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Post by ihasfingers on Oct 1, 2020 7:11:48 GMT
I stayed away from it for a long time, given that most people seem to think that the game is garbage. Checked it out this week, and I don't see anything so horrible about it. Yeah, it's not up to the highest standards of the Bioware of old, but that's a pretty high bar to meet. Taken on it's own it seems to be an okay game. Yeah, there are some bugs, and some animations are a little awkward, but I don't get the reason why people HATE it. At worst is seems mediocre, but it's not HORRIBLE.
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Post by Gileadan on Oct 1, 2020 7:42:27 GMT
Andromeda is clearly over-hated. Some people only remember it in its launch state, which was fairly awful with more bugs and worse animations, and some just hate it for not being set in the Milky Way and not being the continuation of Commander Shepard's story.
All in all there's some fun, competent combat to be had in the single player campaign, though I personally didn't care for the writing - Goofball Ryder and the Bland Brigade just snark their way through a "been there, done that (and better)" storyline that barely held my interest. But that's personal taste of course.
It's definitely not a horrible game though, and given the conditions it was made under, it's actually an amazing achievement from a dev team that suffered terribly for their management's mistakes and yet prevailed to deliver a very playable product.
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Post by Unicephalon 40-D on Oct 1, 2020 7:43:01 GMT
Well, it had a lot of bugs when it came out. Second reason is: It hasnt got Shepurd in it. Those are the main reasons, and then before it was out, people were already ready to hate it, because of reason #2.
I personally love it, it is with ME1 the best of all 4 for me. 2 was ok game but not good ME game, 3 the same although a bit better than 2.
Internet hate bandwagon & youtube clickbaiters.
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Post by Shinobu on Oct 1, 2020 14:26:41 GMT
In retrospect, Andromeda probably came out too soon -- both in the sense that it needed about a year's worth of extra development time, but also because the wounds of ME3 were still festering. A lot of fans reacted to the ending of ME3 and the subsequent PR nightmare as though Bioware had intentionally broken their hearts and stomped on the pieces. So I think there was also an element of revenge by some jilted fans who review bombed Andromeda. The reviews in the 3-8/10 range were generally fair, but they got drowned out. Andromeda definitely has its flaws, but it's still enjoyable. I'm glad people like you are giving it a chance now.
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Post by alanc9 on Oct 1, 2020 21:11:12 GMT
Andromeda does have some real design flaws. The loot and XP gameplay loops strike me as being very badly conceived.
Loot combines the pointless upgrade treadmill of ME3 with the blizzard of irrelevant garbage of ME1, and then adds annoying deconstruction/construction loops on top of this. DAI's similar system works better because shops have some utility (schematics are hard to come by), equipping the whole party makes more stuff useful, and fade-touched materials are more interesting that finding another augmentation of a type you already have. Weirdly, Anthem seems to have some of the same issues. (I'd just as soon go back to ME2)
XP has a diminishing returns problem. The dopey 3-power limit means that your character reaches her final gameplay style very early. After that it's just fiddling around with situational profiles.
And when loot and XP aren't worth chasing, designing maps with a lot of pointless kett and scavenger camps just rubs the player's face in it, constantly.
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Post by ahglock on Oct 1, 2020 21:55:28 GMT
The gameplay was pretty flawed in some ways, fairly good in others. But, its a RPG. The story and characters are of the highest import. For a lot of people in this regard MEA failed. There are a tons of games I can have fun running around shooting people in the face with. Its decent at that but far from the best. And if its primary purpose as a RPG is a fail to me and many others why would we like it. Its not the worst game ever or something but I'd be hard pressed to give it more than a 5 out of 10, and that's pretty much entirely based around it being a game where I shoot people and have biotics.
And pre it coming out I was looking forward to it. I thought the idea of going to a new galaxy as a way to continue the game was solid. I was sold enough I bought the super fancy edition with the remote control nomad. I would have preferred something like a wormhole or other phenomena as opposed to we invented a super drive a few years back that would revolutionize space travel but you never heard about it. But the Kett story, was pretty lame. I liked the remnant in the early game but the vaults went downhill and became less interesting after EOS. And virtually all the characters I really did not like. A character driven game where you don't like any of the characters, and don't even have love to hate characters.
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Post by michaeln7 on Oct 10, 2020 19:51:13 GMT
Andromeda is clearly over-hated. Some people only remember it in its launch state, which was fairly awful with more bugs and worse animations, and some just hate it for not being set in the Milky Way and not being the continuation of Commander Shepard's story. All in all there's some fun, competent combat to be had in the single player campaign, though I personally didn't care for the writing - Goofball Ryder and the Bland Brigade just snark their way through a "been there, done that (and better)" storyline that barely held my interest. But that's personal taste of course. It's definitely not a horrible game though, and given the conditions it was made under, it's actually an amazing achievement from a dev team that suffered terribly for their management's mistakes and yet prevailed to deliver a very playable product. I second this, it is spot-on.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Cyberstrike on Oct 10, 2020 22:26:16 GMT
Well, it had a lot of bugs when it came out. Second reason is: It hasnt got Shepurd in it. Those are the main reasons, and then before it was out, people were already ready to hate it, because of reason #2. I personally love it, it is with ME1 the best of all 4 for me. 2 was ok game but not good ME game, 3 the same although a bit better than 2. Internet hate bandwagon & youtube clickbaiters.
To me it's story is much better than ME1 the characters are paper thin at best and some like Tali and Liara are just glorified info dumps. Out of the all the squad mates only Garrus and Wrex (after his loyalty quest and Virmire) come across as having anything close to having actual character arcs and personalities that aren't just explaining turian and krogan culture. People complain about Ryders' daddy issues but a good chunk of the cast of the entire trilogy have daddy issues Liara, Tali, Wrex, Garrus, Kaiden, Ash, Miranda, Jacob, and then you have Thane and Samara who have kid issues, while The Ryder twins, Vetra, and Peebee are the only ones who come with those issues. The rest have accepted their parents' deaths and don't seem to pissed about daddy issues. Some miss their fathers like Suvi, Liam, Lexi, and Jaal but they've grieved and are trying to move on with their lives and the same with Ryder twins, Vetra and Peebee for that matter.
They are thrown head first into a new galaxy and whatever the plan for the A.I. was, they're essentially making it up as they go along which is pretty much my every day, so I relate to Ryder a lot more than I ever did Commander Shepard.
The combat is fun which to me was something that I never could say in the MET the fights at times became more like a chore. The combat in ME1 just flat out SUCKS. The overheat concept sounds great for a TV show or a movie but in a video game it's nothing but a huge pain in the ass.
The crafting in MEA is a LOT more fun than most would think, with the right mods you can turn your assault rife into a weapon that shoots a purple laser and can also shoots grenades.
The Nomad is the best vehicle or mount BioWare has done to date it's a lot of fun to drive and can be upgraded. I also like the character banter in the Nomad it really flushes out a lot of the character's backstories, their relationships to each other, and some of it is touching, sweet, informative, and really laugh out loud funny.
I like getting an outsider perspective on turian and asari culture from Vetra and Peebee.
I love the Archon he's just an evil bastard a kind of villain that I didn't realize that I missed.
I love the loyalty missions and romances especially Peebee's romance because she makes you work for it and the scene with her and Ryder bonding is one of the most beautiful scenes in BioWare's history.
The angara, the kett, and the remnant are all great new aliens and the ending hints at the quarian ark, Ryders' mother, the murder of Garson and who the benefactor is, what Meridian is, the start of a new civilization, and more just waiting to be explored.
MEA is not a perfect game but it's a damn great game and if BioWare had the balls they could make MEA2 an even greater game, that builds on the foundation that first one built.
But that is not likely because of a bunch of idiot Youtube crybabies who only more of the same games they got over 10 fucking years ago with a graphical update so they can play on the new consoles and their over-priced PCs. Given that the over arching storyline of the MET is a fucking mess and to fully understand requires reading at least three novels a ton of comics (three of which is required to understand the backstories to ME2: Lair of the Shadow Broker ME3: Omega, and ME3: Citadel DLCs) and watching an anime movie.
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Post by Vel on Oct 22, 2020 3:59:10 GMT
When I started Andromeda in 2017, I was not a big fan of games like The Elder Scrolls and Fallout and the play-it-safe plot did not hold my attention for long (tho I liked how Ryder is not a Shepard clone). Since leaving it behind after the "NO DLC COMING" news, I got really into Skyrim and Fallout 4. Had more than a dozen playthroughs on both games combined and started to appreciate the open-world designs.
Coming back to Andromeda while waiting for Cyberpunk 2077 after all this time, I realize that I quite like it. This game is going as far as the narrative allows to pursue an open-world future for Mass Effect. And now that I'm an older man than I was during Mass Effect 3, I find the Tempest crew quite likable. Liam Costa back then felt "1-dimension" to me~~now he's like that one colleague I enjoy working on projects with in real life.
I can't put into words how much I like Andromeda currently, whether I like it more or less than the original ME1-3 trilogy~~~I just want a sequel to this game. This new galaxy has potential. As do all the characters introduced with it.
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Post by N7Pathfinder on Oct 31, 2020 21:51:18 GMT
Cyberstrike MEA is not a perfect game but it's a damn great game and if BioWare had the balls they could make MEA2 an even greater game, that builds on the foundation that first one built. Vel I can't put into words how much I like Andromeda currently, whether I like it more or less than the original ME1-3 trilogy~~~I just want a sequel to this game. This new galaxy has potential. As do all the characters introduced with it. This! Let's hope we'll learn soon (probably on n7) about the new mass effect game by Michael Gamble even if it's just a tease (please be Andromeda!).... I wonder though, is he in charge of a new me, the remaster of the ot or an entirely new project?
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Post by Guardian on Nov 4, 2020 3:44:40 GMT
To be perfectly honest, did it deserve a lot of the blind hate that it got? No. However, it also doesn't deserve a lot of the blind praise either. It's...a decent game. Having played through it, it's probably a $30 game really. It really should have not come out as fast as it did (even though some will say it already had far too much time to develop anyway, but all that's another story).
As Gileadan said, a lot of the 3 - 8/10 reviews are rather fair. Both extreme ends of the spectrum (for and against Andromeda) are just as bad as the other from what I've read and seen. The game has flaws. And is it a great game? No. In fact, my final rating puts it at about a 6/10 maybe even a 6.5/10. Is it worth playing? Sure, at least once; heck, maybe even twice. At least though for me, I didn't feel a need to do multiple runthroughs. You might, and if so, that's great! (I did about 4..and I felt that was good enough) In the end, these are all just opinions from strangers shouting on a message board. The main critic you need to listen to is you - what YOU thought of it.
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Post by dazk on Nov 4, 2020 4:07:08 GMT
Is it flawed yes, the pacing is a bit off in parts and there are still some glitches but if you are playing on PC there are MODS that fix a lot of the glitches and issues. Also the inventory and menus in general can be a bit messy.
To me it is one of my favourite games, I literally just finished my 16th PT and still enjoy the travel between planets etc. on the galaxy map rarely using TAB to skip it. I think the majority of the NPC's are great and some of their Loyalty Missions are really good, in general I really like the combat and the story in general is okay. I'd love for the game to have a sequel so we can have answers to the stories that weren't finished.
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Post by sjsharp2010 on Nov 4, 2020 13:34:23 GMT
Is it flawed yes, the pacing is a bit off in parts and there are still some glitches but if you are playing on PC there are MODS that fix a lot of the glitches and issues. Also the inventory and menus in general can be a bit messy. To me it is one of my favourite games, I literally just finished my 16th PT and still enjoy the travel between planets etc. on the galaxy map rarely using TAB to skip it. I think the majority of the NPC's are great and some of their Loyalty Missions are really good, in general I really like the combat and the story in general is okay. I'd love for the game to have a sequel so we can have answers to the stories that weren't finished. Agreed for me it sits probably around th esame level as ME1 though for me that's on personal taste though for me MEA just about sneaks ahead. TBH I would only compare it with ME1 if I had to compare it with the trilogy at all mainly because of the nature of the story as both start new stories within the franchise. For me I like MEA as a whole more than ME1 though again for me both deserve their place in the ME universe. For me whilst I think ME1 has the best story of all the ME games I think in terms of all other departments though I'd say the other 3 games beat it. Because for me even MEA has better gameplay better graphics and better everything else. For me the main reason why I still play ME1 is because of the story being fantastic. I still enjoy the gameplay and everything but nowhere near as much as how the other games work. In some ways I'm kind of glad it's the shortest of the 4 games as it makes getting through it easier in the end. I still enjoy ME1 so don't get m ewrong as I wouldn't be playing it still today otherwise as I started a new playthrough last night but the other games including MEA for me are superior compared with it. Right now I'm mostly focusing on the trilogy as I'm kind of using the trilogy to kill a bit of time atm until my bathroom is done as work on that is starting next week. As I know November is going t obe a bit stop start in terms of how much gaming I can get done because of that and because of this it's best to do it with games I know well. Once I'm through the trilogy again I'll probably have a crack at HZD. I may come back after HZD to play Andromeda again then but we'll see.
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Post by N7Pathfinder on Nov 4, 2020 13:35:45 GMT
The main critic you need to listen to is you - what YOU thought of it. Nicely said 👍
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Post by Unicephalon 40-D on Nov 4, 2020 13:41:53 GMT
The main critic you need to listen to is you - what YOU thought of it. Nicely said 👍 Thats how I and many friends in Gaming Industry are doing it these days, the reviews are just ridicilous mostly, although a bit better now again...
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Post by sjsharp2010 on Nov 4, 2020 14:09:26 GMT
The main critic you need to listen to is you - what YOU thought of it. Nicely said 👍 Yeah it's best I think for people to make their own minds up on games rather than relying on reviews given how weird gaming reviews are these days. Otherwise I doubt I' d have gone anywher near MEA but I'm glad I did as whilst it's not the perfect game it's been one which I think i'd have regretted not buying in the end because I think it's still been good enough to the point it's still one of my favourite games even if it's not my number 1
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Post by N7Pathfinder on Nov 4, 2020 16:14:05 GMT
I agree with you both.
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Post by dazk on Nov 5, 2020 0:08:43 GMT
Thats how I and many friends in Gaming Industry are doing it these days, the reviews are just ridicilous mostly, although a bit better now again... Agree, the MEA reviews at release were just so over the top,
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Post by BLIGHT BOILS on Nov 5, 2020 0:10:44 GMT
I started replaying it for the first time since its release in 2017. If I take a step back and view it as its own thing rather than a legit ME game, I find myself appreciating it more.
Having said that, I get burnt out pretty quickly with all of the backtracking and open-world grind. Had BioWare cut that shit out and stuck to the original linear formula, I feel the game wouldn't have copped so much hate. They clearly didn't listen to the audience who condemned Inquisition for its open world grind-overkill.
The other issue is the characters and plot aren't nearly as thrilling as the OT. The whole Kett/Angara scenario is recycled from the ME2 plot, making it stale and unoriginal.
Add to that, character creation was pretty poor and roleplaying/choices for said character was poor, and it boggles my mind as to why BioWare would lack in that department when much of its audience plays their games for this reason.
Other than that, it's your typical open world game (there's a lot of those these days) with cutscenes and dialogue. It's thankful that the combat is fun, and smooth as oppose to the clunkiness of ME1, for example. Cruising around in the Nomad can be fun as well, it's just a shame that there's so many empty "fetch quests" and "tasks". And yes, I'm well aware that they are optional. However, the main storyline and companion quests involve a lot of backtracking to planets which is kinda unavoidable.
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Post by sjsharp2010 on Nov 5, 2020 0:20:58 GMT
I started replaying it for the first time since its release in 2017. If I take a step back and view it as its own thing rather than a legit ME game, I find myself appreciating it more. Having said that, I get burnt out pretty quickly with all of the backtracking and open-world grind. Had BioWare cut that shit out and stuck to the original linear formula, I feel the game wouldn't have copped so much hate. They clearly didn't listen to the audience who condemned Inquisition for its open world grind-overkill. The other issue is the characters and plot aren't nearly as thrilling as the OT. The whole Kett/Angara scenario is recycled from the ME2 plot, making it stale and unoriginal. Add to that, character creation was pretty poor and roleplaying/choices for said character was poor, and it boggles my mind as to why BioWare would lack in that department when much of its audience plays their games for this reason. Other than that, it's your typical open world game (there's a lot of those these days) with cutscenes and dialogue. It's thankful that the combat is fun, and smooth as oppose to the clunkiness of ME1, for example. Cruising around in the Nomad can be fun as well, it's just a shame that there's so many empty "fetch quests" and "tasks". And yes, I'm well aware that they are optional. However, the main storyline and companion quests involve a lot of backtracking to planets which is kinda unavoidable. T obe fair DAI did ewll extermel ywell so I don' tthink the fact they went open world with it was a bad thing. Besides I actually thin ktha tthie open world thing in MEA wporked out better in MEA than in DAI so again that' sanother point. Plus MEA's story was moer about exploring and you cant erally do a story about exploring i fthere's nothin gthere t oexploer because it plays more like the trilogy's corridor shooter. I think the larger problem ispeople keep comparin git with the trilogy tbh instead of treating it as it's own thing and judging it on it's own merits which i swhat I did as I never compaerd it with the trilogy I gav eit the respec tit deserved and judged the game on it' sown merits which is why I think I ended up liking it.
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Post by BLIGHT BOILS on Nov 5, 2020 0:30:37 GMT
I started replaying it for the first time since its release in 2017. If I take a step back and view it as its own thing rather than a legit ME game, I find myself appreciating it more. Having said that, I get burnt out pretty quickly with all of the backtracking and open-world grind. Had BioWare cut that shit out and stuck to the original linear formula, I feel the game wouldn't have copped so much hate. They clearly didn't listen to the audience who condemned Inquisition for its open world grind-overkill. The other issue is the characters and plot aren't nearly as thrilling as the OT. The whole Kett/Angara scenario is recycled from the ME2 plot, making it stale and unoriginal. Add to that, character creation was pretty poor and roleplaying/choices for said character was poor, and it boggles my mind as to why BioWare would lack in that department when much of its audience plays their games for this reason. Other than that, it's your typical open world game (there's a lot of those these days) with cutscenes and dialogue. It's thankful that the combat is fun, and smooth as oppose to the clunkiness of ME1, for example. Cruising around in the Nomad can be fun as well, it's just a shame that there's so many empty "fetch quests" and "tasks". And yes, I'm well aware that they are optional. However, the main storyline and companion quests involve a lot of backtracking to planets which is kinda unavoidable. T obe fair DAI did ewll extermel ywell so I don' tthink the fact they went open world with it was a bad thing. Besides I actually thin ktha tthie open world thing in MEA wporked out better in MEA than in DAI so again that' sanother point. Plus MEA's story was moer about exploring and you cant erally do a story about exploring i fthere's nothin gthere t oexploer because it plays more like the trilogy's corridor shooter. I think the larger problem ispeople keep comparin git with the trilogy tbh instead of treating it as it's own thing and judging it on it's own merits which i swhat I did as I never compaerd it with the trilogy I gav eit the respec tit deserved and judged the game on it' sown merits which is why I think I ended up liking it. True, but they didn't need to cram so much filler into it. DAI may have done well, but its biggest criticisms focused around the open world grind and overkill of filler content (as well as "boring" protagonist, which thankfully Ryder wasn't due to the fact they're more fleshed out).
I would also argue that DAI became a lot better with the Trespasser DLC. Prior to that, the ending was open-ended, vague and a bit empty. At least the devs had the decency to wrap it up properly, unlike Andromeda.
But yeah, if you don't compare it to the OT it certainly helps.
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Post by sjsharp2010 on Nov 5, 2020 0:46:07 GMT
T obe fair DAI did ewll extermel ywell so I don' tthink the fact they went open world with it was a bad thing. Besides I actually thin ktha tthie open world thing in MEA wporked out better in MEA than in DAI so again that' sanother point. Plus MEA's story was moer about exploring and you cant erally do a story about exploring i fthere's nothin gthere t oexploer because it plays more like the trilogy's corridor shooter. I think the larger problem ispeople keep comparin git with the trilogy tbh instead of treating it as it's own thing and judging it on it's own merits which i swhat I did as I never compaerd it with the trilogy I gav eit the respec tit deserved and judged the game on it' sown merits which is why I think I ended up liking it. True, but they didn't need to cram so much filler into it. DAI may have done well, but its biggest criticisms focused around the open world grind and overkill of filler content (as well as "boring" protagonist, which thankfully Ryder wasn't due to the fact they're more fleshed out).
I would also argue that DAI became a lot better with the Trespasser DLC. Prior to that, the ending was open-ended, vague and a bit empty. At least the devs had the decency to wrap it up properly, unlike Andromeda.
But yeah, if you don't compare it to the OT it certainly helps.
I presonally liked the Inquisitor but I think it's down to personal taste there. I think the main problem wit hDAI was that you couldn' treall yspeed run i tdue to the power point system as in you need to amass 40 power points to unlock this area or to do the nex tmain story quest. TBH I woul dasy fo rme that's m yonly complain tin that you can't speed run it too much.I don't know about the Trespasser DLC making DAI bettre yes it's a good DLC but I don' t think DAI necessarily needed it.
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Post by Guardian on Nov 5, 2020 6:58:33 GMT
The main critic you need to listen to is you - what YOU thought of it. Nicely said 👍 Well, thank you As for the open world grind/exploration debate, I can really can see both sides of this argument. However, I think it does work in favor of Andromeda, because it is what we're meant to do. That was one of the biggest issues I had with Inquisition - I just got tired of exploring ever little area on the map just to gain resource power and XP, which got annoying. The combat system did work for Andromeda as well. Some of the enemies were a bit...fluffed....in my opinion and I don't think I was a fan of the profile system. It has potential I think, and Bioware gets an "A" for trying something different for certain. But overall, I really wasn't buying into it. For me, at least, the game just felt like it was missing.... something. I don't know what, and I can't put my finger on it, but it was just lacking something that really wasn't making it click with me. Despite that all being said, I still stand by in my saying this is still a game worth playing. If you're a fan of the series, it's worth playing at least a couple times. And yes, I tend to disregard both ends of the spectrum with Andromeda - the ones who's posts just seem to boil down to "NO U!" type arguing. My original closing line (See above) I often point to when FF VIII came out. Everyone (and I do mean EVERYONE) in my circle of friends that played it, felt I was insane for saying it was a garbage Final Fantasy game. The constant praise, the rave reviews, the talk about Squall and Rinoa, and blah, blah, blah! The game just...fell flat for me. And just really lacked what I felt made Final Fantasy what it was. FF IX seemed bring it all back, and my friends had to force me to play it, because I swore off Final Fantasy after VIII. So yeah, you can listen to reviews, you can listen to your friends and hear what they think. But in the end, play it for yourself and draw your own conclusions. Too many these days when talking about Mass Effect seem to forget that we're ALL fans of the series and just want to see it be successful. Don't ever forget that everyone - we may disagree on the games of the series, of which one was better or what we'd like to see going forward. But at our core, we're all fans of this franchise. A passionate group of people that just want to see this continue. Sorry for the rant or the soapboxing...just...sometimes it's gotta come out.
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Post by Psychevore on Nov 5, 2020 12:06:30 GMT
People are kinda dumb. Even though Bioware said over and over and over that this was not ME4, people expected ME4. (and of course, the omnipresent 'this isn't like BG2'-crowd, who complain about virtually every RPG ever made since BG2)
That and everything else said in this topic, but I don't think it validates the hate.
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Post by Hanako Ikezawa on Nov 5, 2020 12:53:24 GMT
True, but they didn't need to cram so much filler into it. DAI may have done well, but its biggest criticisms focused around the open world grind and overkill of filler content (as well as "boring" protagonist, which thankfully Ryder wasn't due to the fact they're more fleshed out).
I would also argue that DAI became a lot better with the Trespasser DLC. Prior to that, the ending was open-ended, vague and a bit empty. At least the devs had the decency to wrap it up properly, unlike Andromeda.
But yeah, if you don't compare it to the OT it certainly helps.
I presonally liked the Inquisitor but I think it's down to personal taste there. I think the main problem wit hDAI was that you couldn' treall yspeed run i tdue to the power point system as in you need to amass 40 power points to unlock this area or to do the nex tmain story quest. TBH I woul dasy fo rme that's m yonly complain tin that you can't speed run it too much.I don't know about the Trespasser DLC making DAI bettre yes it's a good DLC but I don' t think DAI necessarily needed it. Inquisitor is my favorite BioWare protagonist. And DAI absolutely did not need Trespasser. The vanilla ending was perfect. The Trespasser ending undid everything, ruining the game and character with what we know now.
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