liquidsnake
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
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Post by liquidsnake on May 31, 2017 18:10:21 GMT
This ending (and the game overall) left me with the same feelings I had for ME1's ending. Excited.Playing ME1, I wasn't quite sure if it would be a series I'd end up falling in love with, but by the ending those feelings were completely confirmed and I immediately wanted to continue with ME2. Mass Effect is really back. Needless to say, I started experiencing post Mass Effect blues when the credits started rolling. I definitely agree. The ending of MEA gave me a rush of adrenaline and excitement that no other ending for the franchise gave me other than ME1. Truthfully it's probably because a lot of the execution was quite similar, but in my mind that isn't a bad thing. When we landed on Meridian in the Nomad, and I started racing forward in the absolutely gorgeous atmosphere, I was excited. Once everyone that I've worked with and built relationships with over the course of the game started chattering over the radio, I almost leaped from the couch in excitement. Reyes, Vederia, Avitus, Raeka... Everyone that I knew I personally helped shape their paths were there to have my back in the final push and it just gave me this immense sense of accomplishment and satisfaction. Besides that, the final battles were also satisfactory in my eyes. I've honestly never really enjoyed "boss battles" in video games that much, outside of my user namesake's series, Metal Gear Solid. The fact that we had Archon threatening us in the background, with our sister's (or brother depending on your character) life on the line as we fought hordes of Kett was enough for me to give a sense of urgency to complete my mission. Finally, I agree with your final sentiment. Any time a game completes and I feel a sense of loss and disappointment that it's over and there isn't any more story to be told for now.. the game has done it's job. It's something fewer and fewer games are able to do for me these days, though that may be in part that I'm just getting older and don't have the same time to invest in video games anymore. The game left me satisfied and accomplished at the story and heights it took me to and sadness and regret that it was over and my adventure with these characters was complete. That's how I know I've played a great game. Oh and bonus points for the game having such an uplifting ending that wasn't overly grim or dark! That's something even fewer games seem to have these days!
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Post by The Biotic Trebuchet on Jun 2, 2017 19:17:16 GMT
The ending was ok, i guess, with all the major choices paying off (Like The pathfinders, Reyes-Sloane, etc...). But i was expecting to fight the Archon, not a bunch of robots and defend the hack zone... Good epilogue tho', it left the door open for the game.
I'm looking foward to that Quarian DLC (rip wallet). *Coughs*
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Beerfish
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Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
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Post by Beerfish on Jun 6, 2017 14:10:32 GMT
The ending was ok, i guess, with all the major choices paying off (Like The pathfinders, Reyes-Sloane, etc...). But i was expecting to fight the Archon, not a bunch of robots and defend the hack zone... Good epilogue tho', it left the door open for the game. I'm looking foward to that Quarian DLC (rip wallet). I agree with this, I just finished the game the other night and was disappointed I couldn't fight the Archon. Also he ended up being just another RAWR! You are puny! villain. BioWare has really fallen into that trap if you ask me. I think the Kett had a lot more potential in this game.
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Post by Andrew Waples on Jun 8, 2017 20:24:44 GMT
The ending was ok, i guess, with all the major choices paying off (Like The pathfinders, Reyes-Sloane, etc...). But i was expecting to fight the Archon, not a bunch of robots and defend the hack zone... Good epilogue tho', it left the door open for the game. I'm looking foward to that Quarian DLC (rip wallet). I agree with this, I just finished the game the other night and was disappointed I couldn't fight the Archon. Also he ended up being just another RAWR! You are puny! villain. BioWare has really fallen into that trap if you ask me. I think the Kett had a lot more potential in this game. Yea, but then they did Solas. So it's 50/50, I only wish it was...more obvious that Solas isn't who he seemed, though. We don't know the scale of the benefactor though as of yet, so to be determined.
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SeranusGaming
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Hawke: "We could bring him back as the undead and then kill him again."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by SeranusGaming on Jun 14, 2017 14:33:04 GMT
I think what bothered me about the ending was like how Beefish stated, we couldn't fight the Archon himself. I really wanted to put a shotgun blast to his face! That, and all the cliffhangers they left are killing me. I really hope we get a few more story DLCs out of the game.
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slayer299
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Not Dead
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: slayer299
XBL Gamertag: slayerprime399
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Post by slayer299 on Jun 17, 2017 3:44:37 GMT
I finished ME:A last week, the ending up to the final boss fight was good, but it was totally unsatisfying. Doing the hack points to defeat the Archon was so totally unsatisfying. Blowing up a robot and not the Archon didn't give any feeling of victory any more than in ME2.
I was like, 'this was it? I at least got to put a bullet in Saren's head, what about that guy?'
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steppinrazor
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Post by steppinrazor on Jun 22, 2017 16:50:40 GMT
I finished ME:A last week, the ending up to the final boss fight was good, but it was totally unsatisfying. Doing the hack points to defeat the Archon was so totally unsatisfying. Blowing up a robot and not the Archon didn't give any feeling of victory any more than in ME2. I was like, 'this was it? I at least got to put a bullet in Saren's head, what about that guy?' I really loved the game, but that's how I felt as well... VERY anti climactic. Like, not even a QUICK physical fight with the Archon in some way? Nothing at all? I don't think we ever even actually get to fight HIM through the whole game, so I feel like I never got to see what he was actually capable of.... I dunno, just felt like a missed opportunity to use a boss I've alright fought a few times through the game as the final confrontation.
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Origin: slayer299
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Post by slayer299 on Jun 23, 2017 2:08:09 GMT
I really loved the game, but that's how I felt as well... VERY anti climactic. Like, not even a QUICK physical fight with the Archon in some way? Nothing at all? I don't think we ever even actually get to fight HIM through the whole game, so I feel like I never got to see what he was actually capable of.... I dunno, just felt like a missed opportunity to use a boss I've alright fought a few times through the game as the final confrontation. No, we just got to be taunted, insulted, demeaned and then our sibling gets kidnapped, badly hurt by him and absolutely ZERO payback. That was what ticked me off with the terminator baby in ME2. Yeah, we never saw much of his capabilities, not even a cut scene to show him being a bad-ass, just his annoying taunts and insults
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Post by jclosed on Jun 25, 2017 12:41:48 GMT
I finished ME:A last week, the ending up to the final boss fight was good, but it was totally unsatisfying. Doing the hack points to defeat the Archon was so totally unsatisfying. Blowing up a robot and not the Archon didn't give any feeling of victory any more than in ME2. I was like, 'this was it? I at least got to put a bullet in Saren's head, what about that guy?' I really loved the game, but that's how I felt as well... VERY anti climactic. Like, not even a QUICK physical fight with the Archon in some way? Nothing at all? I don't think we ever even actually get to fight HIM through the whole game, so I feel like I never got to see what he was actually capable of.... I dunno, just felt like a missed opportunity to use a boss I've alright fought a few times through the game as the final confrontation. Hmm.. Well.. That final fight fits in what person the Archon is. He has no personal power or ability. He is a ruler that has to be obeyed (by a stringent cast system). If he needs knowledge, he let scientists work for him. If he needs brutal power, he uses his ships, soldiers and mutated animals. To control these he uses his Ascendants (that control Destined), that are capable to deliver punishment if needed. As said - He himself has no special powers or even some kind of strength. All he has is "being in command". So - The end fight is exactly what was to be expected. If he would fight in person, the fight would be over in a few seconds. But he takes the ultimate route by taking command of the biggest forces he has available. His "personal" (all Kett species), and the Remnant Architect. He has to throw all of that to you to win the fight, because he himself is almost defenseless against you (and certainly if you got your squad mates with you). And thus does that last fight bother me in no way, and does not give me an "unfinished" feeling. It was exactly what I was expecting.
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SwobyJ
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SwobyJ on Jun 27, 2017 16:26:28 GMT
I really loved the game, but that's how I felt as well... VERY anti climactic. Like, not even a QUICK physical fight with the Archon in some way? Nothing at all? I don't think we ever even actually get to fight HIM through the whole game, so I feel like I never got to see what he was actually capable of.... I dunno, just felt like a missed opportunity to use a boss I've alright fought a few times through the game as the final confrontation. Hmm.. Well.. That final fight fits in what person the Archon is. He has no personal power or ability. He is a ruler that has to be obeyed (by a stringent cast system). If he needs knowledge, he let scientists work for him. If he needs brutal power, he uses his ships, soldiers and mutated animals. To control these he uses his Ascendants (that control Destined), that are capable to deliver punishment if needed. As said - He himself has no special powers or even some kind of strength. All he has is "being in command". So - The end fight is exactly what was to be expected. If he would fight in person, the fight would be over in a few seconds. But he takes the ultimate route by taking command of the biggest forces he has available. His "personal" (all Kett species), and the Remnant Architect. He has to throw all of that to you to win the fight, because he himself is almost defenseless against you (and certainly if you got your squad mates with you). And thus does that last fight bother me in no way, and does not give me an "unfinished" feeling. It was exactly what I was expecting. Yep. Still feels like too little for me though. Like they could have done a fight like this half way through the game, then more development and maybe a bigger final fight. In a different game/series I guess. And they tease something of more Archon in MEA anyway.
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qunaripenis
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Post by qunaripenis on Jul 8, 2017 6:46:02 GMT
The ending hyped me the fuck up!!!! I really enjoyed how they tied up the first entry while leaving a tone of hidden treats that indicate the plot for sp DLC and sequels as well. Who's the Benefactor? What are Primus's plans now that they have ascended as Archon? What and where and who are the Jardaan and what is it they were hiding from? I'm excited, I really hope the series isn't left on ice.
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antmarch456
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#ThankYouMassEffect
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Post by antmarch456 on Jul 12, 2017 10:19:52 GMT
The ending hyped me the fuck up!!!! I really enjoyed how they tied up the first entry while leaving a tone of hidden treats that indicate the plot for sp DLC and sequels as well. Who's the Benefactor? What are Primus's plans now that they have ascended as Archon? What and where and who are the Jardaan and what is it they were hiding from? I'm excited, I really hope the series isn't left on ice. And also where are the Quarians?
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Post by jackal13th on Aug 12, 2017 13:54:30 GMT
The ending hyped me the fuck up!!!! I really enjoyed how they tied up the first entry while leaving a tone of hidden treats that indicate the plot for sp DLC and sequels as well. Who's the Benefactor? What are Primus's plans now that they have ascended as Archon? What and where and who are the Jardaan and what is it they were hiding from? I'm excited, I really hope the series isn't left on ice. And also where are the Quarians? The Jardaan is the race that built the Remnant things! They left just as the scurge hit ! As for the Quarians? ... i have no idea!
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LadyCass
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Post by LadyCass on Aug 16, 2017 18:06:40 GMT
Just finished the game a couple of days ago, so my thoughts are still pretty fresh. First, I absolutely loved the game, and adored the ending even more. Going down to Meridian, watching Sara struggle and everything go black... playing as Scott, scared but resolute to save his sister, SAM's ever so subtle regret in going too far in merging with the Pathfinder. The emotion in that section was amazing. How futile that tiny pistol feels, how Dunn tells you to go, to save the Pathfinder, that they're with you all the way. That's the first hint of how emotional things are going to get. I actually screamed at the monitor, "Vindication!" when Sarissa used her biotic shield to protect the shuttles (I exposed the truth but supported her all the way for doing the right thing in the situation). Seeing everyone turn up was amazing, the Pathfinders and the Moshae kicking ass, Reyes' little comment on the comms, which makes me sort of want to swap romance to him next game (stupid sexy Reyes). I turned around at one point and several krogan suddenly appeared, yelling that they owed me, and I recognised the scouts I saved. My other squadmates turning up. Then the boss battle, which I found really frantic, even on casual. Archon, slowly getting less self-assured and increasingly angry as control starts slipping away from him. Then the epilogue, which I haven't seen since Dragon Age: Origins, which it really felt like. The reassurance that none of our crew wanted to stay was wonderful. My Ryder is ready for the next adventure. I actually thought for one stomach clenching moment that the Archon was going to exalt our twin. (Still time for that I guess.) I do have one gripe but its pretty small. While Sara was stumbling towards the door with Archon gloating at her, the companions were just idly wandering about. Jaal, my romance, stood nearby and just watched. I was like, really? You're not even concerned? Of course, later on Drack is trying to charge the door down and Jaal is yelling into the comm with appropriate panic in his voice, so it was forgiven.
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Inosha T'Rynn
N2
Truth...hurts
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: InoshaTRynn
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Post by Inosha T'Rynn on Aug 16, 2017 20:32:57 GMT
I cheered when Sarissa showed up. Sloane's little remarks made me giggle as did teasing her when talking to her on the Hyperion. I also loved Addison's clapback at Tann when I chose the Moshae. Such a potty mouth. Glad to see Sloane rubbed off on her.
My first Ryder character romanced Keri. I was a little sad she wasn't along for the ride to take pictures. Though, would they really send a civilian with questionable combat experience along? Alex missed her during the after party. I was also a little...concerned about her being so dismissive over the Nexus being attacked. Was it bad writing, or is there more to Keri than meets the camera?
Other than that, well done. I was left a little sad when it was over and wound up restarting Alex's play and starting a couple of new Ryders.
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Post by izut on Aug 22, 2017 14:24:21 GMT
With Patch 1.10 being the last one, knowing there's no more single player content coming up and what happened to Quarian Arc will be explained through comics... I guess MEA2 is coming up with the twins as main protags and maybe then everything we've found out in MEA will be explained.
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Post by auu on Sept 23, 2017 16:51:08 GMT
Meh. When I finished the epilogue and went to habitat 7 the first thing I did was delete the game.
When I finished Mass Effect I jumped right into a second play through. Same thing with 2, and same with 3.
I have no desire to play MEA again. I feel as though I experienced all that it had to offer even with a few task missions not completed.
The nomad portion on Meridian felt more of the same. It was cool seeing everyone battle it out in the sky...still wondering why the Hyperion doesn't have seat belts.
The final fight was a bit boring. I think it's because the architecture of the place just felt so similar to all the other vaults that I was unimpressed. The back and forth between Sara and Scott was cool. And I was surprised to see the twin play so heavily in the games final moments when they hadn't done anything for the other 98% of the game. Archon was boring. Insult after insult after insult. Like. This isn't an exact critique of Mass Effect Andromeda, but video games as a whole, but game designers know that having their villain just throw shade during the final fight totally diminishes the threat of the villain...right? They know, that we know, that the objective is to defeat them, and we WILL defeat them. So why? It'd make sense if the Archon did something more despicably personal, but he didn't. He was like a fringe villain. There, but we hardly saw him until the climax. He kidnapped your twin and made them sit in a chair.
IDK. I found it boring.
Good for those that didn't. Happy you enjoyed the game. I didn't.
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Post by PillarBiter on Sept 26, 2017 9:52:38 GMT
The final mission was really well designed, and other than not getting to shoot the Archon in the face, I was generally pleased with the ending. There are some open points, true, but that was obviously meant for DLC/game 2. I was very sad to hear DLC will not be coming
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Post by N7Pathfinder on Sept 26, 2017 17:57:49 GMT
The final mission was really well designed, and other than not getting to shoot the Archon in the face, I was generally pleased with the ending. There are some open points, true, but that was obviously meant for DLC/game 2. I was very sad to hear DLC will not be coming Someone said that the team didn't had plans for dlc from the start. I think though that that they had but with the bad criticism it got, they didn't wanted to continue it... I hope that when mass effect will return, they'll continue andromeda but i have my doubts.
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Post by PillarBiter on Sept 28, 2017 9:10:56 GMT
The final mission was really well designed, and other than not getting to shoot the Archon in the face, I was generally pleased with the ending. There are some open points, true, but that was obviously meant for DLC/game 2. I was very sad to hear DLC will not be coming Someone said that the team didn't had plans for dlc from the start. I think though that that they had but with the bad criticism it got, they didn't wanted to continue it... I hope that when mass effect will return, they'll continue andromeda but i have my doubts. Objection!
Conjecture.
I give no credence to that. My only hope is that Mass effect continues at some point, because each and every one has been enjoyable for me.
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Post by izut on Oct 3, 2017 7:39:28 GMT
The final mission was really well designed, and other than not getting to shoot the Archon in the face, I was generally pleased with the ending. There are some open points, true, but that was obviously meant for DLC/game 2. I was very sad to hear DLC will not be coming Someone said that the team didn't had plans for dlc from the start. I think though that that they had but with the bad criticism it got, they didn't wanted to continue it... I hope that when mass effect will return, they'll continue andromeda but i have my doubts. They never said they won't continue but they did say, even before the premiere, that there won't be any DLCs coming up and I understand that. There's too many lose ends to get them tied up with short DLCs. I myself can't see a DLC to get to Quarian arc, to reveal who the Benefactor is, to heal Ryders mother, to show the consequences of our actions through the game. DLC was always a new part of the story that could continue in next game(s) somehow.
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Post by N7Pathfinder on Oct 3, 2017 7:49:00 GMT
Someone said that the team didn't had plans for dlc from the start. I think though that that they had but with the bad criticism it got, they didn't wanted to continue it... I hope that when mass effect will return, they'll continue andromeda but i have my doubts. They never said they won't continue but they did say, even before the premiere, that there won't be any DLCs coming up and I understand that. There's too many lose ends to get them tied up with short DLCs. I myself can't see a DLC to get to Quarian arc, to reveal who the Benefactor is, to heal Ryders mother, to show the consequences of our actions through the game. DLC was always a new part of the story that could continue in next game(s) somehow. I see. Thanks for the clarification. Who knows, if they continue the game then that's good, but i think people won't be very happy to wait 5 or more years to answer these things that left unanswered.
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Post by myo on Nov 27, 2017 22:58:30 GMT
Who knows, if they continue the game then that's good, but i think people won't be very happy to wait 5 or more years to answer these things that left unanswered. I totally won't be happy to wait that long. But I totally will wait that long!!!
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Post by myo on Nov 27, 2017 23:00:27 GMT
Just finished a completionist kind of playthrough, every nook and cranny I could find. And still, I just want MORE MORE MORE
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Post by Element Zero on Dec 19, 2017 7:31:22 GMT
Nice to see people are still playing this game for the first time. As I trawled for threads, I didn’t expect this one to be active.
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