Iakus
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Post by Iakus on Jan 15, 2017 23:35:25 GMT
Particularly with EC, the Catalyst is clearly supposed to be in the right. It was some time since i played me3, but how does the EC make it right? Everything is shown being hunky-dory afterwards, despite the seriously problematic issues players brought up. They were all effectively ignored in EC. This is especially true of Synthesis which shows absolutely no "bad" effects whatsoever. Everyone is green and happy and green and peaceful and green and immortal and did I mention green? Synthesis was the "ideal solution" and they absolutely beat us over the head with that.
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Post by Iakus on Jan 15, 2017 23:37:51 GMT
How do you not know there are any Reapers there? I'd be surprised if we didn't encounter something related to them there, or perhaps an ancient precursor. Logically, there should be. But Bioware is taking great pains to disconnect MEA from the trilogy without actually changing the trilogy or admitting to frakking anything up.
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Post by hammerstorm on Jan 15, 2017 23:41:02 GMT
It was some time since i played me3, but how does the EC make it right? Everything is shown being hunky-dory afterwards, despite the seriously problematic issues players brought up. They were all effectively ignored in EC. This is especially true of Synthesis which shows absolutely no "bad" effects whatsoever. Everyone is green and happy and green and peaceful and green and immortal and did I mention green? Synthesis was the "ideal solution" and they absolutely beat us over the head with that. Well, I always liked Destroy most so I don't remember the others that well (only chose them 1 or 2 times). But the point of the Starbrat was that AI will always rebel and kill their creators, that was the belief that it had and that was the reason it acted as it was. That it miraculous got better ideas when Shepard stood in front of it, is something else. But the "truth" that AI:s will rebel is not an objective truth.
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Post by nem7 on Jan 15, 2017 23:45:19 GMT
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Post by Nightlife on Jan 16, 2017 1:15:12 GMT
How do you not know there are any Reapers there? I'd be surprised if we didn't encounter something related to them there, or perhaps an ancient precursor. Logically, there should be. But Bioware is taking great pains to disconnect MEA from the trilogy without actually changing the trilogy or admitting to frakking anything up. I think it's fine to reference them without causing too much pain about the endings - perhaps the new baddies of ME:A have heard of them or something and can mention it in a convo. Or you happen upon something that looks like a Reaper part. Maybe the Reapers tried to invade Andromeda but failed in the past, due to some more superior race which we will find out about. And this race laughs at them. That could be interesting. Or you find some unactivated Mass Relay that no one in Andromeda knows the purpose of. I think NOT mentioning the Reapers somewhere would be a mistake. Making some kind of a connection to the previous trilogy is not a bad thing imo.
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Post by dmc1001 on Jan 16, 2017 1:19:33 GMT
It was some time since i played me3, but how does the EC make it right? Everything is shown being hunky-dory afterwards, despite the seriously problematic issues players brought up. They were all effectively ignored in EC. This is especially true of Synthesis which shows absolutely no "bad" effects whatsoever. Everyone is green and happy and green and peaceful and green and immortal and did I mention green? Synthesis was the "ideal solution" and they absolutely beat us over the head with that. That may have been there intention but I always RP'd the Shepard knew this was some bullshit the Catalyst came up with to keep from total annihilation. So they had to die. If you did that too then was there really a problem?
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Post by dmc1001 on Jan 16, 2017 1:21:59 GMT
Logically, there should be. But Bioware is taking great pains to disconnect MEA from the trilogy without actually changing the trilogy or admitting to frakking anything up. I think it's fine to reference them without causing too much pain about the endings - perhaps the new baddies of ME:A have heard of them or something and can mention it in a convo. Or you happen upon something that looks like a Reaper part. Maybe the Reapers tried to invade Andromeda but failed in the past, due to some more superior race which we will find out about. And this race laughs at them. That could be interesting. Or you find some unactivated Mass Relay that no one in Andromeda knows the purpose of. I think NOT mentioning the Reapers somewhere would be a mistake. Making some kind of a connection to the previous trilogy is not a bad thing imo. Hmm...how about this? The Reapers eventually did try to invade, ran into a force that was at least its match, and we're left with no overlord race as a result? Or, y'know, the "Remnant" of a former controlling species?
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Post by tbr1 on Jan 16, 2017 1:22:11 GMT
the evil crazy dumb robots don't have the range to chase organic life into Andromeda now can they? prolly by the time they get there maybe they will run out of batteries?
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Post by Nightlife on Jan 16, 2017 3:09:00 GMT
I think it's fine to reference them without causing too much pain about the endings - perhaps the new baddies of ME:A have heard of them or something and can mention it in a convo. Or you happen upon something that looks like a Reaper part. Maybe the Reapers tried to invade Andromeda but failed in the past, due to some more superior race which we will find out about. And this race laughs at them. That could be interesting. Or you find some unactivated Mass Relay that no one in Andromeda knows the purpose of. I think NOT mentioning the Reapers somewhere would be a mistake. Making some kind of a connection to the previous trilogy is not a bad thing imo. Hmm...how about this? The Reapers eventually did try to invade, ran into a force that was at least its match, and we're left with no overlord race as a result? Or, y'know, the "Remnant" of a former controlling species? Yeah I thought the Remnants could be somehow related to the Reapers, or "remnants" of the victors over the Reapers long ago. Mass Effect has technology at it's core, so I'd be surprised if we don't see that theme moving forward with the Remnants being the path. I'm ok with nothing being related to the Reapers AT ALL as well - having all new circumstances and stakes. But, a reference to them would be good somewhere.
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Iakus
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Post by Iakus on Jan 16, 2017 3:16:35 GMT
the evil crazy dumb robots don't have the range to chase organic life into Andromeda now can they? prolly by the time they get there maybe they will run out of batteries? If we have the range, they have the range
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Post by Link"Guess"ski on Jan 16, 2017 12:09:37 GMT
It was some time since i played me3, but how does the EC make it right? Everything is shown being hunky-dory afterwards, despite the seriously problematic issues players brought up. They were all effectively ignored in EC. This is especially true of Synthesis which shows absolutely no "bad" effects whatsoever. Everyone is green and happy and green and peaceful and green and immortal and did I mention green? Synthesis was the "ideal solution" and they absolutely beat us over the head with that. Felt to me like, okay, Original Ending was all Mac thinking he was making a masterpiece with the Starchild being super highfalutin and stuff and clearly in the right as Shepard listened without question (only counterargument being about "emotions" contributing to the child's theme). Then EC was all the writers fighting each other or confusedly, not-comprehending the task Mac gave them or something. I couldn't do anything but shudder as I tried watching the new synthesis ending and then Sylvia Feketekuty's EDI epilogue says "Organics and synthetics can coexist peacefully" as it pans over an image of a helmless Quarian talking to a Geth. What a fuckin' slap in the face to anyone who had a perfect resolution to this theme on Rannoch... and it just felt like none of the writers knew what to do with this. It doesn't help that it now shows Shepard is aware of the Catalyst being sketchy on the details but then after a hint of disagreement we still just listen to what he says unless we wanna go fatalistic and say we want to "die free" and shit and he turns off the Crucible. So in the end the Catalyst is just nonsense just like the Reapers were reduced to. I hope we never hear about them or anything regarding the trilogy plotline again in Andromeda. It'll only be a detriment to the new story. KaiserShepSovereign said nothing useful. So it's not typical "bad guy revelation" Nevermind that he lets us know that the Relays and the Citadel that is the entire foundation for our extraterrestial society is made by them. That's a little more than a generic bad-guy speech if you ask me.
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Post by Deleted on Jan 16, 2017 12:20:11 GMT
Any potential shadowing from the Reapers (and Cerberus) in Mass Effect Andromeda, will not do the story any favours in my opinion.
Our new antagonists deserve a chance to try and establish the new threat we will be facing, and it be completely, wholly disconnected from anything and everything remotely Reaper related, or else it will just cast a big shadow over the whole thing.
It's not at a time anyway for there to be any possible worthwhile mentioning I'd have thought anyway given where it sits in the original trilogy's timeline.
I should make clear this only my opinion on the Reapers. Any other worthwhile reference to the original trilogy (not Cerberus) I'm fine with.
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Post by degs29 on Jan 16, 2017 14:59:46 GMT
Maybe that's what happened to the Remnant? Without knowing more, it's my belief that the Remnant are organic beings who "improved" themselves with tech, which oddly parallels the Synthesis ending in the original trilogy. I also believe that this led to their downfall in some way, but can't really speculate further.
As for there being no Reapers, we don't actually know that something similar didn't take place. Something wiped out the Remnant. When you have an advanced space-faring race, there's very little that could wipe out an entire civilization. Some catastrophic event that effected the entire Helios Cluster is one option, but besides that? It'd have to be something that persistently pursues their annihilation (ie Reapers) or something like the Genophage that makes them infertile.
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Post by Link"Guess"ski on Jan 16, 2017 15:38:01 GMT
I swear if they're going to introduce some sort of dark energy plot just to pander to fans... That would be quite something I guess.
The remnants I feel is tied to the idea or salvaging technology from these strangely vitalized planets within Heleus. They are probably dubbed "remnants" because some organics or other species that used to exist are gone but these synthetic keeper-like sentinels remain and their nature is clearly part of these vaults which contains these "gravity wells" aka the new Mass Effect tech, and most likely this gravity well stuff could have some dark-energy theme.
I really don't know how I would react if they brought something like that up. I guess it depends on the execution.
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Post by Sifr on Jan 16, 2017 20:07:48 GMT
My whole point was a sarcastic. Hanako Ikezawa finished that no need to put further air in an empty bag. A lot of people in this thread seemed to think you were being sincere about the "Rebel Reaper" idea, since nothing really indicated you were (apparently) being sarcastic? Given the outlandish theories that have cropped up on the BSN over the years, what you were saying sounded like... well, an average Tuesday. From the information text given in the first orientation video; "The Initiative's ultimate goal is to establish a permanent presence on the seemingly resource-rich frontier of Andromeda, and eventually create a reliable route between it and the Milky Way Galaxy."While the text itself doesn't explicitly state they are going to build Mass Relays, it's the obvious conclusion to draw as a potential option to use to link back with the Milky Way. After all, a 600-year-long trip (and 1200-year-long round trip) using conventional FTL would stretch the definition of " reliable" somewhat. Since Mass Relays are the most efficient means of interstellar travel everyone in the Milky Way is familiar with, it'd be the natural option to consider when faced with how to reliably cut down travel-time across vast gulfs of space (or between galaxies)? Whether they'll actually manage it is another thing, nor does that necessarily mean we'll see them in MEA, since they're fresh off the boat and building Relays are not an immediate priority. As I've speculated elsewhere, the best way to link back to the Milky Way would be to employ the same method used in Stargate Atlantis. In that show, their simple-but-elegant solution to easier galactic travel was to seed a few dozen Stargates in the void between galaxies, allowing them to create a "bridge" that connected the networks together. Would be extremely easy to do the same thing in Mass Effect, dropping a few Relays between galaxies, thus cutting down the centuries-long-voyage to a series of jumps. You are correct Bioware haven't confirmed Relays will appear... but that they have stated the Initiative's plan to eventually create a reliable link back home, paints this as the most obvious (and lore-friendly) route for the colonists to take.
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Post by sgtreed24 on Jan 16, 2017 20:31:19 GMT
On a high level I think the point the Reapers make narratively in ME1 is to ponder "what happens the further we get out in space" cue lovecraftian horror: the idea that the more we study the realm outside the boundaries of humanity; the cosmos, the more we only discover how indifferent and cruel the world is in a larger perspective and you could take it even further and probably say that there's organics much larger than Reapers somewhere out there that make the Reapers insignificant -- had they left the Reapers unexplained you could even ponder if Reapers harvested us to fight their own life-threatening menace and the story would've been awesome because our story was about us uniting as human-sized and physiological species against an unstoppable larger-than-us force. But instead all we got was a shrinking sense of scope in the end that made everything feel lame. What happens when you change writers mid trilogy. =/ I always thought the reapers were something like you explain here and up until ME3, I loved the reaper story.
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Post by Iakus on Jan 16, 2017 20:45:10 GMT
You don't see it? The freezing? The Headache? How many leviathans are seen? How different are the thralls used in the mission? Can no one see it? Leviathan is nothing more than a rebel Reaper. Leviathan is to Reaper as human is to husk. The Reapers are machines with organic bits to them, built in the form of the Leviathans, and imbued with a "perfected" version of their enthrallment power. The whole DLC was just an attempt by Bioware to justify their "artistic integrity" and cr*ppy endings.
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Post by Atemporal Vanguardian-Debugger on Jan 17, 2017 1:19:42 GMT
You don't see it? The freezing? The Headache? How many leviathans are seen? How different are the thralls used in the mission? Can no one see it? Leviathan is nothing more than a rebel Reaper. Leviathan is to Reaper as human is to husk. The Reapers are machines with organic bits to them, built in the form of the Leviathans, and imbued with a "perfected" version of their enthrallment power. The whole DLC was just an attempt by Bioware to justify their "artistic integrity" and cr*ppy endings. While I don't necessarily want the Reapers back since they were Shepard's foe, I want their legacy to be back. It deals with a lot of issues, and leaves us with one of if not the icons of the franchise: the Mass Relay Array.Thank you. My point has been concluded. *sigh* Sarcasm is dead.
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Post by Atemporal Vanguardian-Debugger on Jan 17, 2017 1:52:14 GMT
My whole point was a sarcastic. Hanako Ikezawa finished that no need to put further air in an empty bag. A lot of people in this thread seemed to think you were being sincere about the "Rebel Reaper" idea, since nothing really indicated you were (apparently) being sarcastic? Given the outlandish theories that have cropped up on the BSN over the years, what you were saying sounded like... well, an average Tuesday. From the information text given in the first orientation video; "The Initiative's ultimate goal is to establish a permanent presence on the seemingly resource-rich frontier of Andromeda, and eventually create a reliable route between it and the Milky Way Galaxy."While the text itself doesn't explicitly state they are going to build Mass Relays, it's the obvious conclusion to draw as a potential option to use to link back with the Milky Way. After all, a 600-year-long trip (and 1200-year-long round trip) using conventional FTL would stretch the definition of " reliable" somewhat. Since Mass Relays are the most efficient means of interstellar travel everyone in the Milky Way is familiar with, it'd be the natural option to consider when faced with how to reliably cut down travel-time across vast gulfs of space (or between galaxies)? Whether they'll actually manage it is another thing, nor does that necessarily mean we'll see them in MEA, since they're fresh off the boat and building Relays are not an immediate priority.
As I've speculated elsewhere, the best way to link back to the Milky Way would be to employ the same method used in Stargate Atlantis. In that show, their simple-but-elegant solution to easier galactic travel was to seed a few dozen Stargates in the void between galaxies, allowing them to create a "bridge" that connected the networks together. Would be extremely easy to do the same thing in Mass Effect, dropping a few Relays between galaxies, thus cutting down the centuries-long-voyage to a series of jumps.You are correct Bioware haven't confirmed Relays will appear... but that they have stated the Initiative's plan to eventually create a reliable link back home, paints this as the most obvious (and lore-friendly) route for the colonists to take.S Sorry should have put a disclaimer. My first post on the supposed reaper origin was to make things a little interesting. Since we already know their pathetic origins -I have own personal opinion on them which I posted. Problem is that sometimes that can cause me to accept that vs reality and as quickly as that happens I get into a sarcastic state of mind and it extends to the next posts. Nevertheless my getting side-tracked was easily remedy by Hanako Ikezawa so as far as I am concerned my previous posts are eliminated.
This is the only part in the orientation video. There is nothing mentioned by Jein Garson about a route back to the milky way galaxy except "to make no mistake, this is a one way trip."
While the Stargate system is a good idea. There is a few potential flaws: In order to do this the relays will need to be anchored unlike the stargates were just tethered together. After all all relays are anchored in a star system. A lot easier with stargates which are no where near as massive as a relay. It would require thousands of relays. Primary relays can send a ship thousands of light-years and since the Andromeda is at least 2.5 million light-years away that is going to be quite a many number of relays to be built or harvested from current network and that just does not seem feasible at the current moment.
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Post by dmc1001 on Jan 17, 2017 3:53:11 GMT
Ryder will be bringing this along:
Happy now?
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Post by vallixas on Jan 17, 2017 4:01:18 GMT
Bruh we wouldn't even be in Andromeda if the ending to 3 wasn't so totally screwed beyond repair.
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Post by London on Jan 17, 2017 4:46:51 GMT
Can't we just drop the Reapers on Andromeda and colonize in peace? Then We don't need to do any exploring or fighting and can just romance all day. . Let's get to the fun part of colonizing please.
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Post by KaiserShep on Jan 17, 2017 7:19:27 GMT
KaiserShepSovereign said nothing useful. So it's not typical "bad guy revelation" Sure it did. Learning that the Citadel and the relay network is an elaborate trap and the entire galactic civilization was playing right into it all this time might have coaxed the leadership to actually delve deeper into the Citadel's inner workings and perhaps stop with these ridiculous rules against studying the keepers. Seems pretty crazy that people lived on this technological wonder for over a thousand years and so little was accomplished in learning how it works. The trouble was that this revelation was ultimately wasted by the writers' propensity for making political leaders incompetent, and of course the inability of all this future tech to actually record things when just about every motorist in Russia has a dashcam. But if Sovereign really is saying nothing useful, why is it saying anything at all? Sovereign: "You are not Saren" *hangs up* Shepard: "Well…that was weird."
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Raga
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Raga on Jan 17, 2017 7:59:20 GMT
Well, for starters, it would take them 600 years to get there. The Reapers are also dependent on the Mass Relays as evidenced by blowing up the alpha relay delaying their arrival by 6 months and closing the Citadel delaying them for 2 years.
So basically: the Catalyst is full of a bunch of trans-humanist mumbo jumbo nonsense disproved by the fact that organics have independently formed alliances with synthetics to the extent that those synthetics are now willing to help the organics fight other synthetics (geth, EDI). That and his declarative "synthetics will always destroy organics" is fundamentally unprovable because he doesn't know what's happening in 99.9999% of the galaxies in the universe any more than we do.
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Post by clips7 on Jan 17, 2017 8:03:15 GMT
That's why I hate ME3. Because reapers in this part are just stupid machines. And their goal is completely dumb. During first two parts of ME reapers were introduced like thinking beings, a mix of synthetic and organic life. Remember conversation with Sovereign? Did he look like stupid machine? Actually, Sovereign is kinda being a stupid machine right there. The reapers go to great lengths to ensure that their plans aren't discovered, and what does Sovy do? It falls for the villainous exposition trope and gives everything away. Also, when you think about it, hunting down the conduit was kind of pointless, because ultimately Sovereign had to attack the Citadel head-on in the end. Speaking of attacks, Sovereign's assault on Eden Prime would have been most effective if it firebombed it from orbit. But then, if Sovereign actually did the most effective thing, we'd have no game. Haha...well i never played the first game, I always avoided clips from the first game so i could experience it for myself. But this clip here? I absolutely love how the reapers were so condescending and commanding. I have got to pick up the trilogy one day so i can experience the full package. Yeah they went with the 'ol evil twirly-mustache dastardly villain reveals evil plan route, but the Reapers can back up their imposing presence. The Reapers was not worried about organics in the least amount.... ......they was great adversaries....whenever you saw or heard one you'd be like oh s**t!!... ....
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