Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 3, 2017 21:18:56 GMT
For a separate question, of all 6 classes, which have you personally enjoyed the most on Insanity for ME3? So far, I vote Adept but I love space magic. Soldier. Because I can plow right through the baddies. The most fun is engineer. Having the combat drone and the sentry turret shooting at Cerberus hearing them yell TAKING CASUALTIES always brings a smile to my face. Adept I like. When I play adept, I usually don't use any weapons. I did Vanguard once on insanity. Using charge and nova got old very quickly The other two I never completed on insanity mode. I don't use the nova with the vanguard... makes things more interesting.
|
|
Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
inherit
2571
0
602
Nightlife
Missing the Milky Way
687
January 2017
nightlife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Nightlife on Mar 4, 2017 2:38:21 GMT
Oh so I could use a sniper rifle as an Engineer and not be too gimped? Forgot how that worked. The heavier you weapons are, the more it slows down your power recharge for certain classes? If I did Engineer, which weapons are great and complement your other skills best?
Watching some Vanguard videos - it's so in your face. Not sure I could live much if I kept Biotic Charging everywhere.
P.S. if I'm running as an Engineer, which squadmates would be best for me?
|
|
inherit
1319
0
Nov 25, 2024 22:48:43 GMT
7,414
RedCaesar97
1,966
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Mar 4, 2017 2:55:23 GMT
Only thing is, does an Engineer feel 'heroic' or is it more about using turrets and drones? I admit I got used to the Viper on my last playthrough - does Engineer get a decent weapon besides an SMG? And yeah, I remember importing a char starts u at level 30. Wonder why they did that? Seems pretty high to start there, but I guess I'll take the help for Insanity. For a separate question, of all 6 classes, which have you personally enjoyed the most on Insanity for ME3? So far, I vote Adept but I love space magic. The Sentry Turret and Combat Drone on the ME3 Engineer are terribly lackluster. You are better off exploiting the power combo system and using just Sabotage, Overload, and Incinerate. Importing at level 30 just means your Shepard is imported at the same level you finished at in ME2. I STRONGLY RECOMMEND you reassign your talent points in ME2 before importing into ME3. That way you start with no points assigned. Engineer -- like all other classes in ME3 -- can use whatever weapon you want. Of course, all classes can pretty much play the entire game without firing a shot, so weapons are almost secondary, especially on the 'caster' classes like Engineer. My ranking of the classes (in terms of fun I have had) in ME3: 1 and 2. Vanguard and Infiltrator 3 and 4. Soldier and Engineer 5. Sentinel 6. Adept I won't go into explicit build specifics, but basically these would be my go-to recommended builds for first-time playthroughs: Soldier: Incendiary Ammo - (explosive burst) Concussive Shot - (amplification) Adrenaline Rush Vanguard: Biotic Charge Nova (half blast) Incendiary Ammo (explosive burst) Adept: Singularity/Pull (radius) Throw Warp Infiltrator: Tactical Cloak Disruptor Ammo (for sniper builds) or Cryo Ammo (any other builds) * * to one-shot shielded enemies like Cerberus Centurians, you need either (a) the Kishock (DLC gun), or ( Javelin and Fortification with rank 5 Power Synergy. Engineer: Sabotage (tech vulnerability) Overload Incinerate Sentinel: Warp Throw Overload (Tech Armor is a bonus)
|
|
inherit
1319
0
Nov 25, 2024 22:48:43 GMT
7,414
RedCaesar97
1,966
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Mar 4, 2017 3:03:41 GMT
Oh so I could use a sniper rifle as an Engineer and not be too gimped? Forgot how that worked. The heavier you weapons are, the more it slows down your power recharge for certain classes? If I did Engineer, which weapons are great and complement your other skills best? Watching some Vanguard videos - it's so in your face. Not sure I could live much if I kept Biotic Charging everywhere. P.S. if I'm running as an Engineer, which squadmates would be best for me? You don't really need weapons on an Engineer. Spamming power combos will do the trick. Sabotage > Overload for most enemies. For larger enemies, like Brutes or Atlas mechs, Sabotage > Incinerate > Overload. With the Citadell DLC, Pistols and SMGs can get a mod that increases power damage which helps the Engineer a little bit more. Even still, I like running a sniper rifle or a shotgun. Engineer works best -- in my opinion -- with EDI and Tali. Kaidan is also good (Overload and Cryo Blast), and even James is decent with his (limited) grenades and Incendiary Ammo. Liara and Javik are good at crowd control, but you cannot combo off their Singularity/Pull so they are less useful to the Engineer. You could take a biotic bonus power, but then you just end up spamming your biotic bonus power when paired with Liara and Javik, making all your other skill investments a waste. Ashley is also good with her Concussive Shot (combo detonating), Disruptor Ammo (combo priming), and limited Inferno Grenades (combo priming).
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Mar 4, 2017 3:08:23 GMT
When I did my engineer playthrough on insanity mode using no weapons recently, I used edi/Javik for the first half of the game. When I got Ashley back on the ship, I used her for the rest of the game along with Garrus/James/Javik.
|
|
inherit
1319
0
Nov 25, 2024 22:48:43 GMT
7,414
RedCaesar97
1,966
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Mar 4, 2017 3:11:46 GMT
If you are wondering how I like to play the Engineer (with Tali and EDI), here are some videos to give you an idea. Both use Sabotage + Incinerate + Overload. Engineer versus the Three Geth Primes on Rannoch: Engineer versus Reapers on a shipwreck (Leviathan DLC): Basically these videos just show how freaking powerful the Engineer's tech combos are.
|
|
melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,419 Likes: 26,136
inherit
214
0
Nov 26, 2024 16:18:08 GMT
26,136
melbella
Trouble-shooting Space Diva
8,419
August 2016
melbella
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
melbella
2186
5778
|
Post by melbella on Mar 4, 2017 4:31:28 GMT
Oh so I could use a sniper rifle as an Engineer and not be too gimped? Forgot how that worked. The heavier you weapons are, the more it slows down your power recharge for certain classes? If I did Engineer, which weapons are great and complement your other skills best?
I used the Indra sniper rifle (I think this is a dlc pack weapon?) and the Blood Pack Punisher smg (dlc pack weapon) for my entire game. I also carried around an N7 Eagle pistol just for show apparently, since I never used it except by accident when switching weapons. With all of them at lvl 5, my cooldown was at 162%. I brought James a lot to take advantage of his squad incendiary ammo. Fire explosions are fun.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 4, 2017 4:39:02 GMT
Oh so I could use a sniper rifle as an Engineer and not be too gimped? Forgot how that worked. The heavier you weapons are, the more it slows down your power recharge for certain classes? If I did Engineer, which weapons are great and complement your other skills best? Watching some Vanguard videos - it's so in your face. Not sure I could live much if I kept Biotic Charging everywhere. P.S. if I'm running as an Engineer, which squadmates would be best for me? Yes, you can use any weapon. With the SR, the infiltrator has a time dilation in the Operational Mastery skill tree that the others don't have, but I've never had a problem using a SR with any of them. What weapons complement your class is basically whatever your preferences are. For me, I really like using a scope and scopes are built in features of the SRs. Using the Indra is like using a very accurate assault rifle with a scope. For pure sniping, the black widow is probably the most powerful (but it is extremely heavy); the Krysae is a great SR and, right now, I'm really liking the Valiant (which is a collectors edition SR). With the Vanguard, the barrier boost you get from charging everywhere really does help to keep you alive. Nova, if you use it, is powerful enough to wipe out everyone around you; but using it with charge gets to be a real repetitive pattern that sort of takes a lot of the fun away from it for me. I like using the charge more as a tactic similar to the cloak... a means to get me into position to flank the enemies. It can be a lot of fun; but I do mess up and die somewhat frequently. With the engineer, I really like using EDI and Kaidan early on. After I get Tali she usually comes on every mission teamed with either EDI or Kaidan (and usually my engineers are the ones who romanced her in ME2 and continue to romance her in ME3). Red is right that incinerate and overload are the best places to invest points (lots of combos available with Shepard's quicker recharge times) If you do fully level up the sentry turret, it's really only the flamethrower evolution that's worth anything and it means that, at level 60, something else is not going to get fully leveled (but it is fun to watch). Hacking the Cerberus turrets using sabotage is generally more effective than throwing out your own.
|
|
Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
inherit
2571
0
602
Nightlife
Missing the Milky Way
687
January 2017
nightlife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Nightlife on Mar 4, 2017 5:34:09 GMT
Ok thanks guys! So is it true the turrets and drone are really lackluster? That was one attraction I had towards playing the Engineer. Dang. Is it cause they dont do much damage, or they die easily, or they don't distract well? Now I'm re-thinking Engineer a little. Vanguard.... Man they are as opposite as can be! I kinda wanted Liara around on my team, was thinking a pure biotic, pure tech (engineer) and then a pure combat or something. I guess that doesn't work with combos well then. But, James is kinda meh as a character like Jacob imo. So, of you guys replying to this post, would u say u had more fun with Vanguard or Engineer? I'm thinking the skill-level for Vanguard is higher since u keep putting yourself in danger by Biotic Charging around. I see a lot of people vote Vanguard as their favorite on most polls for ME3, though I did find one that had Engineer at the top.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 4, 2017 5:52:49 GMT
Ok thanks guys! So is it true the turrets and drone are really lackluster? That was one attraction I had towards playing the Engineer. Dang. Is it cause they dont do much damage, or they die easily, or they don't distract well? Now I'm re-thinking Engineer a little. I kinda wanted Liara around on my team, was thinking a pure biotic, pure tech (engineer) and then a pure combat or something. I guess that doesn't work with combos well then. But, James is kinda meh as a character like Jacob imo. I like the drones OK and I personally don't have much of a problem with getting them into places where they do distract the enemies. The thing with sabotage (backfire) - incinerate - overload is that it's a really power chain tech burst and that just annihilates enemies. It makes using the drones seem sort of pointless; but like my not using the nova part of the vanguard, you can opt to play the engineer using the drones if you find that more fun. As I said before, the turret doesn't seem to really do much until you get the flamethrower evolution (rank 6).
|
|
Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
inherit
2571
0
602
Nightlife
Missing the Milky Way
687
January 2017
nightlife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Nightlife on Mar 4, 2017 7:39:22 GMT
F it I'm gonna do Engineer. Seems more tactical vs. Charge/Nova all the time. Ok - how about a bonus power? Forgot I got one!
I picked Armor-piercing for now. But, how should i spend my points? What should i focus on first and what should I evolve it to?
thanks! I'm guessing overload, incinerate are important - turret, drone also?
ty.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 4, 2017 11:29:21 GMT
F it I'm gonna do Engineer. Seems more tactical vs. Charge/Nova all the time. Ok - how about a bonus power? Forgot I got one! I picked Armor-piercing for now. But, how should i spend my points? What should i focus on first and what should I evolve it to? thanks! I'm guessing overload, incinerate are important - turret, drone also? ty. Overload and incinerate - definitely You won't need your A/P ammo right off the bat - first armored enemy, you're likely to face are a few brutes on Palaven. It's not a bad choice, particularly if you're using EDI, Kaidan and Tali (who don't have any squad ammo option to lend you). Since you'll be using James on Palaven, I'd level his incendiary ammo to the squad level right off the bat and use it. Sorry, I fell asleep on you last night... if you're wanting to create some combos with Liara, you could perhaps have taken a biotic bonus power like reave (if you have it available); Carnage can also be detonated with Liara's warp to create fire explosions. At any rate, you can change your bonus power later in the med bay if you're not liking the A/P ammo; so no worries. I'd also throw some early points into Sabotage (if you're wanting to use it primarily as a primer for tech bursts, you'll probably want to take backfire evolution at rank 4. You'll definitely want to take the tech vulnerability option at rank 6 regardless) As I said, I like the drone, so I'd probably put some points there, but I think you do start with a point there, even if you do the reset in ME2 that Red mentioned. If you don't do the reset, I think you start with rank 3 in everything (if I'm remembering correctly - I've been doing non-imported files lately and it's amazing how quickly I forget) and I'd get some health and shields going and/or some weight bonus to start quickening my cooldowns.
|
|
stephenw32768
N3
Quarian Ally
Games: Mass Effect Trilogy
PSN: stephenw32768
Prime Posts: 433
Prime Likes: 679
Posts: 646 Likes: 3,000
inherit
350
0
Aug 31, 2016 18:47:06 GMT
3,000
stephenw32768
Quarian Ally
646
August 2016
stephenw32768
Mass Effect Trilogy
stephenw32768
433
679
|
Post by stephenw32768 on Mar 4, 2017 11:39:43 GMT
The AP ammo obviates the need for a piercing mod on your weapon, so you can use a power magnifier on your pistol or SMG. The power magnifier doesn't increase the effectiveness of combo explosions, but will increase the damage done by your turret and drone. It should also help with stripping Phantom barriers in concert with the Neural Shock evolution of Overload, which has the undocumented secondary effect of increasing the damage done against organic enemies.
|
|
Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
inherit
2571
0
602
Nightlife
Missing the Milky Way
687
January 2017
nightlife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Nightlife on Mar 4, 2017 20:51:20 GMT
Ok guys I did the reset trick Red mentioned - had like 58 points to spend at the beginning. Got to rank 3 of a lot of powers. Is there a guide for Engineering evolutions or just really the ones you mentioned are key? So maybe get Overload and Incin to Rank 6 first? Seems like Turret (have 3 points in it) isnt that good as you said. Drone is better to distract (rank 3.)
So, my basic combo is Incin and Overload? Either first?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 4, 2017 21:11:31 GMT
Ok guys I did the reset trick Red mentioned - had like 58 points to spend at the beginning. Got to rank 3 of a lot of powers. Is there a guide for Engineering evolutions or just really the ones you mentioned are key? So maybe get Overload and Incin to Rank 6 first? Seems like Turret (have 3 points in it) isnt that good as you said. Drone is better to distract (rank 3.) So, my basic combo is Incin and Overload? Either first? There are a couple of specialist builds listed in the Character and Builds Section (link to compilation thread): bsn.boards.net/thread/1625/effect-trilogy-mechanics-character-compilationI don't know what they're like though since I haven't tried either of them. Since you've already basically allocated the points you had evenly over all the skill areas, I would just take your next points and alternately put them towards incinerate and overload until you get both to Rank 6 as your priority. Then, probably sabotage to rank 6, as long as you're feeling comfortable with your own shields and health.
|
|
inherit
115
0
2,714
capn233
1,708
August 2016
capn233
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by capn233 on Mar 4, 2017 21:31:11 GMT
So, my basic combo is Incin and Overload? Either first? Either way. Incinerate -> Overload makes a fire explosion, which has bonus damage to armor. Overload -> Incinerate does a tech burst, which has bonus damage to shields. Because of the way fire priming works in this game, you can get two combos out of three casts with these though. Overload -> Incinerate (Tech Burst) -> Overload (Fire Explosion) Need to apply 30 burn damage to a target to prime for a fire explosion, and so the impact damage of the Incinerate is essentially a separate effect from the dot that primes, which is why this works.
|
|
inherit
1319
0
Nov 25, 2024 22:48:43 GMT
7,414
RedCaesar97
1,966
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Mar 5, 2017 3:11:05 GMT
1. So is it true the turrets and drone are really lackluster? Is it cause they dont do much damage, or they die easily, or they don't distract well? 2. So, of you guys replying to this post, would u say u had more fun with Vanguard or Engineer? I'm thinking the skill-level for Vanguard is higher since u keep putting yourself in danger by Biotic Charging around. I see that you already started an Engineer playthrough (I am late in replying), but I'll add my thoughts to your questions. I've numbered them to make it easier. 1. One their own, the Combat Drone and Sentry Turret are lackluster. When used together, they are... slightly less lackluster. Combat Drone and Sentry Turret suffer from two problems: > Their ability to distract enemies is erratic. Unlike ME2 where the drone always distracted the nearest enemy, the enemy A.I. works differently in ME3. Enemies will not always be distracted by the turret or drone. Melee creatures such as Brutes will ignore them entirely. > Power combos can do ridiculous damage, and even kill enemies outright. The damage and crowd control provided by drone and turret just cannot keep up with your power combos. You also have to keep re-positioning your pets; each time you re-position them is another cooldown you could have used on another power to prime or detonate a combo. I have played as a 'Drone Master Engineer' (Combat Drone, Sentry Turret, and Defense Drone), which provided some fun but you need a really good weapon to make it work. 2. I have more fun with the Vanguard in ME3. Vanguard can be practically unkillable. Nova provides 1.5 seconds of invincibility when used; rank 5 Half Blast means you can use two Novas before it completely depletes your barriers, so 3 seconds of invincibility. 3 seconds is enough time to Charge to cooldown so you can use it again and get all your barrier back. So Charge > Nova > Nova > repeat. Or what I like to do: Charge > shoot > Nova > shoot > Nova > repeat. I generally do not use both Nova or Charge since they are just too good together.
|
|
inherit
1319
0
Nov 25, 2024 22:48:43 GMT
7,414
RedCaesar97
1,966
Aug 28, 2016 19:33:39 GMT
August 2016
redcaesar97
Mass Effect Trilogy, Jade Empire
|
Post by RedCaesar97 on Mar 5, 2017 3:31:34 GMT
F it I'm gonna do Engineer. Seems more tactical vs. Charge/Nova all the time. Ok - how about a bonus power? Forgot I got one! I picked Armor-piercing for now. But, how should i spend my points? What should i focus on first and what should I evolve it to? thanks! I'm guessing overload, incinerate are important - turret, drone also? ty. I see you said you started with 58 points, which means you started ME3 at level 29? (you would start with 60 with a level 30 import). At Mars you should reach level 30 or 31. At 31 you can max 3 powers (63 points), plus your one point in a bonus power. So as an Engineer, I like to start off with this (level 31 on Mars): Sabotage: Backfire - explode - Tech Vulnerability Overload: Damage - Neural Shock - Shield Damage Incinerate: Damage - Burning Damage - Armor Damage Some players prefer Overload with Chain Overload at rank 4 so it hits more than one enemy. Same with Incinerate, some players prefer Radius at rank 4. You could probably take recharge speed at rank 5 of Incinerate and Sabotage without losing much. I would put 1 point in either Combat Drone or Sentry Turret if you want some Cerberus Guardian distraction, but since you took AP Ammo, that will give you some cover penetration so you do not need a piercing mod. My level up strategy for the Engineer is: 1. Put points in Sabotage, Overload, and Incinerate (as outlined above) + plus one point in Combat Drone. 2. Level up Tech Mastery next. I go Damage - Weight Capacity - Tech Damage. 3. Max bonus power. And then after that, if I care about using my drone or turret, I would put points into those. I rarely do. For the Engineer, I would combo most enemies with Sabotage > Overload (tech burst). For Brutes I would go Sabotage > Incinerate (tech burst) > Overload (fire explosion). For tech power combos with the Engineer, you want your weight capacity between +150% and +200%. If you have Fortification/Barrier/Defense Matrix active as a bonus power, then you want weight capacity at +200%. This is because most tech powers have a priming window between 2.5 - 3 seconds, so you need to hit your detonating power fast. The Tech Vulnerability evolution increases all tech power damage by +100% for 8 seconds or so; this includes Tech Burst damage for some reason. This is why I use Sabotage as my priming power (enemies are primed when the backfire hits, about 1.5 seconds after you first cast Sabotage) > then detonate with Overload. Both Sabotage and Overload are instant-cast so enemies cannot dodge. If you want to use Combat Drone and Sentry Turret, I find Combat Drone is better at ranks 1-3, but Sentry Turret gets better at ranks 4-6. My preferred evolutions: Sentry Turret: Shock - Cryo Ammo - Flamethrower (flamethrower can prime for a fire explosion) Combat Drone 1: explosive drone - shock - chain Combat Drone 2: shields and damage - shields and damage - rocket drone Note about the rocket drone: the drone will move away from enemies since it needs to be at a certain distance before it fires; the drone intelligence is not very smart, so it does have a tendency to move behind cover and shoot at walls or chest-high barriers. So be aware.
|
|
Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
inherit
2571
0
602
Nightlife
Missing the Milky Way
687
January 2017
nightlife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Nightlife on Mar 5, 2017 3:32:13 GMT
Thanks Red for the clarification (must have had 60 points, I was level 30 for sure), man Vanguard sounds fun too. Guess I could experiment w/ some MP. I'm only half way through Mars so could easily restart a new char... Hmm... Or a 2nd char.
I was thinking Vanguard on Insanity was super dangerous, since you are exposed. Sounds like not as much. It's a little wash, rinse, repeat though in fairness?
I read that Engineers had a variety of tools/ways to deal with things and that was their big selling point. Too bad about poor AI. So far the drone has distracted some lower level enemies, but as I said, I'm just on Mars.
|
|
Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
inherit
2571
0
602
Nightlife
Missing the Milky Way
687
January 2017
nightlife
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Nightlife on Mar 5, 2017 8:31:33 GMT
LOL I can't get past the mars mission near the end. Keep dying. Ugh. I have Liara, Kaiden and myself. What am I doing wrong? I use overload for the centurions but I can't get the shields off the guardians. The drone sometimes works. Ugh - did I pick the wrong class and need to go Vanguard????
|
|
stephenw32768
N3
Quarian Ally
Games: Mass Effect Trilogy
PSN: stephenw32768
Prime Posts: 433
Prime Likes: 679
Posts: 646 Likes: 3,000
inherit
350
0
Aug 31, 2016 18:47:06 GMT
3,000
stephenw32768
Quarian Ally
646
August 2016
stephenw32768
Mass Effect Trilogy
stephenw32768
433
679
|
Post by stephenw32768 on Mar 5, 2017 10:41:11 GMT
I can't get the shields off the guardians. If you chose AP ammo, you should be able to shoot through the shields. Aim for their heads as well. Which gun are you using? Liara might have a biotic power that can help with the shields. Either Pull or Singularity should help. Another thing you can do is position yourself between the squad and the Guardian, then instruct the squad to target the Guardian. That way, he's either shooting at you, thus exposing his back to the squad, or vice-versa. That tactic depends on the battlefield though, it's not always easy/possible to manoeuvre yourself or your squad into a flanking position.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 5, 2017 12:27:41 GMT
LOL I can't get past the mars mission near the end. Keep dying. Ugh. I have Liara, Kaiden and myself. What am I doing wrong? I use overload for the centurions but I can't get the shields off the guardians. The drone sometimes works. Ugh - did I pick the wrong class and need to go Vanguard???? Use Liara's singularity on the guardians. It will lift them and they drop their shields. Alternatively, use your SR (provided you changed your loadout earlier or at the weapons bench) and aim through the mail slot (I don't think you have a piercing mod for the SR yet, but once you do, then you'll be able to shoot through the shields.) The drone will also sometimes get them to expose their backs to you.
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Mar 5, 2017 12:38:18 GMT
LOL I can't get past the mars mission near the end. Keep dying. Ugh. I have Liara, Kaiden and myself. What am I doing wrong? I use overload for the centurions but I can't get the shields off the guardians. The drone sometimes works. Ugh - did I pick the wrong class and need to go Vanguard???? Run past them and activated the door. You will see a centaurian behind bars. Once the first wave of enemies are dealt with, the bars drop down and that guy jumps over. At that point run to where he was and head for door. Activate it giving you a cutscene. Keep spamming the combat drone. It causes the enemy to focus on it. With the guardians. You can use t'soni's singularity or just shoot the guys feet. I like shooting the feet.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Nov 26, 2024 16:48:35 GMT
Deleted
0
Nov 26, 2024 16:48:35 GMT
January 1970
Deleted
|
Post by Deleted on Mar 5, 2017 12:45:29 GMT
LOL I can't get past the mars mission near the end. Keep dying. Ugh. I have Liara, Kaiden and myself. What am I doing wrong? I use overload for the centurions but I can't get the shields off the guardians. The drone sometimes works. Ugh - did I pick the wrong class and need to go Vanguard???? Run past them and activated the door. You will see a centaurian behind bars. Once the first wave of enemies are dealt with, the bars drop down and that guy jumps over. At that point run to where he was and head for door. Activate it giving you a cutscene. Keep spamming the combat drone. It causes the enemy to focus on it. With the guardians. You can use t'soni's singularity or just shoot the guys feet. I like shooting the feet. You are really evil, aren't you? ... really? cheesing the door, where's the fun in that?
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Mar 5, 2017 12:52:56 GMT
You are really evil, aren't you? ... really? cheesing the door, where's the fun in that? Since Shepard is able to forever run in the game, I take full advantage of that. Most of the Mars mission can be avoided by running by the baddies or even walk by them. Yes I have walked by them without being shot. It's really funny. The mission that involves the turian bomb I completed in about 7 minutes.
|
|