Sondergaard
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
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sondergaard
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
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Post by Sondergaard on Mar 2, 2021 14:39:28 GMT
If people would shut up about the fucking endings. I know that is not going to happen but still that would be great and IMHO the best thing to come out of ME:LE. I’d really be interested to see the perspective of newcomers, who never saw the original endings in all their horrible glory, seeing the extended version for the first time. We all knew it was coming though. When this comes out, the age old arguments will resurface. Cats and dogs will move back in with each other after all these years. Save your color-coded cupcakes, because the salt gon’ rise again. I came in late so never saw the original endings. The ones I got were deeply unsatisfying and came across as desperate emo fanfic. How a studio like BioWare, so well known for their writing, could possibly think that was a good way to end the trilogy is a question that will baffle me until the day I die. Which goes some way to explaining why the endings keep being brought up. They're difficult to process considering what had come before across all of BioWare's previous titles, not just ME3. If you had never played another BioWare game then the ending probably weren't so bad compared to the rest of ME3.
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trinity0
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by trinity0 on Mar 5, 2021 19:36:33 GMT
I want an airlock for Allers or better an option to shoot her on sight
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
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Post by helios969 on Mar 5, 2021 21:47:48 GMT
I want an airlock for Allers or better an option to shoot her on sight Hey now, she paid for her spot.
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eternalgoddess
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by eternalgoddess on Mar 7, 2021 2:30:41 GMT
A Harbinger interaction and boss fight.
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Kyros
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Kyros on Mar 8, 2021 6:00:10 GMT
Fix Tali's face the fact that her face is a freaking edited stock photo is beyond SHAMEFUL.
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Post by KaiserShep on Mar 8, 2021 7:15:50 GMT
A Harbinger interaction and boss fight. If ME1 establishes anything, it’s that a straight fight with a reaper just isn’t feasible. It’ll always have to involve ship to ship combat.
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helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
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Post by helios969 on Mar 8, 2021 8:36:12 GMT
A Harbinger interaction and boss fight. If ME1 establishes anything, it’s that a straight fight with a reaper just isn’t feasible. It’ll always have to involve ship to ship combat. Yep, but I think the Normandy (even having ME2 upgrades or not coming into play) could have been utilized to keep Harbinger busy during the beam run. Instead Bioware's standard military tactic of charge is employed...of course resulting in wholesale slaughter...made worse with the EC by having the Normandy land for an evac with Harbinger just ignoring it (ugh...) I don't expect them to be experts in the minutia of military tactics or science for that matter but it's not too much to ask they research the subject matter they're portraying in game. The whole scenario starting with the entire alliance showing up en masse was wholly unsatisfying. I mean hell if I'm the commander I'm mounting mass effect drives to asteroids and slamming them into the Reapers surrounding Earth...let's see how well their kinetic barriers hold up against that kind of impact/energy release. I would even consider making the planet uninhabitable acceptable under the circumstances.
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Post by KaiserShep on Mar 8, 2021 13:00:21 GMT
If ME1 establishes anything, it’s that a straight fight with a reaper just isn’t feasible. It’ll always have to involve ship to ship combat. Yep, but I think the Normandy (even having ME2 upgrades or not coming into play) could have been utilized to keep Harbinger busy during the beam run. Instead Bioware's standard military tactic of charge is employed...of course resulting in wholesale slaughter...made worse with the EC by having the Normandy land for an evac with Harbinger just ignoring it (ugh...) I don't expect them to be experts in the minutia of military tactics or science for that matter but it's not too much to ask they research the subject matter they're portraying in game. The whole scenario starting with the entire alliance showing up en masse was wholly unsatisfying. I mean hell if I'm the commander I'm mounting mass effect drives to asteroids and slamming them into the Reapers surrounding Earth...let's see how well their kinetic barriers hold up against that kind of impact/energy release. I would even consider making the planet uninhabitable acceptable under the circumstances. The whole beam run sequence is broken anyway. A small team could have snuck into the beam rather than have waves of grunts charge at it, but we had to have that big dramatic suicide run.
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ahglock
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on Mar 8, 2021 15:15:53 GMT
If ME1 establishes anything, it’s that a straight fight with a reaper just isn’t feasible. It’ll always have to involve ship to ship combat. Yep, but I think the Normandy (even having ME2 upgrades or not coming into play) could have been utilized to keep Harbinger busy during the beam run. Instead Bioware's standard military tactic of charge is employed...of course resulting in wholesale slaughter...made worse with the EC by having the Normandy land for an evac with Harbinger just ignoring it (ugh...) I don't expect them to be experts in the minutia of military tactics or science for that matter but it's not too much to ask they research the subject matter they're portraying in game. The whole scenario starting with the entire alliance showing up en masse was wholly unsatisfying. I mean hell if I'm the commander I'm mounting mass effect drives to asteroids and slamming them into the Reapers surrounding Earth...let's see how well their kinetic barriers hold up against that kind of impact/energy release. I would even consider making the planet uninhabitable acceptable under the circumstances. I am going to make the assumption that slamming asteroids into things isn't particularly effective vs mobile targets. Otherwise it would be used a lot more often. Every time we have seen it done its moving slow enough that even a slow as shuttle could dodge it. And completely obliterating the area may have disrupted the beam making the plan to get in via it impossible. A small team of ninjas like KaiserShep is suggesting might work but they may have found it unworkable for some reason, like the density of enemies was too high so no one could sneak in, and there were too many of them for a small force to fight, and once they determined that they put in a big enough force to shove in. A 30 second narration of why other plans weren't viable would have helped though as its a valid concern.
The nomandy showing up was just a lazy fix for explaining why everyone was on the normandy when they were just at the beam run 10 seconds ago. It made it worse with Shepard wasting time to convince people to get on, as once they added it in it seemed if he had just kept moving he'd likely have made it in without getting hurt. Maybe that would be a good paragon/renegade choice, renegade just goes, paragon wastes time with friends. Paragon shows up injured, renegade shep doesn't have to endure the slow walk of bad video game design.
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Post by themikefest on Mar 8, 2021 15:33:45 GMT
Yep, but I think the Normandy (even having ME2 upgrades or not coming into play) could have been utilized to keep Harbinger busy during the beam run. Or had Leviathan been part of the main game, place a couple of orbs in the area for Leviathan to do it's mind thing on Harbinger like it did to the capital ship in the dlc. The player see's Harbinger's eyes flicker for a few seconds before falling over. Here's a thread asking people about their likes and dislikes of Priority Earth and here's a thread asking what your Priority Earth would be. All the reapers would have to do is move to the left or right to avoid them
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Post by Radec on Mar 8, 2021 17:13:25 GMT
A Harbinger interaction and boss fight. If ME1 establishes anything, it’s that a straight fight with a reaper just isn’t feasible. It’ll always have to involve ship to ship combat. Boss battle in the form of an interactive rap battle between Shepard and Harbinger. We know they love to smack talk each other. That or just let us have a Cain that is reloadable. It blew up that destroyer sized Reaper cannon just fine. Shoot the Reaper in its video game weak spot enough and you win. Already used that trope earlier with the targeting lazor/quarian fleet thing (that we aren't allowed to ever use again for no explained reason). This is the same thing with less steps.
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Post by KaiserShep on Mar 8, 2021 17:53:40 GMT
If ME1 establishes anything, it’s that a straight fight with a reaper just isn’t feasible. It’ll always have to involve ship to ship combat. Boss battle in the form of an interactive rap battle between Shepard and Harbinger. We know they love to smack talk each other. That or just let us have a Cain that is reloadable. It blew up that destroyer sized Reaper cannon just fine. Shoot the Reaper in its video game weak spot enough and you win. Already used that trope earlier with the targeting lazor/quarian fleet thing (that we aren't allowed to ever use again for no explained reason). This is the same thing with less steps. Oh god. I can see it now. Harbinger: [grabs mic] “Lookachu puny ass ‘ganics tryna fight me n my fleet - gonna catch yo ass some ascension when the metal hits the meat.” That bit with the Cain kinda flew off the rails. The new and improved model had seeking rounds it seemed.
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Post by Son of Dorn on Mar 8, 2021 17:57:30 GMT
Boss battle in the form of an interactive rap battle between Shepard and Harbinger. We know they love to smack talk each other. That or just let us have a Cain that is reloadable. It blew up that destroyer sized Reaper cannon just fine. Shoot the Reaper in its video game weak spot enough and you win. Already used that trope earlier with the targeting lazor/quarian fleet thing (that we aren't allowed to ever use again for no explained reason). This is the same thing with less steps. Oh god. I can see it now. Harbinger: [grabs mic] “Lookachu puny ass ‘ganics tryna fight me n my fleet - gonna catch yo ass some ascension when the metal hits the meat.” That bit with the Cain kinda flew off the rails. The new and improved model had seeking rounds it seemed. Which funny enough, was only for that shot. If you use the other one on the husks, it works as normal.
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Evil
N3
Lurkin' since 24/02/2011
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
XBL Gamertag: Evil Mastered
PSN: Evil_Rurouni
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Post by Evil on Mar 8, 2021 18:14:00 GMT
Oh god. I can see it now. Harbinger: [grabs mic] “Lookachu puny ass ‘ganics tryna fight me n my fleet - gonna catch yo ass some ascension when the metal hits the meat.” That bit with the Cain kinda flew off the rails. The new and improved model had seeking rounds it seemed. Which funny enough, was only for that shot. If you use the other one on the husks, it works as normal. To be fair, that could be handwaved as an intentional design of the cains targeting VI.
I've been playing doom eternal recently, and I can confirm that its really REALLY annoying to get a lockon onto some random zombie or imp that stands in front of that 10 foot tall cybernetic weapons platform.
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Post by Son of Dorn on Mar 8, 2021 18:29:25 GMT
Which funny enough, was only for that shot. If you use the other one on the husks, it works as normal. To be fair, that could be handwaved as an intentional design of the cains targeting VI.
I've been playing doom eternal recently, and I can confirm that its really REALLY annoying to get a lockon onto some random zombie or imp that stands in front of that 10 foot tall cybernetic weapons platform.
The Doom Hunter or the Tyrant?
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Post by Radec on Mar 8, 2021 19:00:33 GMT
Boss battle in the form of an interactive rap battle between Shepard and Harbinger. We know they love to smack talk each other. That or just let us have a Cain that is reloadable. It blew up that destroyer sized Reaper cannon just fine. Shoot the Reaper in its video game weak spot enough and you win. Already used that trope earlier with the targeting lazor/quarian fleet thing (that we aren't allowed to ever use again for no explained reason). This is the same thing with less steps. Oh god. I can see it now. Harbinger: [grabs mic] “Lookachu puny ass ‘ganics tryna fight me n my fleet - gonna catch yo ass some ascension when the metal hits the meat.” That bit with the Cain kinda flew off the rails. The new and improved model had seeking rounds it seemed. The ME2 version couldn't even take out a YMIR mech in one shot, and only takes about 1/3 off the Contra 3 skeletor boss. (gameplay/story seperation, I know) In 3 it's blowing up Destroyer sized Reaper constructs in one hit. It made me ask why they weren't mass producing and issuing those things to every soldier. It's not like they're treated as some rare, unobtanium limited resource. There were 2 on that shuttle, entrusted to random, nameless Alliance goons. We definitely can't divert a supply of them to Shepard to help with his mission. In fact he has to buy his own small arms.
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Post by Deleted on Mar 8, 2021 19:15:40 GMT
Other:
Revert needless and asinine restructuring of gamefiles and folders to OT state, so that modding support is there from jump street.
If you play on PC and know how to use it, you can see right through this lame-ass cash grab. It is almost all being outsourced, calling it a BioWare remaster is a lie because they ain't makin' it. Beyond the lighting effects, nothing exciting is being added graphically.
The lone exception to this is ME1. That game would be fun to play in this remastered format, since they have updated the gameplay enough to call it a proper remaster and integration. So, what I most really want to be done to ME:LE, since absolutely nothing on this list will -
$5 bargain bin, see ya there. This will be $60 for a day.
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Post by AnDromedary on Mar 8, 2021 19:20:03 GMT
the targeting lazor/quarian fleet thing (that we aren't allowed to ever use again for no explained reason) Well, we couldn't use it again because we don't have a quarian fleet in orbit for any other mission?
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Post by alanc9 on Mar 8, 2021 19:29:41 GMT
If you play on PC and know how to use it, you can see right through this lame-ass cash grab. It is almost all being outsourced, calling it a BioWare remaster is a lie because they ain't makin' it. Beyond the lighting effects, nothing exciting is being added graphically. Honestly, I'd be surprised if Bio had enough expertise to do all the work in-house, since they haven't used that engine in years.
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Post by Radec on Mar 8, 2021 19:43:55 GMT
the targeting lazor/quarian fleet thing (that we aren't allowed to ever use again for no explained reason) Well, we couldn't use it again because we don't have a quarian fleet in orbit for any other mission? You do on Earth (along with a half dozen other fleets), yet are forced to pointlessly defend a missile vehicle from mooks for an eternity. I guess they were all too busy with more important things to take out the lone baby Reaper blocking the path of the ground forces, even tho the whole mission relies on said ground forces reaching the beam.
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Post by alanc9 on Mar 8, 2021 19:50:39 GMT
Well, presumably the quarians are a little busy with all those Reapers up there.
How long is that space battle supposed to last, anyway?
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Post by Radec on Mar 8, 2021 20:00:57 GMT
Well, presumably the quarians are a little busy with all those Reapers up there. How long is that space battle supposed to last, anyway? The space battle is an entirely pointless distraction. The organics have like ~30 dreadnought class ships. The Reapers have 100,000+ Priority #1 should be getting Hammer/Shepard to the beam as fast as possible to get up to the Citadel and end the hopeless battle by firing the Deus Ex Machina. Instead the thousands on thousands of friendly ships up there can't be bothered launch a few salvos at something else for 1 minute, and all let a single baby Reaper (that we're told in the Codex is vulnerable to even small Cruiser size ships) hold the ground forces up for a massive amount of time (presumably forever), instead electing to shoot their pew guns at other, strategically unimportant Reapers in space, as if they could actually kill all of them in a straight fight. But we've retroactively been locked in a galactic scale Idiot Plot for the better part of 3 games now so I guess it's a minor complaint.
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Post by Deleted on Mar 8, 2021 20:38:14 GMT
If you play on PC and know how to use it, you can see right through this lame-ass cash grab. It is almost all being outsourced, calling it a BioWare remaster is a lie because they ain't makin' it. Beyond the lighting effects, nothing exciting is being added graphically. Honestly, I'd be surprised if Bio had enough expertise to do all the work in-house, since they haven't used that engine in years. This is a fair point. Since it really isn't BioWare doing the work, why is BioWare limiting the scope? This is rhetorical, I think we all have our own opinions and ultimately we are aware of words like "artistic integrity" and who actually still does own the IP. Hmmm. I amend my statement. I want EA to take over the project and can Mac Walters once and for all. He reminds me of Nolan Sorrento from Ready Player One movie. Not sure he actually plays video games. Search engines draw a blank on that for me, after a solid half hour of watching interview snippets and trying to find actual interviews with him... Stuffed shirt material.
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Post by themikefest on Mar 8, 2021 20:53:14 GMT
Priority #1 should be getting Hammer/Shepard to the beam as fast as possible to get up to the Citadel and end the hopeless battle by firing the Deus Ex Machina. It's too bad Shepard can't go back to Ilos to use the mini-me relay to get on the Citadel. Even though it was mentioned it has no power, it's possible the edibot can scan to find a way to power it up. Once on the Citadel, Moreau informs Hackett who then sends the fleets followed by the crucible to earth.
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Post by KaiserShep on Mar 8, 2021 21:03:50 GMT
Priority #1 should be getting Hammer/Shepard to the beam as fast as possible to get up to the Citadel and end the hopeless battle by firing the Deus Ex Machina. It's too bad Shepard can't go back to Ilos to use the mini-me relay to get on the Citadel. Even though it was mentioned it has no power, it's possible the edibot can scan to find a way to power it up. Once on the Citadel, Moreau informs Hackett who then sends the fleets followed by the crucible to earth. I suspect if they brought it up as a possible plan, they’d probably just write in some reason why it couldn’t be used again, like maybe it was too heavily damaged from all the geth fire when the mako drove through it. I’m trying to recall the details on this, but I was pretty sure that all of the fleets were consolidated into one place, and could only travel to the Sol relay at that point, because every other system was closed off, or at least that’s what the galaxy map looked like.
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