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Post by dayze on Mar 10, 2023 5:59:16 GMT
"Lusacan, the Dragon of Night, calls to you. He lives where it is darkest and waits for the day he will rise. Drink of his blood and know the power in darkness: either fear the Night or wield it.”
His priests were the "watchmen of the night" and his constellation is associated with an old elven constellation that was an owl.
Could just have been the ancient version of the Crows.
Which makes you think, could all the "old gods" have simply been great heroes/hero party back in the day?
Lusacan=Assassin
Razikal=Templar/Seeker, the idol in the western approach has her holding up a demonic skull (in victory?) while some mages and warriors with swords and shields watch, the female being depicted in the western approach is extremely similar to the statue of andraste in the chantry in DA2
Andoral=Ash Warrior/Grey Warden/Soldier Class....Holiday for Andoral was associated with marriage, first grey wardens were imperium soldiers that knew nothing but war, grey wardens live their lives dedicated to a cause......some one from a group like the Wardens or the Ash Warriors dedicated to spending their lives fighting for the Imperium with no direct pay? Even the constellation "Servani" has the "head" as being the ball on the chain, they are in service to their ideals or a higher belief?
Toth=Ash Wraith...."Man on fire+Orb"....How's that ceremony work, put a black pearl or "orb" in your mouth and sacrifice yourself to the fire and create an ash wraith?
Zazikel=Reaver, "Madman of Chaos"....holiday associated with drinking, definitely an Oghren type, would have said berserker but the constellation(Kios/Chaos) is a draconic image with a sword so a hard partying Reaver.
Dumat=Necromancer/Blood Mage....associated with wisdom but most obviously with silence, who is more silent than the dead? Constellation is a robed figure with a horn and wand(possibly a scale for judging lives of the dead?). Dumah from Islamic literature is an angel with authority over "the wicked dead, angel of silence and the stillness of death". Also has a disappearing human city associated with him, Dumat I mean.
Interestingly enough, looking at the various text associated with Dumat's Quest in DA2, you are supposed to be humble and will receive a amulet of the penitent. Maybe that's why the gods stop talking to Tevinter, supposed to be humble.....they tempted them with power/pride to see if they would fall for it and failed the test?
As for the "Old Gods" themselves, took some dragons had the heroes memories put in their blood and did some variation of the Hakkon ritual to get a powerful demon to inhabit it and you got a god?
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Post by gervaise21 on Mar 10, 2023 9:55:31 GMT
"Lusacan, the Dragon of Night, calls to you. He lives where it is darkest and waits for the day he will rise. Drink of his blood and know the power in darkness: either fear the Night or wield it.” I do think this has more to do with Taint and the Void as the Corypheus refers to the former as Darkness and the Dalish believe it comes from Banal'han, the Place of Nothing, in other words the Void. This would also tie in with the legend of Andruil where she went hunting in the Void and brought back plague. This is why I tend to associate Lusacan with Falon'Din, the god of death (rather than simply the Dead), who was able to "walk where the People could not", which would make sense if referring to the Void. I also believe that one or both of them were associated with the original Mortalitasi and their rituals. As for the "Old Gods" themselves, took some dragons had the heroes memories put in their blood and did some variation of the Hakkon ritual to get a powerful demon to inhabit it and you got a god? We know that spirits/demons can mimic beings they have encountered through the Fade. So it is entirely possible that the Old Gods are spirits that took on the attributes of the Evanuris once they were safely shut away and this accounts for their similarity to them. Or as you say, they could be human heroes. The Neromenians certainly believed that their heroes were reborn as dragons (as did the Cult of Andraste in the Frostbacks). Human history is still shrouded in mystery. The Dalish legends say that humans first arrived from over the sea and landed in Par Vollen. That would be the Neromenians that later split into 4 distinct kingdoms, Neromenian, Qarinus, Tevinter and Barindur, the latter allegedly being destroyed by Dumat after they refused to honour him, although Solas seemed to suggest it was really a volcanic eruption. Then the kingdoms later reunited to create the Tevinter Imperium. However, it is not clear where the southern barbarians fit into all of this. Were they another offshoot of the Neromenians that relocated further south in the face of Neromenian aggression? Or did they originate somewhere completely different? They are certainly in no doubt that their gods are spirits of the Fade that they interact with through the medium of the tribal Augur, or shaman. This sounds very similar to the Wise Women up in Rivain, who presumably were also an offshoot of the Neromenians, so it is entirely possible they all have the same origin and likely a similarity in belief as well. So, it is entirely possible the Old Gods started off as spirits of the Fade communing with tribal shaman, which would also fit with what Andraste says on the matter, that were latter called into dragon vessels, as per Hakkon. The only problem with this theory is when did they become imprisoned underground? Although, there is a codex where it is speculated that the dragons just went into hibernation for a while to recover their strength, which according to Felassan in Masked Empire is also what the elven gods did, using Uthenera presumably to continue to communicate with their priesthood. So, the Old Gods could have been doing something similar.
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Post by Iddy on Mar 10, 2023 13:49:49 GMT
Why would there be only two? "The First of my people do not die so easily."
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Post by gervaise21 on Mar 10, 2023 14:12:46 GMT
Why would there be only two? "The First of my people do not die so easily." If they are connected to the Evanuris in some way, then my theory up to now is that each of them split their soul with a dragon (like Corypheus did) as an insurance against dying. The reason Mythal was consigned to the Fade on death is that they simultaneously killed her dragon. Meanwhile, with the others, when the dragon half is killed, the piece of the soul goes to wherever they are imprisoned and reunites with them, perhaps making them stronger, which is why Solas wanted to prevent the remaining two Old Gods from being killed. Otherwise, the reason there are two is simple; they are not related to the "First of my People", so the previous risings as Arch-demons did result in their death. Thus, there are now only two left, or three technically if the Warden did the Dark Ritual, although that depends on what happened to the OG soul when Solas "killed" Flemeth (although technically that may have been Mythal if she voluntarily left her host to join with him). The latest cinematic did seem to point towards a definite connection between the Old Gods and the Evanuris if there was a significance between the number of blacked out discs versus golden ones in the earlier trailer. It also seemed to hint that the Golden City became Black on the creation of the Veil, at the least on the inside, even if outwardly it still appeared golden until the invasion by the Magisters. Was the Veil necessary to contain the Taint away from both the Fade and the Waking World, so the breach back in ancient times was what allowed it to escape?
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Post by Iddy on Mar 10, 2023 16:24:31 GMT
Why would there be only two? "The First of my people do not die so easily." If they are connected to the Evanuris in some way, then my theory up to now is that each of them split their soul with a dragon (like Corypheus did) as an insurance against dying. The reason Mythal was consigned to the Fade on death is that they simultaneously killed her dragon. Meanwhile, with the others, when the dragon half is killed, the piece of the soul goes to wherever they are imprisoned and reunites with them, perhaps making them stronger, which is why Solas wanted to prevent the remaining two Old Gods from being killed. Otherwise, the reason there are two is simple; they are not related to the "First of my People", so the previous risings as Arch-demons did result in their death. Thus, there are now only two left, or three technically if the Warden did the Dark Ritual, although that depends on what happened to the OG soul when Solas "killed" Flemeth (although technically that may have been Mythal if she voluntarily left her host to join with him). The latest cinematic did seem to point towards a definite connection between the Old Gods and the Evanuris if there was a significance between the number of blacked out discs versus golden ones in the earlier trailer. It also seemed to hint that the Golden City became Black on the creation of the Veil, at the least on the inside, even if outwardly it still appeared golden until the invasion by the Magisters. Was the Veil necessary to contain the Taint away from both the Fade and the Waking World, so the breach back in ancient times was what allowed it to escape? I would go with option A as the explanation for why is Solas so strongly against killing the Old Gods. After all, if the rise of archdemons resulted in the death of the Evanuris, he would be happy to sit back and watch. The question that remains is, why does he think that eliminating the Old Gods will not end the Blights?
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Post by Absafraginlootly on Mar 10, 2023 23:50:04 GMT
If they are connected to the Evanuris in some way, then my theory up to now is that each of them split their soul with a dragon (like Corypheus did) as an insurance against dying. The reason Mythal was consigned to the Fade on death is that they simultaneously killed her dragon. Meanwhile, with the others, when the dragon half is killed, the piece of the soul goes to wherever they are imprisoned and reunites with them, perhaps making them stronger, which is why Solas wanted to prevent the remaining two Old Gods from being killed. Otherwise, the reason there are two is simple; they are not related to the "First of my People", so the previous risings as Arch-demons did result in their death. Thus, there are now only two left, or three technically if the Warden did the Dark Ritual, although that depends on what happened to the OG soul when Solas "killed" Flemeth (although technically that may have been Mythal if she voluntarily left her host to join with him). The latest cinematic did seem to point towards a definite connection between the Old Gods and the Evanuris if there was a significance between the number of blacked out discs versus golden ones in the earlier trailer. It also seemed to hint that the Golden City became Black on the creation of the Veil, at the least on the inside, even if outwardly it still appeared golden until the invasion by the Magisters. Was the Veil necessary to contain the Taint away from both the Fade and the Waking World, so the breach back in ancient times was what allowed it to escape? I would go with option A as the explanation for why is Solas so strongly against killing the Old Gods. After all, if the rise of archdemons resulted in the death of the Evanuris, he would be happy to sit back and watch. The question that remains is, why does he think that eliminating the Old Gods will not end the Blights? Perhaps because blights end only when the darkspawn go underground to find a new archdemon, so if you kill the remaining archdemons then the darkspawn will just stay on the surface corrupting the land forever until everything else dies out? An eternal blight. A bad idea if you do not also have some means of curing/eradicating the taint. Solas is perhaps frustrated that they would have taken away precious time needed to find/develop one?
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Post by Absafraginlootly on Mar 11, 2023 2:20:55 GMT
Why would there be only two? "The First of my people do not die so easily." Hmm. If the two figures are just the old gods then that'll be cause there's 2 left. If they're just the evanuris then perhaps there the two whose previous actions will have the greatest weight on the events of the game, or perhaps the evanuris' prison will be weakened allowing 2 of them to escape 'through the cracks' so to speak. If the two groups are connected then perhaps the evanuris whose dragons are still alive on our side of the veil are able to use them to pull themselves into Thedas, or else communicate through them to influence events. If the old gods actually are the evanuris rather then just connected to them, then perhaps those evanuris were killed by the grey wardens and "restored to factory settings." That line about the first of his people being hard to kill may relate to when he tells you that his dead friend the wisdom spirit might reform if their idea or affect on other spirits is strong enough but they won't remember him and may have a different personality, so his friend is gone - which is what the avvar seem to think will happen to Hakkon when the Inquisitor kills him. And what I think happened to Mythal, and I theorise it's why Solas was willing to kill Mythal and take her power despite having gone after the other evanuris for killing her the first time. His friend Mythal and that relationship he had with her is gone, this new Mythal that reformed doesn't have the same personality or relationship with him. She's not really his friend. So he may have not have wanted to "kill" the evanuris because they'd just reform in the fade due to the strength of the idea they embody (much more complicated like Cole or Hakkon) and how much they affected spirits and thedosians. And he's of the opinion that rebooted Evanuris would just go down the same paths all over again. And if the old gods = the evanuris then he may be mad the grey wardens were going to release even more evanuris to start reforming.
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Post by gervaise21 on Mar 11, 2023 8:43:29 GMT
The question that remains is, why does he think that eliminating the Old Gods will not end the Blights? Perhaps because blights end only when the darkspawn go underground to find a new archdemon, so if you kill the remaining archdemons then the darkspawn will just stay on the surface corrupting the land forever until everything else dies out? An eternal blight. A bad idea if you do not also have some means of curing/eradicating the taint. Solas is perhaps frustrated that they would have taken away precious time needed to find/develop one? Pretty much this. I think there was a codex in one of the earlier games that showed Solas wasn't the first to question the idea that killing all the Arch-demons would end the Blights. The other possibility is connected to the idea that the Old God dragons are in some way connected to the creation of the Veil, so they were his allies in creating the prison for the Evanuris and trapping the Taint within the Black City. So, killing the last of the Old Gods would release the Evanuris, who would likely use the darkspawn as their army to conquer the world. The problem with this one is that the Old Gods allegedly encouraged the assault on the Black City, which resulted in the release of the Taint on the world and ultimately their own corruption. Thus, I think this theory is only viable if being trapped underground wasn't part of the original plan. In other words, the Old Gods are the Forgotten Ones that the Dalish claim were his allies but he also betrayed. They just wanted to get rid of the Evanuris but he wanted them all gone, so the magic Solas employed sealed them in their prisons as well. The only way for them to be freed would be to break into the Black City, starting the chain of events that led to the creation of the darkspawn. Something like that anyway.
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Post by DragonEffect on Mar 13, 2023 2:38:22 GMT
To me, the bow headed figure in Solas' afresco or painting represents the Mages (from Tevinter, Nevarra and other nations where mages are powerful and rule over the masses) in contrast to the horned figure, who represents the Qunari. Remember, in the comic series The Missing, we learn Vyrantium is under siege by the Qunari. If we also take into account the epilogue from Trespoasser, the invasion has already begun , and we can safely assume the siege is a prelude for the inevitable war between the powerful mages of the most relevant nations of Thedas versus the Qunari. So what I take from Solas' afresco is that, while mages and the Qunari fight their own war, he will carry out his plan, which might be the real cause of Tevinter's destruction. IF the city we see in the afresco IS indeed Tevinter. (It most likely is since Trespasser's epilogue shows the Inquisitor stabbing the very heart of the Tevinter Imperium on the map) It's also worth commenting on a possible interpretation of Abelas' words: that Tevinter could possibly have been built on the ashes of Arlathan. "The war of carrion feasting upon a corpse", as he states. It's very likely that Tevinter was built on the very spot where Arlathan was supposed to be. But the elven empire would now be broken and deformed, since a part of it remained in the Fade when the Veil was lifted. So, by depicting in that afresco the Dread Wolf destroying what we assume to be Tevinter, and taking into consideration Solas' plan involves tearing down the Veil, the very act of doing so would be responsible for the destruction of Tevinter, since the empire would come undone once the Fade penentrated the material world and a horde of demons, spirits and other ethereal beings began their invasion.
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Post by gervaise21 on Mar 13, 2023 10:32:07 GMT
the inevitable war between the powerful mages of the most relevant nations of Thedas versus the Qunari. So what I take from Solas' afresco is that, while mages and the Qunari fight their own war, he will carry out his plan, which might be the real cause of Tevinter's destruction. IF the city we see in the afresco IS indeed Tevinter. Whilst I agree that I think Solas wants the war to continue, it should be remembered that Tevinter and the Qun have never not been at war. The Llomerryn Accord only applied to the southern nations as Tevinter refused to sign it. Seheron has been pretty much an ongoing battleground for them but the last major conflict between the two groups on the mainland was back in 9:12, when the Qun launched a major assault on Qarinus which was ultimately rebuffed by the superior magical power of the Tevinter army. This is why I questioned the ease with which the Antaam seem to have conquered eastern Tevinter this time round. Sten, who was a junior officer then, suggested they should concentrate on intelligence gathering about their enemies before attempting another major campaign and, of course, he is now the Arishok, so presumably his spies told him that the time was right and that may account for their success. I think the city in his afresco has been confirmed as being the Golden/Black City in the December trailer, so whatever else may be depicted, the central panel relates to his intention to tear open the Veil. The other figures may explain why he feels he has no choice in the matter. It's very likely that Tevinter was built on the very spot where Arlathan was supposed to be. It is certainly true that many Tevinter cities were built over elven ruins, as PW has confirmed before now. They also plundered them of many useful magical relics of the elven empire, including foci/orbs like Fen'Harel's, as Dorian recalls seeing pictures in the archives in Minrathous of Dreamer mages holding them. However, the major connection, assuming one of the figures is Razikale, is that she was the patron goddess of the ancient kingdom of Tevinter, before the founding of the Imperium, and the Circle of Magi in Minrathous was originally the temple dedicated to her. That has to be significant in some way. The city is allegedly protected by some ancient magic which means it has never fallen to invaders. According to a story in Tevinter Nights there is an ancient demon chained somewhere beneath the city and in Calpernia's short story she could also sense something in the depths, so it is possible that either Razikale or some other powerful being from ancient times is down there. There was a tower in Emprise du Leon that was said to have been created by using blood magic, either by Tevinter or the ancient elves, and it might be worth recalling the codex on this: Local tales of the tower and its grisly contents abound. Some believe Tevinters built the structure, reinforcing its foundations with blood magic. In other tales, elves built the tower. My favorite is particularly imaginative. In this story, a blood mage summoned a greater pride demon, who then possessed the entire tower. When the mage died, his sons were unable to control the demon, so they commissioned eight monstrous iron chains intended to hold it. The touch of the cold iron chain is the only thing holding the stone abomination in place. Should they break, the tower will pull itself off its foundations and walk, destroying everything in its path.Perhaps something similar created the foundations of Minrathous. In Tevinter Nights it was certainly intimated that should the demon be released it would destroy the city. It is possible that the destruction of the Veil would automatically release it. It is also possible that the ancient being beneath Minrathous is actually a dormant Titan, in which case we know that any sort of major breach in the Veil would awaken it.
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Post by dayze on Mar 19, 2023 3:46:29 GMT
If they are connected to the Evanuris in some way, then my theory up to now is that each of them split their soul with a dragon (like Corypheus did) as an insurance against dying. The reason Mythal was consigned to the Fade on death is that they simultaneously killed her dragon. Meanwhile, with the others, when the dragon half is killed, the piece of the soul goes to wherever they are imprisoned and reunites with them, perhaps making them stronger, which is why Solas wanted to prevent the remaining two Old Gods from being killed. Otherwise, the reason there are two is simple; they are not related to the "First of my People", so the previous risings as Arch-demons did result in their death. Thus, there are now only two left, or three technically if the Warden did the Dark Ritual, although that depends on what happened to the OG soul when Solas "killed" Flemeth (although technically that may have been Mythal if she voluntarily left her host to join with him). The latest cinematic did seem to point towards a definite connection between the Old Gods and the Evanuris if there was a significance between the number of blacked out discs versus golden ones in the earlier trailer. It also seemed to hint that the Golden City became Black on the creation of the Veil, at the least on the inside, even if outwardly it still appeared golden until the invasion by the Magisters. Was the Veil necessary to contain the Taint away from both the Fade and the Waking World, so the breach back in ancient times was what allowed it to escape? I would go with option A as the explanation for why is Solas so strongly against killing the Old Gods. After all, if the rise of archdemons resulted in the death of the Evanuris, he would be happy to sit back and watch. The question that remains is, why does he think that eliminating the Old Gods will not end the Blights? Well; even with the archdemons dead the darkspawn will still be running around "somewhere".....even the land itself and vegetation to some extent can become blighted can't they? And there will always be some moron somewhere willing to trapeze into the void just to see what will happen. Or some other group of mages will try and barge into the black city. Its entirely possibly the darkspawn are just attracted to the Arch Demon's because they are the most powerful and vulnerable entities they can get their hands on if they really are sleeping under ground. In which case they just go to whatever else is available. Though I remember some scene somewhere about a room full of dead darkspawn that were in the middle of worshipping an archdemon somewhere.
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Post by gervaise21 on Mar 19, 2023 8:21:06 GMT
.even the land itself and vegetation to some extent can become blighted can't they? Correct and it takes some time to cleanse them again. In fact I wonder just how great the numbers were running around in previous Blights because, whilst the Anderfels became a barren wasteland because of them, the Freemarches, which are known as the bread basket of Thedas, have repeatedly been attacked and yet apparently quickly returned to normal farming. Perhaps it does depend on how long the darkspawn remain in one area. Lothering was also said to still be corrupted many years after the 5th Blight ended but it would seem the greatest concentration of darkspawn did settle for several months in that location. Its entirely possibly the darkspawn are just attracted to the Arch Demon's because they are the most powerful and vulnerable entities they can get their hands on if they really are sleeping under ground. The Old Gods give off a definite "song" which all tainted creatures can hear, unless the connection has been broken by the Architect's ritual. The Grey Wardens can hear it too, gradually becoming so pervasive over time that they are compelled to respond. I've often wondered if this is an indication the Old Gods are already corrupted before the darkspawn reach them because I find it hard to understand why they only attract tainted creatures if that is not the case. Likewise, Corypheus was able to mimic the Calling and this both attracted darkspawn to his prison and affected the Grey Wardens near by negatively, suggesting it has a definite connection with the taint. Though I remember some scene somewhere about a room full of dead darkspawn that were in the middle of worshipping an archdemon somewhere. This was in the Descent and presumably related to Urthemiel before the 5th Blight. It was implied that the corruption came from the Arch-demon and even affected the rock around its prison. So, it may be that instead of the darkspawn breaking through causing the corruption, they simply awake and free the creature. That would make more sense considering that dragons are known to be resistant to the taint and it normally takes a while from coming into contact with the infection before the creature succumbs to it, yet it was implied this was almost instantaneous upon breaking through with the Old Gods. Anyway, this is why not everyone in Thedas, including Solas, thinks killing the last two Old Gods will end the Blights but more likely will mean there will no longer be anything anchoring the darkspawn to the Deep Roads. In fact, as suggest by the dwarf Renn in the Descent, it would make more sense to try and locate all the various broodmothers and kill them as they are the chief reason the darkspawn keep returning.
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Post by Black Magic Ritual on Mar 19, 2023 12:33:17 GMT
I wonder if it'll be possible to become the High Priest/Priestess for the 8th Old God in Dreadwolf.
I don't know, maybe we'd be able to recruit one of the Magister Sideral into the party and they'd know where the Archdemon is to be found. (I.e. the Architect, The Augur etc)
It would give the Human mage noble reasoning to bring back Old God worship to the Imperium if they become Archon near the end of the game.
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Post by theascendent on Mar 19, 2023 21:03:43 GMT
I would love to know what precisely the Old Gods were/are since we now know what the Evanuris are, the Stone has been heavily equated to the Titans, the Qun is anathema to the rest of Thedas, the 'Gods' of the Avvar/Alamarri are explained in the Jaws of Hakkon, that just leaves the Old Gods as the only really religious beings that we can explore. Of course there is the Maker, but anything related to him is deliberately and precisely vague to emphasis on the nature and ambiguity of faith. Hopefully since we will be in Tevinter and Northern Thedas we might get more understanding of who/what the Old Gods are.
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Post by gervaise21 on Mar 20, 2023 8:16:26 GMT
I wonder if it'll be possible to become the High Priest/Priestess for the 8th Old God in Dreadwolf. Ah but who are they and would we really want them holding sway over the populace? Then again, perhaps that 8th "Old God" was really the Maker. I seem to recall that DG said that the Neromenians did believe in the Maker but, my own theory here, may be not exclusively but as part of larger pantheon. Certainly, in Thenodies 6 of the Chant of Light, it is a condition of the Old Gods that assist both the Neromenians and the Planasene that they reject the Maker of the World before they will grant their aid. The text on the constellation Draconis says this: Called "High Dragon" in common parlance, the constellation Draconis is always depicted by a dragon in flight. Recently, it has come into question whether this was the case in the ancient Imperium. Most Tevinter dragon imagery was reserved for the Old Gods, so why would they dedicate a constellation to dragons in general when specific dragons were held in such reverence? This speculation is fueled by older drawings showing Draconis as more serpentine in appearance, perhaps depicting a sea creature or an unknown eighth Old God that was stricken from historical record.If the Neromenians always revered dragons, which they did, why would they not depict the Maker of the World as a Great Dragon? In fact Yavana even says that the blood of dragons is the blood of the world. It would also explain why the Old God spirits chose the form of a dragon when usurping Maker worship and why any reference to the identity of Draconis was expunged from the records. Alternatively, if that was a different Old God, note how they refer to old drawing originally looking more serpentine or that it might depict some sort of sea creature. This could have something to do with that concept art of the weird sea monster but there were also those strange writings in the Frostback Basin. I speak of Orlais' attempts to rouse the Snake Kings of the Earth against Tevinter's alliance with the Moon Men.
This is explained in Ser Ycke's Pamphlets, of which I have read many, which explain things such as why the snake appears in Tevinter drawings, and how the Snake-Kings came to exist. (Crystals.) Did Moon Men have their Tevinter Allies keep the Reptilian Ones here, so they could interrogate them at their Leisure? None can say, but I will say yes as that would Fit My Theories.Who were the Moon Men that Tevinter allied themselves with? Who were the Snake Kings of the Earth? Did they have any connection with the strange fire worshipers described in the Descent? Another curious things is that codices by followers of Razikale also seem to refer to spiral designs (recalling snakes?) that they use in their rituals and they came south specifically to attempt to resume contact with her. Even more significant is this codex though: If one looks keenly, once can see the Frostback Basin must have been manipulated by the hand of some Vast Thing. The crater in the Lowland Fortress was not the natural settling of mountains, but came to exist after the shifting of Something Below Ground! The Snake-Kings must be vast, and their movements powerful to cause the Earth to Quake with their moving. It is Clear as the Sky that Ancient Tevinter, along with the Moon Men, came here to make an Attempt to kill a buried Snake-King under the crater!!! Too many Signs and Portents are aligned to think anything else.Now we know there are vast underground creatures called Titans, so what have the Snake Kings to do with them? There could well be a connection as besides the fire worshipers, in the Descent there was that strange codex written by someone connected with the Gates of Segrummer: Terrible, to sacrifice one's own child with a lie. I preyed on perfectly trusting faith, but how could I explain my desperation? The Deep Roads wind in deceitful spirals, concealing the sigil from casual observance. I could not discern its true pattern until I stood in the Fade and gazed down upon the vast malevolent engraving. Its artist remains unknown, but its horrifying intent was all too clear - as was my necessity. I only wish it had not cost you, my only child. I could not build the locked barriers that would carve the marks and break the sigil. You alone could save us all, but only by destroying yourself. And I let you do it. Forgive me.Once again there is the reference to spirals that could have some sort of connection to snake iconography and according to the writer the Deep Roads themselves were carved following this pattern. Most strange of all is that the true pattern can only be viewed from the Fade. So whoever the Snake Kings were, they could well be connected with the constellation Draconis, which was originally depicted as a giant serpent, not a dragon.
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Post by dayze on Mar 21, 2023 5:14:56 GMT
I wonder if it'll be possible to become the High Priest/Priestess for the 8th Old God in Dreadwolf. Ah but who are they and would we really want them holding sway over the populace? Then again, perhaps that 8th "Old God" was really the Maker. I seem to recall that DG said that the Neromenians did believe in the Maker but, my own theory here, may be not exclusively but as part of larger pantheon. Certainly, in Thenodies 6 of the Chant of Light, it is a condition of the Old Gods that assist both the Neromenians and the Planasene that they reject the Maker of the World before they will grant their aid. The text on the constellation Draconis says this: Called "High Dragon" in common parlance, the constellation Draconis is always depicted by a dragon in flight. Recently, it has come into question whether this was the case in the ancient Imperium. Most Tevinter dragon imagery was reserved for the Old Gods, so why would they dedicate a constellation to dragons in general when specific dragons were held in such reverence? This speculation is fueled by older drawings showing Draconis as more serpentine in appearance, perhaps depicting a sea creature or an unknown eighth Old God that was stricken from historical record.If the Neromenians always revered dragons, which they did, why would they not depict the Maker of the World as a Great Dragon? In fact Yavana even says that the blood of dragons is the blood of the world. It would also explain why the Old God spirits chose the form of a dragon when usurping Maker worship and why any reference to the identity of Draconis was expunged from the records. Alternatively, if that was a different Old God, note how they refer to old drawing originally looking more serpentine or that it might depict some sort of sea creature. This could have something to do with that concept art of the weird sea monster but there were also those strange writings in the Frostback Basin. I speak of Orlais' attempts to rouse the Snake Kings of the Earth against Tevinter's alliance with the Moon Men.
This is explained in Ser Ycke's Pamphlets, of which I have read many, which explain things such as why the snake appears in Tevinter drawings, and how the Snake-Kings came to exist. (Crystals.) Did Moon Men have their Tevinter Allies keep the Reptilian Ones here, so they could interrogate them at their Leisure? None can say, but I will say yes as that would Fit My Theories.Who were the Moon Men that Tevinter allied themselves with? Who were the Snake Kings of the Earth? Did they have any connection with the strange fire worshipers described in the Descent? Another curious things is that codices by followers of Razikale also seem to refer to spiral designs (recalling snakes?) that they use in their rituals and they came south specifically to attempt to resume contact with her. Even more significant is this codex though: If one looks keenly, once can see the Frostback Basin must have been manipulated by the hand of some Vast Thing. The crater in the Lowland Fortress was not the natural settling of mountains, but came to exist after the shifting of Something Below Ground! The Snake-Kings must be vast, and their movements powerful to cause the Earth to Quake with their moving. It is Clear as the Sky that Ancient Tevinter, along with the Moon Men, came here to make an Attempt to kill a buried Snake-King under the crater!!! Too many Signs and Portents are aligned to think anything else.Now we know there are vast underground creatures called Titans, so what have the Snake Kings to do with them? There could well be a connection as besides the fire worshipers, in the Descent there was that strange codex written by someone connected with the Gates of Segrummer: Terrible, to sacrifice one's own child with a lie. I preyed on perfectly trusting faith, but how could I explain my desperation? The Deep Roads wind in deceitful spirals, concealing the sigil from casual observance. I could not discern its true pattern until I stood in the Fade and gazed down upon the vast malevolent engraving. Its artist remains unknown, but its horrifying intent was all too clear - as was my necessity. I only wish it had not cost you, my only child. I could not build the locked barriers that would carve the marks and break the sigil. You alone could save us all, but only by destroying yourself. And I let you do it. Forgive me.Once again there is the reference to spirals that could have some sort of connection to snake iconography and according to the writer the Deep Roads themselves were carved following this pattern. Most strange of all is that the true pattern can only be viewed from the Fade. So whoever the Snake Kings were, they could well be connected with the constellation Draconis, which was originally depicted as a giant serpent, not a dragon. "Then again, perhaps that 8th "Old God" was really the Maker."
Maybe the real 8th Old God was the friends we made along the way? But now to be serious....far as Snake's go, Flemeth back in the day did take on the form of a giant snake to lure out that crazy elf god, a giant snake got in a fight with a titan and created a lake according to one of the myths. As for coming from crystals, don't the dragon's hibernate in giant lyrium eggs of crystal in the comic with Yavanna? Definitely reminds me of that. I almost think the earth shifting because of something moving underground has something to do with the elven city that sunk into the earth, if they can move it once maybe they can do so again without coming to the surface and causing sink holes and the like. If I'm remembering correctly both the elven gods and the dwarves first popped up from out of the earth right? Perhaps the initial form the elven gods took before they came to the surface was to mimic or possess giant serpents? The first non-titan pantheon was presumably Dwarven, if I'm remembering correctly about the elves, makes the ideas of Sandal being an old god perhaps more right than initially thought. Of course there will also be a bit of sea action going on in the next game, so it being a sea entity not out of hand......though it's not like Sea Serpents don't exist. But it feels like it would be more fitting to have some kind of leviathan, giant eel or something. If the idea of giant snakes as some kind of underground "proto-dragon" is right, than the snake men may very well be proto-Qunari. Or perhaps Proto-Kossith is more appropriate. Another random thing for the giant snakes, when the Ghasts in DA2 summon their corpse totem, the tentacles that pop it out of the ground and are wrapped around it look scaled. Tentacles aren't really snake like.....but something to think about. Though tentacles work as a "sea creature" type and it is under ground, whatever it is. Though I have to wonder who the "Moon Men" are......actual people in the moon? Individuals connected to the star child? A large, more organized split-off of the Ghasts?
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Post by gervaise21 on Mar 21, 2023 8:54:45 GMT
Flemeth back in the day did take on the form of a giant snake to lure out that crazy elf god, a giant snake got in a fight with a titan and created a lake according to one of the myths. I forgot about that one, except in the elven legend the creature she fought was Andruil. Mythal was able to subdue a Titan though, or more than one, that gave the elves victory over the Pillars of the Earth. Mythal was clearly a shapeshifter but it is possible that her earliest form was that of a snake that later developed wings. Also, let us not forget that Mythal originally emerged from the sea, so there is the sea serpent connection there. Now, of course, if the Old Gods are really just alternative egos of the Evanuris, then the missing 8th god would be Mythal and thus it is only right that the constellation is either a giant serpent or a dragon, as she was the original dragon god.
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Post by Iddy on Mar 27, 2023 19:28:53 GMT
While we're at it, I'd like to pose a different question. Is it truly wrong to consider the Evanuris as gods? Their power was peerless in a civilisation where magic that would leave modern mages speechless was simply average. And in a civilisation where immortality was the norm, they were harder to kill than most.
I think that calling one of them an "elven mage" is like calling a dragon a lizard. Not quite wrong, but a great understatement.
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Post by q5tyhj on Mar 27, 2023 19:42:29 GMT
The Old Gods are almost certainly not the Evanuris, imo. There are two Old Gods left, we have no idea how many of the Evanuris are left. Based on the information in Trespasser, it sounds like the Old Gods were ancient elves (therefore able to take on the form of dragons), possibly even peers of the Evanuris, who allied with Solas/Fen'Harel and Mythal and agreed (or were compelled/coerced in some way) to act as seals or locks on the Black City, where the source of the Blight (corrupted/sundered Titans) were stored away.
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Post by q5tyhj on Mar 27, 2023 19:47:13 GMT
While we're at it, I'd like to pose a different question. Is it truly wrong to consider the Evanuris as gods? I suppose it depends on what the standard is, i.e. when is it right or wrong to consider someone as a god? What is a god? I'd submit that a reasonable standard for when its OK to worship someone as a god is whether they are in fact a god or not- and the Evanuris aren't gods in really any of the traditional senses of the word, they did not create the world, they do not have pre-ordained spheres of influence (i.e. water for Poseidon, war for Ares, air/the sky for Manwe, etc etc), etc. Is it understandable that some people worshipped them as gods? Sure, they were very powerful and probably appeared quite god-like, so those people could be excused for the mistake. But was it right to worship them as gods? Well no, probably not, because they weren't actually gods.
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Post by Absafraginlootly on Mar 27, 2023 23:01:25 GMT
While we're at it, I'd like to pose a different question. Is it truly wrong to consider the Evanuris as gods? Their power was peerless in a civilisation where magic that would leave modern mages speechless was simply average. And in a civilisation where immortality was the norm, they were harder to kill than most. I think that calling one of them an "elven mage" is like calling a dragon a lizard. Not quite wrong, but a great understatement. If we ever get to talk to a old god or evanuris then it could be fun to ask them whether or not they are a god, and have them ask you what a god is in turn. Then have whether they say 'yes i am' or 'no I'm not' depend on what definition you gave them.
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Post by gervaise21 on Mar 28, 2023 8:03:19 GMT
I think that calling one of them an "elven mage" is like calling a dragon a lizard. Not quite wrong, but a great understatement. Or, as Arishok Sten tells them in Those Who Speak, " The Old Gods were like unto dragons, as the first human kings were like unto ordinary men." Since the first human kings were Dreamer mages and that is how they assumed power over lesser mortals, there is a clear analogy there with the Evanuris and the regular elves, even if the latter did have magic of sorts. After all, we know from Tevinter that magical ability can vary enormously between mages, even those from old Altus families. So, in a way it is hardly surprising that the Evanuris started out as just leaders in a war (which is what their name means: leader) and then gradually over time, as they acquired new knowledge and developed their abilities, they were able to consolidate their rule and maintain their power over others, who held them in awe as a result. Another interesting fact to consider, apparently those in Uthenera could view the world and send aid to their allies wherever they might be. So, for example, the followers of Andruil would be encouraged to pray to her for assistance and, even if she didn't respond to them personally, she no doubt had a priesthood in Uthenera who could on her behalf. This would reinforce belief in her as a god. Also, we know there was an invocation that could summon Mythal personally to the altar at which you prayed. Perhaps all the Evanuris could do this. Having the "god" appear out of the air would also reinforce the idea that they were superior to the supplicants, being able to come and go as they pleased.
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Post by gervaise21 on Mar 28, 2023 8:14:40 GMT
Is it understandable that some people worshipped them as gods? Sure, they were very powerful and probably appeared quite god-like, so those people could be excused for the mistake. But was it right to worship them as gods? Well no, probably not, because they weren't actually gods. As you say, a lot depends on your definition of a god but having a power not available to those who worship them and the ability to respond to requests for aid if they chose to, would seem to be a bare minimum where Thedas is concerned. Look at the Avvar. Their gods are spirits. They know this and seem surprised if you question their definition. Clearly, the named gods are the most powerful spirits that they interact with. There would also appear to be a clear connection between the belief of their followers and the identity of the god. Hakkon is Hakkon because there are enough Avvar who believe in that god and what he is associated with. They were also able to call that spirit into a mortal form to give them more tangible assistance in the physical world. May be that is what happened in the past with the Old Gods. Note also that Ameridan was able to trap Hakkon in a form of stasis prison from which he could not escape without outside assistance. I'm pretty sure there were meant to be some clues there about what may have happened in the past with the Old Gods. Not the least the fact that the Hakkonites chose to call their god into a dragon as his vessel and in ancient times the Neromenians revered dragons and thought their heroes were reborn as dragons. Curiously, this is exactly what the Cult of Andraste at Haven believed had happened with her. So entirely consistent with the beliefs of the ancient barbarians both north and south.
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Post by Absafraginlootly on Mar 28, 2023 9:19:12 GMT
Not the least the fact that the Hakkonites chose to call their god into a dragon as his vessel and in ancient times the Neromenians revered dragons and thought their heroes were reborn as dragons. Curiously, this is exactly what the Cult of Andraste at Haven believed had happened with her. So entirely consistent with the beliefs of the ancient barbarians both north and south. Yeah that cult seems alot less crazy now that we've seen Hakkon. Not that I think it was inhabited by Andraste the human woman, but it's much more understandable why they would believe it was her. And concievably allows for the possiblility that there was a spirit in the dragon behaving the way the Haven cult believed it should.
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Post by q5tyhj on Mar 28, 2023 20:39:05 GMT
Is it understandable that some people worshipped them as gods? Sure, they were very powerful and probably appeared quite god-like, so those people could be excused for the mistake. But was it right to worship them as gods? Well no, probably not, because they weren't actually gods. As you say, a lot depends on your definition of a god but having a power not available to those who worship them and the ability to respond to requests for aid if they chose to, would seem to be a bare minimum where Thedas is concerned. Maybe as a necessary condition, but not as a sufficient condition for godhood: virtually anyone can "respond to requests for aid" to some extent or another, and this is a fantasy setting where lots of people have magic or magic-like abilities, so this is waaaaaay too permissive a definition that would open the floodgates to just about anyone being legitimately a god, so long as they acquire a few followers who are less powerful than themselves. It also significantly harms the possibility of incorrectly identifying people as gods, which looks like it may be a non-trivial theme of the remainder of the story. But you touch on a good and valid point about basing the definition of godhood on in-universe examples (although the imperfect narrator aspect of DA raises the possibility some or all of these examples will turn out to not be genuine, i.e. as having been incorrectly regarded as gods, as seems to be the case with the Evanuris), whereas I had in mind real-world definitions of godhood. But I also think the fact that it was a member of the Evanuris (Solas) who reveals to us that the Evanuris are not gods means that the Evanuris not being gods should be a pretty reliable data point (assuming we trust that Solas is telling us this is good faith, which I think he is). Whatever constitutes a god in Thedas, the Evanuris were, apparently, not it.
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