CTPhipps
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 249 Likes: 275
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Post by CTPhipps on Mar 30, 2017 6:30:47 GMT
I have to laugh at people praising BioWare for making Ryder "relatable". Why should a person 800 years in the future be relatable? Why are they acting and looking like current millennial douchebags? My Ryder looks like Eminem. Amusingly, he acts like 90% of Nolan North's characters.
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Post by Deleted on Mar 30, 2017 6:45:02 GMT
To be perfectly honest, I don't see where much of the gripes come from regarding Ryder's tone. I mean, I usually go for logical or emotional depending on the topic at hand, but I've got a fair smattering of casual/professional responses as well. Yeah, the casual responses can be Whedon-esque ala Firefly, and yeah if you pick casual all the time you can have a very snarky smart-ass of a Ryder, but if you don't want that, the Professional choices are fairly maturely written and delivered, and fit well with the serious tone of first contact or whatnot. In fact, one of the Angarans I met asked Jaal if all humans were so formal. If you don't like the casual responses, pick something else. All 4 choices have been very appropriate for the situations I've picked them in. Nicely said. It was easy for a character like Shepard to have renegade / badass responses due to the role s/he was in. As a military officer and Council Spectre, Shepard had a great deal of authority and often assumed the role of law enforcement official. A Pathfinder has no such authority. The only real authority afforded Ryder is to act as a representative of the Nexus (and Ark of origin). S/he's mostly a scout, diplomat, alliance initiator. That s/he carries weapons is only for self-defense. They're the alien invaders. With that in mind, I think they did a pretty good job with the dialogue overall.
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outlaworacle
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If it's alive, don't lick it
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: outlaworacle
XBL Gamertag: Blade McDeath
PSN: Bullets_McDeath
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Post by outlaworacle on Mar 30, 2017 7:21:59 GMT
My favorite was telling the guy on Voeld that if he tried that Exaltation crap on me, I would fuck his shit up.
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Post by thevoid on Mar 30, 2017 7:35:17 GMT
One of the big differences I enjoy between Shepard and Ryder or another way can of putting it a Spectre and a Pathfinder is the less tense, top brass elitist class that fit so well in the first trilogy. It's a good change of pace to play as a totally different type of professional. Pathfinding bespeaks exploration from curiosity not just necessity.
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Post by mordrek on Mar 30, 2017 9:59:21 GMT
One of the big differences I enjoy between Shepard and Ryder or another way can of putting it a Spectre and a Pathfinder is the less tense, top brass elitist class that fit so well in the first trilogy. It's a good change of pace to play as a totally different type of professional. Pathfinding bespeaks exploration from curiosity not just necessity. Did you totally miss the part, where the Intiative is failing, and as the sole surviving pathfinder(at the start), it falls on you to save they day for the 20,000+ people on the Human Ark/Nexus? I mean, I'd say the start of ME:A is far more "holy shit we're all gunna die" than the ME1 was. ME1 was a mystery story for most of the game.
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jedidotflow
N1
Stay strong and clear.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: jedidotflow
PSN: othermarlo
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Post by jedidotflow on Mar 30, 2017 17:15:51 GMT
This is how I see it:
Cmdr. Shepard is Batman. Pathfinder Ryder is Spider-Man.
Both work and I'm OK with that. (I do wish that in future games we get more options to make Ryder an asshole or angry, simply because more options are always good.)
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Post by kotoreffect3 on Mar 30, 2017 18:38:47 GMT
I like how Ryder is not dead serious all the time and can be downright funny at times. It is a nice change of pace. Shepard would still win in a fight.
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Post by solomace on Mar 30, 2017 18:43:56 GMT
This is how I see it: Cmdr. Shepard is Batman. Pathfinder Ryder is Spider-Man. Both work and I'm OK with that. (I do wish that in future games we get more options to make Ryder an asshole or angry, simply because more options are always good.) CMD Shepard = Captain Sheridan Ryder = Cassian Andor
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kaind
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire
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Post by kaind on Mar 30, 2017 18:49:26 GMT
I don't like Ryder as a character but the character kinda works with the story.
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Nonoru
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by Nonoru on Mar 30, 2017 19:10:55 GMT
Ryder isn't convincing me.
Not sure what in particular, but there's definitely something lacking to make them efficient as a protagonist.
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Post by leo3abp on Mar 30, 2017 19:39:40 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Fastfoward 10 years into present. Now I am in my early 30's, and as unbelivable as it would seem 10 years ago, a lot of my views and perspectives had changed over that period of time as well as accumulating some life experience. Prior to Andromeda release I decided to play through whole original trilogy, considering that somewhy I have neither played ME2 and 3 untill now, nor replayed ME1 since that playthrough around 10 years ago. This time I felt VERY strong and deep connection to main character, as if I was in his proverbial hide and saving galaxy myself. Almost never did I felt that Shepard did or said something that made me cringe and think "wtf dude, that's not how I would talk or do this or that" which ultimately led to extremely immersive and satisfying gaming experience. Conversations went smoothly, dialogue choices felt and went naturally, and I was easily able to imprint a lot of my personality into Shepard without game starting to feel awkward. Also I think it is important to note, that OT allowed player to shape Shepard as a character - he could be holier than though, dirty devil, or somewhere in between - game allowed to develop a natural character even with its paragon/renegade mechanic (I htink through entire OT I got locked only out of 2 dialogue choices by paragon/renegade system) Now to Andromeda. I started my playthrough with Scott, hoping to form similar bond as I did with Shepard, hoping that the game will grab me by the balls the same way OT did. But unfortunately miracle did not happened, and playing as Scott felt completely off not due to things like animations or bad voice acting, no, it was because Scott felt, and in fact is by game lore, too young for me to be able to relate to him like I did to Shepard. His manner of speech and dialogues in general too often feels too cringy and like I am participating some teen drama forced on me. To make thing worse, you cant really roleplay in this game but only choose tone of dialogues, so it doesn't matter whichever options I choose, I still get stuck with a 22 y.o. nice guy Scotty that looks and sounds like he got out from college prior to Andromeda departure, and still keeps looking and sounding like that despite everything happening around him in this game. Ultimately I could not take it anymore, and after over 10 hours into game I decided to restart the game playing as Sara. At least with female protagonist I can distant myself more from main character and sort of observe things from the side, like in a movie, rather than having my brain unconsciously trying to immerse into character only to be hit back by a jolt of dissonance I get from Scott's acting. Now I am not saying that Scott is a bad as a character, no its just that I might be a little bit too old for such character. The same problem I experienced with Far Cry 3 protagonist, which I never was able to play more than few hours into the story due to immature protagonist and game feeling like teen drama. I almost wish we could play as Ryder senior instead, ofcourse with all dialogues and game story remade to properly fit him in. Despite his very limited screen time, I think he showed more character and personality which I would be able to relate to, than both Scott and Sara combined. Ironically, Andromeda became a sort of revelation to me that now, among everything else, I need to pay more attention not only to games setting and quality in general, but to characters age as well, to make sure I will be able to enjoy a good game, which almost makes me feel old. I hope that next ME installment, if there ever be one, will feature a more mature character cast like it was in original trilogy.
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Post by ticktak77 on Mar 30, 2017 19:47:23 GMT
Default Scott Ryder is easily the best part of this game.
He's funny, witty, awkward, and fits perfectly with the game's tone and story.
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Post by Doctor Fumbles on Mar 30, 2017 19:50:26 GMT
This is how I see it: Cmdr. Shepard is Batman. Pathfinder Ryder is Spider-Man. Both work and I'm OK with that. (I do wish that in future games we get more options to make Ryder an asshole or angry, simply because more options are always good.) CMD Shepard = Captain Sheridan Ryder = Cassian Andor Who is Cassian Andor? I am going through my Sci-fi library now.
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Post by Doctor Fumbles on Mar 30, 2017 19:57:34 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Fastfoward 10 years into present. Now I am in my early 30's, and as unbelivable as it would seem 10 years ago, a lot of my views and perspectives had changed over that period of time as well as accumulating some life experience. Prior to Andromeda release I decided to play through whole original trilogy, considering that somewhy I have neither played ME2 and 3 untill now, nor replayed ME1 since that playthrough around 10 years ago. This time I felt VERY strong and deep connection to main character, as if I was in his proverbial hide and saving galaxy myself. Almost never did I felt that Shepard did or said something that made me cringe and think "wtf dude, that's not how I would talk or do this or that" which ultimately led to extremely immersive and satisfying gaming experience. Conversations went smoothly, dialogue choices felt and went naturally, and I was easily able to imprint a lot of my personality into Shepard without game starting to feel awkward. Also I think it is important to note, that OT allowed player to shape Shepard as a character - he could be holier than though, dirty devil, or somewhere in between - game allowed to develop a natural character even with its paragon/renegade mechanic (I htink through entire OT I got locked only out of 2 dialogue choices by paragon/renegade system) Now to Andromeda. I started my playthrough with Scott, hoping to form similar bond as I did with Shepard, hoping that the game will grab me by the balls the same way OT did. But unfortunately miracle did not happened, and playing as Scott felt completely off not due to things like animations or bad voice acting, no, it was because Scott felt, and in fact is by game lore, too young for me to be able to relate to him like I did to Shepard. His manner of speech and dialogues in general too often feels too cringy and like I am participating some teen drama forced on me. To make thing worse, you cant really roleplay in this game but only choose tone of dialogues, so it doesn't matter whichever options I choose, I still get stuck with a 22 y.o. nice guy Scotty that looks and sounds like he got out from college prior to Andromeda departure, and still keeps looking and sounding like that despite everything happening around him in this game. Ultimately I could not take it anymore, and after over 10 hours into game I decided to restart the game playing as Sara. At least with female protagonist I can distant myself more from main character and sort of observe things from the side, like in a movie, rather than having my brain unconsciously trying to immerse into character only to be hit back by a jolt of dissonance I get from Scott's acting. Now I am not saying that Scott is a bad as a character, no its just that I might be a little bit too old for such character. The same problem I experienced with Far Cry 3 protagonist, which I never was able to play more than few hours into the story due to immature protagonist and game feeling like teen drama. I almost wish we could play as Ryder senior instead, ofcourse with all dialogues and game story remade to properly fit him in. Despite his very limited screen time, I think he showed more character and personality which I would be able to relate to, than both Scott and Sara combined. Ironically, Andromeda became a sort of revelation to me that now, among everything else, I need to pay more attention not only to games setting and quality in general, but to characters age as well, to make sure I will be able to enjoy a good game, which almost makes me feel old. I hope that next ME installment, if there ever be one, will feature a more mature character cast like it was in original trilogy. I am 28 now, but I still prefer Ryder. Comedy has been with since a young age, so even if Scott is at a young age. I don't think that is why you can't relate or many other people. I think it more has to do with your core. Some people are born serious and have to be serious all the time while others have learned to look at the things of life as a joke and just laugh it off.
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Post by jackdaniel on Mar 30, 2017 19:59:53 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Fastfoward 10 years into present. Now I am in my early 30's, and as unbelivable as it would seem 10 years ago, a lot of my views and perspectives had changed over that period of time as well as accumulating some life experience. Prior to Andromeda release I decided to play through whole original trilogy, considering that somewhy I have neither played ME2 and 3 untill now, nor replayed ME1 since that playthrough around 10 years ago. This time I felt VERY strong and deep connection to main character, as if I was in his proverbial hide and saving galaxy myself. Almost never did I felt that Shepard did or said something that made me cringe and think "wtf dude, that's not how I would talk or do this or that" which ultimately led to extremely immersive and satisfying gaming experience. Conversations went smoothly, dialogue choices felt and went naturally, and I was easily able to imprint a lot of my personality into Shepard without game starting to feel awkward. Also I think it is important to note, that OT allowed player to shape Shepard as a character - he could be holier than though, dirty devil, or somewhere in between - game allowed to develop a natural character even with its paragon/renegade mechanic (I htink through entire OT I got locked only out of 2 dialogue choices by paragon/renegade system) Now to Andromeda. I started my playthrough with Scott, hoping to form similar bond as I did with Shepard, hoping that the game will grab me by the balls the same way OT did. But unfortunately miracle did not happened, and playing as Scott felt completely off not due to things like animations or bad voice acting, no, it was because Scott felt, and in fact is by game lore, too young for me to be able to relate to him like I did to Shepard. His manner of speech and dialogues in general too often feels too cringy and like I am participating some teen drama forced on me. To make thing worse, you cant really roleplay in this game but only choose tone of dialogues, so it doesn't matter whichever options I choose, I still get stuck with a 22 y.o. nice guy Scotty that looks and sounds like he got out from college prior to Andromeda departure, and still keeps looking and sounding like that despite everything happening around him in this game. Ultimately I could not take it anymore, and after over 10 hours into game I decided to restart the game playing as Sara. At least with female protagonist I can distant myself more from main character and sort of observe things from the side, like in a movie, rather than having my brain unconsciously trying to immerse into character only to be hit back by a jolt of dissonance I get from Scott's acting. Now I am not saying that Scott is a bad as a character, no its just that I might be a little bit too old for such character. The same problem I experienced with Far Cry 3 protagonist, which I never was able to play more than few hours into the story due to immature protagonist and game feeling like teen drama. I almost wish we could play as Ryder senior instead, ofcourse with all dialogues and game story remade to properly fit him in. Despite his very limited screen time, I think he showed more character and personality which I would be able to relate to, than both Scott and Sara combined. Ironically, Andromeda became a sort of revelation to me that now, among everything else, I need to pay more attention not only to games setting and quality in general, but to characters age as well, to make sure I will be able to enjoy a good game, which almost makes me feel old. I hope that next ME installment, if there ever be one, will feature a more mature character cast like it was in original trilogy. That's how I feel about Scott Ryder too, I felt the main mission and the general tone of the story would have benefited from having Dad Scott being the protagonist instead of him. Can't shake the feeling that if I were one of the colonist on Nexus, I would be shitting my pants knowing that my future depended on him.
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Post by Doctor Fumbles on Mar 30, 2017 20:04:31 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Fastfoward 10 years into present. Now I am in my early 30's, and as unbelivable as it would seem 10 years ago, a lot of my views and perspectives had changed over that period of time as well as accumulating some life experience. Prior to Andromeda release I decided to play through whole original trilogy, considering that somewhy I have neither played ME2 and 3 untill now, nor replayed ME1 since that playthrough around 10 years ago. This time I felt VERY strong and deep connection to main character, as if I was in his proverbial hide and saving galaxy myself. Almost never did I felt that Shepard did or said something that made me cringe and think "wtf dude, that's not how I would talk or do this or that" which ultimately led to extremely immersive and satisfying gaming experience. Conversations went smoothly, dialogue choices felt and went naturally, and I was easily able to imprint a lot of my personality into Shepard without game starting to feel awkward. Also I think it is important to note, that OT allowed player to shape Shepard as a character - he could be holier than though, dirty devil, or somewhere in between - game allowed to develop a natural character even with its paragon/renegade mechanic (I htink through entire OT I got locked only out of 2 dialogue choices by paragon/renegade system) Now to Andromeda. I started my playthrough with Scott, hoping to form similar bond as I did with Shepard, hoping that the game will grab me by the balls the same way OT did. But unfortunately miracle did not happened, and playing as Scott felt completely off not due to things like animations or bad voice acting, no, it was because Scott felt, and in fact is by game lore, too young for me to be able to relate to him like I did to Shepard. His manner of speech and dialogues in general too often feels too cringy and like I am participating some teen drama forced on me. To make thing worse, you cant really roleplay in this game but only choose tone of dialogues, so it doesn't matter whichever options I choose, I still get stuck with a 22 y.o. nice guy Scotty that looks and sounds like he got out from college prior to Andromeda departure, and still keeps looking and sounding like that despite everything happening around him in this game. Ultimately I could not take it anymore, and after over 10 hours into game I decided to restart the game playing as Sara. At least with female protagonist I can distant myself more from main character and sort of observe things from the side, like in a movie, rather than having my brain unconsciously trying to immerse into character only to be hit back by a jolt of dissonance I get from Scott's acting. Now I am not saying that Scott is a bad as a character, no its just that I might be a little bit too old for such character. The same problem I experienced with Far Cry 3 protagonist, which I never was able to play more than few hours into the story due to immature protagonist and game feeling like teen drama. I almost wish we could play as Ryder senior instead, ofcourse with all dialogues and game story remade to properly fit him in. Despite his very limited screen time, I think he showed more character and personality which I would be able to relate to, than both Scott and Sara combined. Ironically, Andromeda became a sort of revelation to me that now, among everything else, I need to pay more attention not only to games setting and quality in general, but to characters age as well, to make sure I will be able to enjoy a good game, which almost makes me feel old. I hope that next ME installment, if there ever be one, will feature a more mature character cast like it was in original trilogy. That's how I feel about Scott Ryder too, I felt the main mission and the general tone of the story would have benefited from having Dad Scott being the protagonist instead of him. Can't shake the feeling that if I were one of the colonist on Nexus, I would be shitting my pants knowing that my future depended on him. I take it you have never truly met serious Military personal and leaders? Let me tell you something, it is the exact opposite feeling because you know they believe in the all work and no play attitude. Some of the best commanders I have met and seen are the ones joking about themselves and not doing long speeches and such. Showing they are actual human beings.
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Post by jackdaniel on Mar 30, 2017 20:09:09 GMT
That's how I feel about Scott Ryder too, I felt the main mission and the general tone of the story would have benefited from having Dad Scott being the protagonist instead of him. Can't shake the feeling that if I were one of the colonist on Nexus, I would be shitting my pants knowing that my future depended on him. I take it you have never truly met serious Military personal and leaders? Let me tell you something, it is the exact opposite feeling because you know they believe in the all work and no play attitude. Some of the best commanders I have met and seen are the ones joking about themselves and not doing long speeches and such. Showing they are actual human beings. Of course I have never truly met serious Military personal and leaders? I only sorta of met them. Having never been in the military I have no idea what kinda culture they have, but speaking as a civilian, which was the case in my hypothetical situation, I would probably find someone like Alec Ryder more reassuring if I was facing starvation.
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Post by Deleted on Mar 30, 2017 20:09:51 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Maybe that's true for some people - particularly those who... are really serious about stuff going on in their lives right now. I'm prolly one of the oldest people playing this game, and I'm not bothered by Ryder's youthfulness - but I was aware of it before I ever bought the game. Hell, Shepard was a kid from where I sit... heh.
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Post by Doctor Fumbles on Mar 30, 2017 20:13:15 GMT
I take it you have never truly met serious Military personal and leaders? Let me tell you something, it is the exact opposite feeling because you know they believe in the all work and no play attitude. Some of the best commanders I have met and seen are the ones joking about themselves and not doing long speeches and such. Showing they are actual human beings. Of course I have never truly met serious Military personal and leaders? I only sorta of met them. Having never been in the military I have no idea what kinda culture they have, but speaking as a civilian, which was the case in my hypothetical situation, I would probably find someone like Alec Ryder more reassuring if I was facing starvation. I would find Scott Ryder as a better leader and more reassuring because a lot of them are former military on the colonies.
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Post by leo3abp on Mar 30, 2017 20:15:06 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Fastfoward 10 years into present. Now I am in my early 30's, and as unbelivable as it would seem 10 years ago, a lot of my views and perspectives had changed over that period of time as well as accumulating some life experience. Prior to Andromeda release I decided to play through whole original trilogy, considering that somewhy I have neither played ME2 and 3 untill now, nor replayed ME1 since that playthrough around 10 years ago. This time I felt VERY strong and deep connection to main character, as if I was in his proverbial hide and saving galaxy myself. Almost never did I felt that Shepard did or said something that made me cringe and think "wtf dude, that's not how I would talk or do this or that" which ultimately led to extremely immersive and satisfying gaming experience. Conversations went smoothly, dialogue choices felt and went naturally, and I was easily able to imprint a lot of my personality into Shepard without game starting to feel awkward. Also I think it is important to note, that OT allowed player to shape Shepard as a character - he could be holier than though, dirty devil, or somewhere in between - game allowed to develop a natural character even with its paragon/renegade mechanic (I htink through entire OT I got locked only out of 2 dialogue choices by paragon/renegade system) Now to Andromeda. I started my playthrough with Scott, hoping to form similar bond as I did with Shepard, hoping that the game will grab me by the balls the same way OT did. But unfortunately miracle did not happened, and playing as Scott felt completely off not due to things like animations or bad voice acting, no, it was because Scott felt, and in fact is by game lore, too young for me to be able to relate to him like I did to Shepard. His manner of speech and dialogues in general too often feels too cringy and like I am participating some teen drama forced on me. To make thing worse, you cant really roleplay in this game but only choose tone of dialogues, so it doesn't matter whichever options I choose, I still get stuck with a 22 y.o. nice guy Scotty that looks and sounds like he got out from college prior to Andromeda departure, and still keeps looking and sounding like that despite everything happening around him in this game. Ultimately I could not take it anymore, and after over 10 hours into game I decided to restart the game playing as Sara. At least with female protagonist I can distant myself more from main character and sort of observe things from the side, like in a movie, rather than having my brain unconsciously trying to immerse into character only to be hit back by a jolt of dissonance I get from Scott's acting. Now I am not saying that Scott is a bad as a character, no its just that I might be a little bit too old for such character. The same problem I experienced with Far Cry 3 protagonist, which I never was able to play more than few hours into the story due to immature protagonist and game feeling like teen drama. I almost wish we could play as Ryder senior instead, ofcourse with all dialogues and game story remade to properly fit him in. Despite his very limited screen time, I think he showed more character and personality which I would be able to relate to, than both Scott and Sara combined. Ironically, Andromeda became a sort of revelation to me that now, among everything else, I need to pay more attention not only to games setting and quality in general, but to characters age as well, to make sure I will be able to enjoy a good game, which almost makes me feel old. I hope that next ME installment, if there ever be one, will feature a more mature character cast like it was in original trilogy. I am 28 now, but I still prefer Ryder. Comedy has been with since a young age, so even if Scott is at a young age. I don't think that is why you can't relate or many other people. I think it more has to do with your core. Some people are born serious and have to be serious all the time while others have learned to look at the things of life as a joke and just laugh it off. I think it has less to do with being born serious or unserious and more with how one makes judgments and acts in certain situation. A person being able to be serious when appropriate does not automatically makes them being grumpy farts 24/7. Unfortunately same can not be always said for the opposite. So my "core" does allow for sense of humor, lighting up the mood, throwing oneliners and doing comedy, but when it's actually not out of place. If you allow me a figure of speech - currently Scott often feels like a guy who would be telling jokes on a funeral while standing next to a weeping widow. Interestingly enough Sara does not leave such impression, and in the worst cases feels more frustrated than ignorant or immature. It seems that for Andromeda a female will end up as my canon character this time.
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Post by AnDromedary on Mar 30, 2017 20:15:31 GMT
One of the big differences I enjoy between Shepard and Ryder or another way can of putting it a Spectre and a Pathfinder is the less tense, top brass elitist class that fit so well in the first trilogy. It's a good change of pace to play as a totally different type of professional. Pathfinding bespeaks exploration from curiosity not just necessity. Did you totally miss the part, where the Intiative is failing, and as the sole surviving pathfinder(at the start), it falls on you to save they day for the 20,000+ people on the Human Ark/Nexus? I mean, I'd say the start of ME:A is far more "holy shit we're all gunna die" than the ME1 was. ME1 was a mystery story for most of the game. In the very beginning, that is definitely true but I feel, especially once you have set up one or two outposts, Ryder's mission becomes more of a long term goal, rather then that tense on-the-clock struggle. Yes we do have to repair the vaults and find the Meridian to make the entire cluster viable again and that's important but whether we do that in a day or a month or even within a year if that's what it takes, that's not super important. Sure, there are people who are pissed that their relatives are still in cryo but honestly, given how screwed up this whole thing was from the start, no one can blame Ryder for taking a bit more time to complete this rather monumental task. This was one of the design decisions that really worked in Andromeda IMO. ME1/2/3 had the opposite layout, that was more akin to the classical story telling you might see in a book or movie, where things get more and more intense and time sensitive as the plot develops. It was one of ME1's bigger story problems that people felt like they shouldn't really waste time on side quests because the main quest was called "a race with time". Here, in ME:A, yes we have a long term mission but it feels like we also have the time to explore and that exploring is equally important for the Initiative's short to mid term survival. That was well done and it's actually why most of the fetch quests don't bother me that much. They fit into the role you are supposed to play (as opposed to DA:I, where they didn't). When I find another plant sample on a alien planet or a mineral deposit on the GM, I don't think "yea, why do I need this again?" I rather think "Nice, found something my people can use again." I guess it depends how important the connection between story and game mechanics are to each player (I know many don't care really) but for me, this makes a big difference in how the game feels.
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Post by jackdaniel on Mar 30, 2017 20:16:14 GMT
Of course I have never truly met serious Military personal and leaders? I only sorta of met them. Having never been in the military I have no idea what kinda culture they have, but speaking as a civilian, which was the case in my hypothetical situation, I would probably find someone like Alec Ryder more reassuring if I was facing starvation. I would find Scott Ryder as a better leader and more reassuring because a lot of them are former military on the colonies. Okay.
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Post by Doctor Fumbles on Mar 30, 2017 20:20:27 GMT
I am 28 now, but I still prefer Ryder. Comedy has been with since a young age, so even if Scott is at a young age. I don't think that is why you can't relate or many other people. I think it more has to do with your core. Some people are born serious and have to be serious all the time while others have learned to look at the things of life as a joke and just laugh it off. I think it has less to do with being born serious or unserious and more with how one makes judgments and acts in certain situation. A person being able to be serious when appropriate does not automatically makes them being grumpy farts 24/7. Unfortunately same can not be always said for the opposite. So my "core" does allow for sense of humor, lighting up the mood, throwing oneliners and doing comedy, but when it's actually not out of place. If you allow me a figure of speech - currently Scott often feels like a guy who would be telling jokes on a funeral while standing next to a weeping widow. Interestingly enough Sara does not leave such impression, and in the worst cases feels more frustrated than ignorant or immature. It seems that for Andromeda a female will end up as my canon character this time. I do tell jokes at funerals though because there is no law stating you can't. I don't believe in the appropriate place and time tradition. I think a lot of what we consider to be normal is actually fucked up and all wrong.
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Post by leo3abp on Mar 30, 2017 20:22:32 GMT
I think a lot of "I can/can't relate to character" and "he/she is too un/serious" thing has to do in no small part with player age. Back almost 10 years ago when I played ME1 for the first time, I was in my early 20's and, while I cant say that didnt like Shepard, I often found myself too disconnected from him and thinking that he is way too serious and "stiff" in many situations, often wishing he would ease up and be more casual. In other words, I wanted him to be more like Scott Ryder we have today. Maybe that's true for some people - particularly those who... are really serious about stuff going on in their lives right now. I'm prolly one of the oldest people playing this game, and I'm not bothered by Ryder's youthfulness - but I was aware of it before I ever bought the game. Hell, Shepard was a kid from where I sit... heh. Well, maybe in another 10 or 20 years my perspective will change again, and I will be able to somehow relate to 20 y.o. goofs as if to my son which will be around that age then, we never know. I just wanted to point out why some ppl have different opinions on Scott and that it might not necessary be his supposedly good or bad character writing but something else, as well as sharing my own impressions.
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Post by solomace on Mar 30, 2017 21:14:05 GMT
I think it has less to do with being born serious or unserious and more with how one makes judgments and acts in certain situation. A person being able to be serious when appropriate does not automatically makes them being grumpy farts 24/7. Unfortunately same can not be always said for the opposite. So my "core" does allow for sense of humor, lighting up the mood, throwing oneliners and doing comedy, but when it's actually not out of place. If you allow me a figure of speech - currently Scott often feels like a guy who would be telling jokes on a funeral while standing next to a weeping widow. Interestingly enough Sara does not leave such impression, and in the worst cases feels more frustrated than ignorant or immature. It seems that for Andromeda a female will end up as my canon character this time. I do tell jokes at funerals though because there is no law stating you can't. I don't believe in the appropriate place and time tradition. I think a lot of what we consider to be normal is actually fucked up and all wrong. Lol. This again I think most reasonable people would consider someone telling jokes at a funeral to a weeping widow as being - insensitive; indifferent; unsympathetic and possible has something wrong with them. Did you crack jokes at 9/11 or what happened in November in France? There's definitely a time and a place. You may not be but you do come off as a jerk when you say the things you do.
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