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Post by unofficialgreycolor on Feb 16, 2017 3:29:45 GMT
They are scared to show too much because of the ending of ME3.
I mean that does make sense right? They don't want another failure like ME3 so they don't show much. Also, I can see them not showing much based on the Crestwood thing from DA:I.
I mean it is really quite simple: they don't show much cuz they don't want it to blow up in their face.
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Post by swagmaster97 on Feb 16, 2017 4:01:33 GMT
True enough. But this bare-bones marketing hardly inspires confidence. Hopefully BioWare gets the ball rolling before the game comes out...
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Post by colfoley on Feb 16, 2017 4:04:11 GMT
They are scared to show too much because of the ending of ME3. I mean that does make sense right? They don't want another failure like ME3 so they don't show much. Also, I can see them not showing much based on the Crestwood thing from DA:I. I mean it is really quite simple: they don't show much cuz they don't want it to blow up in their face. Its a likely theory. But its more likely that they don't want to show anything until they are sure what they are going to show.
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Post by alanc9 on Feb 16, 2017 4:14:32 GMT
I don't see how an ending problem is relevant.
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Post by lextrags on Feb 16, 2017 4:21:17 GMT
Maybe, just maybe they want to instill curiosity in us. Perhaps to try and create a sense of wonderment, which most games really lack now-a-days. When games come out you already know the complete basis of it, same really with movies. I feel they really want to create a truly great experience by not shedding all information. Besides they have already owned up to the fact that the ME3 ending was bad, don't let their previous slight blunders(Not really to me because I did enjoy the ending) deter your gaze from their new projects. Redemption is what they want, it is why they started a clean slate. The really want to wow the fans and just give us a little something more...
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Post by derrame on Feb 16, 2017 4:22:10 GMT
no, this new game has nothing to do with the trilogy, me3 ending is long forgotten by the media, they dont need to show much because the people increase the hype and it sells better
the true reason behind the lack of material shown will be known after the release
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Post by KaiserShep on Feb 16, 2017 4:26:04 GMT
They are scared to show too much because of the ending of ME3. I mean that does make sense right? They don't want another failure like ME3 so they don't show much. Also, I can see them not showing much based on the Crestwood thing from DA:I. I mean it is really quite simple: they don't show much cuz they don't want it to blow up in their face. Wasn't the Crestwood thing a leak of the alpha footage, not an official video released by BioWare themselves?
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Post by swagmaster97 on Feb 16, 2017 4:33:40 GMT
Maybe, just maybe they want to instill curiosity in us. Perhaps to try and create a sense of wonderment, which most games really lack now-a-days. When games come out you already know the complete basis of it, same really with movies. I feel they really want to create a truly great experience by not shedding all information. Besides they have already owned up to the fact that the ME3 ending was bad, don't let their previous slight blunders(Not really to me because I did enjoy the ending) deter your gaze from their new projects. Redemption is what they want, it is why they started a clean slate. The really want to wow the fans and just give us a little something more... Hmmmm... Hmmmmm... Yeah, I can see what you mean. The secrecy around story/characters/the actual Andromeda Intuitive, I can understand (the same sense of awe and mystery sci-fi gives me). But I would still like to see gameplay mechanics detailed soon...
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Post by unofficialgreycolor on Feb 16, 2017 4:42:19 GMT
They are scared to show too much because of the ending of ME3. I mean that does make sense right? They don't want another failure like ME3 so they don't show much. Also, I can see them not showing much based on the Crestwood thing from DA:I. I mean it is really quite simple: they don't show much cuz they don't want it to blow up in their face. Its a likely theory. But its more likely that they don't want to show anything until they are sure what they are going to show. That could be true as well. There may be many reasons why they are doing it this way, not just one reason. They are scared to show too much because of the ending of ME3. I mean that does make sense right? They don't want another failure like ME3 so they don't show much. Also, I can see them not showing much based on the Crestwood thing from DA:I. I mean it is really quite simple: they don't show much cuz they don't want it to blow up in their face. Wasn't the Crestwood thing a leak of the alpha footage, not an official video released by BioWare themselves? Yes, but I think they would want to error on the side of caution. We haven't seen a similar video like this from a fan, so that leads me to believe they are being very hush hush about the whole thing. Instead we get the "become the pathfinder" stuff. This eliminates risk for the game because it has nothing to do with the game but still has the potential to bring the hype.
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Post by projectpatdc on Feb 16, 2017 4:43:21 GMT
no, this new game has nothing to do with the trilogy, me3 ending is long forgotten by the media, they dont need to show much because the people increase the hype and it sells better the true reason behind the lack of material shown will be known after the release The ME3 ending is the only thing people bring up still when I try to talk about Mass Effect outside this community. Especially people who have never played. When I talk about this game, people are like, "Oh cool, but the last one was shit and this one is still being produced by EA." It's like the Atlanta Falcons will always been known as the team who lost the Super Bowl in the biggest come back in NFL history until they actually go back and win one. People don't forget, especially gamers. The hype isn't there.
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Post by unofficialgreycolor on Feb 16, 2017 4:43:31 GMT
Maybe, just maybe they want to instill curiosity in us. Perhaps to try and create a sense of wonderment, which most games really lack now-a-days. When games come out you already know the complete basis of it, same really with movies. I feel they really want to create a truly great experience by not shedding all information. Besides they have already owned up to the fact that the ME3 ending was bad, don't let their previous slight blunders(Not really to me because I did enjoy the ending) deter your gaze from their new projects. Redemption is what they want, it is why they started a clean slate. The really want to wow the fans and just give us a little something more... I hope you are right.
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Post by Psychedelic on Feb 16, 2017 4:47:56 GMT
I have said this in another thread before, but it fits better in here: If you take people's average attention span into consideration, they can't release much information too soon™, or the peak of interest will have passed by the time the game comes out. That doesn't apply to anyone here in the forum, of course, but there may be gamers out there who don't spent entirely too much their time waiting for every scrap of news. In other words, they will probably dump a good portion of information on us closer to release, my guess is less than a month, maybe even just two weeks before launch.
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Post by linksocarina on Feb 16, 2017 4:49:52 GMT
They are getting a ton of free marketing with people speculating on youtube anyway.
Doesn't anyone see that a lot of their adverts right now are just folks like us building hype if we want it? Or actively looking for information on the games as it inches towards release?
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Post by unofficialgreycolor on Feb 16, 2017 4:50:49 GMT
What is your point m8? I see you are INTJ. I have gone back and forth on my type so many times it would make your head spin. I currently think I am ISTP, but I am not ruling out ISFP, INTP or INTJ.
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Post by unofficialgreycolor on Feb 16, 2017 4:53:11 GMT
They are getting a ton of free marketing with people speculating on youtube anyway. Doesn't anyone see that a lot of their adverts right now are just folks like us building hype if we want it? Or actively looking for information on the games as it inches towards release? That's not a bad point. The point is that they are not showing much, so people looking for more are kinda looking for scraps IMO. If they revealed more (like some core elements that are more detailed) then people wouldn't have to analyze everything to death, it would just be in people's faces.
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Post by colfoley on Feb 16, 2017 4:57:36 GMT
I have been comparing, in my head, the way I feel about the marketing campaign to the way I felt about game of thrones season 2 leading up to the battle of Blackwater Bay. The first time through season 1, was pretty good, season 2 was pretty good...but also kind of boring...but you just got this tension in the air that it was building up towards something. Now this marketing campaign, they have been teasing us, promising us, showing us bits and pieces here and there that point to something BIG coming out. Heck their whole marketing campaign seems to be based on this basic premise. And, well, we all know how big the explosion was for Thrones when we got it... b
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Post by linksocarina on Feb 16, 2017 4:57:40 GMT
They are getting a ton of free marketing with people speculating on youtube anyway. Doesn't anyone see that a lot of their adverts right now are just folks like us building hype if we want it? Or actively looking for information on the games as it inches towards release? That's not a bad point. The point is that they are not showing much, so people looking for more are kinda looking for scraps IMO. If they revealed more (like some core elements that are more detailed) then people wouldn't have to analyze everything to death, it would just be in people's faces. But that also is probably part of the plan it seems. In the past year i've noticed a lot of companies are purposefully showing very little of their games in standard marketing, outside of trailers or small gameplay snippets, while Youtubers take them and analyze them thoroughly to generate buzz the old fashioned way- word of mouth. BioWare, and to an extant EA, have latched onto that strategy which has been effective, id argue, compared to the old way of promising a lot, generating tons of hype, and failing to deliver it. Inquisition, despite it being a good game to me, kind of fell into that trap because a lot of what was shown was also cut in development. If anything, this is a response to Dragon Age and it's marketing, over the ending of Mass Effect 3. In truth I think it's just a game publisher realizing a trend and feeding into it.
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Post by colfoley on Feb 16, 2017 4:59:15 GMT
That's not a bad point. The point is that they are not showing much, so people looking for more are kinda looking for scraps IMO. If they revealed more (like some core elements that are more detailed) then people wouldn't have to analyze everything to death, it would just be in people's faces. But that also is probably part of the plan it seems. In the past year i've noticed a lot of companies are purposefully showing very little of their games in standard marketing, outside of trailers or small gameplay snippets, while Youtubers take them and analyze them thoroughly to generate buzz the old fashioned way- word of mouth. BioWare, and to an extant EA, have latched onto that strategy which has been effective, id argue, compared to the old way of promising a lot, generating tons of hype, and failing to deliver it. Inquisition, despite it being a good game to me, kind of fell into that trap because a lot of what was shown was also cut in development. If anything, this is a response to Dragon Age and it's marketing, over the ending of Mass Effect 3. In truth I think it's just a game publisher realizing a trend and feeding into it. ME 3 was way worse in that regard. I was so hyper hyped about it and it only ended up being *just* a Tier 2 game. The marketing made it look like God's gift to gaming.
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Post by unofficialgreycolor on Feb 16, 2017 4:59:48 GMT
Atemporal Vanguardian-Debugger, so you think that the marketing team would constantly be telling us that this game has nothing to do with the trilogy? That could work either to their advantage or disadvantage. If they make it a not issue - the ending of ME3 - then its a low risk move. Their whole philosophy for their marketing campaign this time around is very low risk.
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Post by unofficialgreycolor on Feb 16, 2017 5:03:51 GMT
That's not a bad point. The point is that they are not showing much, so people looking for more are kinda looking for scraps IMO. If they revealed more (like some core elements that are more detailed) then people wouldn't have to analyze everything to death, it would just be in people's faces. But that also is probably part of the plan it seems. In the past year i've noticed a lot of companies are purposefully showing very little of their games in standard marketing, outside of trailers or small gameplay snippets, while Youtubers take them and analyze them thoroughly to generate buzz the old fashioned way- word of mouth. BioWare, and to an extant EA, have latched onto that strategy which has been effective, id argue, compared to the old way of promising a lot, generating tons of hype, and failing to deliver it. Inquisition, despite it being a good game to me, kind of fell into that trap because a lot of what was shown was also cut in development. If anything, this is a response to Dragon Age and it's marketing, over the ending of Mass Effect 3. In truth I think it's just a game publisher realizing a trend and feeding into it. You could be right. But you have to factor in that some people are ME fans and others are DA fans and they don't always like both games. I see your point that its a strategy that they are using on purpose, but I think there is also some consideration to the ME fans specifically.
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Post by Deleted on Feb 16, 2017 5:11:08 GMT
I think they are learning from DAI's mistakes. Show too much, change too much and you get a lot of unhappy people.
They don't fear the fans, they are focused on getting the media side of things done, and in order to get it right they worked overtime on the game for the events that happened today. While it seems unfair the fans come second, they haven't forgotten us and have said so many times. The gameplay vid is coming and the rest of the profiles. They have shown enough to keep us coming back for more, and they will continue until the final trailer where we'll see enough to know if we should buy it or not. Though I am buying it no matter what and I actually don't care about the marketing and find everyone is being ridiculous about it, but that's just me. Never been disappointed with any of their games tbh.
As for telling people it's not connected to the trilogy, first people keep asking, second with the choices given for the ending, it could have changed MEA in many ways and complicated it. Oh you let the Quarians and Geth live. Oh you killed the Geth. Oh you are all machines now! Too many outcomes that affected the whole galaxy. It's better to just leave it be, but they did say we will get callbacks to the previous 3 games, so they are hardly forgotten.
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Post by Mihura on Feb 16, 2017 5:12:29 GMT
They are scared to show too much because of the ending of ME3. I mean that does make sense right? They don't want another failure like ME3 so they don't show much. Also, I can see them not showing much based on the Crestwood thing from DA:I. I mean it is really quite simple: they don't show much cuz they don't want it to blow up in their face. Nah it is not that at all, this is a marketing ploy to make people crazy.
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Post by colfoley on Feb 16, 2017 5:15:37 GMT
I think they are learning from DAI's mistakes. Show too much, change too much and you get a lot of unhappy people. They don't fear the fans, they are focused on getting the media side of things done, and in order to get it right they worked overtime on the game for the events that happened today. While it seems unfair the fans come second, they haven't forgotten us and have said so many times. The gameplay vid is coming and the rest of the profiles. They have shown enough to keep us coming back for more, and they will continue until the final trailer where we'll see enough to know if we should buy it or not. Though I am buying it no matter what and I actually don't care about the marketing and find everyone is being ridiculous about it, but that's just me. Never been disappointed with any of their games tbh. As for telling people it's not connected to the trilogy, first people keep asking, second with the choices given for the ending, it could have changed MEA in many ways and complicated it. Oh you let the Quarians and Geth live. Oh you killed the Geth. Oh you are all machines now! Too many outcomes that affected the whole galaxy. It's better to just leave it be, but they did say we will get callbacks to the previous 3 games, so they are hardly forgotten. You have summed up my own feelings on the matter better then I ever could (hate it when that happens, but cheers). And indeed, the launch trailer, and the youtbe commentators getting their hand on the game might make up the minds of a lot of people on whether or not they will buy it. Only stupid fan boys (raises hands) pre orders games these days, and I think game publishers are starting to figure that out.
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Post by projectpatdc on Feb 16, 2017 5:16:10 GMT
But that also is probably part of the plan it seems. In the past year i've noticed a lot of companies are purposefully showing very little of their games in standard marketing, outside of trailers or small gameplay snippets, while Youtubers take them and analyze them thoroughly to generate buzz the old fashioned way- word of mouth. BioWare, and to an extant EA, have latched onto that strategy which has been effective, id argue, compared to the old way of promising a lot, generating tons of hype, and failing to deliver it. Inquisition, despite it being a good game to me, kind of fell into that trap because a lot of what was shown was also cut in development. If anything, this is a response to Dragon Age and it's marketing, over the ending of Mass Effect 3. In truth I think it's just a game publisher realizing a trend and feeding into it. ME 3 was way worse in that regard. I was so hyper hyped about it and it only ended up being *just* a Tier 2 game. The marketing made it look like God's gift to gaming. Like every Ubisoft game's marketing. People learned quickly
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