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Post by natetrace on Jun 30, 2020 22:19:53 GMT
It'd be cool to have both galaxies in one game. First half in Andromeda, you then have to chase the bad guys through a dark space station that connects the two galaxies. Maybe like DAI but with two galaxies. Or maybe the station explodes after our heroes use it.
Imagine using your galaxy map in the MW in the second half and the map music returns. It'd be pretty epic I think!
Yes I'd use the MEA map music for that galaxy and the classic track for the MW.
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Post by SwobyJ on Jun 30, 2020 22:39:16 GMT
It wasn't exactly the same though Oh. Well. I do stand corrected. Listen, no. It failed. It's simple. It failed, it got canceled and then it died. The conversation ends there. What got cancelled? A sequel? You can believe that, but no proof they were set on one. DLC? We can certainly believe that, but still no proof. The game? It got shipped and was 'financial success' by all accounts save for extended support - something that had other complicating factors. The Mass Effect franchise reboot potential? Yeah, that apparently failed, but there's no indication Bioware is done with the franchise or with the material they've spent years setting up besides of looking for new direction (that can mean a lot of things, but it doesn't prove dropping all they've started). If you mean the attempt at being super different from the Milky Way, I might even agree with you. That failed. I just think it was a genuine attempt and had some aspects that were more successful than to just say 'it failed' like Bioware actually regards it as a castoff son you don't speak about. If you don't like that game that's okay, but your tone is something I know most friends of mine, or probably (I'm not certain) my acquaintances in the industry, would consider nutso for the topic of video games. The conversation ends here...? What?
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Post by SwobyJ on Jun 30, 2020 22:49:03 GMT
It'd be cool to have both galaxies in one game. First half in Andromeda, you then have to chase the bad guys through a dark space station that connects the two galaxies. Maybe like DAI but with two galaxies. Or maybe the station explodes after our heroes use it. Imagine using your galaxy map in the MW in the second half and the map music returns. It'd be pretty epic I think! Yes I'd use the MEA map music for that galaxy and the classic track for the MW. A format I'd take is the game's prologue is in Andromeda but it barely hangs there enough for dread to set into MEA haters (that didn't look at any of the marketing) that they're going to have to spend a whole game in MEA's setting again, before it shoots you to Milky Way for a small majority of the game before leading to a smaller but more epic arc that's back in Andromeda - including Milky Way elements along for the ride - and you can travel back and forth in the endgame material. Unlike DAI where Ferelden is the good nostalgic region, MENext has the opposite for Andromeda so I'd suggest it not be frontloaded but instead slipped in, and if received well, expanded in later post-game content. If people take kindly to going back to Andromeda late-game, in its new form in a new game, and aren't against facing Kett again? Well roll up plans for that expansion that takes place in a sector of strongly Kett controlled space. People go 'well I liked it all except that we had to go back to friggin Andromeda and surprise-surprise, it was a drag...', Bioware quietly and more fully drops care for any more story in Andromeda. And I'm sure Bioware making a new ME game for a new decade probably don't want to wallow in only familiarity, so there would be all sorts of surprises about plot and locations. We have a tendency for only permitting existing material and lore in our RPG series instead of allowing designers do very new things. I don't know what it'd be or if it'd be good, but I just have doubts that the next game would be a simple expansion of an adventure outward from the Heleus Cluster into the rest of Andromeda. I think the general apathy towards that may scare Bioware off of at least focusing on that. I just.. also have doubts that Bioware truly wanted to near 100% ignore the Milky Way and that it wasn't just their marketing approach in trying to sell an Andromeda game to people.
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Post by wright1978 on Jun 30, 2020 22:50:46 GMT
It wasn't exactly the same though Oh. Well. I do stand corrected. Listen, no. It failed. It's simple. It failed, it got canceled and then it died. The conversation ends there. The latest video they released covering their history forgot completely about the game. So yeah I think for good or bad andromeda has been stuffed down the back of the sofa and forgotten
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Post by SwobyJ on Jun 30, 2020 22:53:35 GMT
Oh. Well. I do stand corrected. Listen, no. It failed. It's simple. It failed, it got canceled and then it died. The conversation ends there. The latest video they released covering their history forgot completely about the game. So yeah I think for good or bad andromeda has been stuffed down the back of the sofa and forgotten Their latest video today features Andromeda. 25 years of Bioware, including Mass Effect Andromeda. EDIT: the focus is on Dragon Age games though, and we can assume why.
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Post by wright1978 on Jun 30, 2020 23:00:37 GMT
The latest video they released covering their history forgot completely about the game. So yeah I think for good or bad andromeda has been stuffed down the back of the sofa and forgotten Their latest video today features Andromeda. 25 years of Bioware, including Mass Effect Andromeda. EDIT: the focus is on Dragon Age games though, and we can assume why. Ok I must of missed it if it was. There were big Shep trilogy segment and dragon age segments to close and a bit of anthem before that.
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Post by ClarkKent on Jun 30, 2020 23:59:04 GMT
They showed a small clip from the movie night quest in MEA, but yeah, it was mainly Sheploo and Dragon Age.
They actually showed more of Anthem in that clip than Andromeda, interestingly.
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Post by SwobyJ on Jul 1, 2020 3:18:07 GMT
I understand Andromeda arguably being the red headed stepchild of Bioware currently (even if you'd argue Anthem should be, there's still investment happening in doing something with it), I'm just trying to make the case for it not being the lost child no one ever talks about. Its clear Bioware stepped back from the series after MEA, this isn't the same as them leaving everything of the last title forever.
The video acknowledged everything Bioware did, to my awareness, even the near forgotten titles. It had more MET because that was three separate games (EDIT: And there may be that remaster). It had more Anthem because its still something they're sinking some money into. It had so much Dragon Age because that's the stuff they're going to market next, and maybe soon for all we know. MEA isn't relevant until at least a couple years from now, and I'm only saying its an 'if' not a 'no way'. It also was undeniably less successful than DAI, sure. But its a game Bioware recognizes as part of Mass Effect and part of their overall library.
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Post by KaiserShep on Jul 1, 2020 8:09:13 GMT
It'd be cool to have both galaxies in one game. First half in Andromeda, you then have to chase the bad guys through a dark space station that connects the two galaxies. Maybe like DAI but with two galaxies. Or maybe the station explodes after our heroes use it. Imagine using your galaxy map in the MW in the second half and the map music returns. It'd be pretty epic I think! Yes I'd use the MEA map music for that galaxy and the classic track for the MW. Thing is, Andromeda ultimately boils down to BioWare’s answer as to what they would do if they were to continue the franchise, without having to so much as touch any of the big turning points of the trilogy at all: just make a new setting. I suspect that no matter what Mass Effect game we get, they’ll never follow-up on those resolutions.
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Post by SirSourpuss on Jul 1, 2020 13:13:59 GMT
There's no trigger warning I could give you, that wouldn't make you flip out to that. So I'd rather drop it right here. It'd be cool to have both galaxies in one game. First half in Andromeda, you then have to chase the bad guys through a dark space station that connects the two galaxies. Maybe like DAI but with two galaxies. Or maybe the station explodes after our heroes use it.
Imagine using your galaxy map in the MW in the second half and the map music returns. It'd be pretty epic I think!
Yes I'd use the MEA map music for that galaxy and the classic track for the MW. This reads extremely juvenile. Why would the bad guys escape to the Milky Way? Were they also fugitives from the Reapers, to have traveled to Andromeda, only to flee back to the Milky Way? Otherwise, why flee to the Milky Way? Especially since the bad guys would know we came from the Milky Way, as well. And even if they don't know who is in the Milky Way, if not more of "us", why would the Milky Way races currently there be more accepting of the bad guys? It's infinitely more probable that they'll just stumble across another force that will view them as an invasion fleet and get BTFO. Of course, you can write it that none of these negatives are true, but it is so improbable, that most everyone would immediately call BS. It is nonsensical. its a game Bioware recognizes as part of Mass Effect and part of their overall library That's high praise.
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Post by natetrace on Jul 1, 2020 13:32:50 GMT
There's no trigger warning I could give you, that wouldn't make you flip out to that. So I'd rather drop it right here. It'd be cool to have both galaxies in one game. First half in Andromeda, you then have to chase the bad guys through a dark space station that connects the two galaxies. Maybe like DAI but with two galaxies. Or maybe the station explodes after our heroes use it.
Imagine using your galaxy map in the MW in the second half and the map music returns. It'd be pretty epic I think!
Yes I'd use the MEA map music for that galaxy and the classic track for the MW. This reads extremely juvenile. Why would the bad guys escape to the Milky Way? Were they also fugitives from the Reapers, to have traveled to Andromeda, only to flee back to the Milky Way? Otherwise, why flee to the Milky Way? Especially since the bad guys would know we came from the Milky Way, as well. And even if they don't know who is in the Milky Way, if not more of "us", why would the Milky Way races currently there be more accepting of the bad guys? It's infinitely more probable that they'll just stumble across another force that will view them as an invasion fleet and get BTFO. Of course, you can write it that none of these negatives are true, but it is so improbable, that most everyone would immediately call BS. It is nonsensical. Well sir I'll have you know I am an extremely juvenile person! I was thinking of a giant hand in space that would flick ships back and forth like intergalactic boogers. But seriously, I don't know anything about the bad guys in my idea. Kett? New bad guys? I have no idea how they'd be received in the milky way, I just thought of something that sounded cool (the two galaxies and map music) and went from there.
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Post by SirSourpuss on Jul 1, 2020 13:39:19 GMT
I suspect that no matter what Mass Effect game we get, they’ll never follow-up on those resolutions. I don't believe the franchise can move on without it.
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Post by SwobyJ on Jul 1, 2020 14:47:29 GMT
Well for the most part (EDIT: I know, your sarcasm), I don't highly praise the game. I've softened about some parts I was more (disappointingly) neutral about in 2017, and I now slightly enjoy parts I used to dislike, but it doesn't change my overall rating and I still think the game kinda sucks for a Mass Effect game. Doesn't mean I think its the trash fire some claim (and others clickbait for) nor something Bioware should or necessarily will disregard like it never happened. It also does improve the series in a few minor ways and I'm sure Bioware will carry that forward into their new designs and stories. Its just such a shuffle forward at best, after 5 years of waiting, when people were looking for a bold leap forward. I'll faint praise this game all day but I want to enjoy my Canada Day.
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Post by ClarkKent on Jul 1, 2020 18:09:58 GMT
The fact that Anthem got more screen time than Andromeda is truly the saddest of events.
At least Andromeda has some fans.
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Post by Highwayman667 on Jul 2, 2020 0:12:46 GMT
EDIT: the focus is on Dragon Age games though, and we can assume why. Well... they are pretty fantastic
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Post by redeem on Jul 2, 2020 0:38:29 GMT
Oh. Well. I do stand corrected. Listen, no. It failed. It's simple. It failed, it got canceled and then it died. The conversation ends there. What got cancelled? A sequel? You can believe that, but no proof they were set on one. DLC? We can certainly believe that, but still no proof. The game? It got shipped and was 'financial success' by all accounts save for extended support - something that had other complicating factors. The Mass Effect franchise reboot potential? Yeah, that apparently failed, but there's no indication Bioware is done with the franchise or with the material they've spent years setting up besides of looking for new direction (that can mean a lot of things, but it doesn't prove dropping all they've started). If you mean the attempt at being super different from the Milky Way, I might even agree with you. That failed. I just think it was a genuine attempt and had some aspects that were more successful than to just say 'it failed' like Bioware actually regards it as a castoff son you don't speak about. If you don't like that game that's okay, but your tone is something I know most friends of mine, or probably (I'm not certain) my acquaintances in the industry, would consider nutso for the topic of video games. The conversation ends here...? What? Or you can stop with the delusions and logically infer that Andromeda was a failure. Same concept as people who defend ME3's ending. You can argue the contrary all you want. Does not mean that it failed spectacularly in the eyes of the majority of users and critics alike. Bioware dropped Andromeda. There is no DLC. The game barely broke ground financially (the financial reports are there for you to see). The game was a failure. I was someone who really wanted the game to be good. It was not. Logically, there will be no more Andromeda.
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Post by themikefest on Jul 2, 2020 12:29:08 GMT
They showed a small clip from the movie night quest in MEA, but yeah, it was mainly Sheploo and Dragon Age. They actually showed more of Anthem in that clip than Andromeda, interestingly. They showed a lot of the trilogy because there might be a remaster released. Another DA game is in the works. So I can see why they would put those front and center. Anthem is getting an overhaul? So they would want to show that off. MEA got the blink-of-an-eye clip. Nothing special about that at all.
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Post by SwobyJ on Jul 2, 2020 14:54:17 GMT
What got cancelled? A sequel? You can believe that, but no proof they were set on one. DLC? We can certainly believe that, but still no proof. The game? It got shipped and was 'financial success' by all accounts save for extended support - something that had other complicating factors. The Mass Effect franchise reboot potential? Yeah, that apparently failed, but there's no indication Bioware is done with the franchise or with the material they've spent years setting up besides of looking for new direction (that can mean a lot of things, but it doesn't prove dropping all they've started). If you mean the attempt at being super different from the Milky Way, I might even agree with you. That failed. I just think it was a genuine attempt and had some aspects that were more successful than to just say 'it failed' like Bioware actually regards it as a castoff son you don't speak about. If you don't like that game that's okay, but your tone is something I know most friends of mine, or probably (I'm not certain) my acquaintances in the industry, would consider nutso for the topic of video games. The conversation ends here...? What? Or you can stop with the delusions and logically infer that Andromeda was a failure. Same concept as people who defend ME3's ending. You can argue the contrary all you want. Does not mean that it failed spectacularly in the eyes of the majority of users and critics alike. Bioware dropped Andromeda. There is no DLC. The game barely broke ground financially (the financial reports are there for you to see). The game was a failure. I was someone who really wanted the game to be good. It was not. Logically, there will be no more Andromeda. It failed in a lot of ways which I state myself in the previous post. It didn't fail in initial sales and as an overall creation unless you take video games so deeply seriously. But it definitely failed in terms of studio dysfunction (can't even make DLC properly with a crumbling dev structure), critical appraisal (numerous 5s and 6s are damning, full-stop, even if others give 7s and 8s, or more rarely 9s), and sustaining post-launch support (MP relatively uncompelling, patches spotty). And depending on who you ask - which itself is arguably a negative mark - it failed the future of the series. Yet all those things have more to do with the broader business of the game, not the product itself and its capacity to have players enjoy it sell a lot in the way I thought gamers wanted to be counted: units at launch, not 'micro' purchases of $100s+ or a reception after a year of updates. Yeah, saw the reports. They say mild success. In words and numbers. I'm just certain EA would have preferred a game to drive profit for half a year, a year, or more, instead of a quarter. The impression I got was 'we could do better' not 'we fucked up'. And often its much more clear when they think 'we fucked up'. ME3's ending was fine for most players. Really. I think it was a shitshow for quality, and so many other things, but most gamers I knew at worst were a little bothered by it. It was just avoidably super triggering to so many, including myself, because we felt (or knew) that it could and should have been so much better. We care about disgraces to series --- but honestly, most people don't. We care about damages to the brand --- and EA does too, but not as much as sales and Bioware keeps making their sales and that's why we're still getting DA4. They're searching for consistent sales through 'live service' and often flubbing that, but Bioware's been consistently high, through not the most impressively so, on getting launch sales on ... DA2, ME3, DAI, MEA, and Anthem. Seeing it as a bad investment to push MEA longer term doesn't mean EA isn't pleased with initial results. I think we really should be more concerned about such brand damage that EA finds it pointless to even put on a Bioware facade, then we should care about a particular title 'failing', as none have, even Anthem. Strategies for long-term monetization have, using any game as a potential platform, but even most Anthem players picked it up, basically enjoyed its experience, liked flying around, and moved on because there wasn't a wealth of content otherwise. And Anthem got a lot of initial players. Sorry but most aren't looking for a game to sink hundreds of hours into and judging quality on how easily they can do that. They buy games, hyped up, and at most spend 10s of hours, and usually enjoy that time or otherwise barely touch it because they don't have time for all their games but they have money to be parted from their wallet. I ask the average gamer I personally know (so anecdote) about ME3 and I get 'I liked it, I hear a lot about people hating the ending though?', I ask about MEA and I get 'I liked it, kinda boring and I think I liked the other games better, and I hear it might be a long time until the next one/the series is done?', I ask about Anthem and I get 'I liked it, really cool flying and combat, didn't love the rest and I hear its kinda a shitshow now?'. You have to prod for detail because in the end, they liked it, game was fun enough for its duration, it sold well for the quarters it was released, and the Bioware brand is still a AAA one that gets preorders, just not the sports cashcow that EA prioritizes. There's a lot of games that doesn't even get the 'I liked it' or the sales numbers that keeps Bioware persisting. Those would be *overall* failures to me, or at least close to it. For those, I might have to more closely examine to see parts where it didn't fail, but for Bioware I have to more closely examine to see parts where it failed. And those parts can add up to a slow motion disaster, sure, but nothing that severely impacts Bioware's capacity to make games in the here and now. COVID-19 and its various shocks is probably doing more of that than the majority of previous games-issues combined.
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Post by redeem on Jul 2, 2020 16:48:59 GMT
Or you can stop with the delusions and logically infer that Andromeda was a failure. Same concept as people who defend ME3's ending. You can argue the contrary all you want. Does not mean that it failed spectacularly in the eyes of the majority of users and critics alike. Bioware dropped Andromeda. There is no DLC. The game barely broke ground financially (the financial reports are there for you to see). The game was a failure. I was someone who really wanted the game to be good. It was not. Logically, there will be no more Andromeda. It failed in a lot of ways which I state myself in the previous post. It didn't fail in initial sales and as an overall creation unless you take video games so deeply seriously. But it definitely failed in terms of studio dysfunction (can't even make DLC properly with a crumbling dev structure), critical appraisal (numerous 5s and 6s are damning, full-stop, even if others give 7s and 8s, or more rarely 9s), and sustaining post-launch support (MP relatively uncompelling, patches spotty). And depending on who you ask - which itself is arguably a negative mark - it failed the future of the series. Yet all those things have more to do with the broader business of the game, not the product itself and its capacity to have players enjoy it sell a lot in the way I thought gamers wanted to be counted: units at launch, not 'micro' purchases of $100s+ or a reception after a year of updates. Yeah, saw the reports. They say mild success. In words and numbers. I'm just certain EA would have preferred a game to drive profit for half a year, a year, or more, instead of a quarter. The impression I got was 'we could do better' not 'we fucked up'. And often its much more clear when they think 'we fucked up'. ME3's ending was fine for most players. Really. I think it was a shitshow for quality, and so many other things, but most gamers I knew at worst were a little bothered by it. It was just avoidably super triggering to so many, including myself, because we felt (or knew) that it could and should have been so much better. We care about disgraces to series --- but honestly, most people don't. We care about damages to the brand --- and EA does too, but not as much as sales and Bioware keeps making their sales and that's why we're still getting DA4. They're searching for consistent sales through 'live service' and often flubbing that, but Bioware's been consistently high, through not the most impressively so, on getting launch sales on ... DA2, ME3, DAI, MEA, and Anthem. Seeing it as a bad investment to push MEA longer term doesn't mean EA isn't pleased with initial results. I think we really should be more concerned about such brand damage that EA finds it pointless to even put on a Bioware facade, then we should care about a particular title 'failing', as none have, even Anthem. Strategies for long-term monetization have, using any game as a potential platform, but even most Anthem players picked it up, basically enjoyed its experience, liked flying around, and moved on because there wasn't a wealth of content otherwise. And Anthem got a lot of initial players. Sorry but most aren't looking for a game to sink hundreds of hours into and judging quality on how easily they can do that. They buy games, hyped up, and at most spend 10s of hours, and usually enjoy that time or otherwise barely touch it because they don't have time for all their games but they have money to be parted from their wallet. I ask the average gamer I personally know (so anecdote) about ME3 and I get 'I liked it, I hear a lot about people hating the ending though?', I ask about MEA and I get 'I liked it, kinda boring and I think I liked the other games better, and I hear it might be a long time until the next one/the series is done?', I ask about Anthem and I get 'I liked it, really cool flying and combat, didn't love the rest and I hear its kinda a shitshow now?'. You have to prod for detail because in the end, they liked it, game was fun enough for its duration, it sold well for the quarters it was released, and the Bioware brand is still a AAA one that gets preorders, just not the sports cashcow that EA prioritizes. There's a lot of games that doesn't even get the 'I liked it' or the sales numbers that keeps Bioware persisting. Those would be *overall* failures to me, or at least close to it. For those, I might have to more closely examine to see parts where it didn't fail, but for Bioware I have to more closely examine to see parts where it failed. And those parts can add up to a slow motion disaster, sure, but nothing that severely impacts Bioware's capacity to make games in the here and now. COVID-19 and its various shocks is probably doing more of that than the majority of previous games-issues combined. In no reality was ME3's ending fine for most players unless you just never went online to read what people were saying. The previous Bioware forums were riddled with nearly all ending talk besides the romance section and even the romance section had comments from time to time highlighting how the ending ruined their headcanon for their favourite LI's. The online reception from social media to online forums was wholly negative and a blight on gaming history considering the story that had been built up. ME3's ending is the reason they had to cop out and make Andromeda and it's reputation as a bad writing piece is another reason why Andromeda was not as hype as it could have been.
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inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,622
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Jul 2, 2020 17:01:46 GMT
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1047
0
1,396
ClarkKent
882
Aug 17, 2016 20:27:17 GMT
August 2016
clarkkent
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Post by ClarkKent on Jul 2, 2020 18:26:05 GMT
They showed a small clip from the movie night quest in MEA, but yeah, it was mainly Sheploo and Dragon Age. They actually showed more of Anthem in that clip than Andromeda, interestingly. They showed a lot of the trilogy because there might be a remaster released. Another DA game is in the works. So I can see why they would put those front and center. Anthem is getting an overhaul? So they would want to show that off. MEA got the blink-of-an-eye clip. Nothing special about that at all. Anthem should never be mentioned again. Preferably I'd delete it off all the online stores.
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wright1978
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Prime Posts: 8,116
Prime Likes: 2073
Posts: 1,632 Likes: 2,469
inherit
1492
0
2,469
wright1978
1,632
Sept 8, 2016 12:06:29 GMT
September 2016
wright1978
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
8,116
2073
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Post by wright1978 on Jul 2, 2020 19:52:41 GMT
They showed a small clip from the movie night quest in MEA, but yeah, it was mainly Sheploo and Dragon Age. They actually showed more of Anthem in that clip than Andromeda, interestingly. They showed a lot of the trilogy because there might be a remaster released. Another DA game is in the works. So I can see why they would put those front and center. Anthem is getting an overhaul? So they would want to show that off. MEA got the blink-of-an-eye clip. Nothing special about that at all. Or they showed the trilogy because they want to associate the notion of a new mass effect with the trilogy not the failed andromeda experiment.
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1227
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3,663
Phantom
2,657
August 2016
deathscepter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Phantom on Jul 2, 2020 20:10:39 GMT
I want a ex N7 Fury turned Terrorist that works for a New Terrorist Faction that is NOT CERBERUS.
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5,958
Son of Dorn
Fortifying everything.
6,274
Jan 11, 2017 14:17:27 GMT
January 2017
doomlolz
Dragon Age Inquisition
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Post by Son of Dorn on Jul 2, 2020 22:01:01 GMT
I want a ex N7 Fury turned Terrorist that works for a New Terrorist Faction that is NOT CERBERUS. Erebus?
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inherit
1227
0
3,663
Phantom
2,657
August 2016
deathscepter
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Phantom on Jul 2, 2020 22:12:53 GMT
I want a ex N7 Fury turned Terrorist that works for a New Terrorist Faction that is NOT CERBERUS. Erebus? 2 possible factions: Totenkopf an obsure organization within Mass Effect that is known for at least 1 terrorist attack. masseffect.fandom.com/wiki/Israfil or Black Talon organization that I developed to be a Indoctrination Free Reaper Faction that is a dark mirror of other factions while using cybernetics and love of violence
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