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Post by SirSourpuss on May 30, 2020 20:47:24 GMT
What are you going to do if the next game they make isn't what you describe? Wouldn't that depend on what we do get, instead? I mean, I would react differently to a mobile game ME, an Andromeda 2, a ME3 remake, a ME3 sequel, a ME1 prequel etc.
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Post by katamuro on May 30, 2020 20:54:14 GMT
They didn't lose any money. The game might not have earned as much as they hoped but it did make money. That $110m figure is from the first quarter of the game being on sale. In March when it was released it was the third best selling game of the month. It was in top 10 of the best selling games of the year for months until the Holiday 2017 games knocked it out. It's a complete myth that the game lost money. And don't forget that there are microtransactions in the game. And despite how people say they hate them enough people with deep wallets use them. Sure for CoD they might have lost some but that's because there are just so many shooters out there. Apex, Valorant and others. There is a lot of competition in the field but they are not losing money. Same goes for Fallout 76. See the bosses of corporations and their financial people see games/products that underperform as if they are losing money. It's a stupid way to look at things but if a game/studio does not make X amount of times more money than is being spent on it then it's a loser. Same in the film industry, movies that don't make double/triple the money that is invested in them are seen as failures especially when they are big budget movies. It also gets worse when you start realising that the games and movies made by the large corporations that have more than one studio end up paying some of that development money back to themselves because they "hire" services done by a different internal studio. Why I think Dragon Age will be a hit? Because it doesn't seem like there are any other traditional fantasy rpg's that would be coming out at the same time. We know Baldurs Gate 3 is closer to us and it's a cRPG, TES7 is who knows when, could be next year could be ten years from now. CDPR is making Cyberpunk and is unlikely to churn out a game faster than Bioware is going to make DA4. It will look pretty, it will most likely be some kind of similar gameplay to DAI and it's going to be one of the few western RPG's out. It's not going to be this year since I doubt Bioware wants to fight with Ubisoft for the action/rpg slot on the PS5 launch title lineup but it could be next year.
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Post by katamuro on May 30, 2020 21:01:00 GMT
What are you going to do if the next game they make isn't what you describe? Not much I can do about it is there. I know that I am definitely not going to pre-order it. No developer has enough of my trust for me to do that. Definitely not buying it if it's a prequel or Andromeda 2. No point. Maybe a few years down the line at a heavy discount. Like less than half price kind of thing.
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Post by SirSourpuss on May 30, 2020 21:35:42 GMT
They didn't lose any money It did. It's been made plainly obvious to me, that Andromeda missed something very vital financially, as a goal, on launch even, that made EA pull back from the title almost immediately, on release. From the Schreier article and the financial reports it can, almost, be verified. While Andromeda's revenue wasn't ... bad, it also wasn't good enough, in the timeframe it mattered. From a point on, retailers stop ordering in new copies of games, old copies are left in bargain bins and sold for ridiculously low prices and the only available revenue is either online retailers or digital. In both cases, the games end up severely discounted, further slowing down the RoI. Also, MTX was worse than Anthem's reported $3 million. Sure for CoD they might have lost some but that's because there are just so many shooters out there. Apex, Valorant and others. There is a lot of competition in the field but they are not losing money. Same goes for Fallout 76. See the bosses of corporations and their financial people see games/products that underperform as if they are losing money And EA is no different than that. In fact, Apex is an EA game. It's a stupid way to look at things but if a game/studio does not make X amount of times more money than is being spent on it then it's a loser. Agreed. Same in the film industry, movies that don't make double/triple the money that is invested in them are seen as failures especially when they are big budget movies Yes, because the fastest the RoI is, the better and no movie makes that much money after it has left the cinema. Not to my knowledge, at least and I would love to know if its otherwise. And I don't mean an exception to the rule. Like "Little Women" sold gangbusters in Blu-Ray and VoD, unlike its cinema release. That's not what I am looking for. It also gets worse when you start realising that the games and movies made by the large corporations that have more than one studio end up paying some of that development money back to themselves because they "hire" services done by a different internal studio. Well, technically true. Why I think Dragon Age will be a hit? Because it doesn't seem like there are any other traditional fantasy rpg's that would be coming out at the same time I don't think there's much of a thirst for traditional fantasy RPGs. I mean, we even had the GoT craze in full swing, back in 2014, but Inquisition didn't sell nearly close to rival the GoT crowd in population. There is exactly 1 fantasy RPG that sold really well last gen and it was The Witcher 3. And apparently, thanks to the TV show, now it's made double what it had a few years back. I really don't see DA4 matching that, after 6 years of absence, so far, but closer to 9, before it to make a comeback. Especially as a finale to a quadrilogy that will have gone on for 14 years and whose first two entries came out 2 years apart, one of which was great, one damaged the brand considerably, one was underwhelming, in terms of sales and mindshare and the next one will have to carry through the problems of Bioware's last two mishaps. If it will be a financial success, I am going to be really, really impressed. We know Baldurs Gate 3 is closer to us and it's a cRPG It'll sell well to Larian fans. I've no interest in it and I've seen enough of it to not care. TES7 is who knows when, could be next year could be ten years from now It's going to be several years after Starfield. At least Pete Hines said so. CDPR is making Cyberpunk and is unlikely to churn out a game faster than Bioware is going to make DA4 Pre-production on The Witcher 4 is already happening. Geralt will not be the protagonist this time around, or so I am told. I don't know how well the new Witcher will compare, but I have low expectations. It will look pretty, it will most likely be some kind of similar gameplay to DAI and it's going to be one of the few western RPG's out. It's not going to be this year since I doubt Bioware wants to fight with Ubisoft for the action/rpg slot on the PS5 launch title lineup but it could be next year. I will be surprised if DA4 comes out sooner than 2023.
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Post by The Hype Himself on May 30, 2020 21:40:53 GMT
IT WILL BE PERFECT!
4K WAIFU BONING! I WANT TO SEE SOME AREOLA'S!
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Post by ClarkKent on May 30, 2020 22:10:02 GMT
AFAIK Dragon Age has historically sold better than Mass Effect.
Which is strange given the latter is way more embedded in the zeitgeist but hey ho.
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Post by The Hype Himself on May 30, 2020 22:14:59 GMT
Cuz my Dragon's (r)Age gets up with its Effect in that mAss.
y'all be cheat if you say otherwise. Listen to the man a steel up there. haters be shittin kryptonite if you diss OG
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Post by SirSourpuss on May 30, 2020 22:23:36 GMT
AFAIK Dragon Age has historically sold better than Mass Effect Mass Effect 2 sold better than DA2 and about as well as DA:O, ME3 is the best selling Bioware game, still. Inquisition didn't do nearly as well as people think it did. And to also make a point, ME1 released only on 360 on launch, followed on PC a year later, ME2 saw a limited release on 360 and PC, but still no PS3, until a small time before ME3. All DA games have seen universal platform releases. ME3 is the only Bioware game to have been ported on the Wii U, but that was just silly and it sold terribly, if I recall. Inquisition is the only game to have launched on 5 platforms; PC, PS3, PS4, XBOX 360 and XBONE. I don't see DA selling better than ME in any capacity.
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Post by ClarkKent on May 30, 2020 22:33:36 GMT
Publishers are very cagey about sales so it's difficult to speculate, but Dragon Age selling more than Mass Effect is the general sentiment.
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Post by SirSourpuss on May 30, 2020 22:37:39 GMT
I am not seeing it, auspicious journalist man, that in no way, shape or form resembles the man of steel.
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Post by cloud9 on May 30, 2020 22:50:43 GMT
Remakes don't usually touch the story elements. But you can't release a MET remake with the same plotholes, otherwise the same problems will come up from the original. Thank you.
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Post by cloud9 on May 30, 2020 22:51:53 GMT
Remakes don't usually touch the story elements. In broad strokes, but it’s not a mandate that all elements of the story or characters remain the same. It’s no different from adaptations of comics and novels to film. The ideas of the characters might remain intact, but many of the story details, even character motivations, can be totally different. And really, if you’re not going to put the effort to reimagine things, what’s the point of a remake in the first place? Yes!!!!
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Post by themikefest on May 30, 2020 23:08:00 GMT
There is definetely more good will towards the Milky Way than Andromeda. First of all ME2 is still on most of the list of best rpg's to play and Mass Effect 3 despite it's flaws is still seen as an incredible game. Especially with Leviathan and Citadel DLC's. Public opinion not just among the fans but also in the wider gaming community is that OT is still great and that Andromeda was a disappointment. Both of those things are true as far as I am concerned. And there is a reason that they are now remastering OT rather than trying to shift resources to Andromeda. Most likely they are remastering it so that new people get it and then a few years down the line they will have ME4 coming out ready to cash in on all those new players lured in by the remaster. I believe if/when a remaster is released, it will sell better than MEA. It would likely attract more new players than one's who have played the trilogy. If EA has the 3 games, all dlc, weapon and armor packs included in the price, that might encourage people to buy even if they've played the trilogy. If it does sell well, that might be enough for EA to say to Bioware to make another game in the Milky Way. Only time will answer that question. Once a remaster is confirmed, it will be the center of attention from that time until however long after release. During that time, MEA will likely become just a game that took place in another galaxy about someone doing something. Maybe that's what EA wants, to forget about MEA. If there's to be another game in Andromeda, I don't see them bringing Ryder back. You don't play ME for the MP, not to say that you shouldn't, although I personally will, but if you want ME to be a vehicle for another MP game, maybe you're not the fanbase Bioware is looking for. I don't agree with that. I was in the gamestore looking to see what they had. I saw a guy trading in ME3. I asked him if he liked the game. He never played it. He knew who Shepard was, that's about it. He and a bunch of his friends buy games for the multiplayer only. He liked it as did his friends. He was at the store to pick up another game to play it's multiplayer. I'm sure there's others like him, with a bunch of friends, who only play multiplayer. So I can see new players, like the guy I mentioned, who have a bunch of friends, getting the remaster for that. As for Bioware making their own ending...I think it would be the best choice. It wouldn't be hard to do. Just use Hackett's ending If you don't know, Hackett's ending is from what he said after the coup. The ones working on the crucible believe it has enough energy to destroy the reapers. So after Shepard passes out in front of the console, and the arms to the Citadel are fully opened, the cruicble fires destroying the reapers. Bioware just needs to remove everything from the platform being raised onward. They will keep Hackett's epilogue. ME4 will be about finding the intelligence that Leviathan mentioned, since Shepard never encountered it, and destroy it.
I can see EA doing the above. Maybe not the exact ending I mentioned, but an ending that could have a sequel taking place after the events of ME3.
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Post by SirSourpuss on May 30, 2020 23:15:56 GMT
I don't agree with that. I was in the gamestore looking to see what they had. I saw a guy trading in ME3. I asked him if he liked the game. He never played it. He knew who Shepard was, that's about it. He and a bunch of his friends buy games for the multiplayer only. He liked it as did his friends. He was at the store to pick up another game to play it's multiplayer. I'm sure there's others like him, with a bunch of friends, who only play multiplayer. So I can see new players, like the guy I mentioned, who have a bunch of friends, getting the remaster for that How viable is this fanbase? How invested are they to ME? What's stopping them from dropping ME for the next thing? What if they decide that they no longer want to buy to play a MTX game and instead go for a F2P one? Or go for any of the other MP clones out there? Where were they when Andromeda released? Why was that game shelved, when ME3 MP was supported with content for years to come? Evidence points to this segment not being ME's bailout customer base.
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Post by ClarkKent on May 30, 2020 23:41:51 GMT
I am not seeing it, auspicious journalist man, that in no way, shape or form resembles the man of steel. Man of Steel? Never heard of him. I'm just trying to take pictures of Spiderman.
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Post by KaiserShep on May 31, 2020 2:45:12 GMT
I don't agree with that. I was in the gamestore looking to see what they had. I saw a guy trading in ME3. I asked him if he liked the game. He never played it. He knew who Shepard was, that's about it. He and a bunch of his friends buy games for the multiplayer only. He liked it as did his friends. He was at the store to pick up another game to play it's multiplayer. I'm sure there's others like him, with a bunch of friends, who only play multiplayer. So I can see new players, like the guy I mentioned, who have a bunch of friends, getting the remaster for that How viable is this fanbase? How invested are they to ME? What's stopping them from dropping ME for the next thing? What if they decide that they no longer want to buy to play a MTX game and instead go for a F2P one? Or go for any of the other MP clones out there? Where were they when Andromeda released? Why was that game shelved, when ME3 MP was supported with content for years to come? Evidence points to this segment not being ME's bailout customer base. I’d say not very, since other IP’s offer a more robust multiplayer experience and there’s a lot more out there now. Destiny 2 might be more someone’s speed for a purely multiplayer experience, considering it’s free to play and includes PvP for anyone interested. Even Warframe has vastly improved. Tacked-on multiplayer is only really good to get some extra revenue out of people at least a bit invested in the entire game. Most just in it for that extra bit of content probably won’t stick around now.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 31, 2020 9:41:53 GMT
If there isn't enough good will for Andromeda 2, I just don't seeing there being enough good will for the entire franchise for if they cannot make any changes without people getting upset and not buying the game. For there is going to be plenty of blowback regardless of what direction they are going to go and they have all the leg work setup for Andromeda now and would have to replan an entire franchise around what to do in the Milky Way while dealing with people that are upset at how they abandoned Andromeda because of online complaints and people that are just done with Mass Effect/BioWare. Personally I think no matter what setting BioWare goes for good word of mouth is the most important thing they need and not catering to what setting they should be using to what portions of the playerbase are claiming would bring in the most players. There is definetely more good will towards the Milky Way than Andromeda. First of all ME2 is still on most of the list of best rpg's to play and Mass Effect 3 despite it's flaws is still seen as an incredible game. Especially with Leviathan and Citadel DLC's. Public opinion not just among the fans but also in the wider gaming community is that OT is still great and that Andromeda was a disappointment. Both of those things are true as far as I am concerned. And there is a reason that they are now remastering OT rather than trying to shift resources to Andromeda. Most likely they are remastering it so that new people get it and then a few years down the line they will have ME4 coming out ready to cash in on all those new players lured in by the remaster. Other than that Milky Way is simply closer to us. Andromeda galaxy with only two new species, Angara and Kett and only the main species and the whole Helius cluster being a disaster zone it's not exactly brimming with possibilities. A Milky Way after the end of Reaper War(with red ending obviously) is a place where you can insert all kinds of stories. Exploration, war, espionage. Whatever. Plenty of things to be told and it has the advantage of all that history of both the species we already know and any species they want to bring in. And they can easily decide to rewrite the ending completely to suit their own purposes. Deus Ex team did that for their own game. That way they can avoid the whole thing with making one of the original endings to OT canon and just go with the best version they can come up. As for catering. if we are talking about EA which is a company that wants to make money what do you think they are going to go for, continuing on with an incredible game series where the ending was controversial more than a decade ago or going with an incredibly flawed "ok" game that had it's DLC's cancelled and was along with Anthem was such a big fail that it triggered major restructuring within Bioware? It's just good business to choose to continue something that is still seen as one of the greats rather than try to make an ok product into a great. Just because Mass Effect 2 is held is high regards it doesn't mean that people want another Mass Effect game regardless of its setting. Even with the trouble that Mass Effect: Andromeda had it doesn't mean the setting is the problem or held in lower regard it just means people didn't care for that game specifically. As far as I know there is no evidence that they are remastering the original trilogy its all based on one article that all the articles seem to trace back to. There has been no official confirmation that there is such a project in the works and even if there is again it doesn't mean that if the make the new game set in the Milky Way its going to be received better then if set in Andromeda especially if it has the same problems that Andromeda did. The problem with any argument I see saying how the Milky Way is better then Andromeda is it becomes about personal opinion on the quality and I hate to break it to people that BioWare could make just as much of a face plant in the Milky Way as they did with Andromeda for they would have to create a completely new game setting for even if they decide to make a mistake and try and bring back Shepard and crew everything else is going to be created from the ground up again just like Andromeda so plenty of room for mistakes, missteps, and things people don't like. They are going to go where the audience is and frankly I don't see how anyone can really judge where the most sales are going to be for frankly most of what I see online I take with a grain of salt because too many people claim to speak for everyone. EA will also not only go the route of what makes them the most money, but also what costs them the least to do. So do they want to have to go back and re-create an entire new premise for The Milky Way including enemies, companions, protagonist, ship, planets, story, etc. or just continue with what they have established with Andromeda. That could easily be a year of developmental hurdles to get that started and completed. EA has the numbers of what people are doing with Andromeda or Mass Effect 3 and just because those things happened at BioWare if EA still sees engagement with Andromeda the logic could be that it wasn't just the setting that was the problem so the focus could be making a better game in the same setting.
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Post by themikefest on May 31, 2020 10:42:22 GMT
So do they want to have to go back and re-create an entire new premise for The Milky Way including enemies, companions, protagonist, ship, planets, story, etc. or just continue with what they have established with Andromeda. That could easily be a year of developmental hurdles to get that started and completed. And how much time was wasted with the generated planet thing Bioware was trying? They completed MEA in about 18-24 months, did they not? So they wasted about 3 years? How different would the game be if they managed the time they had better?
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Post by KaiserShep on May 31, 2020 12:03:02 GMT
An update would be nice, building all three games on the Frostbite but keeping their identity. However that is not going to happen. Not just because it would be a stupidly expensive thing to do for all three games for a playerbase that isn't just going to buy it in droves no matter what but also because to properly move on from their mistakes Bioware and EA need to make the next Mass Effect game an ME4, set in Milky Way after the Reaper war. Andromeda 2 simply does not have the good will to carry the franchise forwards.
The assumption here of course is that people are separating "Andromeda" and "New BioWare", unless the assumption is also that fans are typically just pretty stupid, and an old background slapped on it would just have them eat it up out of principle to make it a runaway hit. I guess it comes down to which did more damage, Andromeda or those endings, and which has a better chance of having fans warm up to if they faced head on. Personally I consider the endings a total bag of cats, and that it's much more than just a simple boost in production quality to get past some obvious and glaring hurdles to overcome. After all, the only reason Andromeda exists is because of how complicated that whole ending debacle truly is. Which do they decide to canonize? How much of each ending do they homogenize into one hybrid world state? Who or what do they leave alive or dead? Just saying "It's in the Milky Way" won't suddenly make those problems disappear. No one will care if they can whiz by the Horsehead Nebula again if the whole setup pisses them off.
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Post by ClarkKent on May 31, 2020 12:36:02 GMT
Andromeda is the American Pie: Naked Mile of the series.
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Post by katamuro on May 31, 2020 13:27:11 GMT
The assumption here of course is that people are separating "Andromeda" and "New BioWare", unless the assumption is also that fans are typically just pretty stupid, and an old background slapped on it would just have them eat it up out of principle to make it a runaway hit. I guess it comes down to which did more damage, Andromeda or those endings, and which has a better chance of having fans warm up to if they faced head on. Personally I consider the endings a total bag of cats, and that it's much more than just a simple boost in production quality to get past some obvious and glaring hurdles to overcome. After all, the only reason Andromeda exists is because of how complicated that whole ending debacle truly is. Which do they decide to canonize? How much of each ending do they homogenize into one hybrid world state? Who or what do they leave alive or dead? Just saying "It's in the Milky Way" won't suddenly make those problems disappear. No one will care if they can whiz by the Horsehead Nebula again if the whole setup pisses them off.
They will need to make their own starting point. That is to make a new ending probably some kind of modification of Red. Or they could throw it away and do the Hackett ending as themikefest is suggesting. That way it could bypass it. Can even keep Shepard alive. Something like "The Crucible fired, there was an explosion and Shepard survived but could not remember what happened". Or can make it so that Shepard's survival is strongly hinted at but never confirmed. They made a mistake with the endings I think it's pretty clear to everyone now. Going for Andromeda to set up a branch series of games would have been a good move if they didn't spend 3 years chasing daydreams instead of nailing down the design of the game quickly and proceeding with improving upon it. The game does not need to keep any characters really, maybe a cameo or two but essentially it can be it's own thing, set after Reaper War with more relays being explored. There are more than one way how to make a new game with new characters and yet keep them in the same galaxy and universe. And it's not just about appealing to the fans of OT, it is also about investment of new players. It's easier for new players to get invested into a story if it's closer to "home". Like how Orlesians are the French and Tevinter is roman empire. The historical settings of the Assassins Creed games, the constant return of CoD and Battlefield to past or present conflicts. It's easier to care when you recognise things.
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Post by katamuro on May 31, 2020 13:36:12 GMT
So do they want to have to go back and re-create an entire new premise for The Milky Way including enemies, companions, protagonist, ship, planets, story, etc. or just continue with what they have established with Andromeda. That could easily be a year of developmental hurdles to get that started and completed. And how much time was wasted with the generated planet thing Bioware was trying? They completed MEA in about 18-24 months, did they not? So they wasted about 3 years? How different would the game be if they managed the time they had better? I think it was 18 months. They just chased dreams for too many years trying to make a thing that didn't work and wouldn't work. I remember posting that if MEA was like DAI but Mass Effect I would be satisfied. Instead they made it worse. Even things like character creator which surely they could have copied from the DAI they made a new thing. It was hinted at that the Montreal team was butting heads with the main Bioware office all throughout production. They should have recongised the scope of the game and worked on that rather than trying to make that procedural generation thing. I remember watching one of those first trailers and thinking that it would be great if they can make these things but I wasn't sold on their ability to do so. Parts of the game are left unfinished. I think Montreal wanted too much to make Mass Effect their own thing, too much into trying to make it "fresh". But it also seems that the main Bioware team was also guilty of the same thing with Anthem. They spent too much time trying out new things and then based the final design on a vertical slice shown to Soderlund who thought it was cool. A lot of us thought it would be a clone of Destiny/Warframe with a twist. The twist ended up that it was an incredibly bad clone.
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Post by SirSourpuss on May 31, 2020 13:40:05 GMT
They made a mistake with the endings I think it's pretty clear to everyone now Have you seen this place? Not only were Bioware right in making ME3, including the endings, the way they did, but Andromeda was such a big success that, according to someone in here, whose name I won't disclose, out of courtesy, though most already know who he is, EA shut down Bioware Montreal, because they did too good a job and just had to put that staff on Motive, who were working on an even more lucrative project; Star Wars Battlefront 2. The game does not need to keep any characters really None of Bioware's "new" characters have been well received, though. At least, anything new, since DA:I, but arguably since DA2, has been completely forgettable. Not to mention, Bioware designs these characters to be expendable and with that in mind, you can't build a strong base. Like you explain It's easier for new players to get invested into a story if it's closer to "home" If you ask any new player that has any passing knowledge of ME, they will talk to you about Garrus, Tali and Liara. Not Jaal, Vetra and Peebe. Because people still talk about the OT crew and retiring them for the "new hotness" just made everyone think how better off we were with the "old and busted" crew. Men in Black reference, yes.
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Post by katamuro on May 31, 2020 13:50:19 GMT
As for Bioware making their own ending...I think it would be the best choice. It wouldn't be hard to do. Just use Hackett's ending If you don't know, Hackett's ending is from what he said after the coup. The ones working on the crucible believe it has enough energy to destroy the reapers. So after Shepard passes out in front of the console, and the arms to the Citadel are fully opened, the cruicble fires destroying the reapers. Bioware just needs to remove everything from the platform being raised onward. They will keep Hackett's epilogue. ME4 will be about finding the intelligence that Leviathan mentioned, since Shepard never encountered it, and destroy it.
I can see EA doing the above. Maybe not the exact ending I mentioned, but an ending that could have a sequel taking place after the events of ME3.
The reason why I think a remaster is going to happen is that Bioware has traditionally put new ME games out at the time that the article says it will happen and that EA's catalog of games coming out next year is not exactly full. They have a couple of strategy games, Need for Speed, their yearly sports titles and a probable Star Wars game. New Battlefield us unlikely to happen until the end of 2021 at the earliest and so they need a financial pick me up in the first quarter. Considering their current and upcoming lineup developing a totally new game that would give the boost required is unlikely. So is a major revamp of Anthem, it just won't make it in time. So a remaster of OT, released as part of their strategy to rebuild favour for Bioware is a business decision I see them making. And then Dragon Age 4 is supposed to arrive somewhere between 2021 and 2023( I think it's either going to be holiday 2021 or holiday 2022) and then Mass Effect game a couple of years after DA4. Getting back into the Tick-Tock style game release schedule they had with DA and ME before MEA. 4 years in between each game in franchise but 2 years between the games of the different franchises. Obviously that is just an assumption made on what they have done previously and seeing what EA likes to do with their game release schedules. Then eventually they could even do an Andromeda 2 if DA4 and ME4 do well enough. They could do a Hackett ending. It's not a bad way to avoid the whole "but it's not MY ending" thing that would spark if they went for one of the coloured ones but it would still be basically a revised Red ending. Because it just makes the most sense. I can see them making ME4 being about fighting remnants of the reapers along with some new threat that isn't so galaxy ending.
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Post by katamuro on May 31, 2020 14:01:15 GMT
They didn't lose any money It did. It's been made plainly obvious to me, that Andromeda missed something very vital financially, as a goal, on launch even, that made EA pull back from the title almost immediately, on release. From the Schreier article and the financial reports it can, almost, be verified. While Andromeda's revenue wasn't ... bad, it also wasn't good enough, in the timeframe it mattered. From a point on, retailers stop ordering in new copies of games, old copies are left in bargain bins and sold for ridiculously low prices and the only available revenue is either online retailers or digital. In both cases, the games end up severely discounted, further slowing down the RoI. Also, MTX was worse than Anthem's reported $3 million. Why I think Dragon Age will be a hit? Because it doesn't seem like there are any other traditional fantasy rpg's that would be coming out at the same time I don't think there's much of a thirst for traditional fantasy RPGs. I mean, we even had the GoT craze in full swing, back in 2014, but Inquisition didn't sell nearly close to rival the GoT crowd in population. There is exactly 1 fantasy RPG that sold really well last gen and it was The Witcher 3. And apparently, thanks to the TV show, now it's made double what it had a few years back. I really don't see DA4 matching that, after 6 years of absence, so far, but closer to 9, before it to make a comeback. Especially as a finale to a quadrilogy that will have gone on for 14 years and whose first two entries came out 2 years apart, one of which was great, one damaged the brand considerably, one was underwhelming, in terms of sales and mindshare and the next one will have to carry through the problems of Bioware's last two mishaps. If it will be a financial success, I am going to be really, really impressed. We know Baldurs Gate 3 is closer to us and it's a cRPG It'll sell well to Larian fans. I've no interest in it and I've seen enough of it to not care. CDPR is making Cyberpunk and is unlikely to churn out a game faster than Bioware is going to make DA4 Pre-production on The Witcher 4 is already happening. Geralt will not be the protagonist this time around, or so I am told. I don't know how well the new Witcher will compare, but I have low expectations. What you are describing is not them losing money, it's them seeing that the cash flow simply isn't there along with the goodwill to throw more money at it especially at a time when Anthem was gobbling up all the resources it could. You have to remember the timing, Anthem was in trouble so much that they even stopped the preproduction of DA4 to get those people working on Anthem. As I said it under performed. So instead they stuck more resources on Anthem which they were betting on to make a lot of money. It didn't. They also made the mistake of allowing to play a game with severe problems for free basically. Now Anthem definitely lost them money. What I meant with Baldurs Gate 3 is the exactly the kind of response you gave. A lot of people do not care. They are not into cRPG's and I can understand them. And they are going to be people wanting to play a fantasy RPG but NOT a cRPG which again if we look at the possible games being developed is really not much competition. And you are forgetting about the LOTR tv show which supposed to come out 2021 or 2022. That will re-ignite some of that fantasy passion again. And even with pre-production starting now it will be longer for CDRP to make Witcher 4 than for Bioware to make DA4. All points that Dragon Age 4 when it comes out will not have much in the way of competition in it's field so unless Bioware makes another huge mistake it is going to sell well.
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