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Post by q5tyhj on Jul 20, 2024 15:13:15 GMT
Hype and pessimism can be a funny thing. You hear something and your gut reaction can be 'oh no! Or 'oh yeah!'. Then your logical centers of your brain engage and you go 'hey what about this' and then you get expectations in check till the next round of info. I am still getting pretty hyped. In general they are saying the right things. Latest example is how the personal stories, side quests, and factions, all feed back into the main story. Que the sigh of relief. But then of course some things still remain in the air. They mentioned that some of the companion stuff can happen 'in parallel' and that is too vague to really judge. Could be like ME 2 where those beats don't really intersect with the story at all or they develop WITH the story. Either way though. Also still worried about Rook. Yeah I'm still mostl yhyped about Veilguard. I'm still seeing moer stuff I like than stuff I'm not. But right no wI'm feeling it's goin t obe hard for me to 100% judge this gam efairly until I've had a few hours with it. I can say I do like what I'm seeing though. The hype has cooled a little bit since the big trailer then gameplay reveal, but only because we're now on more of a slow-drop of information. Once we get another major dump, or it starts getting closer to release date, my temp is going to rise considerably.
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Post by jennica on Jul 20, 2024 15:23:17 GMT
Hype and pessimism can be a funny thing. You hear something and your gut reaction can be 'oh no! Or 'oh yeah!'. Then your logical centers of your brain engage and you go 'hey what about this' and then you get expectations in check till the next round of info. I am still getting pretty hyped. In general they are saying the right things. Latest example is how the personal stories, side quests, and factions, all feed back into the main story. Que the sigh of relief. But then of course some things still remain in the air. They mentioned that some of the companion stuff can happen 'in parallel' and that is too vague to really judge. Could be like ME 2 where those beats don't really intersect with the story at all or they develop WITH the story. Either way though. Also still worried about Rook. Yeah I'm still mostl yhyped about Veilguard. I'm still seeing moer stuff I like than stuff I'm not. But right no wI'm feeling it's goin t obe hard for me to 100% judge this gam efairly until I've had a few hours with it. I can say I do like what I'm seeing though. This is how i feel as well. There are some things about the game that i'm concerned about. And we still don't know a lot of things, so it's hard for me to get hyped for real. But i'm optimistic about the game, because so far i liked what Bioware showed us for the most part.
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Post by sjsharp2010 on Jul 20, 2024 17:24:32 GMT
Yeah I'm still mostl yhyped about Veilguard. I'm still seeing moer stuff I like than stuff I'm not. But right no wI'm feeling it's goin t obe hard for me to 100% judge this gam efairly until I've had a few hours with it. I can say I do like what I'm seeing though. The hype has cooled a little bit since the big trailer then gameplay reveal, but only because we're now on more of a slow-drop of information. Once we get another major dump, or it starts getting closer to release date, my temp is going to rise considerably. Yeah but I thin kwe're gettin ganother dump of info in another weelk o r2 t odigest so I don' t think we have t owait too long
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Post by colfoley on Jul 20, 2024 19:28:12 GMT
Thinking about it another trend I've noticed in the marketing is it seems they haven't thrown Andromeda completely out with the bathwater like I was expecting. The all quests connect to the story and the dialogue wheel are pretty big indications of that.
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Post by MeadKnight on Jul 22, 2024 19:17:02 GMT
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Post by sjsharp2010 on Jul 22, 2024 19:42:53 GMT
Thinking about it another trend I've noticed in the marketing is it seems they haven't thrown Andromeda completely out with the bathwater like I was expecting. The all quests connect to the story and the dialogue wheel are pretty big indications of that. TBH thi sdialogu ewhee lwas kin of taken from DA in the firs tplac egiven they'v eused i tsincc eDA2 an dto som exten tDAI as well.
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Post by OhDaniGirl on Jul 22, 2024 19:43:59 GMT
Omg, I could totally see my Inky, Rook, and Bellara - three Dalish mages - nerding out together over ancient lore and artifacts and shit.
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Post by colfoley on Jul 22, 2024 20:57:11 GMT
So couple of notes...it makes sense that Bellara is the final article and will say she does sound interesting. But couple of odd notes here as well:
Really dissapointed that the last entry isn't about Rook. It might be hard for them to do for reasons and yeah that might be for the entire game...but it still slightly enhances the borderline worry that I have had in the back of my head.
And second its weird because the video they released felt like a wrap up for the entire coverage and just a highlight of things that were already in the text, which does make sense for a lot of reasons, but on the other hand it did sort of give the impression that, despite having one article, it was still going somewhere. So this feels like a weird step back from it...I guess I am just thirsty...but it would've been cool, again, to get a release date or that the penultimate what felt like a wrap up for the coverage would have led to a 'what's next' thing.
All that said Bellara a tinkerer mage who can be designed as a support character. Sounds like someone Oliver will really get along with.
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Post by Reznore on Jul 22, 2024 21:02:44 GMT
What about Rook ? We know the "special power" they have, their potential factions, potential class/spe, races etc...
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Post by gervaise21 on Jul 23, 2024 7:04:00 GMT
What do you suppose that enemy is in this picture taken from the Bellara article? Is this the design for the sentinels now? I seem to recall there were sentinels guarding the first place we need to reach in Arlathan and they are more constructs or something.
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Post by fairdragon on Jul 23, 2024 7:11:58 GMT
Bellara sound really great. I love her as support healing, not sure if i like the elemental magic she have.
So Neve has ice, Bellara the next element so Emmiric has the last one? And that is the reason we got 3 mages?
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Post by gervaise21 on Jul 23, 2024 7:36:35 GMT
So Neve has ice, Bellara the next element so Emmiric has the last one? And that is the reason we got 3 mages? Possibly on both counts. You will recall that Dorian started with fire as his main form of elemental magic, even if you subsequently altered that, and he was also a Necromancer, so perhaps the two go together in some way. I can't quite recall which elemental magic Vivienne started with but Solas was definitely ice, so perhaps she was electrical. John Epler also says that they now have got to grips with the Frostbite engine and can make it do magic that was not possible with the old one they used with DAO and DA2. Rather conveniently this wasn't a major issue because we were in the south where they are wary of magic and there are restrictions on its use. Now he says that they have the combined elements that we are up north, where Tevinter is controlled by mages and there are few restrictions (apart from open use of blood magic, which is against the law) and as he pointed out we are going up against two ancient elven gods who were really powerful mages, so they are able to push the boundaries more with what they can do and show. So, I think playing a mage is going to the fun.
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Post by Hanako Ikezawa on Jul 23, 2024 7:40:10 GMT
So Neve has ice, Bellara the next element so Emmiric has the last one? And that is the reason we got 3 mages? Possibly on both counts. You will recall that Dorian started with fire as his main form of elemental magic, even if you subsequently altered that, and he was also a Necromancer, so perhaps the two go together in some way. I can't quite recall which elemental magic Vivienne started with but Solas was definitely ice, so perhaps she was electrical. John Epler also says that they now have got to grips with the Frostbite engine and can make it do magic that was not possible with the old one they used with DAO and DA2. Rather conveniently this wasn't a major issue because we were in the south where they are wary of magic and there are restrictions on its use. Now he says that they have the combined elements that we are up north, where Tevinter is controlled by mages and there are few restrictions (apart from open use of blood magic, which is against the law) and as he pointed out we are going up against two ancient elven gods who were really powerful mages, so they are able to push the boundaries more with what they can do and show. So, I think playing a mage is going to the fun. Well, human society in Thedas cremates their dead so there’s a connection to fire. Vivienne was ice. We see her feeeze someone in her intro.
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Post by sageoflife on Jul 23, 2024 7:54:39 GMT
So Neve has ice, Bellara the next element so Emmiric has the last one? And that is the reason we got 3 mages? Possibly on both counts. You will recall that Dorian started with fire as his main form of elemental magic, even if you subsequently altered that, and he was also a Necromancer, so perhaps the two go together in some way. I can't quite recall which elemental magic Vivienne started with but Solas was definitely ice, so perhaps she was electrical. John Epler also says that they now have got to grips with the Frostbite engine and can make it do magic that was not possible with the old one they used with DAO and DA2. Rather conveniently this wasn't a major issue because we were in the south where they are wary of magic and there are restrictions on its use. Now he says that they have the combined elements that we are up north, where Tevinter is controlled by mages and there are few restrictions (apart from open use of blood magic, which is against the law) and as he pointed out we are going up against two ancient elven gods who were really powerful mages, so they are able to push the boundaries more with what they can do and show. So, I think playing a mage is going to the fun. The first three party members are the only ones that start with any pre-allocated skill points. You're right that Solas started with ice, but promotional materials, his focus ability, the cutscene if he kills the Kirkwall mages, and his name all point him toward fire. Vivienne makes her introduction using ice, and promotional materials show Dorian with lightning despite his dialogue and starting weapon suggesting fire. Really though, Wynne and Anders are the only two long-term mage party members that, default talents aside, never display a preference toward just one or two elements. Wynne's default talents point toward nature, her first use of magic was fire, and she uses ice in Asunder. Anders's default talents point toward ice, and he refers to both fire and lightning in dialogue. Morrigan focuses on lightning and ice, with Inquisition settling on lightning. Velanna uses fire and nature. Bethany starts with a primary focus on fire and keeps it if she goes to the Circle, but switches to ice if she becomes a Warden. Merrill focuses on nature with a secondary focus on lightning. If Emmrich, Neve, and Bellara turn out to be a Fire/Ice/Lightning trio, it will be consistent with all three previous games.
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Post by gervaise21 on Jul 23, 2024 7:57:57 GMT
Vivienne was ice. We see her feeeze someone in her intro. That's right and she started with a ice staff but didn't she start with chain lightning as well as an ice spell? Solas also had an ice staff to begin with a began with one ice and one spirit spell. However, as we didn't recruit Vivienne until later, I had already developed him as my ice mage so I focused on electrical for Vivienne. It is good that Bellara does focus on a different elemental magic to Neve. Well, human society in Thedas cremates their dead so there’s a connection to fire. It is strange though that the Mourn Watch would focus on fire spells considering they specifically do not burn their dead in Nevarra. Unless that is meant to be a fail safe to dispose of a corpse quickly if it becomes a liability.
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Post by gervaise21 on Jul 23, 2024 8:04:38 GMT
Anders's default talents point toward ice, and he refers to both fire and lightning in dialogue. It was strange in Awakening because the cut scene that introduced him showed him using fire and yet his initial primal/elemental skills were from the ice tree. This is why it is often better to wait until you actually see their spell allocation rather than rely on cut scenes. However, they specifically describe Neve as an ice mage and that Bellara uses electrical arrows, so not much doubt there.
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Post by Ice-Quinn on Jul 23, 2024 9:22:20 GMT
So Neve has ice, Bellara the next element so Emmiric has the last one? And that is the reason we got 3 mages? Possibly on both counts. You will recall that Dorian started with fire as his main form of elemental magic, even if you subsequently altered that, and he was also a Necromancer, so perhaps the two go together in some way. I can't quite recall which elemental magic Vivienne started with but Solas was definitely ice, so perhaps she was electrical. John Epler also says that they now have got to grips with the Frostbite engine and can make it do magic that was not possible with the old one they used with DAO and DA2. Rather conveniently this wasn't a major issue because we were in the south where they are wary of magic and there are restrictions on its use. Now he says that they have the combined elements that we are up north, where Tevinter is controlled by mages and there are few restrictions (apart from open use of blood magic, which is against the law) and as he pointed out we are going up against two ancient elven gods who were really powerful mages, so they are able to push the boundaries more with what they can do and show. So, I think playing a mage is going to the fun. In Inquisition, I changed the 3 mages to match most of the promo material and art I'd seen (including also armor and staff of choice). Solas was Fire, Vivienne = Ice, and Dorian with Lightning. My Inquisitor then had 3 staves (of the Dragon), one for each type of elemental dragon, that I could switch up on the go. in DAV, Neve and Bellara sounds like they're spoken for (Ice and Electricity, respectively), wich leaves Emmrich with either Fire or Spirit as his signature.
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Post by The Elder King on Jul 23, 2024 9:59:42 GMT
Given how the game has elements weaknesses and companions' skill tree are more restricted and fixed, I think it's almost sure that Emmrich would possess fire spells.
I'm not really a fan of the design choice they went in regards of making the companions' skill trees reduced in comparison of Rook, although it seems that there'd still be some freedom in how we can develop them, based on what they said about Bellara.
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Post by azarhal on Jul 23, 2024 11:21:01 GMT
What do you suppose that enemy is in this picture taken from the Bellara article? Is this the design for the sentinels now? I seem to recall there were sentinels guarding the first place we need to reach in Arlathan and they are more constructs or something. In the GI magazine article they are called Sentinels and described as demon/spirit possessed armor.
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Post by Reznore on Jul 23, 2024 11:26:55 GMT
We were in Arlathan forest in Trespasser? I can't quite remember but it looks the same.
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Post by gervaise21 on Jul 23, 2024 11:52:41 GMT
We were in Arlathan forest in Trespasser? I can't quite remember but it looks the same. They never stated where we were and we bounced around through the eluvians so much we could have been just about anywhere in Thedas. Presumably the architecture should look the same because it was from the same era. Now I realise they never seem that consistent with distance and latitude in their narrative and appearance of areas. They never explained the sub-tropical type plants so far south in the Arbor Wilds and PW spoke of birds flying south for the winter from Orlais, when that was the direction of the tundra areas so you would expect them to fly north. On the old map of Thedas the Arlathan Forest was around the same size as the Brecilian in Ferelden and didn't appear to have any large mountain ranges within it, yet the places we visited in Trespasser did, so I wondered if they were over in the Tirashan which is a huge area that borders the Hunterhorn Mountains. That would account for why no one had ever visited these areas (plus the Stripweed protecting it). However, to be honest I'm surprised the Vints didn't plunder the elven ruins in Arlathan after their defeat of the elves there, so clearly something was missing from the story we were told. The other factor that may be more relevant was the prevalence of wolf statues. Now they were understandable in the south, where Mythal appeared to have her realm but not in an area dedicated to Andruil, who wasn't that fond of the Dread Wolf, if Felassan's story is anything to go by, and would surely have destroyed them once he started his rebellion. Would he really have had his sanctuary in the heart of enemy territory? There is also the possibility there has been some reuse of resources with just a few cosmetic alterations, which would account for the similarity in appearance.
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Post by gervaise21 on Jul 23, 2024 12:04:54 GMT
In the GI magazine article they are called Sentinels and described as demon/spirit possessed armor. That would be it then. I queried at the time the use of the name sentinel when in the Temple of Mythal they were living elven guardians but the varterral design would also appear to have changed from DA2 to Tevinter Nights to the comic series the Missing, in which it looks more like a more active sylvan. The varterrals were said to have been designed by Dirthamen, so I wonder if the same is true for the construct sentinels. If so, presumably Mythal either did not approve of them or didn't want something designed by Dirthamen in her realm, because as people have pointed out despite visiting numerous elven ruins in the south, there were none of these types of guardian. This was also true of Fen'Harel's sanctuary.
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Post by azarhal on Jul 23, 2024 12:20:41 GMT
The other factor that may be more relevant was the prevalence of wolf statues. Now they were understandable in the south, where Mythal appeared to have her realm but not in an area dedicated to Andruil, who wasn't that fond of the Dread Wolf, if Felassan's story is anything to go by, and would surely have destroyed them once he started his rebellion. Would he really have had his sanctuary in the heart of enemy territory? There is also the possibility there has been some reuse of resources with just a few cosmetic alterations, which would account for the similarity in appearance. The Emerald Knights had wolves companions, the DAO Ranger could summon a wolf companion too. Solas being depicted as a wolf doesn't mean he was the only wolf around the ancient elves.
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Post by sjsharp2010 on Jul 23, 2024 12:40:41 GMT
The other factor that may be more relevant was the prevalence of wolf statues. Now they were understandable in the south, where Mythal appeared to have her realm but not in an area dedicated to Andruil, who wasn't that fond of the Dread Wolf, if Felassan's story is anything to go by, and would surely have destroyed them once he started his rebellion. Would he really have had his sanctuary in the heart of enemy territory? There is also the possibility there has been some reuse of resources with just a few cosmetic alterations, which would account for the similarity in appearance. The Emerald Knights had wolves companions, the DAO Ranger could summon a wolf companion too. Solas being depicted as a wolf doesn't mean he was the only wolf around the ancient elves. Nah h e2was jlikely jus tthe head o fth epack hence the baldness.
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Post by colfoley on Jul 23, 2024 12:41:18 GMT
The other factor that may be more relevant was the prevalence of wolf statues. Now they were understandable in the south, where Mythal appeared to have her realm but not in an area dedicated to Andruil, who wasn't that fond of the Dread Wolf, if Felassan's story is anything to go by, and would surely have destroyed them once he started his rebellion. Would he really have had his sanctuary in the heart of enemy territory? There is also the possibility there has been some reuse of resources with just a few cosmetic alterations, which would account for the similarity in appearance. The Emerald Knights had wolves companions, the DAO Ranger could summon a wolf companion too. Solas being depicted as a wolf doesn't mean he was the only wolf around the ancient elves. The Dread Wolf monicker also implies just that.
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