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Post by sassafrassa on Feb 20, 2020 1:00:52 GMT
Sales. That's a compelling reason. ( to continue with Shepard) It isn't creatively compelling. I prefer my consumed fiction to be an art form and that means that its primary drives must be creativity and not profit. Obviously, a profit motive will need to be in there for practical reasons, but we can attain that without Shepard. The series started after all, with a new character. There's a lot of things you can do. You can up the stakes, or you can make something more cerebral or intellectual. You know, like Star Trek did every now and then. Funny that, isn't Star Trek one of the early inspirations for Mass Effect? Imagine doing something that mimics your spiritual predecessor. Sure, I'd be all for that. If you or let's say, Bioware, pitched me a new story with Shepard and it sounded creative and interesting and really hooked my attention? Then I'd be all for it. However what I'm saying is that my first instinct is to look elsewhere. A missed opportunity with Shepard was not exploring the implications and consequences of his death and rebirth via' technology. That was a huge missed opportunity... but now it's pretty much too late. I suppose you COULD force in some new story about how the tech used to revive Shepard starts to have some latent effect later in life and this leads to conflict. It would be contrived, but you could do it. If the ideas in this conflict are good enough... then go for it. Or for something else. Good ideas should be pursued, no disagreement there. Yeah. Seems like a galaxy left exposed after an apocalyptic event, with various factions able to take over, since everything now is so cut off and low powered that anyone can make a power play, while the creators of the galaxy threatening force plot in the background certainly holds no possible setting story potential. I should stop making sarcastic comments like this, you are being far too kind with me to put up with my shit. So that's my suggestion, anyway. Actually I totally agree with you on this one. The idea of a sequel (with or without Shepard) that explores the aftermath of the Reaper War, is an idea I've pitched for years now. I love the idea of a galactic dark age where the individual star clusters have been forced by circumstance to become their own civilizations. There are tons of ideas that could be used in this concept. Mind you, it necessitates tackling the endings and finding away around them in the narrative sense. Control means no Reapers destroyed and the Reapers helped rebuild. Synthesis is the same with the added effect of all organic and synthetic life merged into one thing. The post-Apoc fits best with Destroy, but depending on how far we flex our creative muscles we could figure something out. I have ideas. You can dismiss the comic book industry on a personal level, but you cannot refute its success. I have never done so and I don't even mean to sound like I am dismissing it creatively, though calling it "lame" gave that impression. There are certainly loads of fantastic creative ideas in the comic book medium. While I don't enjoy reading comics themselves, I have enjoyed plenty of comic book characters and concepts when transplanted into other media, especially films. An example of this would be Dredd. That's a comic book origin and a fascinating one at that which was made into a wonderful science fiction action flick. Well, the game opens up with Shepard's Spectre trial, by that account, so I guess Shepard's story ends by the time he proves Saren's a no good double crosser? Are you deliberately misunderstanding me here? The culmination of ME1's intro is not Shepard's Spectre candidacy; it is the Beacon vision. The vision about the REAPERS. The very same enemy that in the game ending Shepard vows to stop. That's what the trilogy is about. The primary villains are the REAPERS. Once they are gone or neutralized the story is over. Shepard's story begins with Reapers and ends with Reapers. This is not my personal opinion, this is an observable fact. Within the first five minutes of the game you literally SEE a Reaper. The distress call about it and image on the screen frame the entire mission to Eden Prime. Being a Spectre is just the framing for how Shepard will stop the Reapers, and ties in via extension to theme of Shepard guiding humanity and then the galaxy.
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Post by sassafrassa on Feb 20, 2020 1:01:45 GMT
I could do it, but it's a risk and people are going to be understandably put off no matter what you do. So butt hurt fans throwing a tantrum that their canon wasn't picked? Not really connecting it to ME3. Just that most players are whinny children that throw tantrums if they so much as think they are slighted in the smallest degree. Too bad for them I don't give a shit. They'll get over it.
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Post by sassafrassa on Feb 20, 2020 1:17:48 GMT
To the people you (not you, the developer) called stupid and entitled for disliking, but which you were perfectly willing to toss aside, because ultimately you couldn't stand by our own choice. I don't write ME3, I'm sorry to inform you. If I had the ending wouldn't have been so dumb. If the fans don't want a retcon... well too bad. It's that or no game. I can't make three separate games about the three different endings. That just isn't realistic. People will grumble, but they'll get over it. Tell a good enough story and provide a fun enough experience... and they'll forgive you. Give them satisfaction, one way or another, and they will forgive. Honestly, I'm not sure what you are arguing for here. Do you want a sequel or not? I thought you did. Or is a prequel you prefer? If you are going to do a sequel, you are going to have to write around ME3's endings and nullify them. There is no other way to do it. So... your point is what? Clearly you don't understand the title beyond the surface level. Too bad for you. You think it is a coincidence that a series called Mass Effect has this running theme about choice and consequence? In any case, like I said, you can still use the "Mass Effect" technology in a sequel. The very concept of it wasn't deleted from the universe. How can this be so hard for you to understand? If I unleashed an energy wave on Earth that deleted on internet technology would it then become impossible for us to ever re-invent it in the future. It would be hard work, but it could be done. Here, let me explain to you precisely what technology is since you don't seem to understand this. I know that technology may seem magical at times, especially if we aren't very knowledgeable about the specific physical phenomena or laws it is being based on. However, it is all actually very rational and cut and dry. You see, technology is a means of taking advantage of, of utilizing, the natural laws of the universe for our benefit. An example of technology is the "arch", which uses the force of gravity acting on bricks or some other building material to hold up a structure off the ground. Even if the Crucible was reworked so that it destroyed all "arch" technology in the Milky Way, there would be nothing stopping people from rediscovering or inventing the "arch". Gravity didn't disappear. The way gravity works did not disappear. So the only way for conventional "Mass Effect" technology to disappear forever would be for Element Zero to just vanish from existence. I see no reason to assume that happened in the Destroy ending. As well, the idea that we must destroy Reaper tech to be "free" of it is very questionable. I would argue that a more rational and meaningful approach is to master it. This is what the Protheans were doing and that is what enabled us to save the day in ME1. You even do this in ME3 if you side with the geth or make peace between they and their creators. Now if you wrote the backstory for your sequel to be that element zero has vanished since the Crucible was used, then yes, you'll need to invent some wholly new technology. I still don't see why you couldn't call the series Mass Effect though. The element zero based tech is iconic to the series, but it is not the core of the series. You are really reaching if that is what you think the series is about. The technology could be changed to be based on something else, though I will agree that, to be consistent with the themes, all that tech should be interlinked to a universal concept or element or something else, just as element zero tech was. The interconnection is what's important here. We didn't get meaningful choices, though. We got limitations on content. That's not a meaningful choice. So without choice and consequence, we only get the consequence part, which makes the "Mass Effect" part redundant, on that aspect. Why are you bitching to me about this exactly? What are you trying to accomplish? What are you trying to prove?
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Post by gothpunkboy89 on Feb 20, 2020 1:52:21 GMT
So butt hurt fans throwing a tantrum that their canon wasn't picked? Not really connecting it to ME3. Just that most players are whinny children that throw tantrums if they so much as think they are slighted in the smallest degree. Too bad for them I don't give a shit. They'll get over it. And BioWare shouldn't give a care about their butt hurt ways either.
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Post by Polka Dot on Feb 20, 2020 2:07:55 GMT
Too bad for them I don't give a shit. They'll get over it. And BioWare shouldn't give a care about their butt hurt ways either. I think the bigger point here is that the only reason to resurrect Shepard for another game is to draw Shepard fans. And if they're still invested in Shep enough to be drawn to another game with the character, they're likely also invested enough to care about the choices they made in the trilogy. sassafrassa - you might want to sort out your quoting. It looks like you're having quite a throwdown with your bad self.
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Post by gothpunkboy89 on Feb 20, 2020 2:39:17 GMT
And BioWare shouldn't give a care about their butt hurt ways either. I think the bigger point here is that the only reason to resurrect Shepard for another game is to draw Shepard fans. And if they're still invested in Shep enough to be drawn to another game with the character, they're likely also invested enough to care about the choices they made in the trilogy. sassafrassa - you might want to sort out your quoting. It looks like you're having quite a throwdown with your bad self. What ever choices lead to the best story line are the best choices to have made.
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Post by burningcherry on Feb 20, 2020 3:42:18 GMT
I think that no one deserves a place anywhere And Luke Skywalker deserves no place in Star Wars, I guess. Have fun cashing in on that franchise. Have you heard the story of Darth Revan the Butcher? Garrus yes, Tali comes in halfway in the game. Liara needs to be paid for first.
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Post by dmc1001 on Feb 20, 2020 6:42:53 GMT
A force bigger than even the Reapers is controlling the "dark energy" the drives the ME Universe. This I dislike intensely. You throw out the biggest, baddest threat POSSIBLE, something that has been routinely destroying nearly all life for a billion years and then say, nope, there's something bigger? That's just trying to top the Reapers and that's pointless. I think MEA happened not because of RGB (well, not entirely) but because they wanted to move away from having to create an even bigger threat. If we go back to the MW, then it has to be different. Maybe rebuilding civilization or learning what was on the other side of those sealed relays. That allows access to new races and maybe new threats. Not greater threats just different.
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Post by dmc1001 on Feb 20, 2020 6:56:27 GMT
Furthermore, as I've already said in other posts, considering the destruction of Reaper tech with the crucible firing and the destruction of the relays, which we hadn't been reverse engineered, the need for new tech to replace the old tech would arise, eventually zoning Mass Effect technology entirely out of the setting. At which point you can't have Mass Effect. The Citadel is rebuilt at the end. The damn thing is literally a mass effect relay. Furthermore, there are Keepers there. We know they were there when the Citadel was trashed by the Reapers so there's no reason to think they went anywhere. Those things know how to fix the Citadel which means "Reaper tech" continues to exist. If it exists, reverse engineering to restore the relays isn't at all beyond possibility. Would it take time? Hell, yes. Assuming Liara has another 900 years of life in her, and we set the next game 1000 years forward (to, per my desire, avoid her) then we're got relays and the ability to be out and about in the galaxy. This is not the problem you think it is.
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Post by KaiserShep on Feb 20, 2020 8:32:30 GMT
Furthermore, as I've already said in other posts, considering the destruction of Reaper tech with the crucible firing and the destruction of the relays, which we hadn't been reverse engineered, the need for new tech to replace the old tech would arise, eventually zoning Mass Effect technology entirely out of the setting. At which point you can't have Mass Effect. The Citadel is rebuilt at the end. The damn thing is literally a mass effect relay. Furthermore, there are Keepers there. We know they were there when the Citadel was trashed by the Reapers so there's no reason to think they went anywhere. Those things know how to fix the Citadel which means "Reaper tech" continues to exist. If it exists, reverse engineering to restore the relays isn't at all beyond possibility. Would it take time? Hell, yes. Assuming Liara has another 900 years of life in her, and we set the next game 1000 years forward (to, per my desire, avoid her) then we're got relays and the ability to be out and about in the galaxy. This is not the problem you think it is. I mean, Traynor’s toothbrush utilizes mass effect technology. Fair to say that the principle by which most technologies in the MEU function would just be intact with or without reaper tech. The one and only purpose for any leftover reaper technology is the convenience of traversing across the galaxy, and that’s it.
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Post by SirSourpuss on Feb 20, 2020 12:28:17 GMT
'm going to ignore this incessant taking of snippets out of context - something you do constantly just to be as annoying as possible. We can't address specific points? Like, when you write an essay and your teacher corrects something asking for clarification, or someone makes a counter point etc. That way you clear out misinterpretation or weak points in arguments, adding clarification and address specific counterpoints. It is one of the benefits of writing to talking. You may not like it, you may think it is annoying, but it is beneficial. The only thing that is required for the series to move forward is to let go of Shepard The problem is that you consider Shepard is holding back Mass Effect. It is, effectively, like saying Luke Skywalker was holding back Star Wars. You can make other Star Wars stuff, without Luke, but because Disney botched it, the end to the "Skywalker Saga" ended up making half of the money that the first movie of the trilogy made. Similarly, ME:A sold less than ME3, with a bigger budget, at a much better time, way out of a recession, when the medium had exploded in popularity. The result was, well, I've said it countless times before, I don't need to repeat myself, yet again. Obviously, something, somewhere went wrong and it stems from something Bioware did at some point. Can anyone here guess what that might have been? Otherwise, you can't explain that big a drop. the insistence that Shepard's choice be important in such a way that it affect the state of the galaxy for all eternity But it does. And if you don't see how, then clearly Mac was right about one thing for some people. Andromeda already ensures that members of each species continue on unaffected by whatever Shepard did and any return to the Milky Way setting can simply occur after subsequent events have changed the setting to make the "supposed" ramifications of Shepard choice irrelevant. Why do you want to go back to the Milky Way? There won't be anything there to return to, just as there was nothing in Andromeda to go there in the first place. You'd be recreating one of the problems of Andromeda for the next game. It's not your job to "sell" any of it to anyone nor should Bioware care about bending over backwards to chase you and your money Instead they should do what? Chase the money that sent people to the unemployment line? And if making a product that people want is "bending over backwards", I-I ... I have no words. Imagine making toothpaste and people buying your toothpaste and saying "those fucking teeth brushers, they bent us over" for every month your company is making profit, instead of celebrating that you made a successful product. Imagine having resentment for the people that support your better product. You have a very misinformed perception of how capitalism works. It's not your job to "sell" them on any particular idea proposed by myself or any other person here. You do not represent gamers in general nor do you represent the current 12-year-olds (who will be 18 and in the target market when this game would be likely scheduled to be released) Do you? The only thing you know, but choose to ignore, is that Andromeda failed. And you want to make Fail 2: The Unemploymenting. So no, I think you speak for no one but yourself. Bioware certainly does not have to bend over backwards to resurrect the ME2 characters who were shunted aside in ME3 BECAUSE their story was always irrelevant to the Reaper plot of ME1. You shout that so proudly, like it was the right thing to do. When it was one of the primary complaints people had with ME3. So you clearly have no understand what people's problems with ME3 were, yet again, making you wholly unqualified to speak for what Bioware should be doing next.
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Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Feb 20, 2020 13:37:34 GMT
1. Any "good" ending would have to be written in collaberation with the fans, and by their own admission, they wouldn't know how to write such a thing. I would. Maybe you asked the wrong people. What makes a "good" ending is subjective. Everyone has different ideas on that. No, it's not. Was the ending to Return of the Jedi "subjectively" good? I'd say it was objectively good. Critics would unanimously agree that it is a fitting end to the trilogy, after meticulously examining the themes, the setting, the characters arcs etc. Meanwhile, The Rise of Skywalker has Rey Palpatine appropriate Luke's droids, Han's ship, Chewie, Luke, Leia's and Anakin's lightsabers, the Lars Homestead, Luke's X-Wing, buries Anakin's lightsaber in fucking SAND, which he absolutely hated and in Luke's case, back on Tatooine, which he wanted to get the fuck away from. That is an objectively terrible ending. ME3 is an objectively terrible ending. Some people like things others don't. That's just how it goes. You are free to like bad things. I like Tommy Wisseau's "The Room". I love it. Never have I seen anything come close to it. For good reason. You can like something bad, you should not ask for something bad. I also like Pizza. Pizza is bad. Yeah, I know. However rewriting the ending would not be in their best interest. At the end of the day, someone will be upset no matter what you do. You should upset as many people as you need to, in order to fix something that's broken. If a water pipe breaks and kids flock around it, because it makes an impromptu fountain that they can play in, should I leave it broken, because otherwise it will upset the children? No. Why should this be any different? Well they stuck to their guns and stood behind their team. That doesn't mean they didn't listen to you. If they weren't listening they would have done nothing and left the original ending as is and not made the EC. That was a last ditch effort to put out the fire. They weren't doing anyone any favour and nor did EC fix any problems people had with it. They were doing the absolute most they could, without looking like idiots. That is not my problem. The problem was that it took them way too long to get anything going, underestimated how bad people would react to it and completely failed to capture the feel of their fanbase, after the fact. It was handled poorly and that is not our problem. People are just mad because they didn't give you what you want. Customers who don't get what they want, take their money elsewhere. The Witcher 3 sold 20 million copies. Where are ME3's 20 million copies? Where are Andromeda's? So Bioware giving customers what they want is Bioware's problem. Disney giving customers what they want is their problem. TRoS made half the money of TFA. Success, right? I didn't watch the new Star Wars films, so I can't comment You can comment on their box office failure. If your first movie of the trilogy made Avengers: Infinity War levels of money in 2015, surely the end of that trilogy would make Avengers: Endgame levels of money, right? Well, you'd think. If people liked the ending, they were satisfied Clearly they weren't. I mean, we've had that talk, the forums were on fire. I'd say people where mostly dissatisfied. Do people forget the refunds articles being made? The promotional campaign on how "the journey" mattered, not the destination? And the 33% discount on ME3 that went along with it, to sell copies, a mere week or so after launch? I remember. Maybe you forget, but I remember. I get it, you're saying they didn't want Andromeda, they wanted ME4. Well guess what? Bioware makes the games, and you choose whether not to buy it. Well, we didn't buy it. So Montreal closed, Andromeda got canned and Mass Effect was put on ice. Evidently, the "don't like it, don't buy it" mentality clearly worked, just not in Bioware's favour. So, let's do that a second time? I heard it sold 2.5 million units and made them $100 million. Not bad. No, it cost 100 million CAD. It didn't make 100 million. In the financial call Andrew Wilson said that revenue was bolstered by game sales that quarter by 110 million, mainly due to Andromeda sales. Since it was Andromeda's release quarter, it makes sense, but with the numbers I have, the absolute best I could calculate Andromeda making in net revenue was $68 million US. 100 million CAD, which was Andromeda's budget, comes down to $75 million US. Which means they took a hit with Andromeda. Not a huge one, but a hit, nonetheless. So all of Andromeda's sales made EA back $68 million US, which is a very large part of that $110 million, meaning that Andrew Wilson was absolutely correct when stating how Andromeda generated most of that revenue, as it is ~65% of total game sales net revenue. That isn't to say that they didn't make that money back, further down the line, just that they didn't make it in the time EA wanted them to and not without further discounts, that dug more into their profit margins. But EA doesn't want to invest $10 to make back $1 in profit, 3 months down the line. They want to invest $10 and make back $20, in the first month at the latest. People are STILL arguing which ending was best for ME3, I'm not sure which fans will be catered to if Bioware decides to redo the ending. (Which they won't.) How about none? There is no good ending in ME3. ME3 has no effect on Andromeda and the issues people have with it Customer dissatisfaction has no impact on future projects? No lasting brand damage? Do you have a marketing analyst that can confirm that? Did TLJ's reception have no impact on TRoS' financial success? Todd Howard just called you naive. Saying ME3 effected Andromeda is like those scooby doo villains saying "and I would have gotten away with it without you meddling kids." It would still have been criticized, but people would be a lot more receptive of it, had feelings toward ME3 been better. I can only speak for myself when I says "I would", of course, but I'd guess I wouldn't be the only one. No reason to be predisposed toward something, when it is so detached from the OT, that even if its bad, it can't harm it, especially when I only have good feelings toward Mass Effect, coming out of ME3. Even though no they wouldn't have because of the ridiculous overly complicated and over the top plan would have been foiled by an even half way competent police force. Or even out right killed by any startled person with a gun defending themselves. I mean ... that is basically what happened. Except the person holding the gun were Bioware themselves and they shot themselves on the foot. And then the foot got gangrene and had to be amputated. Don't do drugs, kids. That sounds very EA of you. You are this close __ from understanding the situation. You practically got it.
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Post by Deleted on Feb 20, 2020 13:51:21 GMT
'm going to ignore this incessant taking of snippets out of context - something you do constantly just to be as annoying as possible. We can't address specific points? Like, when you write an essay and your teacher corrects something asking for clarification, or someone makes a counter point etc. That way you clear out misinterpretation or weak points in arguments, adding clarification and address specific counterpoints. It is one of the benefits of writing to talking. You may not like it, you may think it is annoying, but it is beneficial. The only thing that is required for the series to move forward is to let go of Shepard The problem is that you consider Shepard is holding back Mass Effect. It is, effectively, like saying Luke Skywalker was holding back Star Wars. You can make other Star Wars stuff, without Luke, but because Disney botched it, the end to the "Skywalker Saga" ended up making half of the money that the first movie of the trilogy made. Similarly, ME:A sold less than ME3, with a bigger budget, at a much better time, way out of a recession, when the medium had exploded in popularity. The result was, well, I've said it countless times before, I don't need to repeat myself, yet again. Obviously, something, somewhere went wrong and it stems from something Bioware did at some point. Can anyone here guess what that might have been? Otherwise, you can't explain that big a drop. the insistence that Shepard's choice be important in such a way that it affect the state of the galaxy for all eternity But it does. And if you don't see how, then clearly Mac was right about one thing for some people. Andromeda already ensures that members of each species continue on unaffected by whatever Shepard did and any return to the Milky Way setting can simply occur after subsequent events have changed the setting to make the "supposed" ramifications of Shepard choice irrelevant. Why do you want to go back to the Milky Way? There won't be anything there to return to, just as there was nothing in Andromeda to go there in the first place. You'd be recreating one of the problems of Andromeda for the next game. It's not your job to "sell" any of it to anyone nor should Bioware care about bending over backwards to chase you and your money Instead they should do what? Chase the money that sent people to the unemployment line? And if making a product that people want is "bending over backwards", I-I ... I have no words. Imagine making toothpaste and people buying your toothpaste and saying "those fucking teeth brushers, they bent us over" for every month your company is making profit, instead of celebrating that you made a successful product. Imagine having resentment for the people that support your better product. You have a very misinformed perception of how capitalism works. It's not your job to "sell" them on any particular idea proposed by myself or any other person here. You do not represent gamers in general nor do you represent the current 12-year-olds (who will be 18 and in the target market when this game would be likely scheduled to be released) Do you? The only thing you know, but choose to ignore, is that Andromeda failed. And you want to make Fail 2: The Unemploymenting. So no, I think you speak for no one but yourself. Bioware certainly does not have to bend over backwards to resurrect the ME2 characters who were shunted aside in ME3 BECAUSE their story was always irrelevant to the Reaper plot of ME1. You shout that so proudly, like it was the right thing to do. When it was one of the primary complaints people had with ME3. So you clearly have no understand what people's problems with ME3 were, yet again, making you wholly unqualified to speak for what Bioware should be doing next. 1) I can also still ignore them when they are snippets pulled out of context. 2) There was no reason to climb to the top of Everest either... just the challenge of doing it and because "it was there." That's the long established spirit of exploration. Not knowing what you'd find. As for returning to the Milky Way... I personally don't want to return, but others here seem to want to so I'm trying to accommodate them. My preference remains - ME:A2 with Ryder and a direct continuation towards a completion of that story.
The rest is simply not worth commenting on. You seem to think continually trying to insult me with personal attacks somehow advances your arguments. It doesn't.
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Post by Deleted on Feb 20, 2020 13:54:00 GMT
A force bigger than even the Reapers is controlling the "dark energy" the drives the ME Universe. This I dislike intensely. You throw out the biggest, baddest threat POSSIBLE, something that has been routinely destroying nearly all life for a billion years and then say, nope, there's something bigger? That's just trying to top the Reapers and that's pointless. I think MEA happened not because of RGB (well, not entirely) but because they wanted to move away from having to create an even bigger threat. If we go back to the MW, then it has to be different. Maybe rebuilding civilization or learning what was on the other side of those sealed relays. That allows access to new races and maybe new threats. Not greater threats just different. Wasn't that the implied ending of Men in Black though? There is always the possibility of something bigger.
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