Nightlife
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Missing the Milky Way
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Post by Nightlife on Mar 3, 2017 6:47:39 GMT
Too late Wait, you bought the game but can't play it? How come? Sadness. Pre-ordered the game on Amazon while also being put on the "notify list" for the Nintendo Switch on Amazon. I even bought the Wolf Link amiibo just so I could use Wolf Link in the game when I have the Switch! The struggle continues! Oh you mean you can't get a Switch - like it's sold out? I pre-ordered it like the day after it was announced - just in case.
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Post by Revan Reborn on Mar 3, 2017 6:50:32 GMT
Pre-ordered the game on Amazon while also being put on the "notify list" for the Nintendo Switch on Amazon. I even bought the Wolf Link amiibo just so I could use Wolf Link in the game when I have the Switch! The struggle continues! Oh you mean you can't get a Switch - like it's sold out? I pre-ordered it like the day after it was announced - just in case. That's correct. I was skeptical and wanted to learn more about the Switch before I pulled the trigger. Now I'll have to wait since Nintendo likes to create false shortages to try and build up consumer interest. The only thing it does is give scalpers money Nintendo should have! I've already seen quite a few Switches on Amazon and Ebay being sold by folks who pre-ordered multiple Switches just to resell them for a profit.
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Nightlife
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Missing the Milky Way
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Post by Nightlife on Mar 3, 2017 6:54:50 GMT
Oh you mean you can't get a Switch - like it's sold out? I pre-ordered it like the day after it was announced - just in case. That's correct. I was skeptical and wanted to learn more about the Switch before I pulled the trigger. Now I'll have to wait since Nintendo likes to create false shortages to try and build up consumer interest. The only thing it does is give scalpers money Nintendo should have! I've already seen quite a few Switches on Amazon and Ebay being sold by folks who pre-ordered multiple Switches just to resell them for a profit. That's odd and it sucks. Yeah it seems like an artificial hype shortage. Do this: I think Gamestop's have a 48 hour pre-order policy. If you haven't picked it up they may release it to other customers who want it. By Sunday I mean. If you really wanted to play it (like me) - I'd call around and see if an extra sneaks in stock. Wal-mart, Best Buy, think of other retailers... Be proactive! Mistakes happen. Go fishing and you may just catch one!
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Post by Revan Reborn on Mar 3, 2017 6:59:33 GMT
That's odd and it sucks. Yeah it seems like an artificial hype shortage. Do this: I think Gamestop's have a 48 hour pre-order policy. If you haven't picked it up they may release it to other customers who want it. By Sunday I mean. If you really wanted to play it (like me) - I'd call around and see if an extra sneaks in stock. Wal-mart, Best Buy, think of other retailers... Be proactive! Mistakes happen. Go fishing and you may just catch one! I'll probably just end up waiting it out. MEA is around the corner, and while I'd love to play Breath of the Wild, there really isn't any actual rush other than excitement. Ocarina of Time will always likely be my favorite Zelda, but perhaps Breath of the Wild will be a worthy contender! Perhaps Breath of the Wild will be terrible! You can never tell with gaming reviews!
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Nightlife
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Post by Nightlife on Mar 3, 2017 7:05:23 GMT
Roger. I have a little bit of a same fear about Zelda and ME:A. Both are a bit more 'open world' and I usually like rails and being directed places. Like GTA was hard for me having so much freedom lol.
I hope they both do it well!
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Post by projectpatdc on Mar 3, 2017 7:51:51 GMT
Both of them are tackling more open world RPG elements with exploration, side quests, crafting, freedom to play how you want doing missions when you want. Even though Zelda and Horizon have again set the bars pretty high, I don't think that just immediately raises expectations for Mass Effect. Expectations were already raised considering this is a new console generation for Mass Effect allowing the devs to go above and beyond what they accomplished with the original trilogy. If it's the same old Mass Effect where the added features aren't impacting, innovative, or just well executed, then no, it won't do great (maybe good) with reviews. People expect fresh, expansive, innovative experiences considering the more powerful technology and high quality game releases over the past few years. ME:A doesn't need to copy the Witcher 3 or Zelda or Dragon Age to be great, but it can't feel like the old games. Zelda is an exploration driven action adventure game where you traverse the environment, use the equipment to solve puzzles, and fight enemies based on noticing patterns and exploiting holes in them. Mass Effect is a narrative driven RPG with third person shooter mechanics where you traverse the environment in order to find more things to shoot at and make explode in order to to the next story segment. Zelda and Horizon are more apt comparisons to each other because they're in the same genre. Trying to compare Zelda to Mass Effect is like trying to compare any of the aforementioned games in this post to Grand Theft Auto because GTA has an open world, side missions, freedom to play how you want, and crafting. This mentality of sticking a game in a category or assuming it's always going to stay that way is terrible. If ME:A is just a storybook RPG where you shoot shit then traverse then shoot again and no other diverse gameplay then it will fail IMO. That's so shallow and boring in today's standards. That's like saying you enjoy The Order: 1886, and people really expect something more in terms of mechanics. If you reread my post, I was saying that it doesn't matter if people compare Mass Effect Andromeda to Zelda or Horizon, because there is already a higher standard already when reviewing games and considering them great. If Mass Effect Andromeda wants to be great, It can't be as you say which is exactly like the old games. They were great for their time, but subpar in terms of mechanics for gaming standards today.
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Post by Cypher on Mar 3, 2017 7:57:44 GMT
Zelda is an exploration driven action adventure game where you traverse the environment, use the equipment to solve puzzles, and fight enemies based on noticing patterns and exploiting holes in them. Mass Effect is a narrative driven RPG with third person shooter mechanics where you traverse the environment in order to find more things to shoot at and make explode in order to to the next story segment. Zelda and Horizon are more apt comparisons to each other because they're in the same genre. Trying to compare Zelda to Mass Effect is like trying to compare any of the aforementioned games in this post to Grand Theft Auto because GTA has an open world, side missions, freedom to play how you want, and crafting. This mentality of sticking a game in a category or assuming it's always going to stay that way is terrible. If ME:A is just a storybook RPG where you shoot shit then traverse then shoot again and no other diverse gameplay then it will fail IMO. That's so shallow and boring in today's standards. That's like saying you enjoy The Order: 1886, and people really expect something more in terms of mechanics. If you reread my post, I was saying that it doesn't matter if people compare Mass Effect Andromeda to Zelda or Horizon, because there is already a higher standard already when reviewing games and considering them great. If Mass Effect Andromeda wants to be great, It can't be as you say which is exactly like the old games. They were great for their time, but subpar in terms of mechanics for gaming standards today. I'm speaking in general times, but my point still stands. You can use what's ultimately the same formula and still churn out awesome games. Regardless of minor variations, Breath of the Wild will still be able small encounters with enemies, finding new items, using those items to tackle new enemies, and traversing dungeons. You can add in side tasks and weapon upgrades all you want, the base is ultimately the same. By your logic, it'd be fine to compare Horizon, Zelda, and Mass Effect to MLB: The Show. Realistically, you could in terms of games that are fun to play and aren't and in terms of which games have mechanics and controls that don't suck ass for the type of games they are, but you can't compare MLB in terms of what they're striving for because they're ultimately trying to achieve entirely different gameplay experiences.
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Post by vonuber on Mar 3, 2017 8:05:44 GMT
Bethseda spent 5 months polishing fallout 4? Yet I still get random CTD if the game has been running too long, or I transition between two areas. Or there's the fact that the entrance to Diamond City can often just be a flat gray texture wall. Or the cutscene conversations just show the sky or the back of my character. Or on the loading screens I can often get incredibly low res textures on the bobbleheads. Or the fact that on occasion I've had to use noclip to shoot enemies who have fallen through the floor.
And people are complaining about a few animations in ME:A potentially being a little bit rubbish.
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Post by projectpatdc on Mar 3, 2017 8:13:05 GMT
This mentality of sticking a game in a category or assuming it's always going to stay that way is terrible. If ME:A is just a storybook RPG where you shoot shit then traverse then shoot again and no other diverse gameplay then it will fail IMO. That's so shallow and boring in today's standards. That's like saying you enjoy The Order: 1886, and people really expect something more in terms of mechanics. If you reread my post, I was saying that it doesn't matter if people compare Mass Effect Andromeda to Zelda or Horizon, because there is already a higher standard already when reviewing games and considering them great. If Mass Effect Andromeda wants to be great, It can't be as you say which is exactly like the old games. They were great for their time, but subpar in terms of mechanics for gaming standards today. I'm speaking in general times, but my point still stands. You can use what's ultimately the same formula and still churn out awesome games. Regardless of minor variations, Breath of the Wild will still be able small encounters with enemies, finding new items, using those items to tackle new enemies, and traversing dungeons. You can add in side tasks and weapon upgrades all you want, the base is ultimately the same. By your logic, it'd be fine to compare Horizon, Zelda, and Mass Effect to MLB: The Show. Realistically, you could in terms of games that are fun to play and aren't and in terms of which games have mechanics and controls that don't suck ass for the type of games they are, but you can't compare MLB in terms of what they're striving for because they're ultimately trying to achieve entirely different gameplay experiences. I talking about today's action adventure/action RPG genre as a whole. Not comparing it to a sports game or games in other genres. ME2 and ME3 adapted the terrible corridor, boring shooter on rails because of its influence from Gears of War (Chris Wynn). It's literally Gears of War re skinned. Gears of War 4 was good, but it wasn't great nor did really get too many people excited. It stuck to the same formula. If ME:A does the same, it won't do as great or be as well received as something like ME2 (was great for its time). No one wants another linear bro shooter with dialogue trees. That want something more in depth that utilizes mechanics seen in open world RPGS or just something unique.
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Post by Cypher on Mar 3, 2017 8:19:55 GMT
I'm speaking in general times, but my point still stands. You can use what's ultimately the same formula and still churn out awesome games. Regardless of minor variations, Breath of the Wild will still be able small encounters with enemies, finding new items, using those items to tackle new enemies, and traversing dungeons. You can add in side tasks and weapon upgrades all you want, the base is ultimately the same. By your logic, it'd be fine to compare Horizon, Zelda, and Mass Effect to MLB: The Show. Realistically, you could in terms of games that are fun to play and aren't and in terms of which games have mechanics and controls that don't suck ass for the type of games they are, but you can't compare MLB in terms of what they're striving for because they're ultimately trying to achieve entirely different gameplay experiences. I talking about today's action adventure/action RPG genre as a whole. Not comparing it to a sports game or games in other genres. ME2 and ME3 adapted the terrible corridor, boring shooter on rails because of its influence from Gears of War (Chris Wynn). It's literally Gears of War re skinned. Gears of War 4 was good, but it wasn't great nor did really get too many people excited. It stuck to the same formula. If ME:A does the same, it won't do as great or be as well received as something like ME2 (was great for its time). No one wants another linear bro shooter with dialogue trees. That want something more in depth that utilizes mechanics seen in open world RPGS or just something unique. And yet, that's still an expansion on shooting, RPG mechanics, and dialog trees. Doesn't matter if you stick it in a corridor, multiple hallways, or on a plot of land with nothing but a destination, and telling people to go nuts. In terms of the package as a whole, it makes far more sense to compare MGS5 to MGS4 than it does GTA, even though both games involve driving vehicles and running around shooting people. The principle experience is still stealth based action versus the open mayhem of GTA. Regardless of mechanical elaboration, Mass Effect is still an action RPG with heavy focus on third person shooting as the basis of its combat and dialog trees as a means of traversing the story. Gears 4 suffered because it was Gears 3 with weaker level and encounter design; it has nothing to do with sticking to a formula. Grand Theft Auto has stuck to the same formula it and Saints Row paved over multiple iterations and will likely continue to do so when GTA6 comes out.
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Post by vallixas on Mar 3, 2017 8:26:41 GMT
I'm hoping there's some good boss battles, because I can see how reviewers will chew Andromeda up if the battles don't stack up to Horizon's.
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Post by ayenari on Mar 3, 2017 8:47:50 GMT
Breath of the wild is being reviewed not just as a great rpg, but also one of the best games of all time.
It's inevitable it may cast a shadow on other exploration focused rpgs releasing so close to it in the eyes of reviewers, but ultimately it won't matter too much for the target audience. BotW is on the Switch and the WiiU, likewise ME:A is on PS4/XB1/PC but not the Switch or the WiiU.
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Post by projectpatdc on Mar 3, 2017 9:41:02 GMT
I'm hoping there's some good boss battles, because I can see how reviewers will chew Andromeda up if the battles don't stack up to Horizon's. There's final fantasy style super bosses!
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Post by amleth on Mar 3, 2017 9:49:08 GMT
Games should be compared against one another, it's the only way they improve. And I'm glad HZD and Zelda are doing well, Bioware needs a kick to the arse to perform. For now it looks like they still haven't learnt even after TW3 handed DAI it's ass on a platter. They should, if the major component of their gameplay and the web that ties their gameplay to everything else is similar. Zelda is not similar to Mass Effect. Mass Effect has more in common with MGS5 and GTA5 than it does BoTW. Regardless they haven't learnt anything from those games either. MGSV was a great example of how to set an open world game in a modern environment.
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Post by vonuber on Mar 3, 2017 11:25:38 GMT
Breath of the wild is being reviewed not just as a great rpg, but also one of the best games of all time. Ah, hyperbole.
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Post by Pounce de León on Mar 3, 2017 11:31:44 GMT
Who the fuck is Zelda?
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Post by ayenari on Mar 3, 2017 11:34:28 GMT
Breath of the wild is being reviewed not just as a great rpg, but also one of the best games of all time. Ah, hyperbole. That statement is hardly hyperbole when it sits at a 98 out of over 60 reviews from game reviewers rather than the userscore. It is seeing reviews very few games gets.
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Post by President of Boom on Mar 3, 2017 11:46:23 GMT
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Post by fulcrum290 on Mar 3, 2017 11:55:52 GMT
Zelda is a dude trying so save princess Link
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Post by Pounce de León on Mar 3, 2017 12:03:01 GMT
Zelda is a dude trying so save princess Link Why does Zelda have to rescue Link so often? There's like 2 dozen of Zelda games?
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Post by armass81 on Mar 3, 2017 12:35:04 GMT
Zelda is a dude trying so save princess Link Why does Zelda have to rescue Link so often? There's like 2 dozen of Zelda games? lol. Why do you have to save humanity in every ME game?
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Post by admiralbonetopickmk2 on Mar 3, 2017 12:38:37 GMT
I think it wont have much impact. Zelda is totally its own thing. Mass Effect and Zelda really have nothing to base any comparisions on. Theyre like chalk and cheese.
With regards to Breath of the Wild getting such crazy high praise and GOAT talk etc... You have to remember that Zelda receives the same treatment from most gaming sites... ie. A total lack of objectivity due to just being Zelda/Nintendo. Also at the same time i remember all the same gaming critics and journos gushed over Dragon Age:Inquisition in a similiar fashion with glowing reviews as well... So yeeeaah im a gonna take these overly positive reviews of Zelda BOTW with a large grain of salt. From what ive read and seen its not doing anything that other games havent done better before it, but because its Zelda im meant to think its the best thing since sliced bred. No thank you.
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Post by Pounce de León on Mar 3, 2017 12:40:05 GMT
Why does Zelda have to rescue Link so often? There's like 2 dozen of Zelda games? lol. Why do you have to save humanity in every ME game? I don't think the ever increasing stake was unanimously well received and I guess they will roll that galaxy threatening menace back in MEA. And that is just 3 games so far compared to 17 times freeing Princess Link.
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Post by armass81 on Mar 3, 2017 12:51:35 GMT
lol. Why do you have to save humanity in every ME game? I don't think the ever increasing stake was unanimously well received and I guess they will roll that galaxy threatening menace back in MEA. And that is just 3 games so far compared to 17 times freeing Princess Link. That guy was messing with you, Its the other way around. Link is the hero and Zelda is the princess. And you dont have to save her in EVERY game.
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Post by Deleted on Mar 3, 2017 12:54:24 GMT
I am confused, is this a serious post? What does one have to do with the other? Zelda is an awesome game - for a NINTENDO ONLY, which does not have the ability to be played Mass Effect on. Not to mention the games themselves are SOOOOOOOOOOOOOOOOOOO far apart. And since most people and ME:A marketing is focvused on "Pretty good banging", the only way Zelda could be compared is if you could f... a Zora.
Besides is Zelda, which means happy ending for everyone. Mass Effect .... I am guessing not so much, if the previous games are taken into consideration.
Are people so bored that they are bitching just to bitch?
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