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Post by gothpunkboy89 on Feb 13, 2017 1:09:20 GMT
I'm pretty sure the indoctrination/partial huskification was where those troopers came from. The mission to Benning originally (when you get it) said that Cerberus was there recruiting but later (when you go there) said they were abducting people against their will. Then, on Horizon, we see that Cerberus was actually turning people into husks. I say that it's not that Cerberus hired an unlimited army but that they used partial huskification combined with Henry Lawson learning how to control them to create this army. They weren't willing subjects (or, if we go by data pads found at times, they didn't understand what was going on) which is why it worked. Right, I am aware of the explanation, but it seems far fetched that they can simply ride the wave of sympathy from the Collector mission to become one of the larger and more effective fighting forces in the galaxy in 6 months, such that they can essentially become the antagonist for most of the last game. Indoctrinating volunteers and conscripts does not explain their fleet, fighters, weapons, etc. As far as Lawson's project, we don't really even see any Husks deployed by Cerberus anywhere, just augmented human soldiers. They probably were all used on Horizon for research into Reaper control. Kidnapping and proto indoctrination/husk creation doesn't play into it? TIM doesn't trust EDI enough let her exist without physical blocks on her system. EDI does not answer questions about Cerberus's structure, resources, development of SR1 or SR2, etc until the blocks are removed. TIM's trust is irrelevant, that is clear from conversations before and after the blocks are removed. Cerberus pre-ME3 scientific activities aren't really that far removed from anything we saw from ExoGeni or Binary Helix, both of which were not controlled by Cerberus when they experimented with the Thorian, or developed the rachni as a bioweapon. Nevermind that the Alliance has never been morally pure, or that one of Shepard's profiles could have been called "war criminal." All that said, I found the scale and scope of Cerberus operations in ME3 more incredulous then dropping any ambiguity with respect to their morality. And the thought that TIM would have any real details on any sort of data source that could be hacked is silly. King Paranoia that only talks to all but a handful though QEC would have it on an easily accessible computer the full lay out of his organization. STG would have had his ass nailed to a fence long before. TIM raids the Collector base taking all that super advanced tech found there.
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Post by capn233 on Feb 13, 2017 2:43:17 GMT
EDI is the most advanced cyberwarfare system around, STG probably doesn't have anything remotely as capable for hacking, nevermind that EDI was already datalinked with Cerberus before the shackles were removed. It is silly to think she couldn't have hacked them, or would just completely fabricate the answers to your questions.
If we pay attention in ME3, then we know TIM thought EDI would be completely under control with the shackles in place, and he is skeptical anybody in Cerberus would ever disable them.
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Post by themikefest on Feb 13, 2017 2:48:46 GMT
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Post by Deleted on Feb 13, 2017 21:51:27 GMT
I wish;
- they rather used the dark energy subplot rather than the holo-kid programming fallacy. - Shepard would use class powers in cutscenes; catching falling squad-mate with biotics, sabotaging Eva Core and sneaking past enemies etc. - that Shepard could hold the biotic bubble-- do some badass scripted sniping or be the tech specialist in the suicide mission; - There was a proper epilogue scene. Either a "Star Trek VI" like ending, in case of destroy. Or if you chose synthesis, a gigantic memorial ceremony on earth. And, in case of control, Shepard-- with the help of the geth, constructing a body for his new AI mind. Would be hard to do-- but, fucking awesome! - That Khalisah Al-Jilani or Emily Wong joined your crew in ME3 instead of whatever-her-name-was. - That, if you were a renegade Shepard-- Samara would decide to "bring you to justice" in ME3-- and, you could have a epic boss duel with her! - That, Cerberus wasn't the secondary bad guys in ME3 like the collectors and geth were in earlier games. Would be cool to actually visit TIM and cooperate to end the reaper threat-- it too, would set up the control ending. You could still do the whole indoctrination thing, and it would be far more emotional. - Shepard altered himself with reaper tech as was initially visioned by the developers; it would be amazing. I know many of these are very... unrealistic, and maybe stupid. But, it would be fun! Maybe?
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Post by themikefest on Feb 13, 2017 22:03:06 GMT
- have my Shepard use an M203 - Gianna Parasini becomes the shadow broker - Mordin/Padok live if the genophage is cured - instead of my Shepard chasing the kid in the dreams, she dreams she's at a Led Zeppelin concert - each time my Shepard talks with TIM in ME2, she is seen wearing a black skirt/dress with a drink in one hand and a cigarette in the other
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Post by fiannawolf on Feb 13, 2017 22:22:23 GMT
My list: -I wanted to keep my spectre weapons from ME1. I loved the design. Looks like I am the minority for this part.... via: gsquare-art -lots of little blue children. You couldnt give me that ME3. Oh well. -On the other hand, if people really don't connect with a character, don't force them on a player. Hope ME:A does this better. Because I def. understand where the "Oh no, not Liara" people are coming from. She was one of bioware's favorites. Esp in comparison to Kai/Ash. Since she did get a DLC in ME2. -More varied planets. -Would have liked more special side missions with various characters.
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Post by Phantom on Feb 14, 2017 4:26:09 GMT
- have my Shepard use an M203 - Gianna Parasini becomes the shadow broker - Mordin/Padok live if the genophage is cured - instead of my Shepard chasing the kid in the dreams, she dreams she's at a Led Zeppelin concert - each time my Shepard talks with TIM in ME2, she is seen wearing a black skirt/dress with a drink in one hand and a cigarette in the other Personally I do think Gianna has the background to be an excellent Shadow Broker and For Female Shepards, T.I.M. should be an romance option and it would be in keeping within T.I.M's characterization. As for the M203 is a good option, as long as it is a good weapon or an ability to help the player out, I am a full supporter of it. the guys in the pictures in your earlier post will be much better council than the idiots in what we gotten in the games.
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Post by themikefest on Feb 14, 2017 4:31:46 GMT
As for the M203 is a good option, as long as it is a good weapon or an ability to help the player out, I am a full supporter of it. Its one of the weapons I used when I was in the military. It does a lot of damage
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Post by Phantom on Feb 14, 2017 4:40:06 GMT
Its one of the weapons I used when I was in the military. It does a lot of damage i figure as much, themikefest. given your past in the military. Also Expanding Halstrom's rapid aging and Dark Energy will be a good idea too. It would be interesting to develop a massive fleet that goes into Dark Space and Shepard and his team going thru the Dark Citadel disabling the entire base and thus giving the Fleet the chance to take out Harbringer. also able to guide Multiplayer style teams to various objectives or weaken enemy defenses. Working with an N7 Engineer squad to disable and hold down an area.
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Post by Duke Cameron on Feb 14, 2017 15:58:47 GMT
A more complete romance with Kelly.
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Post by themikefest on Feb 14, 2017 16:36:47 GMT
all squadmates in ME2/3 wear Cerberus armor
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Post by stephenw32768 on Feb 21, 2017 19:28:19 GMT
If Javik is not recruited by the time of the assault on Cerberus HQ, Cerberus should have got hold of him. During the mission, the squad would discover a "Prothean autopsy" video log, parodying the purported Roswell autopsy. Squadmates would have commented on the video being an obvious forgery. Liara would have some unique dialogue.
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Post by AnDromedary on Feb 21, 2017 19:40:56 GMT
For this thread, I will focus on pure additions, that wouldn't require anything to be removed instead. - I would have really liked to go on the mission to Palaven with Kal'Reegar. I loved that guy and reading the email, I feel like this was supposed to be a mission that was cut from the game. - I would have liked to see Gianna Parasini again in ME3. Even if it was just in a small scene on the Citadel or something like that. - I would have liked it if the Rachni mission in ME3 would only happen if you spared the queen in ME1. I get that BW didn't want to cut content for a lot of players (especially since I think killing the queen is the default for non-importers) but it would have been nice if that decision had consequences that go beyond an email and a few war assets. I guess technically that's a removal for some players but I guess I see it as an addition of a consequence. - I would have liked to fight a living capital ship reaper directly (ideally Harbinger, obviously). Maybe get inside it like we did with the derelict reaper in ME2 or something like that.
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Post by Darth Dennis on Feb 21, 2017 22:24:18 GMT
Having a more stats-based combat system in ME1. I think Bioware should have stuck to what they did best at the time, because it seems as though nobody at Bioware had any real experience with real time combat. Although, to be fair, I probably wouldn't have gotten into Mass Effect if it was like that because I'd never played an RPG before then.
Interactions between squadmates in ME1 and 2. I really like these in kotor, and I have no idea why Bioware didn't have them until ME3. I know there were the elevator conversations, but they repeated after about two rides (although Kaidan and Ashley have some unique ones at the beginning until they just...stop).
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Post by stephenw32768 on Feb 22, 2017 18:53:41 GMT
If Zaeed is chosen to lead the second fire team in the ME2 suicide mission, it should have been one of the other characters who dies rather than him. This would be more consistent with all his war stories about missions going pear-shaped and him being the only survivor.
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Post by AnDromedary on Feb 22, 2017 19:10:54 GMT
If Zaeed is chosen to lead the second fire team in the ME2 suicide mission, it should have been one of the other characters who dies rather than him. This would be more consistent with all his war stories about missions going pear-shaped and him being the only survivor. If you choose him, everyone should have died, including Shepard. He should have been the only one to get out of it alive.
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Post by themikefest on Feb 22, 2017 21:38:17 GMT
Cerberus helps with dealing with the reapers and the asari are the ones trying to stop Shepard from destroying them
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Post by I'm Not Dead Just Yet on Feb 22, 2017 23:43:07 GMT
I really wish we could have sided with Cerberus in ME3. I would totally make that my canon ending.
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Post by dmc1001 on Feb 23, 2017 1:03:25 GMT
I really wish we could have sided with Cerberus in ME3. I would totally make that my canon ending. Sure, but I think it should also require that your Shepard be indoctrinated, something true of all members of Cerberus.
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Post by Phantom on Feb 23, 2017 1:37:28 GMT
I really wish we could have sided with Cerberus in ME3. I would totally make that my canon ending. Sure, but I think it should also require that your Shepard be indoctrinated, something true of all members of Cerberus. that is why Indoctrination as a story element is poorly implemented....instead of one organization, having several sleeper agents within all organization, yes including the Alliance and the Council Space and Terminus. Yes having different types of sleeper agents slowing Shepard and company down thru different means. Some of them "befriending" and backstabbing Shepard in various quests also. Having Lawyers bringing law suits towards Shepard. Also suicide bombings whenever Shepard comes to the Citadel. Having Squad members getting indoctrinated and betraying Shepard. For example, what would the fans re action if Liara, Kaiden or Ashley betrays them at different times within their archs.
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Post by opuspace on Feb 23, 2017 5:04:46 GMT
Sure, but I think it should also require that your Shepard be indoctrinated, something true of all members of Cerberus. that is why Indoctrination as a story element is poorly implemented....instead of one organization, having several sleeper agents within all organization, yes including the Alliance and the Council Space and Terminus. Yes having different types of sleeper agents slowing Shepard and company down thru different means. Some of them "befriending" and backstabbing Shepard in various quests also. Having Lawyers bringing law suits towards Shepard. Also suicide bombings whenever Shepard comes to the Citadel. Having Squad members getting indoctrinated and betraying Shepard. For example, what would the fans re action if Liara, Kaiden or Ashley betrays them at different times within their archs. I would totally be down with possible indoctrination of teammates, but I want it to be done in a way that happens like if you took them to too many reaper artifacts or if you made a decision that fits their betrayal. Better yet, have the effects of indoctrination affect Shepard. For crying out loud, Shep was knocked out cold for several days on Object Rho, frolicked around on a dead Reaper and played skip to my lou with Harbinger more times than anyone else!
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Post by Phantom on Feb 23, 2017 6:52:36 GMT
that is why Indoctrination as a story element is poorly implemented....instead of one organization, having several sleeper agents within all organization, yes including the Alliance and the Council Space and Terminus. Yes having different types of sleeper agents slowing Shepard and company down thru different means. Some of them "befriending" and backstabbing Shepard in various quests also. Having Lawyers bringing law suits towards Shepard. Also suicide bombings whenever Shepard comes to the Citadel. Having Squad members getting indoctrinated and betraying Shepard. For example, what would the fans re action if Liara, Kaiden or Ashley betrays them at different times within their archs. I would totally be down with possible indoctrination of teammates, but I want it to be done in a way that happens like if you took them to too many reaper artifacts or if you made a decision that fits their betrayal. Better yet, have the effects of indoctrination affect Shepard. For crying out loud, Shep was knocked out cold for several days on Object Rho, frolicked around on a dead Reaper and played skip to my lou with Harbinger more times than anyone else! Keep in mind, that the Milk Way Galaxy is large, also potential reaper artifacts to come across outside of Shepard. Immunity to Indoctrination aka Plot Armor always bugged me. One of my ideas does need to be included within Mass Effect 1 and build up within Mass Effect 2 and fully realization within Mass Effect 3. that is a cult that is about humans worshiping or inlove with the concept of Aliens and their uniqueness. Over time they are influence by them and gain power within both the systems alliance and council space in a political sense. they are working on getting rid of human religions of all stripes and replacing them with their philosophy. Henry Lawson, obsessed with his legacy and ego, gotten involved with them and thus dumping Cerberus. During this time, Henry gotten in contact with Harbringer's Collector Avatar and cut a deal with each other to stop all Factions including Cerberus, Terminus, Council and System Alliance. Using Convert action and Proganda to subtly influence the public to accept their Reaper Overlords. Henry becomes a Reaper A.I. similar to Soveregian was and oversee the galaxy while the Reapers sleep. Thus without Indoctrination but playing to his ego to become a god. I would have Henry Lawson appear within Mass Effect 1 and make him flashy charming good person on the surface with rumors of what he did and supposed ties to Cerberus and supposedly redemption by joining Paragon of Our Kinds. Well the Build up with Paragon of Kinds with Henry Lawson, Harbringer's Collector Avatar builds indoctrination devices within their ships and buildings thru out the galaxy, using them to spread the insidious nature of indoctrination thru the kindness of well meaning idiots that want to save the galaxy. Yes I will have them appears very heroic as a red herring, to misled both Shepard and the Players to look at them as heroes and not villains. with their hidden indoctrination devices hidden thru out the galaxy, Inducing new species and healthy variety of enemies to face with a healthy variety of tactics. If we gotten an Indoctrinated Ashley, her flipping the fuck out will different than an Indoctrinated Kaiden or an even Indoctrinated Liara. Same goes with any potential indoctrinated characters or team mates, Yes I have a Random Number to keep it out of the player control. Well having a chaotic element of sleeper agents attacking you in each playthru will be different. Reason, to piss the players off and make them paranoid in whom to trust. Yes I would keep Sanctuary as it without Cerberus and make Henry Lawson more involved as the Project Manager.
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Post by I'm Not Dead Just Yet on Feb 23, 2017 9:32:35 GMT
I really wish we could have sided with Cerberus in ME3. I would totally make that my canon ending. Sure, but I think it should also require that your Shepard be indoctrinated, something true of all members of Cerberus. For me it would be freewill. Or would it really? I was talking to TIM on Mars and I just hate how you're forced to disagree with him no matter what you pick (same with ME2), it would be interesting to see how the game would have played out if you could have joined him instead.
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Post by themikefest on Feb 23, 2017 13:42:00 GMT
For example, what would the fans re action if Liara, Kaiden or Ashley betrays them at different times within their archs. I could go for that. Look at Liara. On Mars she says she found plans for a device that could wipe out the reapers. For her to say that she had to have seen the plans, and study them to know if that was possible. But she didn't otherwise she would have sent a copy of them to Hackett right away. Lets say she did see the plans. She found out there is an artifact on Thessia that can help. What does she do? She gets hold of the asari councilor. The councilor immediately tells Liara to keep that to herself. liara: Why? This is what could stop the reapers: ac: Let me remind you something Liara. Our species is number 1. I, and others like to keep it that way. If it was known we have something, the other species may use that against us. You don't want that do you? liara: No ma'am. ac: You know what you have to do. Remember our species is in your hands. Don't fail me or your species. So Liara plays stupid. So when she says the plans are being downloaded at another location, she panicks. So when A/K says it has the data, Liara hopes it doesn't have the part mentioning Thessia. Liara kicks herself for not suggesting she stay behind to make sure there was any information that might have been missed. If it is, she could just delete it. Another is she is contacted by the asari councilor on her private hotline asking t'soni to find a way to sabotage the genophage. It ends up that asari are the ones that sabotage the cure. That could be a way Liara would betray Shepard and the galaxy.
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Post by Deleted on Feb 23, 2017 14:05:06 GMT
All non-free DLC bundled together and put on sale for $10.
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