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Post by fairdragon on Nov 17, 2024 9:44:10 GMT
Executors can be turned to stone by Solas (Tevinter Nights story), so they seems to be "normal people" in general. They also act more like a crazy cult (they kidnap Inquisition people in DAI war table mission arc). The Executor’s do, but they seem to serve something that has even the Evanuris and the Forgotten Ones quaking in their boots. I hope they doing something interessting with them. I loved the discribtion in Tevinter Nights.
I hope for a long time, that we get a new race.
But we musst wait and see ME will be first.
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Post by azarhal on Nov 17, 2024 13:01:58 GMT
Executors can be turned to stone by Solas (Tevinter Nights story), so they seems to be "normal people" in general. They also act more like a crazy cult (they kidnap Inquisition people in DAI war table mission arc). The Executor’s do, but they seem to serve something that has even the Evanuris and the Forgotten Ones quaking in their boots. The Forgotten One dying breath in-game was talking about a storm. Which might not be related to the Executors, since there is a note in-game about someone leaving a white chalk warning about the storm approaching (kaliya posted it a few posts earlier). The Executors leave message in white chalk in DAI war table mission. And that storm might not be sentient. I think the most likely boss for the Executors is a Titan (or Titans), but it could just be a millenias old cult living oversea ruled by mortals.
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Post by kaliya on Nov 17, 2024 15:27:15 GMT
The Executor’s do, but they seem to serve something that has even the Evanuris and the Forgotten Ones quaking in their boots. The Forgotten One dying breath in-game was talking about a storm. Which might not be related to the Executors, since there is a note in-game about someone leaving a white chalk warning about the storm approaching (kaliya posted it a few posts earlier). The Executors leave message in white chalk in DAI war table mission. And that storm might not be sentient. I think the most likely boss for the Executors is a Titan (or Titans), but it could just be a millenias old cult living oversea ruled by mortals. And also Taashe's tablet talks about Devouring Storm across the sea and some adversary.
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Heimdall
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Post by Heimdall on Nov 17, 2024 21:49:24 GMT
The Forgotten One dying breath in-game was talking about a storm. Which might not be related to the Executors, since there is a note in-game about someone leaving a white chalk warning about the storm approaching (kaliya posted it a few posts earlier). The Executors leave message in white chalk in DAI war table mission. And that storm might not be sentient. I think the most likely boss for the Executors is a Titan (or Titans), but it could just be a millenias old cult living oversea ruled by mortals. And also Taashe's tablet talks about Devouring Storm across the sea and some adversary. There’s also an exchange between the gods (at that eavesdropping tree thing in the crossroads) that references an “eye” and a “storm” in the future I think.
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Post by phoray on Nov 17, 2024 21:59:30 GMT
And apparently now we've got another big bad who's been pulling the strings all along and sweet mother of God, the same thing again? I'm not playing the next one. Do you feel like you have to?
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Post by andorvex on Nov 17, 2024 22:01:44 GMT
It's the reapers it's gotta be
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Post by Gwydden on Nov 17, 2024 22:53:19 GMT
I'm not playing the next one. Do you feel like you have to? Not really. There's more stuff coming out than ever, and Bioware's made it pretty clear they're no longer interested in making the kinds of games or telling the kinds of stories I want. The next big budget RPG I'm looking forward to is Exodus. If that's a fib, I've still got the indie scene, where they're always doing all kinds of interesting stuff. It stings a bit that I'll never get the sequel to Origins I wanted, but I made my peace with that many years ago.
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Post by phoray on Nov 17, 2024 22:55:27 GMT
I'm looking forward to is Exodus. I Ooo, can one play a female protaganist or romance anyone?
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Post by Gwydden on Nov 17, 2024 23:01:32 GMT
Ooo, can one play a female protaganist or romance anyone? I don't think either has been explicitly confirmed yet, but I assume so since it is made by one of the creative directors behind DA:O and the lead writer of ME1, and they've very much positioned the game as a spiritual successor to Dragon Age and Mass Effect. I don't want to derail this thread, so I recommend you check out the official website and/or the thread here in BSN for more info.
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Post by Heimdall on Nov 17, 2024 23:06:44 GMT
And apparently now we've got another big bad who's been pulling the strings all along and sweet mother of God, the same thing again? I'm not playing the next one. Do you feel like you have to? I don’t feel a need to, but I’ll be open to the idea if the marketing manages to grab me.
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Post by phoray on Nov 17, 2024 23:08:23 GMT
I'm not playing the next one. Do you feel like you have to? I don’t feel a need to, but I’ll be open to the idea if the marketing manages to grab me. Didn't they release marketing people hated and then proceed to lie about it for 2-3 months until it was released? why would you trust anything that came out of their mouths at this point?
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Post by Heimdall on Nov 17, 2024 23:20:11 GMT
I don’t feel a need to, but I’ll be open to the idea if the marketing manages to grab me. Didn't they release marketing people hated and then proceed to lie about it for 2-3 months until it was released? why would you trust anything that came out of their mouths at this point? I didn’t really see much of a lie myself, I didn’t find the marketing particularly informative at all really one way or the other. Like I said, the marketing and pre-release information will have to really convince me of a return to the parts of DA I like before I even consider buying at release.
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Post by Andraste_Reborn on Nov 17, 2024 23:52:26 GMT
I'm looking forward to is Exodus. I Ooo, can one play a female protaganist or romance anyone? Yes to both! I'm really looking forward to it, the time-dilation thing is a great way to distinguish it from any other space game.
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Post by Kappa Neko on Nov 21, 2024 21:41:43 GMT
Weekes said they couldn’t tell a Gaider like story so they’d take their own direction. Respectable to understand that and not make an imitation. That said, to take everything we worked for and say people can’t be individually bad, and all the bad in the world was one group was just not it Absolutely hate the super simplistic idea that people aren't just evil on their own, they need to be manipulated into it by some evil genius, be corrupted against their nature. I liked the blight as a metaphor for the hubris of man corrupting and ruining the world. But a hubris born from their own motivations, not a literal devil whispering in their ear. These devils DO exist all around us in real life. They revel in ruining other people, I'm aware of that. But as a narrative element it's tiring when it's being used as a crutch to create an even bigger threat of pure evil negating any more complex motivations other characters might have had. Solas' was great because it was complicated. The other gods were nothing but caricatures of evil to me. The scariest thing will forever remain the INHERENT capacity for evil in man's heart, it's not a fucking external thing. It's Lord Of The Flies, the beast is all of us. That's it. No stupid excuses, nothing scarier than your fellow man preying on you for the most petty reasons. Storytelling is best when it's about flawed characters, not cartoon villains like the elven gods turned out to be. And now we can expect more of this tripe? Yikes. Way to not sell the game to me. Just ruins every gray interesting characters we've come across. I hate that stuff. I hate the whole cliche of one surprise puppet master or a group of Illuminati pulling the strings. Especially when it was basically done before with Solas. It's so incredibly lame to suggest the same thing again. The last thing Dragon Age needed was to try and make an even bigger threat than the elven armageddon. It's super uncreative imo. Threat creep is a narrative dead end that only leads to disappointment. Mass Effect kind of had the same problem. Nothing will ever be worse than the reapers. And MEA instead of telling a different story about naked survival and colonization just rehashed the same themes again with a potential mega threat. It was so lame. This feels like the reapers all over again. And the catalyst did not go down well with most people. Ironically I did like the idea there and liked the reaper logic behind the cycles. Loved the irony of the whole thing. But this puppet master ruining the unknowable Cthulhu vibe of the reapers is disappointment I understand. I understand why most people hated the ending. I didn't, I only hated the lame rushed execution. But is BioWare so creatively dead that they can't think fo anything else to write than rehash Mass Effect over and over at this point? DAV feels like ME2 and 3 thrown together in the worst way. Yeah I really don't like the storytelling of DAV nor this post credit scene. Sorry for rambling.
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Post by fistoffiori on Nov 23, 2024 19:31:01 GMT
I need to post this somewhere. A bit of a rant. I just stumbled on a thread in DA Reddit where people are complaining about the secret post-ending scene and Epler's "clarification" and it's like all those people forgot about Howe's influence on Loghain in DAO. Howe is the one who hired the Crows and present them as a solution to Loghain. Howe is the one who suggest Anora might go against him (Loghain). Howe is the little devil on Loghain's shoulder. Indeed. I finished Veilguard today and been looking up theories/thoughts and yeah, I don't think it takes Loghain's agency, or Bartrand/Meredith/Orsino/Corypheus' agency. As you said devil on the shoulder. Enablers. People who convince you to drop inhibitions. Most likely in the case of someone so strident and headstrong as Loghain - They're providers of confirmation bias. The agency and drive and motive are all there, these Executors presumably sought out Loghain etc as prime candidates to push.
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Post by Andraste_Reborn on Nov 24, 2024 2:48:13 GMT
Most likely in the case of someone so strident and headstrong as Loghain - They're providers of confirmation bias. The agency and drive and motive are all there, these Executors presumably sought out Loghain etc as prime candidates to push. Yeah, my guess is that they're the people who arranged for Loghain to hear that Cailan was planning to divorce Anora and marry Celene, and that they told Bartrand the location of the Thaig. Everyone still did what they did of their own free will, they just got nudged in a direction.
Anyway, further to this subject: you know those statues that are all over the place (and not only in this game, but previous ones as well) of the figures with lamprey mouths full of teeth? There's a really interesting codex entry related to one of them:
"Some say the statue depicts Razikale, others a demon. Still others see no connection to known religions or the Fade. All agree it gives them a sense of unease."
Yeah, I'm pretty sure those things are actually Executors.
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Post by VARMAELEN on Nov 24, 2024 2:52:36 GMT
Hope renamed the faction name, "Executor" is such a weird name. Like "Administrator", or "HR".
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Post by fistoffiori on Nov 24, 2024 7:57:49 GMT
Hope renamed the faction name, "Executor" is such a weird name. Like "Administrator", or "HR". And the way it's pronounced (presumably) in my head is like the executor of a will. They're coming from across the sea to ensure your loved ones receive their designated items/money after you pass away! Actually, I think we've cracked it. They're Thedas legal men. "Mr Mac Tir, as your lawyer I advise you to let Cailan die and betray the Grey Wardens!"
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Post by RelevantRevenant on Nov 24, 2024 12:11:41 GMT
I forget at this moment where I read it, but Gaider has said that the whole story of Dragon Age is known to the team from start to finish as per his outline and apparently Veilguard is more or less on track. I take it to mean, at least to an extent, that the team isn't just making stuff up as they go but that they have an overarching storyline that begun with Origins and ends with the final game in the DA series. Edit. It might be this article. I can believe that. I also believe that the execution of each game varies from each other but that they are all connected to each other. While I played Veilguard I didn't get the sense that all lore was being retconned but that we were learning more of the lore that we previously thought we knew. I think I now see the lore and other aspects of the story as being told by an humanly inaccurate narrator. However! I think it's unfortunate that the secret ending made so many feel like a rug was pulled from underneath their feet. I had already read about the "über-lore" before I saw that ending on Youtube and I feel like I understood where that reveal was coming from; it's dictated by the original storyarc. I suspect what failed with this reveal was that the game was so focused on two elven gods who were not even a particularly difficult adversaries and left this quite a significant reveal as a hidden bit of lore and never really built on this unknown threat. Since, right now they seem to be one. In Inquisition, I thought they were rather an impartial observer so for me even that was a suprise - unless the Executors/Those Across the Sea are somehow misrepresented as a threat? I haven't yet figured out what the endgame of their "guidance, balancing and whispering" is going to be. Yes, the secret ending seems to imply they nudged the events of all four games in some way ie. Loghain betraying the Wardens and letting Cailan die, Bartrand pinching the lyrium idol and the discord between Meredith and Orsino, the breach being opened by Corypheus and Flemeth something something (I'm not sure which part of her story even comes to play here) and now in Veilguard we've sorted out the elven gods and Solas. In order for these events to make sense as a singular red thread, I'm really scrathing my head. I feel like the Minrathous evidence board is pointing towards this as well. The only conclusion I have at the moment is that The Executors/Those Across the Sea instigated the events of each game and the end result in each game was that the protagonist saved the day and resolved whatever conflict was happening each time. It doesn't seem like there is a secret, underlying plot connecting these events - at least, not at this time.
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Post by azarhal on Nov 24, 2024 12:27:53 GMT
I forget at this moment where I read it, but Gaider has said that the whole story of Dragon Age is known to the team from start to finish as per his outline and apparently Veilguard is more or less on track. I take it to mean, at least to an extent, that the team isn't just making stuff up as they go but that they have an overarching storyline that begun with Origins and ends with the final game in the DA series. Edit. It might be this article. Dawn of the Seeker featurette talk about it. They wrote a multi-game outline during DAO/Awakening development. It was supposedly for 5ish games, but DA2 was a bit "off track" (DAI was supposed to follow DAO, but I think they turned it into splitting DAI in two with DA2 in the end). Now the problem is that they were originally releasing games every 2-3 years, so that was a 15 years plan. Now it's like a 30 years plan...
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Post by Heimdall on Nov 24, 2024 16:43:29 GMT
I forget at this moment where I read it, but Gaider has said that the whole story of Dragon Age is known to the team from start to finish as per his outline and apparently Veilguard is more or less on track. I take it to mean, at least to an extent, that the team isn't just making stuff up as they go but that they have an overarching storyline that begun with Origins and ends with the final game in the DA series. Edit. It might be this article. Dawn of the Seeker featurette talk about it. They wrote a multi-game outline during DAO/Awakening development. It was supposedly for 5ish games, but DA2 was a bit "off track" (DAI was supposed to follow DAO, but I think they turned it into splitting DAI in two with DA2 in the end). Now the problem is that they were originally releasing games every 2-3 years, so that was a 15 years plan. Now it's like a 30 years plan... DA2 was more like a side-quel that they came up with when EA gave them 18 months to make a Dragon Age sequel and they realized they couldn’t fit what would become DAI in that time frame. I’m actually pretty sure the intention was for DA2 was for it to be a game long origin story for Hawke, who would become the Inquisitor. Hence all that in hindsight silly marketing that Hawke would be the most important person in Thedas. And defeating Solas was supposed to be the second half or third of DAI, but dealing with Corypheus took up so much of the plot it got pushed off until another game. Maybe fighting the Evanuris was originally part 3 of the plan after (Fifth Blight)/(Corypheus-Solas)/(Evanuris) and then “Those Across the Sea”, if the Evanuris were part of that plan at all.
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Post by RelevantRevenant on Nov 24, 2024 18:10:41 GMT
Dawn of the Seeker featurette talk about it. They wrote a multi-game outline during DAO/Awakening development. It was supposedly for 5ish games, but DA2 was a bit "off track" (DAI was supposed to follow DAO, but I think they turned it into splitting DAI in two with DA2 in the end). Now the problem is that they were originally releasing games every 2-3 years, so that was a 15 years plan. Now it's like a 30 years plan... DA2 was more like a side-quel that they came up with when EA gave them 18 months to make a Dragon Age sequel and they realized they couldn’t fit what would become DAI in that time frame. I’m actually pretty sure the intention was for DA2 was for it to be a game long origin story for Hawke, who would become the Inquisitor. Hence all that in hindsight silly marketing that Hawke would be the most important person in Thedas. And defeating Solas was supposed to be the second half or third of DAI, but dealing with Corypheus took up so much of the plot it got pushed off until another game. Maybe fighting the Evanuris was originally part 3 of the plan after (Fifth Blight)/(Corypheus-Solas)/(Evanuris) and then “Those Across the Sea”, if the Evanuris were part of that plan at all. I'm pretty confident that Evanuris was in the plan. First, in the world-building and lore they were established as important to the Elves, then you had Solas come along to say "Er, actually..." And while Solas himself wasn't the big bad originally and was later changed to being the Dreadwolf, they always had the plan that Fen'Harel would come back. If not for the other Evanuris, it would be less obvious what Fen'Harel would have done in the story. As an elven god, I think it was always on the cards that his thing would be about elves in some capacity.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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andorvex
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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andorvex
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by andorvex on Nov 24, 2024 19:14:07 GMT
Rook did everything right.. and they're sending him after elves. Elves! We both know they're not the real threat. Those beyond the sea are still out there!
And it's up to us to stop them.
(Yes I'm replaying the trilogy 😝)
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Kappa Neko
...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Nov 24, 2024 21:36:55 GMT
I’m actually pretty sure the intention was for DA2 was for it to be a game long origin story for Hawke, who would become the Inquisitor. Hence all that in hindsight silly marketing that Hawke would be the most important person in Thedas. I will forever mourn Hawk's potential... I'm actually still bitter about it. That fans didn't like the DA version of Shepard can all go to hell. Hawke was the only amazing protagonist of the franchise to me. I'd murder them all in a blood ritual to get Hawke back.
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Post by fairdragon on Nov 25, 2024 10:27:23 GMT
(DAI was supposed to follow DAO, but I think they turned it into splitting DAI in two with DA2 in the end). Yes, Mark Darrah said in his DA2 video that they have already an idea for DA2 and that was DAI.
Edit: DA2 was more like a side-quel that they came up with when EA gave them 18 months to make a Dragon Age sequel and they realized they couldn’t fit what would become DAI in that time frame. I’m actually pretty sure the intention was for DA2 was for it to be a game long origin story for Hawke, who would become the Inquisitor. Hence all that in hindsight silly marketing that Hawke would be the most important person in Thedas. That could be true. They maybe change the plan, because DA2 was hated that much at the time. And they wanted no direct marketing connection. Edit end.
Also they have to much story for DAI, so they cut it from the game. This cut content was put into DATV. So we have at least 2 of the 5 games out. Maybe 3 more to come.
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