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Post by therevanchist25 on Jun 9, 2021 7:12:16 GMT
No, I think you just love ME2 so much that your utterly blind to it's obvious problems and many shortcomings. I think ME2 has a ton of problems, to be honest. From skills, to inventory,to hub worlds, to missions, to character content, to plot holes/contrivances, to how a lot of the ingame decisions impact the game, which is a writing problem, the loading screens instead of the ingame loading screens of ME1 (elevators), the planet scaning, the mini games etc. etc. etc. There's a plethora of problems with ME2 and I recognize all of them. Your too emotionally attached to your precious companions to critically examine the game in an unbiased manner. I think I just did. This isn't a matter of taste, it is a matter of objective measurement. ME2's plot is garbage, objectively. That is why the characters are good. ME1's plot is better. The bar is not raised, it is moved laterally to a different priority. This is a fact And maybe some people enjoy a character driven story, to a plot driven story. Marvel knows that. The MCU is, possibly, the most prominent example of successful character driven story telling. And all the movies have their own faults. Some greater, some lesser. You say I am arguing in bad faith, but that is basically what you do constantly my guy, refusing any and all options of this franchise except for your ultra specific checklist Well, I like what I like and I believe what I believe. I don't have a good time talking to the new characters Bioware introduces and that puts me off from talking to them. It puts me off from playing with them and it puts me off from keeping them. If they annoy me and are detrimental to the experience, if I have to spend the entire game with them, then yes, I don't want this game. What is wrong with that? That is the definition of bad faith, just constantly arguing that anything other than the exact thing you want is crap I'm not saying that anything I don't want is crap. I'm just saying I don't expect it to be equal or better. And if all I have to look forward to are Iron Bulls, Coles, Seras, Viviennes, Liams, Peebee, Coras and ... I forget the names of all the other characters ... Owen, from Anthem. If this is the character bar Bioware has set, then please, please bring back the Trilogy crew. I beg you. Yes, I've read Shamus' stuff. The end point is that Bioware didn't do what he thought they should do. I think it worked better for them. Weather or not YOU think it worked better, is irrelevant. ME2 objectively broke the narrative for the series, and is complete gibbering nonsense in order to accomodate Feelz, just like Rian Johnson loves to do. "Like making a story about Frodo mastering the One Ring and becoming a general, this argument isn’t really about “plot holes”, even though there are plenty of those. You can’t fix this story by adding cruft to the in-game codex or touching up a few lines of dialog. The problem is that this is a fundamentally different story. The first volume set a goal and got the story rolling in a particular direction, and the second volume performs a hairpin turn and goes off in a completely different direction before we reach the opening credits.
And even once we’ve accepted the hand-wavy justifications, this new story is dealing with new themes and different ideas. You could even argue we’ve changed genres. Mass Effect 1 and Mass Effect 2 feel about as different as Star Trek the Motion Picture and Star Trek: Into Darkness. Even if you enjoy them both and even though they both allegedly take place in the same universe and feature the same characters, they don’t have any connective tissue. Placed side-by-side, they don’t seem to be saying anything."
"Mass Effect doesn’t “need” to have profound themes to be a “good game”, whatever you mean by that. But it also didn’t need to spurn the first story. There was no reason – inside or outside of the world of Mass Effect – to sweep aside the groundwork laid by the first game. Even if you like the second game, it destroyed the first game just as surely as Frodo’s story of mastering the One Ring would destroy the tale begun in Fellowship of the Ring."
This is not about personal preference, it is about an objective flaw in the construction of the writing. "Well, I like what I like and I believe what I believe. I don't have a good time talking to the new characters Bioware introduces and that puts me off from talking to them. It puts me off from playing with them and it puts me off from keeping them. If they annoy me and are detrimental to the experience, if I have to spend the entire game with them, then yes, I don't want this game. What is wrong with that?"
On the surface? nothing, except you also like ME1, you said it yourself, it's an iconic experience. One that is still blowing new players minds if my Discord is any indicator. You like ME1, and ME1 has shit characters. So either you're an unknowing hypocrite, or you're just full of it. Because clearly your capable of enjoying a ME game with bad characters, so stop trying to sell me the characters are everything. Even new, modern players, playing this "old, outdated" game as you called it, is having a blast with it, and telling me what an incredible experience it is. I have almost a hundred people on my Discord, I've yet to hear anything other than glowing praise for a game whos formula you claim no longer works due to it's bad characters. "the MCU is, possibly, the most prominent example of successful character driven story telling. And all the movies have their own faults. Some greater, some lesser."Some of it is, some of it is complete crap, let's not get carried away with MCU praise when they're hardly batting a thousand.
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Post by therevanchist25 on Jun 9, 2021 7:14:58 GMT
It was great how BW managed to confound expectations though. Everyone expected a final boss fight with Harbinger or TIM....instead we got a cozy lecture off of Casper the (Un)friendly Ghost, before getting to choose between the red, blue or green Jim Jones Kool Aid. Who saw that coming?! Rian Johnson would be so proud.
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Post by lavigne on Jun 9, 2021 7:29:35 GMT
Rian Johnson would be so proud. Disappointing that he didn’t pay tribute in TLJ by having Luke have to choose whether to slurp on blue, red or green milk....
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Post by Hanako Ikezawa on Jun 9, 2021 8:14:30 GMT
It was great how BW managed to confound expectations though. Everyone expected a final boss fight with Harbinger or TIM....instead we got a cozy lecture off of Casper the (Un)friendly Ghost, before getting to choose between the red, blue or green Jim Jones Kool Aid. Who saw that coming?! Personally, both of those would have been worse. Sorry, but killing a Reaper Dreadnought, especially the leader of them, in a fight would have been ridiculous. Far worse than fighting the baby in ME2. And I actually liked how TIM, who’s greatest strength was his mind, was defeated in a debate aka a battle of the minds. Not to mention still have to deal with the Reapers afterward. Not saying they couldn’t have done anything better, just disagree those two being the final bosses would’ve been just as bad if not worse.
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Post by lavigne on Jun 9, 2021 9:20:19 GMT
Personally, both of those would have been worse. Sorry, but killing a Reaper Dreadnought, especially the leader of them, in a fight would have been ridiculous. Far worse than fighting the baby in ME2. And I actually liked how TIM, who’s greatest strength was his mind, was defeated in a debate aka a battle of the minds. Not to mention still have to deal with the Reapers afterward. Not saying they couldn’t have done anything better, just disagree those two being the final bosses would’ve been just as bad if not worse. Oh I don’t disagree. Tbh, I had no real expectations re a final ‘boss fight’. They’d kind of trivialised Shepard killing Reapers by that point and a fight with Harbinger, particularly one on one, would have been ridiculous. TIM, I agree as well, made perfect sense. It was more an observation around the expectations that BW had set - the Harbinger trash-talking pointed to a confrontation of some sort before the end. TIM was indoctrinated and had Cerberus running all sorts of experiments so god only knew what form he was going to turn up in by the time you got to him on the Citadel. I’m just not sure that many would have foreseen the rug being pulled from under both in lieu of Space Casper.
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Post by SirSourpuss on Jun 9, 2021 10:01:08 GMT
Weather or not YOU think it worked better, is irrelevant. ME2 objectively broke the narrative for the series, and is complete gibbering nonsense in order to accomodate Feelz, just like Rian Johnson loves to do. I don't agree with that statement. There's plenty of great writing in ME2 and it's tied to its characters. Going after the Collectors, which are assumed to be related to the Reapers, is no less viable a narrative than "let's go Prothean relic hunting" which may or may not have anything to do with Reapers. The Beacon, as far as we know, in the 2000 years since the Asari found the Citadel and started exploring the Milky Way, could be the only Prothean artifact left intact that had anything to do with the Reapers and even so, trying to find anything as specific, left over by the Reaper cleanup of the previous cycle, that can be anywhere in the Milky Way, of which we've explored only 10% is such an improbability, that even if you introduced Javik in ME2 to guide Shepard, it would still be nearly impossible to find and a huge asspull. Not to mention, we're doing the plot for the Starforge we did in KotoR again. This is not about personal preference, it is about an objective flaw in the construction of the writing. I don't think that comparison is accurate. Also You could even argue we’ve changed genres. Mass Effect 1 and Mass Effect 2 feel about as different as Star Trek the Motion Picture and Star Trek: Into Darkness. I can safely say, there's nothing Star Trek about Mass Effect. Yes, there are star ships, space station and people visiting planets. That's the extent of similarities between ME and Star Trek. You might as well argue that Farscape is Star Trek, SG: Atlantis is Star Trek or even Firefly is Star Trek. The problem is with taking Shamus word at face value and parading it as objective fact. It isn't. I understand you hold it in high regard, you can like it very much, you can even consider it the one truth. But I see problems in Shamus' rational all over. It's not as full proof as you may think it is, but honestly, I don't have the time, nor the patience, to go through point by point in Shamus' huge diatribe to write all its problems in a forum post. Because clearly your capable of enjoying a ME game with bad characters, so stop trying to sell me the characters are everything. Yes. But ME3 changed that. Are you interested in everything Star Wars after TLJ ruined Luke? I'm not. I can't even bring myself to watch the Mandalorian. I use to play every Bioware game on launch, since 1998. Of course I was open to ME1. Every new Bioware game, with the exception of BG2, took place in a new setting, with a new cast. I had no problems with it. DA:O was a new setting with a new cast. And even ME2 did, pretty much, what BG2 did. But DA2 came along and it was a cheap franchise flip, ME3 destroyed its own setting, I was never interested in ToR, because it was a WoW clone, with blasters, DA:I was terrible, even as it was a step away from DA2, Andromeda was ... do I even need to talk about Andromeda and Anthem? If Bioware wants me as a fan, they need to at the very least undo the narrative flaws of ME3, if they intend to keep using that franchise and expect me to buy it. I have almost a hundred people on my Discord, I've yet to hear anything other than glowing praise for a game whos formula you claim no longer works due to it's bad characters. Did it work for Andromeda? I don't think it did. And I don't expect it to be any better for Will Continue. You can, if you wish to be such an optimist, but I'm not and I don't. ME3 did what TLJ or GoT season 8 did for their respective franchises. I am just not interested in these franchises, unless ME3 is explicitly changed, retconned out, or undone through a sequel. I don't understand how that is such a difficult thing to understand. Let's say you have a friend. One day, that friend beats you up. No reason. Straight up sends you to the hospital. When you get out of the hospital, that same friend calls you up and tells you to go for beers, like nothing happened. Do you go out with that guy? I wouldn't. First of all, that friend would have to do impossible things to get me to forgive him and even if we ever do go out for beers again, our relationship is forever changed. Pre-ME3 and Post-ME3 are two different things. Similarly, pre-TLJ and post-TLJ Star Wars are two different things. I am not a consumer of Star Wars after it and I will not be, until TLJ is completely taken back and erased from canon. Better yet, the entire sequel trilogy. Some of it is, some of it is complete crap, let's not get carried away with MCU praise when they're hardly batting a thousand. I didn't claim otherwise. But right now, or rather, as of yet, that is likely to change soon, MCU is still the biggest movie property, especially after the devaluation of Star Wars.
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Post by shotgunjulia on Jun 9, 2021 10:23:07 GMT
I think the core problem with ME3 was the reapers. The reapers spelled the end. They pretty much destroyed the series. Arrival never should have been written, or it should have been a major misdirection that got Shepard locked up. A better villain for ME3 would have been the Leviathans, or even the Geth. As long as the reaper threat remained a backdrop the story could continue. Once they arrived it was over. Without setting a canon ending for ME3 I don't see how Bioware can move this series forward. And if they set a canon, they'll piss off 1/2 the community at this point. I think the only canon they could set is a reaper victory and start with all new race and start 2000 years in the future. Maybe a few species were successful in "continuity of civilization."
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Post by themikefest on Jun 9, 2021 11:22:43 GMT
Personally, both of those would have been worse. Sorry, but killing a Reaper Dreadnought, especially the leader of them, in a fight would have been ridiculous. Far worse than fighting the baby in ME2. So it was better to talk with dumb, dumb, the one who controls the reapers, the one telling Shepard what choices he/she will have to end the reapers? I would say fighting Harbinger would be better. The only hard part is how to get inside the reaper to destroy it. I would have all squadmates, counting the one's from ME2. Before I continue, one thing I would add, is while Shepard and squad are on the derelict reaper in ME2, hologram edi is scanning the reaper. In ME3, those scans are used to find a way into Harbinger to get to it's drive core to be destroyed. Once onboard, Shepard breaks up the squad into 3 teams. The player can choose who will lead two of the three teams. If ems is high enough, and enough squadmates survived ME2/3, Shepard and squad could survive. The problem with that is he was being controlled by Leviathan Junior. It was trying to convince Shepard control is the way to go knowing it will never happen because it controls TIM. Look at what happened with the protheans. Thing indoctrinated a group of protheans wanting to control the reapers. The project ended up being sabotaged.
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Post by gothpunkboy89 on Jun 9, 2021 12:33:47 GMT
I think the core problem with ME3 was the reapers. The reapers spelled the end. They pretty much destroyed the series. Arrival never should have been written, or it should have been a major misdirection that got Shepard locked up. A better villain for ME3 would have been the Leviathans, or even the Geth. As long as the reaper threat remained a backdrop the story could continue. Once they arrived it was over. Without setting a canon ending for ME3 I don't see how Bioware can move this series forward. And if they set a canon, they'll piss off 1/2 the community at this point. I think the only canon they could set is a reaper victory and start with all new race and start 2000 years in the future. Maybe a few species were successful in "continuity of civilization."
Reapers were the primary protagonist from the start. The final game had to address them much in the same way End Game addressed Thanos. Think of how badly Marvel movies would be revived if it was just and endless wait for Thanos to do something. Every movie showing him there and threatening. Characters talking about him and his threat. And yet he never shows up and just keeps getting ready to show up for something.
The only thing that needs to be changed is have ME2 actually address the main story rather then going off on an unimportant and random tangent like some side game. Mass Effect 2 would be a fine game story and all if the main character was anyone but Shepard. Mass Effect: Collectors staring Jacob as the main character on a sister ship the SSV Normand available for the PSP and Nintendo DS.
I don't understand how they can piss off people for hand selecting their own choices to allow them to create a new narrative. As long as the story is at least decent and the game play is good I don't care what "canon" they pick. Then again I've also noticed people seem to have made their choices a part of their personality and so take it really hard when you question it. So maybe the worst aspects of the community will be pissed and finally leave.
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Post by therevanchist25 on Jun 9, 2021 13:50:12 GMT
Weather or not YOU think it worked better, is irrelevant. ME2 objectively broke the narrative for the series, and is complete gibbering nonsense in order to accomodate Feelz, just like Rian Johnson loves to do. I don't agree with that statement. There's plenty of great writing in ME2 and it's tied to its characters. Going after the Collectors, which are assumed to be related to the Reapers, is no less viable a narrative than "let's go Prothean relic hunting" which may or may not have anything to do with Reapers. The Beacon, as far as we know, in the 2000 years since the Asari found the Citadel and started exploring the Milky Way, could be the only Prothean artifact left intact that had anything to do with the Reapers and even so, trying to find anything as specific, left over by the Reaper cleanup of the previous cycle, that can be anywhere in the Milky Way, of which we've explored only 10% is such an improbability, that even if you introduced Javik in ME2 to guide Shepard, it would still be nearly impossible to find and a huge asspull. Not to mention, we're doing the plot for the Starforge we did in KotoR again. This is not about personal preference, it is about an objective flaw in the construction of the writing. I don't think that comparison is accurate. Also You could even argue we’ve changed genres. Mass Effect 1 and Mass Effect 2 feel about as different as Star Trek the Motion Picture and Star Trek: Into Darkness. I can safely say, there's nothing Star Trek about Mass Effect. Yes, there are star ships, space station and people visiting planets. That's the extent of similarities between ME and Star Trek. You might as well argue that Farscape is Star Trek, SG: Atlantis is Star Trek or even Firefly is Star Trek. The problem is with taking Shamus word at face value and parading it as objective fact. It isn't. I understand you hold it in high regard, you can like it very much, you can even consider it the one truth. But I see problems in Shamus' rational all over. It's not as full proof as you may think it is, but honestly, I don't have the time, nor the patience, to go through point by point in Shamus' huge diatribe to write all its problems in a forum post. Because clearly your capable of enjoying a ME game with bad characters, so stop trying to sell me the characters are everything. Yes. But ME3 changed that. Are you interested in everything Star Wars after TLJ ruined Luke? I'm not. I can't even bring myself to watch the Mandalorian. I use to play every Bioware game on launch, since 1998. Of course I was open to ME1. Every new Bioware game, with the exception of BG2, took place in a new setting, with a new cast. I had no problems with it. DA:O was a new setting with a new cast. And even ME2 did, pretty much, what BG2 did. But DA2 came along and it was a cheap franchise flip, ME3 destroyed its own setting, I was never interested in ToR, because it was a WoW clone, with blasters, DA:I was terrible, even as it was a step away from DA2, Andromeda was ... do I even need to talk about Andromeda and Anthem? If Bioware wants me as a fan, they need to at the very least undo the narrative flaws of ME3, if they intend to keep using that franchise and expect me to buy it. I have almost a hundred people on my Discord, I've yet to hear anything other than glowing praise for a game whos formula you claim no longer works due to it's bad characters. Did it work for Andromeda? I don't think it did. And I don't expect it to be any better for Will Continue. You can, if you wish to be such an optimist, but I'm not and I don't. ME3 did what TLJ or GoT season 8 did for their respective franchises. I am just not interested in these franchises, unless ME3 is explicitly changed, retconned out, or undone through a sequel. I don't understand how that is such a difficult thing to understand. Let's say you have a friend. One day, that friend beats you up. No reason. Straight up sends you to the hospital. When you get out of the hospital, that same friend calls you up and tells you to go for beers, like nothing happened. Do you go out with that guy? I wouldn't. First of all, that friend would have to do impossible things to get me to forgive him and even if we ever do go out for beers again, our relationship is forever changed. Pre-ME3 and Post-ME3 are two different things. Similarly, pre-TLJ and post-TLJ Star Wars are two different things. I am not a consumer of Star Wars after it and I will not be, until TLJ is completely taken back and erased from canon. Better yet, the entire sequel trilogy. Some of it is, some of it is complete crap, let's not get carried away with MCU praise when they're hardly batting a thousand. I didn't claim otherwise. But right now, or rather, as of yet, that is likely to change soon, MCU is still the biggest movie property, especially after the devaluation of Star Wars. "I don't agree with that statement. There's plenty of great writing in ME2 and it's tied to its characters. Going after the Collectors, which are assumed to be related to the Reapers, is no less viable a narrative than "let's go Prothean relic hunting" which may or may not have anything to do with Reapers. The Beacon, as far as we know, in the 2000 years since the Asari found the Citadel and started exploring the Milky Way, could be the only Prothean artifact left intact that had anything to do with the Reapers and even so, trying to find anything as specific, left over by the Reaper cleanup of the previous cycle, that can be anywhere in the Milky Way, of which we've explored only 10% is such an improbability, that even if you introduced Javik in ME2 to guide Shepard, it would still be nearly impossible to find and a huge asspull. Not to mention, we're doing the plot for the Starforge we did in KotoR again."
Re-entry, is nonsense, Lazarus is nonsense. The Collectors knowing the exact pinpoint location of the SR1 despite just having left Warp 30 seconds ago, and the Stealth System being engaged, is total nonsense. I can go all all day pointing out all the absolute gibbering nonsense that makes up the plot of ME2 good sir. It being simply related to the Reapers abstractly is not a valid counter when the issues is the quality of the writing. You could even argue we’ve changed genres. Mass Effect 1 and Mass Effect 2 feel about as different as Star Trek the Motion Picture and Star Trek: Into Darkness.
Re-read that again, carefully, because your response was wholly irrelevant to this point, and in fact resembled a knee-jerk reaction. You say Shamus has flawed logic, but his analysis is based upon the logical flow of the story where we started. You simply don't care about the overarching story, and thus see no merit in the argument. This is not a viable counter for the logic presented. "Did it work for Andromeda? I don't think it did."Of course it didn't, but the bad characters aren't the sole reason why Andromeda failed, and you know it. Andromeda was poorly thought out in almost every way except combat. The tone of the writing is all wrong, feeling more like a teenage road trip than a serious survival situation. This alone does as much damage than the characters. The entire scripted had been Jossified for the worse.
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Post by SirSourpuss on Jun 9, 2021 14:30:20 GMT
Re-entry, is nonsense, Lazarus is nonsense. The Collectors knowing the exact pinpoint location of the SR1 despite just having left Warp 30 seconds ago, and the Stealth System being engaged, is total nonsense. I can go all all day pointing out all the absolute gibbering nonsense that makes up the plot of ME2 good sir. It being simply related to the Reapers abstractly is not a valid counter when the issues is the quality of the writing. You don't even know what tech the Collectors have. You might as well say that the Borg are bad writing, because of how more advanced their tech is and what they can do. I'll agree about Lazarus, but I'll still suspend my disbelief. Re-read that again, carefully, because your response was wholly irrelevant to this point, and in fact resembled a knee-jerk reaction. You say Shamus has flawed logic, but his analysis is based upon the logical flow of the story where we started. You simply don't care about the overarching story, and thus see no merit in the argument. This is not a viable counter for the logic presented. Brother, in Two Towers, the Fellowship gets broken up, Frodo and Sam fuck around with Gollum, at first and then Faramir for a whole book, Gandalf gets resurrected and Aragorn goes on a suicide mission to save Rohan. And they had an idea of what they wanted to do; get the ring to mount doom. It's just as much of a narrative change from Fellowship as ME1 to ME2. Obviously, Tolkien was off his horn when he wrote it. Similarly, in ESB, Luke fucks around with a dying green frog and Han and Leia go to Cloud city for recreation, instead of meeting up with the rest of the Rebels to fight the Empire. How does that help? The Emperor even made a second Death Star, while they were fucking around for a whole movie. But the books and the movies picked up stuff from there and move on to their third installments, making use of what the second installments made. ME3 says "nah, fuck that" and pretends ME2 never happened. And that is entirely ME3's fault. And I'm sure there's stuff that was supposed to be used, going into ME3, that were established in ME2 that we never even registered, because ME3 doesn't make anything out of them. So unless we get a script straight out of Drew's hands, we'll never have the real ME3. As for Star Trek comparison, no ME is Star Trek. No Star Trek ever had the gunfights at the scale of ME1. I don't remember the episode where Spock, Kirk and McCoy fought the giant four legged robot that shot lazer and missiles, or the space worm that jumped underneath their feet and ate people. It shares some Sci-Fi elements and going down on planets. None of it is exclusive to Star Trek. It's straight up KotoR, with TPS action. Play KotoR, then play ME1 and you'll see the resemblance. I tell you this as I went from KotoR 1 to ME1 and played ME1, while watching Star Trek: TOS. Shamus' view is not objective, he is biased. I'm not going to tell you that there isn't a difference in approach from ME1 to ME2, there is. There is an emphasis on gunplay and while there was going to be planet exploration, with the Hammerhead, it unfortunately wasn't ready by the time of the game's release, which is why it was salvaged as DLC. Like I said, there are problems with ME2, I'm not going to lie to anyone about it. Of course it didn't, but the bad characters aren't the sole reason why Andromeda failed, and you know it. Andromeda was poorly thought out in almost every way except combat. The tone of the writing is all wrong, feeling more like a teenage road trip than a serious survival situation. This alone does as much damage than the characters. The entire scripted had been Jossified for the worse. It's not great. The story isn't great and the characters aren't great. And you can't sell a game with the same writing values of the NWN1 OC, in 2017. Even them it was such a downgrade, going from BG2 and ToB, to the NWN1 campaign. Even so, had the plot been the same, do you not think how the characters react and treat the situation is not going to help the plot? If you make me believe the characters understand the gravity of their situation, I am going to discard everything, just as easily? Ryder and Co. found themselves in an impossible situation, fighting forces far beyond their capabilities and reacted with such levity, that was unbecoming of adults. In essence, we got the ME equivalent of this. Your characters are a vehicle for the plot and how they present it, how they experience it, is just as important. Anthem did the same thing, Inquisition did the same thing. You still haven't given me a reason to think why Bioware will do otherwise in their next game and why should I even give a damn about it. Without respect, I reject.
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Post by gothpunkboy89 on Jun 9, 2021 14:36:36 GMT
Re-read that again, carefully, because your response was wholly irrelevant to this point, and in fact resembled a knee-jerk reaction. You say Shamus has flawed logic, but his analysis is based upon the logical flow of the story where we started. You simply don't care about the overarching story, and thus see no merit in the argument. This is not a viable counter for the logic presented.
The irony of you complaining about me when you are here literally saying "This person's opinion is beyond reproach and absolute fact and can not be challenged or second guessed". The amount of things me and sirpetrakus agree on are very slim. And you managed to actually increase that number by 1. So congrats on that.
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Post by therevanchist25 on Jun 9, 2021 18:01:51 GMT
Re-entry, is nonsense, Lazarus is nonsense. The Collectors knowing the exact pinpoint location of the SR1 despite just having left Warp 30 seconds ago, and the Stealth System being engaged, is total nonsense. I can go all all day pointing out all the absolute gibbering nonsense that makes up the plot of ME2 good sir. It being simply related to the Reapers abstractly is not a valid counter when the issues is the quality of the writing. You don't even know what tech the Collectors have. You might as well say that the Borg are bad writing, because of how more advanced their tech is and what they can do. I'll agree about Lazarus, but I'll still suspend my disbelief. Re-read that again, carefully, because your response was wholly irrelevant to this point, and in fact resembled a knee-jerk reaction. You say Shamus has flawed logic, but his analysis is based upon the logical flow of the story where we started. You simply don't care about the overarching story, and thus see no merit in the argument. This is not a viable counter for the logic presented. Brother, in Two Towers, the Fellowship gets broken up, Frodo and Sam fuck around with Gollum, at first and then Faramir for a whole book, Gandalf gets resurrected and Aragorn goes on a suicide mission to save Rohan. And they had an idea of what they wanted to do; get the ring to mount doom. It's just as much of a narrative change from Fellowship as ME1 to ME2. Obviously, Tolkien was off his horn when he wrote it. Similarly, in ESB, Luke fucks around with a dying green frog and Han and Leia go to Cloud city for recreation, instead of meeting up with the rest of the Rebels to fight the Empire. How does that help? The Emperor even made a second Death Star, while they were fucking around for a whole movie. But the books and the movies picked up stuff from there and move on to their third installments, making use of what the second installments made. ME3 says "nah, fuck that" and pretends ME2 never happened. And that is entirely ME3's fault. And I'm sure there's stuff that was supposed to be used, going into ME3, that were established in ME2 that we never even registered, because ME3 doesn't make anything out of them. So unless we get a script straight out of Drew's hands, we'll never have the real ME3. As for Star Trek comparison, no ME is Star Trek. No Star Trek ever had the gunfights at the scale of ME1. I don't remember the episode where Spock, Kirk and McCoy fought the giant four legged robot that shot lazer and missiles, or the space worm that jumped underneath their feet and ate people. It shares some Sci-Fi elements and going down on planets. None of it is exclusive to Star Trek. It's straight up KotoR, with TPS action. Play KotoR, then play ME1 and you'll see the resemblance. I tell you this as I went from KotoR 1 to ME1 and played ME1, while watching Star Trek: TOS. Shamus' view is not objective, he is biased. I'm not going to tell you that there isn't a difference in approach from ME1 to ME2, there is. There is an emphasis on gunplay and while there was going to be planet exploration, with the Hammerhead, it unfortunately wasn't ready by the time of the game's release, which is why it was salvaged as DLC. Like I said, there are problems with ME2, I'm not going to lie to anyone about it. Of course it didn't, but the bad characters aren't the sole reason why Andromeda failed, and you know it. Andromeda was poorly thought out in almost every way except combat. The tone of the writing is all wrong, feeling more like a teenage road trip than a serious survival situation. This alone does as much damage than the characters. The entire scripted had been Jossified for the worse. It's not great. The story isn't great and the characters aren't great. And you can't sell a game with the same writing values of the NWN1 OC, in 2017. Even them it was such a downgrade, going from BG2 and ToB, to the NWN1 campaign. Even so, had the plot been the same, do you not think how the characters react and treat the situation is not going to help the plot? If you make me believe the characters understand the gravity of their situation, I am going to discard everything, just as easily? Ryder and Co. found themselves in an impossible situation, fighting forces far beyond their capabilities and reacted with such levity, that was unbecoming of adults. In essence, we got the ME equivalent of this. Your characters are a vehicle for the plot and how they present it, how they experience it, is just as important. Anthem did the same thing, Inquisition did the same thing. You still haven't given me a reason to think why Bioware will do otherwise in their next game and why should I even give a damn about it. Without respect, I reject. "You don't even know what tech the Collectors have. You might as well say that the Borg are bad writing, because of how more advanced their tech is and what they can do. I'll agree about Lazarus, but I'll still suspend my disbelief."Congrats, your now writing the story for them. Because the game failed to provide the explanation. Second point, again, your standing in the forest and missing the trees. ME1 and ME2, are as different from each other, as The Motion Picture is, from Into Darkness. That is the comparison. how your brain struggled with that, as if ME was being compared to Star Trek, is beyond me. Last point, yes, the picture is accurate 100%. But like I said, ME1, is still popular with new players, despite shit companions, so Andromeda failing, is not due entirely to bad companions. Good companions could have buoyed the otherwise crap experience, just like a good overarching narrative could have. Sadly Andromeda had neither, and that is why is failed.
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Post by therevanchist25 on Jun 9, 2021 18:04:55 GMT
Re-read that again, carefully, because your response was wholly irrelevant to this point, and in fact resembled a knee-jerk reaction. You say Shamus has flawed logic, but his analysis is based upon the logical flow of the story where we started. You simply don't care about the overarching story, and thus see no merit in the argument. This is not a viable counter for the logic presented.
The irony of you complaining about me when you are here literally saying "This person's opinion is beyond reproach and absolute fact and can not be challenged or second guessed". The amount of things me and sirpetrakus agree on are very slim. And you managed to actually increase that number by 1. So congrats on that.
The real irony is that your still not able to comprehend how analysis works.
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Post by gothpunkboy89 on Jun 9, 2021 19:01:31 GMT
The irony of you complaining about me when you are here literally saying "This person's opinion is beyond reproach and absolute fact and can not be challenged or second guessed". The amount of things me and sirpetrakus agree on are very slim. And you managed to actually increase that number by 1. So congrats on that.
The real irony is that your still not able to comprehend how analysis works. I know how analysis work. However every analysis is going to be colored by the individual's perspective. Bias exist in everything. Even math can have bias in it if you cherry pick the numbers you want. That is what those covid denying idiots do were they take the number of people that died and compare it to the total population. Rather then the actual correct way of taking the total number that died and comparing it to total infected to get the death rate. Their bias cherry picks details to reduce the death rate of covid to validate their stance that it is nothing to worry about.
Your bias is so staggeringly obvious that you metaphorically shit the bed when I dared to criticize J.R.R Tolkien to prove a point because for some you seem to think he is beyond reproach and some divine angel writing the unquestionably word of god.
And if you were consistent with your whole analysis argument then you would have set down your controller on 2007 and never picked up another ME game again and you would be doing something else. I assume you'd be on some other game forum ranting at someone that some random youtuber is speaking the unquestionable word of god that only morons and trolls would dare disagree with. Based only on the fact their opinion lines up with your own.
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Post by SirSourpuss on Jun 9, 2021 19:29:49 GMT
Congrats, your now writing the story for them. Because the game failed to provide the explanation. So did we all, when we watched the Borg episode. I don't know man. I'm tired of this argument. Second point, again, your standing in the forest and missing the trees. ME1 and ME2, are as different from each other, as The Motion Picture is, from Into Darkness. That is the comparison. how your brain struggled with that, as if ME was being compared to Star Trek, is beyond me. Yeah, they're different. Baldur's Gate and Baldur's Gate 2 are different, as well. That's not even an argument, if that's the kind of argument you want to make. Last point, yes, the picture is accurate 100%. But like I said, ME1, is still popular with new players, despite shit companions, so Andromeda failing, is not due entirely to bad companions. Good companions could have buoyed the otherwise crap experience, just like a good overarching narrative could have. Sadly Andromeda had neither, and that is why is failed. Again, you're right, that's not the only problem and I never said it was. Customer base interest and game quality are two different things, though. Planescape: Torment, back in the day, was the best RPG only 500k people played. Everyone has a right to be interested in whatever they want, regardless of how a good or bad the end product may be.
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Post by Deleted on Jun 9, 2021 22:13:31 GMT
SirSourpuss - I disagree that there is no Star Trek in Mass Effect. First of all, I got to bang a blue/green alien. Takes me right back to Kirk. So, if you meant to say, there is no TNG in Mass Effect, I can see that with you a little, but still feel that maybe we see Trek differently. There is a lot of Kirk in my Shepard. Scandalous whore, heart of gold.
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Post by SirSourpuss on Jun 9, 2021 22:45:43 GMT
SirSourpuss - I disagree that there is no Star Trek in Mass Effect. First of all, I got to bang a blue/green alien. Takes me right back to Kirk. So, if you meant to say, there is no TNG in Mass Effect, I can see that with you a little, but still feel that maybe we see Trek differently. There is a lot of Kirk in my Shepard. Scandalous whore, heart of gold. What I meant is that there is nothing unique to Trek that can only be found in Mass Effect. If Trek is so influential that almost every other Sci-Fi property that involves getting a ship, going planet to planet and occasionally banging an alien is so common place, then it isn't that much about a unique Trek feel. In the same sense, ME2 is also Trek, just as much as ME1. Even the portion that you scan a planet, go down and investigate an anomaly, is also present in ME2 and even ME3. The only thing that is somewhat unique to ME1, of the three first games, is running around in a buggy, which was only done in Nemesis, if I recall correctly, possibly the worst of the Trek movies. Although Generations was hard to top.
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Post by therevanchist25 on Jun 9, 2021 22:52:33 GMT
The real irony is that your still not able to comprehend how analysis works. I know how analysis work. However every analysis is going to be colored by the individual's perspective. Bias exist in everything. Even math can have bias in it if you cherry pick the numbers you want. That is what those covid denying idiots do were they take the number of people that died and compare it to the total population. Rather then the actual correct way of taking the total number that died and comparing it to total infected to get the death rate. Their bias cherry picks details to reduce the death rate of covid to validate their stance that it is nothing to worry about.
Your bias is so staggeringly obvious that you metaphorically shit the bed when I dared to criticize J.R.R Tolkien to prove a point because for some you seem to think he is beyond reproach and some divine angel writing the unquestionably word of god.
And if you were consistent with your whole analysis argument then you would have set down your controller on 2007 and never picked up another ME game again and you would be doing something else. I assume you'd be on some other game forum ranting at someone that some random youtuber is speaking the unquestionable word of god that only morons and trolls would dare disagree with. Based only on the fact their opinion lines up with your own.
No, you don't understand how analysis works, because if you did, you wouldn't throw the entirety of literature under the bus in order to try and catch people in a childish "gotcha!" moment because you think every work in existence having flaws means you either shut up about flaws or hate everything. That is not how it has ever, or ever will work. You are a child for having that mind-set. And until you get that through your ridiculous narrow-minded head there is nothing to speak with you about.
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Post by Deleted on Jun 9, 2021 22:56:31 GMT
SirSourpuss - I disagree that there is no Star Trek in Mass Effect. First of all, I got to bang a blue/green alien. Takes me right back to Kirk. So, if you meant to say, there is no TNG in Mass Effect, I can see that with you a little, but still feel that maybe we see Trek differently. There is a lot of Kirk in my Shepard. Scandalous whore, heart of gold. What I meant is that there is nothing unique to Trek that can only be found in Mass Effect. If Trek is so influential that almost every other Sci-Fi property that involves getting a ship, going planet to planet and occasionally banging an alien is so common place, then it isn't that much about a unique Trek feel. In the same sense, ME2 is also Trek, just as much as ME1. Even the portion that you scan a planet, go down and investigate an anomaly, is also present in ME2 and even ME3. The only thing that is somewhat unique to ME1, of the three first games, is running around in a buggy, which was only done in Nemesis, if I recall correctly, possibly the worst of the Trek movies. Although Generations was hard to top. That's a take I can follow. For me, the Trek in Mass Effect is everywhere. Explore, seek out new life and new civilizations. Have sex with them. Possibly get put into a death match for honor or your second-in-command's wacky sex drive. The only thing really missing, I mean reeeeally missing, is the Prime Directive. BOLDLY BANG WHAT NO MAN HAS BANGED BEFORE!
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Post by therevanchist25 on Jun 9, 2021 22:59:56 GMT
Congrats, your now writing the story for them. Because the game failed to provide the explanation. So did we all, when we watched the Borg episode. I don't know man. I'm tired of this argument. Second point, again, your standing in the forest and missing the trees. ME1 and ME2, are as different from each other, as The Motion Picture is, from Into Darkness. That is the comparison. how your brain struggled with that, as if ME was being compared to Star Trek, is beyond me. Yeah, they're different. Baldur's Gate and Baldur's Gate 2 are different, as well. That's not even an argument, if that's the kind of argument you want to make. Last point, yes, the picture is accurate 100%. But like I said, ME1, is still popular with new players, despite shit companions, so Andromeda failing, is not due entirely to bad companions. Good companions could have buoyed the otherwise crap experience, just like a good overarching narrative could have. Sadly Andromeda had neither, and that is why is failed. Again, you're right, that's not the only problem and I never said it was. Customer base interest and game quality are two different things, though. Planescape: Torment, back in the day, was the best RPG only 500k people played. Everyone has a right to be interested in whatever they want, regardless of how a good or bad the end product may be. "So did we all, when we watched the Borg episode.
I don't know man. I'm tired of this argument."
I don't understand the point here man. Star Trek wrote the Borg badly, just like ME2 was written badly. What exactly is your point here? That because the Borg is bad, it's okay for ME2 to be? I don't understand your utter disdain for this, when the logic follows consistent standards just as EFAP preaches. Do you just not want the standards to apply because it's your sacred cow?
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Post by therevanchist25 on Jun 9, 2021 23:03:19 GMT
What I meant is that there is nothing unique to Trek that can only be found in Mass Effect. If Trek is so influential that almost every other Sci-Fi property that involves getting a ship, going planet to planet and occasionally banging an alien is so common place, then it isn't that much about a unique Trek feel. In the same sense, ME2 is also Trek, just as much as ME1. Even the portion that you scan a planet, go down and investigate an anomaly, is also present in ME2 and even ME3. The only thing that is somewhat unique to ME1, of the three first games, is running around in a buggy, which was only done in Nemesis, if I recall correctly, possibly the worst of the Trek movies. Although Generations was hard to top. That's a take I can follow. For me, the Trek in Mass Effect is everywhere. Explore, seek out new life and new civilizations. Have sex with them. Possibly get put into a death match for honor or your second-in-command's wacky sex drive. The only thing really missing, I mean reeeeally missing, is the Prime Directive. BOLDLY BANG WHAT NO MAN HAS BANGED BEFORE! I mean, I think it's very Trek-ish. It's a game that follows Trek's basic formula. Walk around the ship and talk to people, the very core of what Trek is. It is also the core of ME's narrative content. Hell ME1 even had the Staff meetings that TOS and TNG did where everyone sits around in a circle giving their opinions.
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Post by andydandymandy on Jun 9, 2021 23:06:57 GMT
Mass Effect steals from Star Trek, Star Wars, Battlestar Galactica, Aliens, and every sci-fi thing in existence. It was designed to be the BioWare "science fiction franchise" in the same way that Dragon Age was designed to be the "fantasy franchise", in that both barrow and steal ideas from everything produced in the same genre and put their own spin on it.
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Post by SirSourpuss on Jun 9, 2021 23:21:32 GMT
I don't understand the point here man, your falling into every EFAP hole here. Star Trek wrote the Borg badly, just like ME2 was written badly. What exactly is your point here? That because the Borg is bad, it's okay for ME2 to be? I don't understand your utter disdain for this, when the logic follows consistent standards just as EFAP preaches. Do you just not want the standards to apply because it's your sacred cow? No. The Borg weren't written badly. They were a collective of technorganic races, assimilated into furthering their cause of total assimilation. Their capability to process information, adapt to other technologies and perfectionism was umatched. And, therefore, so was their technological advancement. Think of them as a self-improving AI with trillions of drones. Processing power greater than the most advanced computer, all connected and then think of all that processing power being funneled into, say shield optimization, or structural integrity, or warp engines. What humans required centuries of refinement to achieve in warp travel, the Borg did in a few years. Similarly, the Collectors where or Reaper make and had access to everything related to Mass Effect technology. Stealth drive or not, the moment the Normandy jumped out of FTL to investigate that fake signal, the Collectors could detect them and could be on top of them in an instant. It was a trap!
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Post by therevanchist25 on Jun 10, 2021 0:21:13 GMT
I don't understand the point here man, your falling into every EFAP hole here. Star Trek wrote the Borg badly, just like ME2 was written badly. What exactly is your point here? That because the Borg is bad, it's okay for ME2 to be? I don't understand your utter disdain for this, when the logic follows consistent standards just as EFAP preaches. Do you just not want the standards to apply because it's your sacred cow? No. The Borg weren't written badly. They were a collective of technorganic races, assimilated into furthering their cause of total assimilation. Their capability to process information, adapt to other technologies and perfectionism was umatched. And, therefore, so was their technological advancement. Think of them as a self-improving AI with trillions of drones. Processing power greater than the most advanced computer, all connected and then think of all that processing power being funneled into, say shield optimization, or structural integrity, or warp engines. What humans required centuries of refinement to achieve in warp travel, the Borg did in a few years. Similarly, the Collectors where or Reaper make and had access to everything related to Mass Effect technology. Stealth drive or not, the moment the Normandy jumped out of FTL to investigate that fake signal, the Collectors could detect them and could be on top of them in an instant. It was a trap! You cannot as a writer just say "their better, the end". That is objectively bad writing. How are they better, as Mauler states constantly, if the story does not explain it, it is a flaw. The game does not explain it, you the player are just making narrative assumptions because of circumstance. I mean if all it takes to beat that ship are slightly better shields, armor, and weapons, as evidenced by the suicide mission, then their technological advantage is basically non existent. That's the only relevant upgrades that affect beating the Collector ship. Same ship specs, same stealth systems.
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